When LOTRO Gets It Right
As I previously mentioned, Dunland is far from the most enthralling region in LOTRO. Aesthetically speaking the zone is quite varied but that is not where the problem lies. The trials and tribulations of the various Dunlending tribes does not make for the most engaging narrative. So in the last few days I’ve been doggedly playing through the Epic Story and a selection of regional quests, so I can simply move my High Elf Guardian forward. However, I subsequently arrived at Nan Curunír and remembered that that I was playing through the third expansion for LOTRO; The Rise of Isengard. And things began to change for the better. Because the game content at this point includes some innovative story lines within an iconic setting and is a clear example of when this MMO gets things right.
As I previously mentioned, Dunland is far from the most enthralling region in LOTRO. Aesthetically speaking the zone is quite varied but that is not where the problem lies. The trials and tribulations of the various Dunlending tribes does not make for the most engaging narrative. So in the last few days I’ve been doggedly playing through the Epic Story and a selection of regional quests, so I can simply move my High Elf Guardian forward. However, I subsequently arrived at Nan Curunír and remembered that that I was playing through the third expansion for LOTRO; The Rise of Isengard. And things began to change for the better. Because the game content at this point includes some innovative story lines within an iconic setting and is a clear example of when this MMO gets things right.
There are limitations as to what a player can do in an MMO, via their avatar. Ultimately it comes down to either combat, interaction through “clicking”, or dialogue trees. Therefore it is incumbent upon a game developer to strive to present these options with a degree of creativity and novelty. Turbine (now Standing Stone Games) managed to achieve this once the Epic Story entered Isengard. Betrayed by the Falcon Clan the player finds themselves a captive of Saruman and is sent to work within the pits below the “ring of stone”. Initially saddled with an overseer who dogs your footsteps, the player is forced to labour in the forges, clean up in the kitchens and then feed the prisoners. There is then further toil on the surface, where “good behaviour” earns you a trustee’s independence.
This is a major shift in the players perspective, and although many of the quests are arbitrary “fetch and carry” related tasks, they work well within the ongoing narrative. There is also an interesting session play, where you see former events from the perspective of Acca, The Steward of Isengard. This shows Gandalf detainment by Saruman and his relationship with Gríma Wormtongue. Overall, the entire storyline set within Isengard is a highlight of this otherwise average expansion. I have always been interested in Saruman’s fall from grace and have sought out additional references to it in the various books published after Tolkien’s death. What were his reasons for turning from his “mission”? Exactly how far did he go in implementing the ring lore he had learned? These are all intriguing questions. Therefore, having this embellishment within LOTRO is a real bonus from my perspective.
LOTRO is a twelve-year-old MMO that was designed and created around the technology and prevailing trends of the time. It has been revamped and retooled several times over the years and now exists as a curious online Chimera. Driven by a much loved and lore rich IP, the game is often arbitrary in its mechanics but every now and then, there are flashes of inspiration that do much to redress the balance. Being a prisoner of Isengard is one such example and I must admit that revisiting this part of the game has done much to improve its standing with me. When LOTRO gets it right it can be more than just another MMORPG. The question remains can Standing Stone Games continue to innovate in this fashion. Will there be future interactive visits to iconic locations and session play that allow us to access classic instances in the history of Middle-earth. I do hope so.
Personal Health
It’s hard to write about ones own personal health issues and how one addresses them without coming across as smug, sanctimonious or oblivious to the fact that it’s all relative. I wrote back in early March about how I was going to try and get my “house in order” by losing weight and also undertaking the NHS Health Check. A six weeks on and progress is being made. However, I would just like to re-iterate that what has proven to work for me, may not do so for others. We all have our own unique relationship with our own health and therefore there is a need to find ways that work for us as individuals. Therefore my dietary regime which seems some what easy to me, may prove to be far too draconian for others. Similarly my exercise targets are also suited to my temperament and limitations. But I hope that by sharing my progress I can at least provide some encouragement to others.
I don’t know why but images like this just annoy me…
It’s hard to write about ones own personal health issues and how one addresses them without coming across as smug, sanctimonious or oblivious to the fact that it’s all relative. I wrote back in early March about how I was going to try and get my “house in order” by losing weight and also undertaking the NHS Health Check. A six weeks on and progress is being made. However, I would just like to re-iterate that what has proven to work for me, may not do so for others. We all have our own unique relationship with our own health and therefore there is a need to find ways that work for us as individuals. Therefore my dietary regime which seems some what easy to me, may prove to be far too draconian for others. Similarly my exercise targets are also suited to my temperament and limitations. But I hope that by sharing my progress I can at least provide some encouragement to others.
I started March weighing 180.6 lbs (82 kg) which is not excessively obese but is still the wrong side of the line for my personal liking. I am just under six foot and this excess weight has been mainly around the waist. So I decided to remove all random snacking and excessive alcohol from my daily diet. I have structured meals at specific times of the day. Breakfast mainly consists of either eggs, toast and Marmite or some tediously healthy form of cereal. I then have a substantial meal in the late afternoon which is based around fish or chicken along with vegetables. Rice or beans are used as an alternative to potatoes and chips. If I feel hungry in the mid-evening, I now have fruit (mainly apples or pears) as a snack. I drink mainly coffee (with sweeteners) or diet drinks continuously throughout the day. Alcohol is now limited to Wednesday and Saturday evenings.
Kebabs are now verboten . Bummer…
What this regime achieves is a reduction in calorie intake. And let’s face it, the kind of food that’s now eliminated from my daily diet was certainly high in calories. There is also scope within my current eating habits for the occasional treat once a week, such as a takeaway meal or a visit to a restaurant but no more than that. I have also found that years of recreational eating has impaired my personal perception of when I’m hungry. All too often I get the urge to eat “out of habit”, rather than because I’m genuinely in need of sustenance. However, recognising this state of mind is an invaluable step towards addressing the problem. I find that if I keep myself busy (and my life certainly does that) I can effectively ignore this faux sense of hunger. Drinking a beverage can also temporarily assuage thoughts of “being hungry”. And of course the most practical thing one can do to avoid the temptation of snacking is to just not have any in the home.
Controlling food intake is just half of the solution when it comes to weight loss. The other part of the equation is exercise. My exercise of choice is walking. I do a great deal of chores and tend to shop locally, thus providing a reason for daily visits to the shops and carry shopping home. I track my step count with my phone and have a daily step count of 10,000, which I achieve more often than not. On a side note, I bought two new pairs of trainers at the beginning of December, I decided to by alternative brands from that which I usually buy. Sadly the true cost of buying cheap has become clear, as I have worn one pair complete through in just four and a half months, but I digress. I recently had a “NHS Health Check” and was very pleased to find that everything is in order. My kidney and liver function are fine. There’s no signs of heart disease, cancer or insipient dementia. I just need to get my cholesterol level down from 5.3 mmol/l to about 4.0 mmol/l.
Science and stuff…
So overall, the first month of my new health regime has been a success. As of Monday I now weigh 174.2 lbs (79 kg); a loss of 6.4 lbs (2.9 kg) in 5 weeks which isn’t bad going. So I just need to keep going. Ideally, I would like to get my weight down to about 168 lbs (76.2 kg) and keep it there. However, weight loss is one issue. Keeping static at a target weight is another matter altogether. I shall continue to write about this subject from time to time, again in the hope of sharing information and encouraging others. Good luck to all who are currently seeking to lose weight or generally improve their overall health. It is a hard task to initiate and then stick with and there is no “one size fits all” solution. Everyone has to find the way that is right for them. As ever, feel free to comment and share your own perspective on what is a difficult subject.
The Idiot Box
Thoughts on TV shows and my current viewing habits.
Broadly speaking I think season 2 of Star Trek: Discovery has been an improvement on season1, and I didn’t think that was a dog’s dinner. There were some very good ideas in the first series but it did stray a little too far canonically speaking in both some major and minor aspects of the production. The second season seems to be reining some of these issues in and I love the continuity the writers have shown with Captain Christopher Pike’s back story. There are times when the need to expedite the narrative comes at the expense of character development. For example it would have it would have been nice to have had an extra episode of two to get to know Airiam (Hannah Cheesman) a little better. It would have heightened the emotional impact of her death a little more. But this propensity to rush is hardly unique to Star Trek: Discovery. I am curious to see where the story is going as I like many other viewers suspect this may be an origin story for a major Federation nemesis. We shall have to see. I’m always cautious about plot devices that explain away an “enigma”. There is the risk that you rob it of its narrative potency.
Thoughts on TV shows and my current viewing habits.
Broadly speaking I think season 2 of Star Trek: Discovery has been an improvement on season1, and I didn’t think that was a dog’s dinner. There were some very good ideas in the first series but it did stray a little too far canonically speaking in both some major and minor aspects of the production. The second season seems to be reining some of these issues in and I love the continuity the writers have shown with Captain Christopher Pike’s back story. There are times when the need to expedite the narrative comes at the expense of character development. For example it would have it would have been nice to have had an extra episode of two to get to know Airiam (Hannah Cheesman) a little better. It would have heightened the emotional impact of her death a little more. But this propensity to rush is hardly unique to Star Trek: Discovery. I am curious to see where the story is going as I like many other viewers suspect this may be an origin story for a major Federation nemesis. We shall have to see. I’m always cautious about plot devices that explain away an “enigma”. There is the risk that you rob it of its narrative potency.
I recently had the opportunity to see the first two episodes in the latest revival of The Twilight Zone. The first instalment, The Comedian, was an interesting and well-intentioned exploration of the disposable nature of modern comedy and celebrity culture. Humour is a powerful tool and writer Alex Rubens (Rick and Morty, Key & Peele) focuses on the perennial choice of whether a successful exponent should punch up or down. However, this episode was 55 minutes long and couldn’t adequately fill that running time. With some judicious editing it could have achieved a lot more powerful. However the second story, Nightmare at 30,000 Feet, totally hit the mark, containing all the beats you’d expect from the show. This clever, contemporary re-working of the classic 1963-episode Nightmare at 20,000 Feet starring Bill Shatner, was tense, well written and had a double sting in the tail. There were also some very subtle visual homages to the original show. Overall, I think this is going to be a very modern interpretation of The Twilight Zone and show runner Jordan Peele is certainly not going to shy away from hot topics. For those already decrying this, I suggest they revisit the original five seasons of the show. Rod Serling was no stranger to taking on the big social issues of his time.
Here’s a summary of what else I’ve been watching:
It would be remiss of me not to mention After Life, which I said I was going to watch in the previous instalment of The Idiot Box. This was an extremely well observed, moving exploration of bereavement and grief from Ricky Gervais. As ever the humour was stark and pushed a few boundaries but the laughs were genuine as was the sentiment. The supporting cast was outstanding as they always are in his productions. Hopefully the success of this show will contribute to a wider, more candid public discourse about death.
The ever dependable NCIS reaches the final three episodes of season 16. As ever there have been some weekly instalments that have been just “filler” but there’s also been some quite strong stories. Will we get a resolution to the potential “will they, won’t they” romance between agents Torres and Bishop? Is Ziva David really alive or is it some sort of ruse? Will Doctor Mallard please just retire! (Nope he’s now the NCIS Historian). Unlike other shows, NCIS weathers cast changes well. It certainly has a high mortality rate among its lead characters. I wonder if anyone is going to die this season?
Finally, series 57 of the popular BBC satirical comedy panel show, Have I Got News for You, has just started in the UK. Although still an amusing diversion, HIGNFY has lost its impact and has in many ways simply become part of the “establishment” landscape. The show that started off being merciless to its political guests now seems to indirectly facilitate them. Even TV viewing has now become a partisan activity, so the shows message is very much a case of “preaching to the choir”.
The “Holy Grail” That is a Single Games Launcher
First off, the title of this post is meant with a liberal does of irony. Secondly, here is a left field anecdote that does have a bearing on the forthcoming discussion. I can remember going to the local Co-op Supermarket with my Mother circa 1975. A small selection of groceries were purchased. My Mother then went to pack the shopping when she realised that she didn’t have her regular shopping bag with her. If memory serves it was a typical seventies monstrosity made out of lurid coloured nylon. However she did have a plastic bag from a rival supermarket. I vividly remember the outrage this breach in social etiquette caused. Simply put, the Co-op did not like its products being put in the bag of a competitor. Needless to say, words were exchanged, there were red faces and indignation all round and we left after threatening to write a strongly worded letter to The Times.
First off, the title of this post is meant with a liberal does of irony. Secondly, here is a left field anecdote that does have a bearing on the forthcoming discussion. I can remember going to the local Co-op Supermarket with my Mother circa 1975. A small selection of groceries were purchased. My Mother then went to pack the shopping when she realised that she didn’t have her regular shopping bag with her. If memory serves it was a typical seventies monstrosity made out of lurid coloured nylon. However she did have a plastic bag from a rival supermarket. I vividly remember the outrage this breach in social etiquette caused. Simply put, the Co-op did not like its products being put in the bag of a competitor. Needless to say, words were exchanged, there were red faces and indignation all round and we left after threatening to write a strongly worded letter to The Times.
Moving on to the present, it would appear that the Epic Games Store is continuing to batten down the hatches of “exclusivity”. Not only are they offering games developers lucrative deals to tie new titles to their platform for a limited amount of time, they’re apparently blocking their games from being accessed by rival launchers. Steam currently has a facility where you can search your PC for games bought and installed elsewhere and launch them with their client. But it would appear that titles bought and installed via the Epic Games Store, are not shown. There may well be a workaround and if there isn’t, I’m sure some cunning gaming zealots are busy working on one to circumnavigate this “outrage”. However, in the meantime, it would appear that Epic Games are pursuing a protectionist policy, not unlike my light-hearted anecdote. I’m not exactly sure how I should react to this. Seems to me to just be business as usual.
I have written before about having to come to terms with multiple online game stores and their bespoke launchers. There are some legitimate concerns regarding their proliferation, but I do not consider the minor inconvenience of having to juggle multiple games launchers to be the highest on the list. I appreciate that some gamers have hundreds of titles that they’ve bought overtime and that curating them may well be a chore, but excuse me if I don’t compare it with one of the twelve Labours of Hercules. We have to face similar inconvenience with such services as Netflix and Amazon Prime. As far as I’m aware society is coping and the issue hasn’t become a major campaign point in any western country’s electoral proceedings. The video game market is fragmented and is likely to get more so in the years to come. Therefore contriving some myth about a single game launcher being the new “Holy Grail” is spurious, specious and some other word beginning with “S”.
A Month in Gaming
My gaming time was somewhat erratic throughout March. Therefore when I did log in to an MMO I tended to pursue daily repeatable activities and linear quests. Content that could be easily managed and did not require a great degree of planning or concentration. My High Elf Guardian in The Lord of the Rings Online is currently level 72 and the PVE content I’m playing through is about five or so levels below that, so unless I make an obvious mistake, the risk of “defeat” is not high. I’ve also used these short periods of gaming to do further inventory management in Star Trek Online. My current policy for surplus items is to either pass it on to an alt if possible, sell it via in game auctions or just vendor it. It’s remarkable the number of items you accrue in MMOs that you out grow or simply never get around to using. Outside of MMOs, I simply did some game installation housekeeping. It seems there’s always a patch that need to be downloaded and installed.
My gaming time was somewhat erratic throughout March. Therefore when I did log in to an MMO I tended to pursue daily repeatable activities and linear quests. Content that could be easily managed and did not require a great degree of planning or concentration. My High Elf Guardian in The Lord of the Rings Online is currently level 72 and the PVE content I’m playing through is about five or so levels below that, so unless I make an obvious mistake, the risk of “defeat” is not high. I’ve also used these short periods of gaming to do further inventory management in Star Trek Online. My current policy for surplus items is to either pass it on to an alt if possible, sell it via in game auctions or just vendor it. It’s remarkable the number of items you accrue in MMOs that you out grow or simply never get around to using. Outside of MMOs, I simply did some game installation housekeeping. It seems there’s always a patch that need to be downloaded and installed.
March in Review:
I’ve been experimenting with live streaming and have run several technical tests recently. So far, I have only played STO as I cannot get LOTRO to “co-operate”. To make these tests less tedious for viewers, I stockpiled some Infinity Lock boxes and keys. I managed to acquire a Tier 6 ship which I subsequently sold on the exchange for 595,000,000 energy credits. I used these funds to buy the very rare Photonic Science Officer which use to be a reward from Cryptic for their player subscription referral scheme. This is the only bridge officer candidate that comes with Photonic Officer III ability, which reduces the recharge time of other bridge officer powers. I also acquired a Holographic James Kurland bridge officer. I wasn’t aware that these were even a “thing”. I was most pleased and amused.
In LOTRO I have been questing in Dunland with my High Elf Guardian and due to my current level earning little XP. This is the second time I’ve played through this zone and I’m still not especially enamoured with the story. The plight of the Dunlending is hardly riveting and they continue to be an annoying and unsympathetic group. I am currently in Galtrev, the primary town in the region, but it is a phased due to major plot development. If I want to leave the current phase I have to clear several secondary quests that will move the story along. It far from difficult, but it’s hardly enthralling either. Hence my progress though the game has reduced. I may consider relocating back to The Great River zone, for a greater challenge and a more engaging narrative.
I decided to revisit Assassins Creed: Odyssey which I’ve had installed on my PC since last November. There was a 5.9 GB patch outstanding which took a while to download and install. Once this was done, the proverbial “moment” was gone, so I played something else. I must get around to spending time in this game at some point. I subsequently found that all the various game launchers such as Uplay, Origin, and Steam needed similar patching.
I finally resolved all my addon issues with The Elder Scrolls Online. I now have my UI organised and have access to the data that I need. Shame I didn’t actually play any ESO after all that.
April Goals:
The annual First Contact Day Event has started in STO, offering the usual cosmetic awards and one practical item of gear. This year it’s a Replica Thompson Submachine Gun, as used by Captain Picard in Star Trek: First Contact. There’s the usual fun group activity where players assemble a replica of Zefram Cochrane’s ship the Phoenix. However, due to a flaw in the game design, players can go AFK if they so choose and wait out the event, collecting their anniversary vouchers when it finishes. I’m personally happy to do the arbitrary activity. So the simple goals I’ve set myself in STO this April are to obtain the Replica Thompson Submachine Gun and then finishing another featured TFO event, Peril Over Pahvo, that I started in March.
I guess the only practical plan I can implement for LOTRO is to keep going. I’m going to try and clear the Dunland related Epic Story and then brace myself for Rohan. Because Rohan means mounted combat and having a tank on a horse doesn’t sound like a recipe for fun. Maybe I can find someone in my kinship to buddy up with and see if this somewhat “taxing” stage of the game can be blitzed through.
I also intend to do my first “official” Contains Moderate Peril Twitch TV stream this month. It will be a somewhat minimalist affair. I’m not into the various bell and whistles that some streamers like. I simply want to play some games and have a discussion with a few guests. The technical side of things seems to be sorted so it’s just a question of actually getting the proverbial show on the road.
Ride Off Into the Sunset
“At some point, KTR and other MMO blogs mostly drifted from being MMO blogs. Some have remained pure, I am sure, but we became online gaming blogs, gaming blogs, online culture blogs, general blogs. And we gradually trailed off”. Zubon. Kill Ten Rats. And so another MMO blogger who has been part of the community “furniture” for years, decides that they’ve said everything they can upon the subject and that it’s time to move on. It’s a familiar story, one that I totally understand and can identify with. Passion waxes and wanes, scenes change, as do people. There comes a point where you don’t feel there’s anything left else to discuss or whether anyone is actually listening, except in Zubon’s case they definitely were. It’s always a shame to see a community stalwart go, but nothing remains the same forever.
“At some point, KTR and other MMO blogs mostly drifted from being MMO blogs. Some have remained pure, I am sure, but we became online gaming blogs, gaming blogs, online culture blogs, general blogs. And we gradually trailed off”. Zubon. Kill Ten Rats. And so another MMO blogger who has been part of the community “furniture” for years, decides that they’ve said everything they can upon the subject and that it’s time to move on. It’s a familiar story, one that I totally understand and can identify with. Passion waxes and wanes, scenes change, as do people. There comes a point where you don’t feel there’s anything left else to discuss or whether anyone is actually listening, except in Zubon’s case they definitely were. It’s always a shame to see a community stalwart go, but nothing remains the same forever.
As I said to Scormey recently, “there's a list of fellow bloggers, You Tubers and members of the MMO commentariat, that I regularly check to see that they're still in business”. All of whom have been contributing to the gaming community for many a year. I consider all of them to be of great value, even though many of them are focused upon games I may not play. A sense of shared fandom helps bind this lose cabal of content creators together and feeds into a wider community. Broadly it is a measured, thoughtful and friendly enclave, something that is not so common in gaming these days. Therefore it is reassuring to see it endure and know that it is still out there doing its thing. Naturally when a long-term member “retires” is does make me wonder as to the longevity of this community.
Yet events such as The Newbie Blogger Initiative and Blaugust Reborn still attract new content creators and despite the inevitable churn, fresh blood and new perspectives continue to join the community. This influx keeps the torch burning for MMOs and other genres of games. Although I can’t see a return to the halcyon days of MMO blogging of a decade plus ago, it is pleasant and dare I even say comforting to see sixty odd active blogs in my RSS Feed. Every day I still find lengthy, interesting, passion fuelled posts to read. There are also plenty of solid You Tube channels to enjoy as well as some entertaining and consistent streamers to follow. All of which are created and maintained through the good will of fans. This remains something for which I and others are very grateful.
A Lack of Excitement
“Do you still get excited about upcoming MMORPGs?” asked Massively Overpowered today. My first reaction was to say something flippant, so I left the following comment. “As I’ve got older, I’ve swapped excitement for schadenfreude. The ROI is far better”. However, upon mature reflection I think there’s more to this enquiry than meets the eye and that it requires a more thorough response. Because the more I think about it there seems to be a total lack of excitement from my perspective about any new MMORPG currently in development and more importantly, for those that I currently play. Both of which (The Lord of the Rings Online and Star Trek Online) have released a road map for the year ahead. Is a lack of any excitement indicative of an issue with me or with the genre of games that I have made a major part of my leisure time?
“Do you still get excited about upcoming MMORPGs?” asked Massively Overpowered today. My first reaction was to say something flippant, so I left the following comment. “As I’ve got older, I’ve swapped excitement for schadenfreude. The ROI is far better”. However, upon mature reflection I think there’s more to this enquiry than meets the eye and that it requires a more thorough response. Because the more I think about it there seems to be a total lack of excitement from my perspective about any new MMORPG currently in development and more importantly, for those that I currently play. Both of which (The Lord of the Rings Online and Star Trek Online) have released a road map for the year ahead. Is a lack of any excitement indicative of an issue with me or with the genre of games that I have made a major part of my leisure time?
Having been a regular MMO player since 2008, I think the most fundamental thing that has robbed the genre of excitement for me is hype culture and bogus marketing. MMORPGs have consistently failed to live up to their potential, have too often plagiarised the successful formula of World of Warcraft and has consistently failed to evolve, take risks or countenance anything truly innovative. So many titles have been released and hailed as a major paradigm shift within the genre, only to make the same mistakes as their predecessors. Furthermore, publishers have frequently mismanaged their players needs, failed to address problems groups and have generally eschewed any real responsibility for the communities they’ve contributed to creating. And then there is the egregious monetisation and the woeful mismanagement of loot boxes and similar mechanics.
Beyond the failings of the actual MMO games themselves, there are other factors that leech the joy out of the genre. The video games industry seldom covers itself in glory. Yes, there are good studios but we are regularly presented with details of the those who treat their employees poorly, have senior staff who hold questionable views and affiliations, as well as the general indifference to ethics, accountability and even legislation. Then there is the section of the player base and fan community that came to the wider public’s attention during the 2014 #Gamergate debacle. This loose cabal of professional malcontents, the socially dysfunctional and the extreme right continues to plague the gaming scene. It is yet another factor that keeps me and many other gamers from fully embracing and identifying with gaming culture.
And then there’s my age as well as my own journey of self-discovery and personal awareness to consider. Over time, idealism is often replaced with realism. I find that nowadays, my sense of excitement, anticipation and generally looking forward to something is far more restrained. I tend to focus upon things that I know are not likely to disappoint. Which is more likely to let me down? A cold beer or a multi-million-dollar video game that has been designed primarily as a “live service”? Excitement is all too often the unwitting bed fellow of naïveté. So returning to the original question, no I don’t tend to get excited about MMOs anymore, but that’s not down to some simple binary reason. It’s a change brought about by the evolution of the video games industry and my own life experience. Excitement still exists for me in a measured, targeted way but It is no longer a default reaction or something freely given. And that saddens me a little.
April Fool's Day
According to Wikipedia "April Fools' Day or April Fool's Day (sometimes called All Fools' Day) is an annual celebration commemorated on April 1 by playing practical jokes and spreading hoaxes. The jokes and their victims are called April Fools". It appears to be a pan-european custom, with many countries having a broadly similar tradition of playing pranks of creating bogus events. However, little is known about the origins of April Fools and what was its initial historical or social meaning. April Fool’s Day is another tradition that has been subsumed into the mainstream over time. Today various websites, TV stations and newspapers will be churning out faux stories and photoshopped pictures in an attempt to be amusing and join in the "fun". All to varying degrees of success. It can be seen as either mildly amusing or yet another example of the Pavlovian, emotional push button culture that we live in these days. Organised "fun" run by big business, which is soulless, aimed at the lowest common denominator and often achieving the opposite of what is seeks to do.
According to Wikipedia "April Fools' Day or April Fool's Day (sometimes called All Fools' Day) is an annual celebration commemorated on April 1 by playing practical jokes and spreading hoaxes. The jokes and their victims are called April Fools". It appears to be a pan-european custom, with many countries having a broadly similar tradition of playing pranks of creating bogus events. However, little is known about the origins of April Fools and what was its initial historical or social meaning. April Fool’s Day is another tradition that has been subsumed into the mainstream over time. Today various websites, TV stations and newspapers will be churning out faux stories and photoshopped pictures in an attempt to be amusing and join in the "fun". All to varying degrees of success. It can be seen as either mildly amusing or yet another example of the Pavlovian, emotional push button culture that we live in these days. Organised "fun" run by big business, which is soulless, aimed at the lowest common denominator and often achieving the opposite of what is seeks to do.
Many of the traditions that we maintain as a society, began with honest intentions. Such things as public holidays, religious observance or the simple celebration of a group or ideal are prime examples of this. Inevitably the meaning of many of these traditions can become diluted over time. They can become exercises in marketing or tedious institutions perpetuated by those with an agenda. For me April Fool's Day is the embodiment of this concept. An exquisitely unfunny ritual that is inflicted upon us by those who don't realise (or care) that the activity is totally arbitrary. Furthermore, if you criticise it or point out its short comings you are frequently derided. “Don’t you have a sense of humour?” or “why are you being such a kill joy?” But these are pointless deflectionary statements that fail to address legitimate complaint. Sadly such rhetorical tactics are common place these days.
From my perspective, fun, humour and laughter are organic things. I hate the concept of organised corporate fun. That it is something to be martialled and stage managed by self-appointed arbiters. However, one can argue that if you don’t like the hoaxes and false headlines that will no doubts be widespread today, simply limit your online activity. Ultimately, this sort of low-level April Fool’s “japery” is not the main problem. You can argue that it contributes to the infantilization of society and lowers the cultural bar, but it is not alone in doing that. No, what really concerns and infuriates me is that in various offices, schools and other institutions today, people will be using the bogus cover of April Fool’s to “prank” colleagues. And by “prank”, I mean bully, humiliate and just generally harm someone else for their own amusement. In my thirty-year working career, I’ve seen this happen numerous times. Usually in all male environments. It may start with hiding possessions or sabotaging equipment; things designed to inconvenience or confuse. But I’ve also seen people tied to a window pole with roller towel and left.
I despise, loath and abhor "prank culture". It is founded upon psychological torture and bullying, but disingenuously tries to justify itself by usurping the cultural acceptance of humour. The go to mantra of prank perpetrators that "it's just a joke" is an utter lie. Something arbitrarily trotted out to justify being cruel to someone. Any alleged "humorous" endeavour that seeks to take away someone's dignity, holds them up to ridicule or make them feel small is patently not a joke. It is simply recreational spite. Humour, wit and satire are powerful tools and in an unequal society should be used to punch up and not down. Pranking of the type I’ve described can also have a more sinister dimension. It can be motivated by prejudice and bigotry and therefore weaponised. In the case of the individual who was mummified with roller towel, they were ultimately targeted because they were a Jehovah’s Witness.
We live in an age where if someone’s experience does not correlate with our own, there is a tendency to be dismissive of it. I’m sure there are those who will say “I like don’t mind the website hoaxes and the funny news headlines. I’ve never seen or been on the receiving end of an unpleasant prank”. The erroneous conclusion is that I’m over reacting or simply trying to be some sort of “fun police”. But the reality is there are people who have dreaded the approach of April 1st for several weeks now, because they know that someone is planning to mess with them. Conversely there are also appalling people who have been counting down the days to this point in time, because it provides them with a semi-legitimate excuse to persecute someone for their own personal pleasure. April Fool’s Day is frankly one tradition I’d quite happily like to see wither on the vine. It has out lived any usefulness it ever had and is now just a liability.
Shane Rimmer (1929 - 2019)
The actor Shane Rimmer died yesterday at the age of 89. Born in Toronto, Canada, on 28th May 1929, Rimmer moved to London in the late 1950s to pursue his acting career. Over the next five decades, he appeared in numerous TV shows such as Doctor Who and The Saint, and in films including Dr Strangelove, Gandhi, Rollerball and Out of Africa. He starred in James Bond film The Spy Who Loved Me and had smaller roles in Star Wars, Superman and Batman movies. If during the seventies and eighties, a British production needed someone to play an American character, he was a one of a handful of "go to" actors who would take the part. Rimmer and fellow US actor Ed Bishop (whose paths regularly crossed) jokingly referred to themselves a "Rent-a-Yanks” as a result of this.
The actor Shane Rimmer died yesterday at the age of 89. Born in Toronto, Canada, on 28th May 1929, Rimmer moved to London in the late 1950s to pursue his acting career. Over the next five decades, he appeared in numerous TV shows such as Doctor Who and The Saint, and in films including Dr Strangelove, Gandhi, Rollerball and Out of Africa. He starred in James Bond film The Spy Who Loved Me and had smaller roles in Star Wars, Superman and Batman movies. If during the seventies and eighties, a British production needed someone to play an American character, he was a one of a handful of "go to" actors who would take the part. Rimmer and fellow US actor Ed Bishop (whose paths regularly crossed) jokingly referred to themselves a "Rent-a-Yanks” as a result of this.
Yet despite having a rich and varied filmography, for many Shane Rimmer will be best remembered as the voice of Scott Tracy in Thunderbirds. The 50-minute screenplays afforded much more time for character development than in previous Gerry Anderson Supermarionation productions. Scott Tracy the second oldest of the five brothers and was one of the most accessible and likeable characters in the show. Rimmer’s voice work did much to imbue Scott Tracey with a sense of fairness, determination and common sense. After Thunderbirds Rimmer continued working with the Anderson on shows such as Joe 90 and Captain Scarlet and the Mysterons and the live action TV series UFO. He also got to satirise the hard-boiled private detective genre when he provided the voice for Dick Spanner. A role he undertook with relish.
As well as acting, Rimmer diversified and wrote several screenplays and stories for TV shows. Furthermore, in his later years he wrote both his autobiography From Thunderbirds to Pterodactyls and dabbled in fiction. Due to his appearances in numerous cult movies and blockbuster genre films, he was a familiar face on the convention circuit. He was a firm favourite among fans and remained active in the fan community right up until recently. He always maintained a pragmatic outlook on all his work and had a wealth of anecdotes to share. He was especially proud of his work on several Bond movies. "The Spy Who Loved Me was a good one all around. It was Roger Moore’s favourite of all the ones he did. You just get a kind of intuitive thing about a movie. It worked very well”.
Broadstairs and Eastbourne
At least once a month, Mrs P and I like to take a day trip and venture out away from suburban London, into the Southern counties of the UK. These excursions are mainly for leisure but they also serve as an opportunity to reconnoitre potential locations for a future move. As present we’re based in South East London, so a two-hour drive provides a wealth of interesting locations across Kent, East and West Sussex and Surrey. Travelling beyond these counties entails a longer drive and thus an overnight stay. Although we are not against such a thing, a simple day trip is more economical so is the more frequent choice. We like to visit English Heritage and National Trust sites, see local points of interest and natural beauty as well as try the local cuisine via local restaurants.
Grand Parade, Eastbourne
At least once a month, Mrs P and I like to take a day trip and venture out away from suburban London, into the Southern counties of the UK. These excursions are mainly for leisure but they also serve as an opportunity to reconnoitre potential locations for a future move. As present we’re based in South East London, so a two-hour drive provides a wealth of interesting locations across Kent, East and West Sussex and Surrey. Travelling beyond these counties entails a longer drive and thus an overnight stay. Although we are not against such a thing, a simple day trip is more economical so is the more frequent choice. We like to visit English Heritage and National Trust sites, see local points of interest and natural beauty as well as try the local cuisine via local restaurants.
Early on in March we decided to visit Broadstairs, which is located on the Isle of Thanet in East Kent. It became a popular seaside resort in the 1850s with the development of the railways. The novelist Charles Dickens drew a great deal of inspiration from the town and its coast when writing David Copperfield. It boasts a lot of traditional architecture as well as an imposing beach front. Sadly the weather when we visited was both cold and wet and didn’t lend itself for much exploration on foot. We walked along the main promenade and took in the views before retreating to the Charles Dickens pub and having a splendid lunch of locally caught fish. We then drove along the coast to see the lighthouse at Joss Bay, and briefly view Kingsgate as well as Botany Bay.
Joss Bay Lighthouse, Broadstairs
Fortunately todays travels were far more successful as we were favoured with unseasonable warm spring weather. Having managed to find convenient and reasonably priced parking, we walked along the Grand Parade which is dominated by imposing Victorian Hotels and the ornamental flower beds which are all currently in bloom. We took in both the pier and then rested outside the Wish Tower, a fortification looking out to sea, that dates from the Napoleonic war. The view from here down across the beach was impressive. Having by now built up an appetite, we dined at the Rostick Restaurant, in Terminus Road. This is a splendid family run Italian establishment, offering traditional cuisine from the Abruzzo region of Southern Italy. The food was excellent, reasonably priced and the service was outstanding.
Later in the afternoon we visited The Story of Eastbourne Museum which provides a succinct overview of the town’s history from Roman times, through to its military significance during the Napoleonic War and then on to the Victorian Age where it established itself as a holiday resort and was extensively developed by the Duke of Devonshire. Finally we looked in at the beach front Pavilion which currently hosts the Eastbourne Remembers exhibition. This is an engaging and clever exploration of the concept of memories; what place they play in our lives and society and how they can be of invaluable historical contribution. It was a thought provoking and interesting way to end the day. Although we only scratched the surface of the various places of interest that Eastbourne (and previously Broadstairs) had to offer, we felt it that it was a day well spent. We are therefore looking forward to next month’s day trip and are already looking for a suitable location.
Why Am I Doing This?
"Why am I doing this?" is the question currently posed over at KeenandGraev.com and it certainly makes for some interesting introspection and personal reflection. Most gamers have at some point found themselves carrying out some arbitrary task in a game, pausing and then musing as to why they have chosen to do something as mundane and possibly even as tedious as “kill 10 rats” or “pick up nails” (yes, I’m looking at you LOTRO). Regardless of whether such mechanics are right or wrong, lazy or “classic”, grinding is an inherent aspect of most video games, especially the MMO genre. Players burn through narrative driven quest content far too quickly, therefore there has to be systems to slow player progress down and make then repeat content. However, the point of the original post isn’t to debate whether grinding is right or wrong. It’s about what you as a player do next when you finally ask yourself this question.
"Why am I doing this?" is the question currently posed over at KeenandGraev.com and it certainly makes for some interesting introspection and personal reflection. Most gamers have at some point found themselves carrying out some arbitrary task in a game, pausing and then musing as to why they have chosen to do something as mundane and possibly even as tedious as “kill 10 rats” or “pick up nails” (yes, I’m looking at you LOTRO). Regardless of whether such mechanics are right or wrong, lazy or “classic”, grinding is an inherent aspect of most video games, especially the MMO genre. Players burn through narrative driven quest content far too quickly, therefore there has to be systems to slow player progress down and make then repeat content. However, the point of the original post isn’t to debate whether grinding is right or wrong. It’s about what you as a player do next when you finally ask yourself this question.
I found the reply from MMO blogger Bhagpuss to be particularly illuminating. “Because” usually works for me”. Sometimes playing an arbitrary game and pursuing the most mundane of tasks is a source of relaxation for players. Not everyone is motivated by the quid pro quo of gear grinding and levelling, although these are powerful motivators. Sometimes just logging into an MMO and crafting, or resource gathering or even just touring the virtual world is an invaluable means of unwinding. Often when playing through such content, gamers will often do other things, such as listen to podcasts. Hence the game is facilitating another activity. Another common occurrence is that when players log into a game and “grind” through repetitive content, they are often logged into Discord and speaking with friends and colleagues. So viewed from a broader perspective the “because” reason that Bhagpuss mentions, is potentially a conduit to wider pastimes or social interaction.
“Look Crusty Fur, there’s some repetitive tasks we can do ad infinitum…
On a slightly more serious note, the “planting crops and watering them” that Keen references in his original post, is the sort of game mechanic that some gamers will use as a coping mechanism during times of stress and anxiety. Losing oneself in a virtual world can be a very appealing prospect when one has a great deal of major real-world problems. The routine and structure of repetitive game play can have therapeutic value. I know many gamers who struggle with depression and other mental health issues who find that games provide a very stabilising influence, keeping them focused and occupied. And on a simpler level, day to day life is hard for many people for economic and logistical reasons. I certainly find a degree of comfort in the mundane at times. Pursuing such goals in an MMO helps block out the tedium and worry associated with contemporary politics.
However, we should all remember that although the question “why am I doing this?” may be a universal constant, our personal responses are subjective. As I’ve written before, one person’s grind is another’s hog heaven. Hence the point when a gamer asks themselves “do I really need to go to Splaticon IV yet again and retrieve the Sword of Kagnazax?” is different for everyone. I certainly know where my own personal lines in the sand are drawn. I view gaming very much in a transactional fashion. I do something because of the reward it offers or the amusement it affords. The moment those criteria are not met, I’ll do something else, although it took me several years to come to terms with this policy. Social obligation and the sunk cost fallacy can be hard habits to break. So overall, I think encouraging gamers to police themselves from time to time by contemplating this question is a good thing, because the tail doesn’t wag the dog.
You Are Not the Intended Customer
After reading a lot of the recent coverage of Google Stadia, I find some of the comments and reactions from existing PC and console gamers just as “interesting” as the actual product itself. As for the basic concept of games running remotely at a datacentre, which does all the “heavy lifting”, we’ve been here before. On Live tried this in the UK back in 2009. They also had bespoke controllers just like Google Stadia but ultimately there was too many people in the UK at the time with low end internet connections, so the business failed. I believe Sony ended up buying all their patents. Obviously, technology has moved on in the last decade and certainly Google has more resources that it can bring to bear on the development of this product. But as I said, I find the way the news of this product was greeted to be of equal interest, because as ever core gamers are blinkered by their own erroneous perspective. They see themselves as the target demographic of any new service or game, which is not the case in this instance.
After reading a lot of the recent coverage of Google Stadia, I find some of the comments and reactions from existing PC and console gamers just as “interesting” as the actual product itself. As for the basic concept of games running remotely at a datacentre, which does all the “heavy lifting”, we’ve been here before. On Live tried this in the UK back in 2009. They also had bespoke controllers just like Google Stadia but ultimately there was too many people in the UK at the time with low end internet connections, so the business failed. I believe Sony ended up buying all their patents. Obviously, technology has moved on in the last decade and certainly Google has more resources that it can bring to bear on the development of this product. But as I said, I find the way the news of this product was greeted to be of equal interest, because as ever core gamers are blinkered by their own erroneous perspective. They see themselves as the target demographic of any new service or game, which is not the case in this instance.
Google Stadia is a service can run top titles on most domestic platforms. Does everyone have a PC or console? No. Does everyone have a TV and a smartphone? Yes (or as near as damnit). So I would hazard a guess that this new service is viewed by Google as a means to expand the reach of games to those who are currently either playing on the margins, or our entrenched in bespoke market such as cell phone games. Google do not seem to be offering anything to core PC gamers, who will more than likely not be interested in such a service. Game mods, high end graphics on “über” gaming rigs, and live streaming are some of the aspects of PC gaming culture that keep it distinctly separate from other video games communities. If anything, Google Stadia could be more of a threat to the console market. However, irrespective of both these issues, if Google can get casual gamers who play mobile games via a phone, to expand the scope of their hobby and start paying to play the latest console/PC titles, they could be on to a winner.
Potentially pitching to this particular quarter of the gaming diaspora, could prove extremely lucrative. Mobile revenue accounts for more than 50% of the global video games market. As of last year that was $65.4 billion. For those who don’t have a console or do not wish to purchase the latest titles at their current retail price, a gaming service such as Google Stadia, pitched at a comparable cost to something like Netflix could be a major hit. Naturally this service will not necessarily appeal to competitive gamers for obvious technical reasons such as lag. Nor will it be embraced by the PC Master Race/professional malcontents/zealous gamer purists who are disdainful of anything outside of their purview. But again, they’re not the target demographic and frankly they’re not a group that endears itself to either marketing departments or the wider gaming community. Gaming has become an everyday pastime in recent years and the term itself has also evolved. Making gaming even more accessible is naturally a logical business goal.
However change always has winners and losers. Although I see the business sense in a service such as Google Stadia, it also represents yet another nail in the coffin of “ownership”. I’m old fashioned and in some respects very much a product of the era I grew up in. I like to pay once for something and move on, and so do not warm to concepts such a recurring charges and live services. But I’m wise enough to understand that markets evolve and that the business models of the past are not immutable. You only have to look at the decline of physical media, especially in the music industry for proof. This is the age of “games as a service” and Google Stadia could potentially be the “killer” product that helps to normalise that, just as iTunes drove a stake through the heart of CD sales and made us all subscribers with virtual collections.
Larry Cohen (1936 - 2019)
Larry Cohen, the writer and director of such cult films as Black Caesar, It’s Alive and Q: The Winged Serpent, has died aged 77. Cohen was a key figure in the genre movie community during the seventies and eighties, as well as writing scripts and storylines for mainstream TV shows such as The Fugitive and Columbo. He was a rare beast, in so far as he became one of a few writers who became known to wider audiences and fans, and gathered a cult following over time. Guillermo del Toro hailed him as “a true iconoclast and independent” and Edgar Wright wrote thanked him “For so many fun high-concept genre romps with ideas bigger than the budgets, for so many truly inspiring cult movies”.
Larry Cohen, the writer and director of such cult films as Black Caesar, It’s Alive and Q: The Winged Serpent, has died aged 77. Cohen was a key figure in the genre movie community during the seventies and eighties, as well as writing scripts and storylines for mainstream TV shows such as The Fugitive and Columbo. He was a rare beast, in so far as he became one of a few writers who became known to wider audiences and fans, and gathered a cult following over time. Guillermo del Toro hailed him as “a true iconoclast and independent” and Edgar Wright wrote thanked him “For so many fun high-concept genre romps with ideas bigger than the budgets, for so many truly inspiring cult movies”.
Cohen was a pragmatist and a consummate “working” writer. He initially wrote for television and created several popular shows such science fiction series The Invaders. When he moved to independent film making, he saw no shame in embracing exploitation cinema or drive-in movies. Just because a film was pitched at a niche market didn’t mean it had to be poorly written or constructed. His contributions to the blaxploitation genre produced some interesting results such as home-invasion comedy Bone (1972) starring Yaphet Kotto, and the Fred Williamson mobster epic Black Caesar (1973), a remake of the Edward G Robinson classic Little Caesar. He would move to other genres over the course of his career, with such films as the odd supernatural police thriller God Told Me To (1976) and the historical drama The Private Files of J. Edgar Hoover (1977).
Cohen had a definite knack for enticing known box office names into his low-budget projects. His 1974 mutant baby horror movie It’s Alive, featured a score by the great Bernard Herrmann and early special make up effects by Rick Baker. Over the years his work would see him working with such names as José Ferrer, James Earl Jones and David Carradine. He formed a special bond with the character actor Micahel Moriarty who featured in four of his features films. He also directed the legendary Bette Davis’ in Wicked Stepmother (1989) which was to be her final screen role. Often working within the confines of tight budgets, he was a film maker that knew how to get the most bang for his bucks. And if the production values limited his work, he would always bolster them by multi-layered narratives along with a healthy does of satire and social commentary.
The reason why the work of Larry Cohen stands out and certainly resonates with fans is the fact that he didn’t consider certain types of movies or genres beneath him. His body of work proves that you can make a monster movie that is more than just a monster movie. Social commentary, political criticism and generally just making a point is something he believed could be done with any screenplay if the writer is sufficiently adept. Although well known, Cohen did not enjoy the fame of other writers such as Dalton Trumbo or William Goldman. However he saw this as a benefit. He told The New Yorker in 2004 “I just keep turning scripts out”. “Some people, they stop. Even people who’ve had huge successes for years find themselves unemployed, going to film festivals and being told how great they are — but nobody’s giving them a job. It’s better to be me, who never got all that. I’m still working.”
The Lord of the Rings: Gollum in Development
In recent years there has been a shift in position of both Middle-earth Enterprises and the Tolkien Estate. Saul Zaentz died in 2014 leading to a relaxing in licensing requirements and Christopher Tolkien stepped down as the director of his father’s estate in late 2017, further contributing to increased commercial use of Tolkien’s intellectual property. Since then we have learned that Athlon Games are developing a new MMORPG set in Middle-earth and that Amazon Prime is producing a major TV show set in the Second Age. It would appear that the firm grip that has prevailed over the last forty years is now waning and that Middle-earth Enterprises and the Tolkien Estate are more disposed towards expanding the reach and financial potential of the Tolkien franchise.
In recent years there has been a shift in position of both Middle-earth Enterprises and the Tolkien Estate. Saul Zaentz died in 2014 leading to a relaxing in licensing requirements and Christopher Tolkien stepped down as the director of his father’s estate in late 2017, further contributing to increased commercial use of Tolkien’s intellectual property. Since then we have learned that Athlon Games are developing a new MMORPG set in Middle-earth and that Amazon Prime is producing a major TV show set in the Second Age. It would appear that the firm grip that has prevailed over the last forty years is now waning and that Middle-earth Enterprises and the Tolkien Estate are more disposed towards expanding the reach and financial potential of the Tolkien franchise.
Despite the major canonical deviations made by Monolith Productions with both Middle-earth: Shadow of Mordor and its sequel Shadow of War, both games were substantial commercial and critical successes. Perhaps other studios have seen the creative possibilities that the Middle-earth IP can finally offer, now that both controlling parties are being more flexible in their approach to licensing. That is my pet theory, and perhaps it might explain the recently announced Gollum themed role-playing game that is currently in development by German video game studio Daedalic Entertainment. Of all the characters and scenarios they could have picked, the studio have elected to create a narrative driven game based upon the life of Frodo Baggins’s nemesis and former ring bearer, Sméagol. I’m not sure if this is a bold or insane move.
According to Carsten Fichtelmann, CEO and Co-Founder of Daedalic, “The Lord of the Rings is one of the most epic and renowned stories of all time - it's an honour for us to have the opportunity to work on our own contribution to this universe. In Gollum, players will assume the role of one of the most iconic characters in Middle-earth. We tell Gollum's story from a perspective never seen before, in any storytelling medium, all the while staying true to the legendary books of J.R.R. Tolkien. At a time when the games industry is undergoing structural changes and seeing new business models evolve, we are excited to realize a huge new production based on a story that has stayed fresh and relevant for more than 60 years”. As with most soundbites, it tells us very little about the game itself. Den of Geek managed to speak to Carsten Fichtelmann and Jonas Hüsges (Project Manager and Head of Business Development), although there still isn’t much to tell.
Ken Follett's The Pillars of the Earth
Due to the terms of the licensing agreement, Daedalic Entertainment will be creating their own unique Middle-earth aesthetic and are not pursuing photorealism or the visual style established by the film trilogies. Perhaps they will take the same stylised approach they did with their adaptation of Ken Follet’s Pillars of the Earth. I personally would have no issue with such a choice. The game play will potentially involve stealth, as this is an integral part of Gollum’s character (both with and without The One Ring). So maybe we will see a game mechanic similar to that of Sniper Elite or Ghost of a Tale? It has also been indicated by Daedalic Entertainment that there may be further games to follow as their license covers more that just The Lord of the Rings: Gollum. Tentatively, the game is scheduled for a release in 2021. If this title does bear any similarity of Pillars of the Earth, then it could be released on Linux, macOS, Microsoft Windows, PlayStation 4, Xbox One and iOS.
Age has greatly tempered my position on fandom and I look back at my former zealous, lore-based fundamentalism of multiple popular IPs with a degree of embarrassment and mirth. For example, did Middle-earth: Shadow of Mordor and Shadow of War take massive liberties with the source material? Yes. Did they ruin my enjoyment of Tolkien’s work? No. Did I have fun and enjoy both games? Again, yes. Therefore, however incongruous a Gollum themed role-playing game may sound, I believe there is scope for it to be of interest. Narratively speaking there’s a lot that can be done with the character with and some noticeable gaps in his back story to explore. As for a video game based around stealth and silent kills, we know that if done right, such a concept can definitely work. So I am happy to extend the benefit of the doubt to Daedalic Entertainment and remain cautiously optimistic for The Lord of the Rings: Gollum.
Changeling (2008)
Los Angeles, 1928. A single mother Christine Collins (Angelina Jolie) returns from work to find her nine-year-old son gone. She calls the LAPD who initiate a search. Reverend Gustav Briegleb (John Malkovitch) champions Mrs Collins cause and publicly criticises the LAPD for its endemic corruption and incompetence. Five months later, a boy is found in Illinois who fits the description of the missing boy, Walter. Captain J. J. Jones (Jeffrey Donovan), the head of the LAPD's Juvenile Division, hoping to capitalise on a successful resolution to the case, organises a press conference when reuniting the Mrs Collins with her son. However, Christine quickly denies that the boy is Walter, stating that this child is three inches shorter than her own son. The authorities dismiss her claims and label her hysterical. Matters are further compounded when Mrs Collins joins Reverend Gustav in his public criticism of the police. The establishment subsequently closes ranks and attempts to intimidate and silence her.
Los Angeles, 1928. A single mother Christine Collins (Angelina Jolie) returns from work to find her nine-year-old son gone. She calls the LAPD who initiate a search. Reverend Gustav Briegleb (John Malkovitch) champions Mrs Collins cause and publicly criticises the LAPD for its endemic corruption and incompetence. Five months later, a boy is found in Illinois who fits the description of the missing boy, Walter. Captain J. J. Jones (Jeffrey Donovan), the head of the LAPD's Juvenile Division, hoping to capitalise on a successful resolution to the case, organises a press conference when reuniting the Mrs Collins with her son. However, Christine quickly denies that the boy is Walter, stating that this child is three inches shorter than her own son. The authorities dismiss her claims and label her hysterical. Matters are further compounded when Mrs Collins joins Reverend Gustav in his public criticism of the police. The establishment subsequently closes ranks and attempts to intimidate and silence her.
Clint Eastwood's Changeling is a finely crafted, no-nonsense, concise telling of an extraordinary true story. This is hardly surprising when you consider Mr. Eastwood's career and the cinematic greats he learnt his trade from. The influences of the likes of Don Siegal are often evident in his work. In the hands of a lesser director, it would have been so easy for the more sensational aspects of the plot to have turned Changeling into a melodrama. Yet Eastwood’s minimalistic style actually creates a sense of docu-drama and certainly allows for a greater focus upon honest and credible performances from all concerned. The production design by James J. Murakami and minimal use of digital effects does well in capturing the aesthetic of the period and there is a strong sense of atmosphere. Yet these embellish the film and do not get in the way of the story telling.
Angelina Jolie excels in her role as Christine Collins and her performance really should have garnered greater attention at the time. The cast of character actors including John Malkovitch, Michael Kelly and Colm Feore all acquit themselves well. The screenplay by J. Michael Straczynski is focused and credible. It accurately portrays a Mother’s desperation to find her child as well as her shock when the very authorities she trusts to help, turn upon her. It is also interesting to note that the tangential story of the Northcott Murder’s is kept in the background and is not a key focus of the film. This is very much the story of Christine Collins and how she fell victim to a corrupt system, as opposed to an exploration of a “sensational and lurid” child murder case. Eastwood does well in keeping the story within very clear parameters and not casting his net too wide.
Changeling takes an interesting stance with regard to capital punishment and contains a rather clinical depiction of a hanging. Whatever your own personal views on the death penalty, this scene is very powerful and is certainly food for thought. Clint Eastwood has once again proven that he is a director of note and that he has a strong grasp of what constitutes a good story. He has crafted a film that maintains intellectual integrity and doesn't concede to melodrama, despite the “based on real events” moniker that prefixes the film. This is lean, well written, well-acted and focused film making and it not only provides a solid evenings entertainment, but a succinct example of how you make a quality drama.
The Standoff at Sparrow Creek (2018)
Inside a dark, remote warehouse, seven members of an unnamed midwestern militia meet. They’ve all heard via radio or police scanners that an unnamed, armed shooter armed with a modified AR-15 has opened fire on a police funeral. The assailant also plant IEDs and the casualty rate is therefore very high. This means the authorities will be scouring the countryside, raiding all known militia groups and their affiliates in the region. The men’s concern quickly turns to panic when they discover that one of their AR-15 is missing from their weapons cache, along with body armour and explosives. Is one of their own the shooter? Ford (Chris Mulkey), the group’s no-nonsense leader, asks fellow member Gannon (James Badge Dale), a former police interrogator, to question all the men and determine who is responsible. However, matters prove more complicated as Gannon knows that one other member, Noah (Brian Geraghty), is an undercover cop. Can a solution be found before the police inevitably come calling?
Inside a dark, remote warehouse, seven members of an unnamed midwestern militia meet. They’ve all heard via radio or police scanners that an unnamed, armed shooter armed with a modified AR-15 has opened fire on a police funeral. The assailant also plant IEDs and the casualty rate is therefore very high. This means the authorities will be scouring the countryside, raiding all known militia groups and their affiliates in the region. The men’s concern quickly turns to panic when they discover that one of their AR-15 is missing from their weapons cache, along with body armour and explosives. Is one of their own the shooter? Ford (Chris Mulkey), the group’s no-nonsense leader, asks fellow member Gannon (James Badge Dale), a former police interrogator, to question all the men and determine who is responsible. However, matters prove more complicated as Gannon knows that one other member, Noah (Brian Geraghty), is an undercover cop. Can a solution be found before the police inevitably come calling?
The Standoff at Sparrow Creek is a rather unique variation on a what is essentially a Reservoir Dogs scenario, which is in itself is just a modern riff on an Agatha Christie plot. The movie is a claustrophobic, sombre and dialogue driven slow burn. Director Henry Dunham’s presents a series of mind games,bluffs and double bluffs, all of which have a basis in psychology and police interrogation techniques. Gannon explores the men’s pasts and uses different tactics with each one. Morris (Happy Anderson), has a chip on his shoulder about the police, which as Gannon discovers, may be justifiable. Meanwhile Keating (Robert Aramayo), a hyper-intelligent young man who chooses not to speak has an annotated copy of The Catcher in the Rye among his possession. Something that Gannon feels may indicate repressed feelings of superiority. And as these frantic cross examinations play out police band radio indicates that the local attack has inspired other militia groups around the country and that a potential uprising is underway. Should the group try to distance themselves from events or simply embrace what is happening. It is after all what they’ve been preparing for.
The underlying strength of The Standoff at Sparrow Creek is in its central performances from seven distinct character actors. James Badge Dale provides a strong intensity to Gannon yet manages to remain ambiguous in his motivations. Morris (Happy Anderson) is belligerent and bellicose yet has a deeper story to tell when pushed. Hubbel (Gene Jones) also has a tale to tell of an everyday life that slipped out of control over a logistical tragedy. Patrick Fischler is interesting as the technically literate Beckmann, who handles most of the group’s radio communications. This expositionary role provides information from the outside world and is used as a means to up the ante within the sealed warehouse. Writer and director Dunham films the environment effectively, creating atmosphere with backlit wide shots, and cavernous corridors with occasional patches of light. Not only is this an aesthetic choice, possibly driven by the film budget, it contributes to the oppressive themes.
Because the acting is solid and the scenario absorbing, viewers are draw attention away from some of the screenplay’s weaker elements. The director clearly want to make metaphorical point and maintain the movies allegorical quality. Hence the politics of the militia and its members are not fully explored, beyond establishing the narrative. These are disillusioned men, but their wider goals and motivations are left ambiguous. As the plot clearly focuses on the need to protect the group there is naturally a strong bond between them, irrespective of their superficial dislike of each other. Yet this is put aside to make room for the films philosophical point, which comes at the story’s climax. However, irrespective of this deliberate choice by director Henry Dunham, The Standoff at Sparrow Creek remains a memorable directing debut offering a strong, thoughtful and well-acted ninety minutes of drama.
In Time (2011)
Time is quite literally money in the movie In Time, starring Amanda Seyfried and Justin Timberlake. Written and directed by Andrew Niccol, who previously wrote Gattaca and S1m0ne which both had similar dystopian themes, we are presented with a chilling scenario. What if you had to spend minutes or hours or perhaps days of your life in the same way you spend money? The movie offers a future where the population is genetically programmed to stop aging at twenty-five. If you're rich enough, you can purchase and trade this commodity, adding time to your life, making you effectively immortal. For the poor, the future is a far bleaker with most dying within a year of this hardcoded end date. Every transaction comes with a price in minutes and seconds.
Time is quite literally money in the movie In Time, starring Amanda Seyfried and Justin Timberlake. Written and directed by Andrew Niccol, who previously wrote Gattaca and S1m0ne which both had similar dystopian themes, we are presented with a chilling scenario. What if you had to spend minutes or hours or perhaps days of your life in the same way you spend money? The movie offers a future where the population is genetically programmed to stop aging at twenty-five. If you're rich enough, you can purchase and trade this commodity, adding time to your life, making you effectively immortal. For the poor, the future is a far bleaker with most dying within a year of this hardcoded end date. Every transaction comes with a price in minutes and seconds.
The beginning of In Time establishes a very bleak and divided world which reminded me of Alfonso Cuarón's Children of Men. Director Niccol competently establishes the Timekeepers, the police who enforce time management, as well as Minutemen, thugs who rob you of precious minutes. There are plenty of promising ideas referenced in the first act of the film. However, like so many high concept movies these days, In Time simply fails to develop these themes and elects to pursue a more traditional “chase and romance” approach to its narrative. It is this marked change of direction which derails the movie from its promising start. Viewers au fait with the genre classic Logan’s Run are will quickly predict the direction the film is taking and guess its respective outcome.
This change of gear is not sufficient to rob In Time of all its virtue. There are still some intersecting ideas to be had such as our hero redistributing time among the needy. It’s a minor nod towards the current social trend towards criticising capitalism, but it isn't explored sufficiently. Performances are also surprisingly better than expected. Mr Timberlake is not excessively wooden and has a reliable nemesis in Cillian Murphy. The action is adequately managed within the parameters of a PG-13 rated movie. In Time, like so many recent films, is a production pitched at a specific demographic by film makers. One they think is not that demanding. Thus we have a film that is somewhat superficial and light on content. It may warrant a casual viewing but does not require any in-depth analysis or further consideration.
The Mule (2018)
Clint Eastwood is 88 years old and has a successful career spanning over six decades. During that time he has proved to be one of America’s most bankable box office stars and established himself as an actor and director of note among his peers. If The Mule turns out to be his swansong, then it is certainly a fitting end to a prestigious career. Because in many respects The Mule is a distillation of many of the themes and concepts, we’ve seen in previous Eastwood movies such as Gran Torino and The Unforgiven. Perhaps the core story of an ageing man trying to reconcile himself to a modern world and make peace with it, is in some way Eastwood commenting on the movie industry himself. It is very much his film and his performance underpins the proceedings.
Clint Eastwood is 88 years old and has a successful career spanning over six decades. During that time he has proved to be one of America’s most bankable box office stars and established himself as an actor and director of note among his peers. If The Mule turns out to be his swansong, then it is certainly a fitting end to a prestigious career. Because in many respects The Mule is a distillation of many of the themes and concepts, we’ve seen in previous Eastwood movies such as Gran Torino and The Unforgiven. Perhaps the core story of an ageing man trying to reconcile himself to a modern world and make peace with it, is in some way Eastwood commenting on the movie industry himself. It is very much his film and his performance underpins the proceedings.
Earl Stone (Clint Eastwood) is a dedicated horticulturalist who has spent his life putting work before his family. While competing in a flower show he misses his daughter’s wedding which further strains family ties. However online sales soon take a toll on his cottage industry and Earl finds himself in danger of the bank foreclosing on his house. “The internet has ruined everything” he grumbles. Only his granddaughter Ginny (Taissa Farmiga) has any time for him. After a row with his ex-wife Mary (Dianne Weist) at a family function, Early is approached by one of the guests who suggests that he can get paid for “just driving”. His spotless record, along with his age and ethnicity, make him potentially very useful to the local drug cartel. Caught between a rock and hard place Earl agrees to do just one job and becomes a drug mule.
The Mule is a leisurely movie and despite being set in the violent world of international drugs trafficking, is not steeped in action or mayhem. It is a character driven film in which Eastwood’s performance dominates. Earl is a microcosm of the ongoing societal age divide. He is polite, traditional and struggles with contemporary etiquette. In one scene he helps a stranded African American family whose car has a puncture and clumsily refers to them as “negros”. It’s not something done out of malice and highlights how he’s just a product of his generation. Earl also builds a rapport with the minor foot soldiers of the cartel who he meats when collecting and dropping off his shipments. He asks after their families and discusses trivial everyday things, revealing that for these men are just doing “a job”, often in default of anything else.
Beyond Eastwood’s charismatic performance, some of the other plot elements of The Mule are somewhat perfunctory. The parallel story that sees DEA Agent Colin Bates (Bradley Cooper) tracking the cartel and slowly closing in on its mules is functional but nothing more. The brief scene that Cooper and Eastwood share in a diner where they unwittingly swap homespun philosophy, is a little contrived. Also the machinations of the drug cartel and its internal power struggle is also just a functional plot device. However, the narrative does pick up in the third act where Eastwood and Wiest share several scenes together and reflect upon their failed marriage. It flirts dangerously with excessive sentimentality but mercifully stays on the right side of the line, due to solid acting and an air of earnestness.
The Mule lends itself to comparison with Robert Redford’s recent movie, The Old Man & the Gun. The latter is the better of the two, having a more nuanced plot and allowing the cast to contribute more to the proceedings. But because of the viewing public’s esteem for Clint Eastwood, I’m sure they will overlook the short comings of The Mule. As for the moral lesson that Earl is a “late bloomer” who finally learns that he needs to devote as much time to his family as to his flowers, it is a lesson that we can all reflect upon in todays busy world. Overall, despite a slow pace and numerous narrative digressions along the way, The Mule is a very accessible movie with the usually dour and grouchy Eastwood showing a far more amiable side to his persona. If it were any other actor, this would be a distinctly average movie.
Safe House (2012)
Before we start, I recollect that one well known UK critic described Safe House as sub-Tony Scott, upon its release. Now I’ve always been conflicted over Scott’s back catalogue, as I’ve always found his movies to be hampered by their own unique style. The subtleties of his characters and depth of his themes are all too often drowned out by his frenetic style and fast paced editing. Therefore a comment such as this really sets off alarm bells for me. Having recently watched The Equalizer 2, I wanted a further fix of Denzel Washington in a similar action vehicle. As Safe House was available on Netflix UK, I decided to kill a couple of hours and see what actually constitutes as “sub-Tony Scott”.
Before we start, I recollect that one well known UK critic described Safe House as sub-Tony Scott, upon its release. Now I’ve always been conflicted over Scott’s back catalogue, as I’ve always found his movies to be hampered by their own unique style. The subtleties of his characters and depth of his themes are all too often drowned out by his frenetic style and fast paced editing. Therefore a comment such as this really sets off alarm bells for me. Having recently watched The Equalizer 2, I wanted a further fix of Denzel Washington in a similar action vehicle. As Safe House was available on Netflix UK, I decided to kill a couple of hours and see what actually constitutes as “sub-Tony Scott”.
Frankly it is a mystery to me (and Toyah Wilcox) as to why actors of the calibre of Denzel Washington, Brendan Gleeson and Sam Shepard would deign to grace Daniel Espinosa's distinctly average action thriller, other than because it’s easy money. That is not meant as an insult. Actors have to make a living and regular work in average roles is more practical that infrequent parts in quality dramas. So I understand why generic action fodder such as this can be tempting to good actors. Sadly the presence of such a good cast does little to elevate this film to the standard of Training Day, Man on Fire or The Equalizer.
Rogue ex-CIA operative Tobin Frost (Washington), turns himself into the authorities and is subsequently held in a safe house in Cape Town. Rookie agent Matt Weston (Ryan Reynolds) endures a battle of wits with his enigmatic charge as well as swathes of bad guys queuing to kill Mr Frost. The Cape Town location is interesting initially. I believe the production balked at filming in the Favalas in Rio De Janeiro for security reasons. However, once the story moves to Europe and the US it really does become less engaging and far more formulaic. Denzel Washington is always watchable and brings a degree of gravitas to most pictures he appears in. Reynolds does what he can with a very formulaic role. The remainder of the cast advance the plot in true “Basil Exposition” style.
Safe House provides two hours of car chases, hand-to-hand fighting and sundry mayhem, all courtesy of contemporary film making’s favourite medium; shaky cam and lightning editing. The plot is neither staggeringly crass, nor above average. It simply follows the standard beats that you expect from this genre. For some viewers that is sufficient, providing adequate post-pub home viewing, via video-on-demand. Sadly the allure of the “A” list cast may raise expectations which are ultimately not met. Perhaps Swedish director Daniel Espinosa should have cut one of the more expensive named actors from the production and spent the money into revising the screenplay by David Guggenheim. A twist ending is only really works if you don't see it coming.
Get Your House in Order
Theoretically, the fallout from the Christchurch mass shooting should be far reaching. There is at present an opportunity to address numerous problems and issues while the tragedy still has both political and social momentum. Because “it is the doom of man that he forgets”. 24-hour news culture has severely strained the public’s attention span. Plus it is in the interests of numerous institutions for the news cycle to move on, because current scrutiny is highlighting how culpable they are. The tabloid press, media commentators, tech companies and internet communities have been found wanting for a while and last weeks carnage is now raising questions over their involvement in the growing culture of hate and therefore their potential regulation. This may be the last chance for many to put their own house in order before the establishment does. And considering the knee-jerk, ham-fisted nature of contemporary western politics, the latter is not likely to be either subtle, efficient or even beneficial.
Theoretically, the fallout from the Christchurch mass shooting should be far reaching. There is at present an opportunity to address numerous problems and issues while the tragedy still has both political and social momentum. Because “it is the doom of man that he forgets”. 24-hour news culture has severely strained the public’s attention span. Plus it is in the interests of numerous institutions for the news cycle to move on, because current scrutiny is highlighting how culpable they are. The tabloid press, media commentators, tech companies and internet communities have been found wanting for a while and last weeks carnage is now raising questions over their involvement in the growing culture of hate and therefore their potential regulation. This may be the last chance for many to put their own house in order before the establishment does. And considering the knee-jerk, ham-fisted nature of contemporary western politics, the latter is not likely to be either subtle, efficient or even beneficial.
It sadly did not come as a surprise that Brenton Tarrant is steeped in numerous aspects of the unsavoury side of internet culture. Namely, 8chan, shitposting and the alt-right. A “manifesto” allegedly attributed to him is filled with the usual weaponised use of memes to try and obfuscate and confuse. And then there’s the fact that he was allegedly a gamer and conversant with You Tube sub-culture to consider. While old school politicians, mainstream journalists and senior members of the public struggle to catch up, those of us who are more familiar with fluid and rapidly evolving nature of internet culture are facing the stark reality that it played a part in shaping this killer’s beliefs. Furthermore gaming, online communities and You Tube personalities are some of the many intersecting circles of a wider and ultimately harmful Venn diagram. Memes aren’t necessarily “just harmless, movements such as #gamergate aren’t purely about “ethics in gaming journalism” and when You Tube personalities say racist, sexist or homophobic things, it not just “banter” or “a joke”.
Tarrant stated, “Remember lads, subscribe to PewDiePie!” just before he started shooting. Felix Kjellberg has made a statement disavowing any association with him, his ideology and being “sickened” by his comments. However, Kjellberg has used racist language in the past, as well as given shout-outs to questionable individuals. With 89 million plus YouTube subscribers who are predominantly young, male and white, he has a lot of reach. Then there are other personalities and channels that cater and court this specific demographic. One filled with poorly skilled, disaffected young males, struggling with emotional literacy and social awkwardness. Add to this a growing adversarial culture that eschews nuance and increasing zealotry in previously benign social interactions and pastimes such as fandom and there’s trouble. PC culture has failed and the pendulum has now swung the other way with populist bandwagons such as Brexit and MAGA. A perfect storm has been forming for a while and it appears to have now arrived.
It is both sad and ironic that the old cautionary mantra of “the only thing necessary for the triumph of evil is for good men to do nothing” which has almost become hokey in recent years, has suddenly become alarming relevant again. Online communities, You Tube, Twitch, even game developers have not done enough (if indeed anything) to adequately police and moderate the communities they financially benefit from. They’ve hidden behind “freedom of speech”, claims they are not publishers and generally complained that the technology or man power required to do the job would be too difficult to manage and inefficient. And so we saw both Facebook and You Tube desperately trying to get in control of the continuous reposting of video content of the Christchurch shootings. “Why not just suspend all uploads during such circumstances?” some politicians have asked. The ensuing silence from the tech companies was deafening. And the real answer is money as anyone with a functioning intellect knows.
There are no simple reasons for the rise in hate crimes or easy explanations for such tragic events such as that in Christchurch. Nor are there any quick fixes. Multiple factors have contributed to an ongoing drip, drip, drip of populist rhetoric that have normalised racism, xenophobia and hatred of “the other”. Online culture has evolved quickly from a quirky, backwater niche to an unchecked, unpoliced “frontier town”. We now find that such an environment is dangerous and action needs to be taken. Codes of conduct need to be enforced, moderation is required and we must stop mollifying sanctions with bogus attempts at reform, because we still want everyones money. We all need to play our part and call out those who peddle hatred. We also need to be smart and ensure we don’t throw the baby out with the bath water. With regard to the bigger players such as You Tube and Facebook, if they don’t take real steps now to prevent abuse of their services, they will find control rested away from them and given to the politicians. Not the most desirable solution. The time for “whataboutery” and generally prevaricating is over. There is guilt by association and in some cases blood on the hands of those who profit from the status quo. So to all involved, get you house in order. While you still can. The consequences for not doing so don’t bear thinking about.