Goodbye Politics

Today, I logged on to Twitter and unfollowed over 50 accounts. These included journalists, social commentators and some everyday folk who are ardent activists. It’s not something I especially wanted to do. In fact clicking the unfollow button for some accounts was especially difficult. But I had to do it. Despite the fact I am a level headed and analytical person, I can no longer tolerate the decline of UK politics and current state of national discourse. Rational debate has been replaced with tribalism and every possible subject conceivable is now presented as a partisan bun fight and you have to pick a side. For over a decade I have been politically homeless because I no longer think that any of the major UK political parties are fit for purpose. No one is interested in any form of national unity, tackling the big issues and equality. There’s a conspicuous lack of tangible, long term plans and policies. Political parties are just self serving lobbyists for specific interest groups. If you aren’t one of them or don’t fit favourably into their world view, you are effectively the enemy.

Today, I logged on to Twitter and unfollowed over 50 accounts. These included journalists, social commentators and some everyday folk who are ardent activists. It’s not something I especially wanted to do. In fact clicking the unfollow button for some accounts was especially difficult. But I had to do it. Despite the fact I am a level headed and analytical person, I can no longer tolerate the decline of UK politics and current state of national discourse. Rational debate has been replaced with tribalism and every possible subject conceivable is now presented as a partisan bun fight and you have to pick a side. For over a decade I have been politically homeless because I no longer think that any of the major UK political parties are fit for purpose. No one is interested in any form of national unity, tackling the big issues and equality. There’s a conspicuous lack of tangible, long term plans and policies. Political parties are just self serving lobbyists for specific interest groups. If you aren’t one of them or don’t fit favourably into their world view, you are effectively the enemy.

This endless conflict is deliberate and serves a specific purpose. It is essential to the “divide and conquer” ethos that is the foundation of contemporary politics. And if you have an iota of self awareness, decency and an interest in life beyond yourself and your own personal circumstances, it is utterly soul destroying. Because the daily diet of barefaced lies, the never ending refutation of objective reality and the prevailing mean spirited, sociopathic attitude that drives it all is poison. I now find myself in a situation where this unrelenting Orwellian nightmare is having a detrimental effect upon my mental and physical health. The problems that beset the UK are not going to go away anytime soon and are more than likely going to get worse. I believe the UK is following in the cultural and political wake of the US and that we are going to have to endure a period of populists madness before sanity returns.

At present the UK is sitting on a tinderbox of both private and public debt. The “First Past the Post” political system is an unrepresentative relic of the 19th Century that can be gamed and manipulated to political advantage. We have an uncompetitive economy that no longer has traditional industries but has failed to fully embrace the new. The financial sector strangles the real economy along with any means of change. And the electorate have largely abandoned reason in pursuit of dogma and blame culture and the press is dominated by client journalism. Notions of equality, the dissemination of wealth, society, collective responsibility and shared values have all been sacrificed on the altar of individualism, consumerism and capitalism. People no longer agree to disagree. A contrary opinion is a personal attack and cannot be tolerated. The various social groups that make up the UK effectively hate each other and they are not reticent about saying so. Contemporary politics feeds upon this divide and ensures that the status quo prevails, thus serving the needs of those in power.

Hence I am keeping the media circus that is UK news and politics at arm's length from now on. Part of me thinks that’s a terribly selfish thing to do. Because I have the luxury of switching off as my personal circumstances are not as bad as others. There are lots of people who are going to find themselves on the wrong side of the political and social divide in the next decade and it’s going to be a terrible experience for them. And it’s not just going to be the usual social demographics. A lot of folk who thought they were doing okay have been wrong footed by the pandemic and have had to use the welfare state and other institutions that they were previously sceptical about. And they have found them wanting and not as the tabloids told them. Without going into too much personal detail, due to my age I have a couple of options available to me which means I can move out of London and simply try to live out the remainder of my life away from the shitshow that is UK culture wars.

So goodbye politics, I am done with you. I can’t stop thinking about the song Bad Old World by New Model Army. I don’t consider myself in any way to be an ardent activist but it doesn’t sit right with me turning my back in this fashion. However this mess isn’t of my making and I’d argue that it is politics that is failing the public and not vice versa. Some may argue that it’s just a case of sour grapes and that my view is simply born of my “side” not being in charge so to speak but that is just such an intellectually weak argument. My position is driven by the fact that UK politics has simply dispensed with the pretense that it is anything other than self serving. I can’t do anything about these problems democratically at present and I don’t want to have my nose rubbed in the iniquities of the present government on a daily basis. So for the sake of my sanity, I am taking myself out of the arena (if I may quote John Morlar). You wish to do so too. I wouldn’t blame you. In the meantime, god help any politician that knocks on my front door this May, canvassing for votes.

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LOTRO: Executive Producer’s Letter February 2021

Rob Ciccolini, posted an Executive Producer’s Letter for the MMORPG The Lord of the Rings Online, yesterday. This road map for 2021 pretty much confirms much of the content he broadly referenced in his recent live stream Q&A session. The letter doesn’t contain any major surprises but it is useful to have a more comprehensive time table for what is coming to the game this year. As ever, he thanked players for their ongoing support for LOTRO and Standing Stone Games endeavours. It is too early to determine whether SSG has successfully improved their communications policy but the letter has been fairly well received on the official forums.

The most immediate content release coming to LOTRO is Update 29: Wildwood which was previewed on the Bullroarer test server last month. As this is an addition to an existing area in the game, this update will be free. This content update, coming this month, will be followed by the Spring Festival, which will feature new seasonal instances featuring Grimbeorn. I tried one of these, again on the test server, and it was suitably droll and whimsical. It involves escorting Grimbeorn’s “Big Bees” around the meadows of Lossarnach so they can pollinate the flowers, while you fend off hordes of Goats!

Rob Ciccolini, posted an Executive Producer’s Letter for the MMORPG The Lord of the Rings Online, yesterday. This road map for 2021 pretty much confirms much of the content he broadly referenced in his recent live stream Q&A session. The letter doesn’t contain any major surprises but it is useful to have a more comprehensive time table for what is coming to the game this year. As ever, he thanked players for their ongoing support for LOTRO and Standing Stone Games endeavours. It is too early to determine whether SSG has successfully improved their communications policy but the letter has been fairly well received on the official forums.

The most immediate content release coming to LOTRO is Update 29: Wildwood which was previewed on the Bullroarer test server last month. As this is an addition to an existing area in the game, this update will be free. This content update, coming this month, will be followed by the Spring Festival, which will feature new seasonal instances featuring Grimbeorn. I tried one of these, again on the test server, and it was suitably droll and whimsical. It involves escorting Grimbeorn’s “Big Bees” around the meadows of Lossarnach so they can pollinate the flowers, while you fend off hordes of Goats!

Next up on the road map, Standing Stone Games are planning to release the first of what they are calling “Further Adventures”. These are quest arcs that make use of the existing Mission system that will feature new stories involving major and minor characters in Middle-earth. The first of which involves Bilbo Baggins. If it is well received by LOTRO players SSG will produce more. They’re also keen for player feedback regarding other characters that could feature in such content.

Summer will see the release of Update 30: Update 30: The Blood of Azog. The next installment of the War of Three Peaks. According to SSG “Durin Stonehelmson prepares to lead the Gabil'akkâ beyond the frozen gates of Mount Gundabad. At the urging of Glóin, Prince Durin sends word to the Lonely Mountain to muster even more Dwarves to Elderslade before the reclamation begins. As you aid in this effort, you'll discover the tale of Hermáth Stormhammer, a hero of the Battle of Azanulbizar. You'll experience important moments in the history of Durin's Folk firsthand, such as the taking of the Oakenshield, the death of Azog, the ever-present danger of Durin's Bane, and more! Update 30 will feature a new Interlude, new Quests, new Missions, and a new Raid in a Quest Pack that is free to VIPs!”

The next major expansion will be launched in Autumn. Specific details are lacking at present but Update 31: Gundabad concludes the story of The Legacy of Durin and the Trials of the Dwarves. Whether the new Brawler class is included in this release remains to be seen The River Hobbit race is conspicuously absent and judging by previous comments made by Rob Ciccolini, will more than likely not be available until 2022. The tailend of this year will see the Legendary Servers, Ithil and Arnor, updated to feature the Mordor expansion. There is ongoing PVMP development, focusing on class balancing and SSG are also tinkering with the Legendary Item system, although it seems to be more of a case of streamlining, rather than a major overhaul.

I, like many other LOTRO players, welcome any news about the games development in its 14th year. An expansion and two content updates is not in any way unsubstantial. However, it has been a while since LOTRO has seen the addition of a wholly new system or game mechanic. Missions, which were added with Update 28, are essentially a variation on an existing theme. Namely solo instances. They do not supply a great deal of narrative content and they are not especially challenging in their present form. LOTRO is at present locked into a cycle of supplying “more of the same”. New content simply see’s new reputation factions, new gear, essences and collectibles added to the game. Familiarity and providing a “set menu” does have its appeal, especially within the MMO genre. A clearly defined progression path with known parameters offers stability to the playerbase.

However if LOTRO truly wants to stay relevant and continue offering players an engaging virtual Middle-earth experience, isn’t it time to focus resources on creating something completely new for the game? Sadly, I cannot see resources being used to develop such a thing. Converting existing content so it can be accessed by console players is a sound business decision opening up a substantial new market. The success of The Elder Scrolls Online and Star Trek Online on Xbox and Playstation prove this. So I assume that this sort of work will take priority over the creation of new mechanics, systems, classes and races. Perhaps there are long term plans for such future development and SSG are focusing on the most immediate needs of the game. I still have a degree of optimism that the acquisition by EG7 may drive some substantial changes. As ever, it’s a question of watching and waiting.

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Batman: Return of the Caped Crusaders (2016)

Although I have a passing interest in the franchise per se, I'm not a consummate fan of all things Batman. Hence a lot of content passes me by or I catch up with it years later. So it came as a great surprise when I discovered Batman: Return of the Caped Crusaders; a 2016 release in the ever growing catalogue of DC themed direct to DVD animated films. The movie is a de facto continuation of the sixties TV series, with the original actors reprising their roles (where possible). The cast includes Adam West as Batman, Burt Ward as Robin and Julie Newmar as Catwoman. Due to the death of actors Cesar Romero, Burgess Meredith and Frank Gorshin the voices for The Joker, The Penguin and The Riddler have been provided by Jeff Bergman, William Salyers and Wally Wingert. All of whom do their best to recreate the tone and idiom of the original artists.

Although I have a passing interest in the franchise per se, I'm not a consummate fan of all things Batman. Hence a lot of content passes me by or I catch up with it years later. So it came as a great surprise when I discovered Batman: Return of the Caped Crusaders; a 2016 release in the ever growing catalogue of DC themed direct to DVD animated films. The movie is a de facto continuation of the sixties TV series, with the original actors reprising their roles (where possible). The cast includes Adam West as Batman, Burt Ward as Robin and Julie Newmar as Catwoman. Due to the death of actors Cesar Romero, Burgess Meredith and Frank Gorshin the voices for The Joker, The Penguin and The Riddler have been provided by Jeff Bergman, William Salyers and Wally Wingert. All of whom do their best to recreate the tone and idiom of the original artists. 

Bruce Wayne and Dick Grayson are watching their favorite show, Gotham Palace, when it is revealed that one of the bands playing has been replaced by the Joker, the Penguin, the Riddler, and Catwoman. Upon arriving at Gotham City Police Department, they receive a riddle from Commissioner Gordon and Chief O'Hara, which indicates that the villains are robbing the Acme Atomic Energy Laboratory. After a brief fight, the criminals manage to escape with the Replication Ray. Batman tracks the gang to an abandoned TV dinner factory. However, this is a trap as Catwoman plans to make Batman join the villains by scratching him with a substance called "Batnip". An altercation occurs and Catwoman uses her Batnip on Batman. It initially appears to have no effect but later Batman becomes more bellicose and fires Alfred. Using the recently recovered Replication Ray, Batman decides to duplicate himself to crack down on crime in Gotham. Mayhem ensues.

Batman: Return of the Caped Crusaders certainly captures the essence of the 1966 TV show. The character designs are all spot-on. The classic theme music is present and the overall score is composed in the idiom of Nelson Riddle’s original music for the show. And of course we get the onomatopoeia onscreen captions during various fist fights. The story and dialogue are very faithful to the source material with regular use of alliteration as well as Batman's penchant for imparting important life lessons to Robin at regular intervals. The first 20 minutes is very much like an episode of the TV series, with Batman and Robin pursuing their foes, engaging in fisticuffs and escaping contrived death traps. The plot takes an interesting change of direction in the second act, with Batman turning into an insufferable martinet. Overall, the screenplay manages to sustain the viewer’s interest and keep them onboard with the film’s central conceit.

Batman: Return of the Caped Crusaders works well because it isn’t a po-faced superhero action film. Writers Michael Jelenic and James Tucker lovingly poke fun at the source material and include numerous Batman related cameos and homages. Adam West even quotes several lines from Frank Miller's The Dark Knight Returns. No aspect of the original TV show is left unturned, throughout the film’s 78 minute running time. The fight scenes feature the “Dutch tilt”, Robin still has the ability to deduce Riddler's conundrums via the most incongruous logical gymnastics and Batman still sports the most incongruous selection of items on his utility belt. Not once does it feel that the source material is being mocked and the production’s affection for the original TV show is abundantly clear. Hence Batman: Return of the Caped Crusaders is a genuine homage and camp alternative to the somewhat dour, contemporary depictions of the Caped Crusader.

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Classic TV Themes: Star Trek

Before we start, no I am not writing about Alexander Courage’s classic main theme for the original Star Trek show. I can add nothing further to that particular discussion and it remains iconic and inspiring, even when distilled down to just the initial fanfare. In this post I want to draw your attention to another piece of music from Star Trek that has permeated its way into popular culture. A cue that when heard, if the listener is familiar with its provenance, will instantly conjure up images of flying drop kicks, ear claps and judo chops. A piece of music that can be added to pretty much any video footage and instantly make it more heroic. Yes, I am talking about what has become generically known as Star Trek “fight music”. Or more specifically, the "The Ancient Battle/2nd Kroykah" cue from Amok Time (S02E01) composed by Gerald Fried. The scene during the koon-ut-kal-if-fee ritual in which Spock fights Kirk on the planet Vulcan for complicated “reasons”.

Before we start, no I am not writing about Alexander Courage’s classic main theme for the original Star Trek show. I can add nothing further to that particular discussion and it remains iconic and inspiring, even when distilled down to just the initial fanfare. In this post I want to draw your attention to another piece of music from Star Trek that has permeated its way into popular culture. A cue that when heard, if the listener is familiar with its provenance, will instantly conjure up images of flying drop kicks, ear claps and judo chops. A piece of music that can be added to pretty much any video footage and instantly make it more heroic. Yes, I am talking about what has become generically known as Star Trek “fight music”. Or more specifically, the "The Ancient Battle/2nd Kroykah" cue from Amok Time (S02E01) composed by Gerald Fried. The scene during the koon-ut-kal-if-fee ritual in which Spock fights Kirk on the planet Vulcan for complicated “reasons”.

Veteran composer Gerald Fried had written scores for Stanley Kubrick (The Killing and Paths of Glory) and had an established reputation for providing quality material for TV, having notably provided incidental music for numerous episodes of The Man from U.N.C.L.E. Fried wrote the music scores for five episodes of the first season of Star Trek. Over the years the "The Ancient Battle/2nd Kroykah" cue has gained a curious cult following. This may be because the music was re-used in many more episodes throughout the second season and became among the most memorable pieces of the entire show. It featured in the Jim Carrey film The Cable Guy and was further referenced again by Michael Giacchino in Star Trek Into Darkness in a fight between Spock and Khan Noonien Singh. It is also used in the Coliseum mission in Star Trek Online.

So here for your edification and enjoyment is the complete "The Ancient Battle/2nd Kroykah" cue by Gerald Fried. It is a very flamboyant piece of music with a very sixties idiom and arrangement (dig the Bass line). For those with a liking for memes, even when played over the most mundane and arbitrary video footage, it immediately elevates the status of that material. Hence you will find YouTube videos of cats fighting and people struggling to put out their bins, with this track playing in accompaniment. I personally like the cue for what it is. It always elicits fond memories of Star Trek TOS which was a staple of my youth. It also reminds me that music was a far more prominent aspect of TV shows back in the sixties and seventies and that a lot more time and effort was spent on writing a score. So grab a Lirpa, rip your T-Shirt at the shoulder and do some forward rolls. It’s time to fight!

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The Demon-Haunted World by Carl Sagan

“For me, it is far better to grasp the Universe as it really is than to persist in delusion, however satisfying and reassuring.”

The problems that beset the modern world are complicated and nuanced. Thus any potential solutions will be equally complex and subtle. There are no quick fixes for issues such as climate change or nuclear proliferation and anyone trying to sell you one is either a charlatan or a fool. In his book, The Demon-Haunted World, Carl Sagan strongly advocates that adopting a scientific approach to thinking is essential in a modern democracy. By this he means questioning ideas critically and requiring evidence based arguments. If something cannot be effectively measured, tested or verified we should be deeply sceptical of it. He even goes so far as to argue that it is patriotic to ask questions and that any person, institution or organisation that avoids such scrutiny should be deemed suspect. Published in 1995 Sagan’s concerns regarding the coming century have proven sadly accurate. A quarter of a century ago, he predicted the rise of misinformation, fake news and alternative facts. When information is controlled and a population lacks critical thinking it becomes "unable to distinguish between what feels good and what’s true".

“For me, it is far better to grasp the Universe as it really is than to persist in delusion, however satisfying and reassuring.”

The problems that beset the modern world are complicated and nuanced. Thus any potential solutions will be equally complex and subtle. There are no quick fixes for issues such as climate change or nuclear proliferation and anyone trying to sell you one is either a charlatan or a fool. In his book, The Demon-Haunted World, Carl Sagan strongly advocates that adopting a scientific approach to thinking is essential in a modern democracy. By this he means questioning ideas critically and requiring evidence based arguments. If something cannot be effectively measured, tested or verified we should be deeply sceptical of it. He even goes so far as to argue that it is patriotic to ask questions and that any person, institution or organisation that avoids such scrutiny should be deemed suspect. Published in 1995 Sagan’s concerns regarding the coming century have proven sadly accurate. A quarter of a century ago, he predicted the rise of misinformation, fake news and alternative facts. When information is controlled and a population lacks critical thinking it becomes "unable to distinguish between what feels good and what’s true".

Presented as a collection of essays The Demon-Haunted World can be read in a linear fashion, or you can select specific chapters as each is broadly self contained. Sagan recounts his own relationship with science in the fifties and sixties and how it enthused him, especially when he learned how to think critically and reason for himself. He then focuses on how such skills are conspicuously absent from Western teaching curriculums, leaving us with a society that is unable and at times unwilling to think independently. He reflects upon how knowledge and academia are often seen as elitist and “uncool”. However, he remains empathetic and non-judgemental throughout, advocating that people are not too stupid too learn but that society has instilled in them a mindset that they can’t, as it’s too hard. Hence he addresses the allure of pseudoscience, horoscopes, crystals, conspiracy theories and his analysis shows that they’re similar to the superstitions that were prevalent in the past.

"The dumbing down of American is most evident in the slow decay of substantive content in the enormously influential media, the 30 second sound bites (now down to 10 seconds or less), lowest common denominator programming, credulous presentations on pseudoscience and superstition, but especially a kind of celebration of ignorance.”

In fact Sagan is incredibly generous in his assessment of many examples of science-woo. He acknowledges that they come from a desire to know the universe and that the methodology is what leads to incorrect conclusions. Another argument he explores is that societal change, especially the move from an industrial economy to a more information based model means that power and decision making is centralised into the hands of smaller groups. This can lead to people refraining from asking questions per se because religious, political, scientific and technological authorities do all the heavy lifting for us. The resultant information is then refracted through the prism of a small group of closely aligned and partisan media that have a monopoly on communication platforms. However, applying the scientific method to our daily thinking is a way to break this cycle.

After forensically dissecting such subjects as possessions, demons, UFOs and reincarnation The Demon-Haunted World then addresses issues stemming from science itself. The misuse and morality of science, especially the misuse of psychiatric authority. It is to Sagan’s credit that he is comfortable applying the same scepticism to both pseudoscience and science itself. But perhaps the best parts of the book and when he offers a simple set of processes that are beneficial to adopt when pondering weighty subjects. What he calls the “baloney detection kit”. Nine intellectual tools, such as Occam’s Razor, to test the validity of a premise, idea or more importantly, political statement. Again it is important to stress that Sagan teaches compassionately, unapologetically and poetically how to ask questions for yourself. He is reassuring and encouraging and not as didactic as one may assume.

“Science is an attempt, largely successful, to understand the world, to get a grip on things, to get hold of ourselves, to steer a safe course. Microbiology and meteorology now explain what only a few centuries ago was considered sufficient cause to burn women to death.”

It is the book’s tone that is a constant delight, considering the weighty and somewhat dry nature of the subject of science based critical thinking. I am a great admirer of Richard Dawkins but although a fine thinker, he is not the diplomat and people person that Sagan was. The unifying ideal that Sagan continuously returns to is the search for answers from all quarters of society, be they scientific or not. However he clearly highlights the failings of contemporary western education and how we are not taught to ask questions. Instead we are told what the current accepted wisdom is and what must be done to arrive at the correct conclusion. He is particularly scathing of the US being a result oriented society, obsessed with grades along with an erroneous concept of what achievement actually is. Furthermore he is mindful of how this coupled with indifferent thinking puts both democracy and freedom at risk. And again, Carl Sagan deduced all this twenty five years ago.

The Demon-Haunted World is a book about finding a sense of wonder in life and that science driven, critical thinking does not diminish that. Sagan was a great communicator and he makes some of the more complex scientific ideas as accessible as they can be made. However, as a scientist he does like to cite multiple examples to illustrate and validate his points, so this is a book that requires focus. Therefore the chapter by chapter approach can serve well. I tackled this book via an audio version, featuring unabridged readings by Cary Elswes, Seth McFarlane, LeVar Burton and Carl Sagan’s wife, Ann Druyan. Overall, I feel that this is one of the most profound and thought provoking books I’ve experienced in recent years. It does highlight growing causes for concern but it also provides a sense of hope. I believe that the scientific method not only equips us as a society to tackle the major issues facing the world but that it can also make us more effective citizens. By questioning and assessing what those in authority advocate, we can determine the validity and rectitude of their claims.

“Claims that cannot be tested, assertions immune to disproof are veridically worthless, whatever value they may have in inspiring us or in exciting our sense of wonder.”

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The Idiot Box

Thoughts on TV shows and my current viewing habits.

Things have not returned to normal here in the UK. The first lockdown ended last July but restrictions remained in place. Then we had lockdown 2.0 in November and are currently enduring a third which started in December. Hence I have watched a great deal more TV than usual and not at the expense of any other leisure activity. Mrs P even went so far as to catch up with 11 seasons of NCIS: Los Angeles. A prodigious feat. As ever there is a great deal of quality TV available to choose from. Thankfully, I am now perfectly comfortable in abandoning any show that doesn't keep me engaged. Hence what I’ve listed are shows that I’ve enjoyed and found entertaining. Furthermore, the extra viewing time I’ve had available has also allowed me to give a few shows a second chance.

Thoughts on TV shows and my current viewing habits.

Things have not returned to normal here in the UK. The first lockdown ended last July but restrictions remained in place. Then we had lockdown 2.0 in November and are currently enduring a third which started in December. Hence I have watched a great deal more TV than usual and not at the expense of any other leisure activity. Mrs P even went so far as to catch up with 11 seasons of NCIS: Los Angeles. A prodigious feat. As ever there is a great deal of quality TV available to choose from. Thankfully, I am now perfectly comfortable in abandoning any show that doesn't keep me engaged. Hence what I’ve listed are shows that I’ve enjoyed and found entertaining. Furthermore, the extra viewing time I’ve had available has also allowed me to give a few shows a second chance.

Evil: I briefly touched on this show in September 2019. I watched the first episode which I found intriguing but then waited too long to continue and so it got kicked into the proverbial long grass. However, we resumed watching the show and found it to be quirky, different, genuinely unsettling and absorbing. It touches on many contemporary social concerns such as social media, “incels” and spree killings. All viewed through the prism of an investigative team that works for the Catholic Church. It’s also great to see Michael Emerson playing a bad guy once again.

Des: This drama about the UK serial killer Dennis Nilsen, based on Killing for Company by Brian Masters, eschews the graphic and the grisly, choosing to focus on character and dialogue. The lead performances by David Tennant as Dennis Nilsen, Daniel Mays as Detective Chief Inspector Peter Jay and Jason Watkins as biographer Brian Masters are exemplary. This is another TV show that highlights the administrative nature of old school detective work and the time involved in conducting interviews. There are some interesting facts regarding a political dimension that was brought to bear upon the case, when a foreign national was killed. Des is compelling viewing especially when Tennant quietly recounts his abhorrent crimes and motives.

The Haunting of Bly Manor: I think a lot of people were expecting a comparable experience to The Haunting of Hill House and were therefore somewhat nonplussed by the pace and scope of The Haunting of Bly Manor. Essentially a modern retelling of The Turn of the Screw by Henry James, this character driven drama focuses more upon the uncanny, rather than jumps cares. Set in England during the 1980s the story follows a young American governess who moves into a stately home to care for two orphaned children. The ensemble cast deliver a slow burn, dialogue driven drama which makes a few concessions to modern sensibilities and social politics. I enjoyed its leisurely pace and delighted in the characters but not everyone felt the same way.

Ghosts: I am not a major fan of sitcoms anymore as I believe they have had their heyday (which is a blog post in itself). However, I’ve made an exception with Ghosts as it manages to achieve many things. Not only is it gently funny, it is also genuinely touching at times and handles pathos with maturity. The story centres around a young couple, Alison and Mike Cooper, who inherit a dilapidated property from a distant relative. Alison soon discovers that only she can see the ghostly former residents and hence finds herself as a go-between. It is greater than the sum of its parts, which on paper seem very formulaic, and it’s all very British (in the nicest possible way). Simon Farnaby is especially good as deceased Conservative MP Julian Fawcett. Destined to forever walk the earth without trousers as he died during a sex scandal.

The Crown Season 4: The longer The Crown runs, the more it drops the pretense that it’s docudrama and in fact just a big budget soap opera. Season 4 was especially relevant to me and Mrs P as it covered a period of history that we lived through as adults and have vivid memories of. Covering the election of Margaret Thatcher in 1979 to the end of her Prime Ministership in 1990, The Crown focuses upon her relationship with the Queen and also revels in the tumultuous marriage between Prince Charles and Diana Spencer. It’s all very glossy, stylised and at times melodramatic. If you want historical authority and accuracy, look elsewhere. If your after entertainment and eighties nostalgia, then The Crown Season 4 has it in spades.

TV To Do List:

Star Trek: Discovery Season 3: Frankly, the departure of Captain Pike and Spock from this iteration of Star Trek, greatly diminished my interest in the show. There are some great characters that help sustain my interest, such as Saru and Georgiou, but frankly Michael Burnham is exceedingly wearing. There’s a fine line between passionate and self indulgent and sadly the Discovery’s First Officer is on the wrong side of it. I’ve always liked the strong sense of equality and the tackling of social issues that is inherent in the Trek franchise but it’s becoming so contrived in ST:D that it’s almost becoming a caricature of itself. Star Trek? More like Hug Trek. However, there are still some good ideas to keep me engaged with the remaining 8 episodes I need to watch, plus David Cronenberg turning up in a rare acting role was a welcome surprise.

The Prisoner: There is a growing consensus that this classic TV show from the sixties has become relevant again. Something about how both sides of the tedious but ongoing culture war  are fostering a “group think” mentality at the expense of the individual. Irrespective of whether that is the case or not, this is still a great show that makes you think. McGoohan pounds tables and declares he’s a “free man” etc. Superb score as well. The newly remastered prints also look damn good.

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A Month in Gaming

Here we are again. Yet another month has gone by and I find myself writing another instalment of “a month in gaming”. And to be honest, I have very little to say in this particular roundup of my gaming activities. I played Star Trek Online throughout February and created a new Klingon character to take advantage of the ongoing Klingon recruitment event. I have managed to upgrade a Tier 5 D7 and kit it out in such a way that it is fairly robust. And I also created a new Jem’Hadar alt, as they start at level 60 and you are provided with a fully equipped vessel and crew. Nothing fancy but it allows you to get into the endgame content a lot quicker. I may write a more detailed blog post about this at some point. I also played a lot more Fall Guys: Ultimate Knockout as my granddaughters came to stay for a week. I have already expressed my thoughts about the mechanics of that game in a prior post.

Here we are again. Yet another month has gone by and I find myself writing another instalment of “a month in gaming”. And to be honest, I have very little to say in this particular roundup of my gaming activities. I played Star Trek Online throughout February and created a new Klingon character to take advantage of the ongoing Klingon recruitment event. I have managed to upgrade a Tier 5 D7 and kit it out in such a way that it is fairly robust. And I also created a new Jem’Hadar alt, as they start at level 60 and you are provided with a fully equipped vessel and crew. Nothing fancy but it allows you to get into the endgame content a lot quicker. I may write a more detailed blog post about this at some point. I also played a lot more Fall Guys: Ultimate Knockout as my granddaughters came to stay for a week. I have already expressed my thoughts about the mechanics of that game in a prior post.

I briefly dabbled some more with Spiritfarer and Toren. Both are enigmatic and charismatic games which deserve a far more in depth blog post. Sadly due to time restrictions I have not played enough of these two titles to write a proper analysis. What I will say is that they are both intriguing and I wish to return to them as soon as I can. So in default of writing further about what I have been playing, I thought it would be interesting to talk about what I have not played. Because throughout February several titles have appeared regularly in my social media timeline, indicating that many of my friends and peers are playing them. However, due to the genre and type of games they are, I am not. Sometimes, not being part of a shared gaming experience that everyone appears to be enjoying, grants a very interesting perspective. I’ve expressed similar thoughts before regarding World of Warcraft.

Valheim seems to be having a great deal of success at present. This game only appeared on my radar when many of my fellow bloggers started writing about their experiences. At first I thought it was an MMO but as soon as I realised it was a survival and crafting driven title, I quickly decided it was not for me. However, it was pleasant to see it inspiring so many blog posts. These were not only very enlightening but a timely reminder that my fellow bloggers have diverse tastes and we don’t all enjoy the same thing. The other game that has come up a lot is Outriders. The playable demo has attracted a lot of attention and many are surmising that with the demise of Anthem, this title may well find a gap in the market at exactly the right time. Again, this new game is not for me, as I don’t think it offers a shred of originality. I also think my six month stint playing Call of Duty Warzone has fully scratched my “pew pew” itch.

If I had a close group of friends that I regularly played co-op games with, then Outriders may well be a more exciting prospect. I would be far more forgiving of the generic nature and aesthetics of the title. But I haven’t really had access to that sort of online social gaming network for a decade or more and I suspect I don’t have the time to play that way anymore. Valheim has aspects that interest me but I just cannot muster any enthusiasm about resource management in games. I just don’t find that sort of thing exciting. As for tracking game related data via a spreadsheet, well that’s Kryptonite to me. However, I have happily embraced the concept that some games aren’t for everyone. You can’t like everything or play everything. It’s fine not to be part of the latest “thing”. In fact getting that particular monkey off your back is especially liberating.

So what have I got scheduled for March, gaming wise, I hear you say. Well the idea of buying a Nintendo Switch is back on the table. My granddaughters are going to be six in July and they like simple, brightly coloured and “fun” games. Well Nintendo has all that in spades so I may buy a Switch for reasons of suitability and inclusion. They like to watch me play The Elder Scrolls Online but I have reservations about its appropriateness after one of them asked about the “lady with the burnt face and big boobies”. A regime of Mario and Pokemon may be a better idea at present. I also remembered recently that I have the game of the year version of Horizon Zero Dawn. Perhaps I should make time for that in March as I haven’t played a RPG for a while. I suspect that Standing Stone Games will release the next update for The Lord of the Rings Online soon, so it will be nice to return to Middle-earth and touch base with my kin mates. Let’s see what happens in the next 31 days.

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COVID-19 Pandemic 2021 Part 9

Over the last year, the UK government has mishandled many aspects of the COVID-19 Pandemic. However, the ongoing national vaccination program is not one of them. Taking the initiative while the major pharmaceutical companies were still developing their vaccines, the UK government has ordered 407 million doses from multiple manufacturers. The aim is to vaccinate everyone aged 18 or over in the UK with one dose by the end of July. This does not include children until further research is carried out regarding safety. At present the Covid vaccine is not compulsory. Two vaccines, developed by Pfizer-BioNTech and Oxford-AstraZeneca, are currently being used in the UK. A third, from Moderna, has also been approved. All three have proven to be effective at preventing people from becoming seriously ill and dying from Covid-19. The Oxford vaccine offers protection against the “Kent” variant currently dominant in the UK. Early research suggests that the other brands do the same.

Over the last year, the UK government has mishandled many aspects of the COVID-19 Pandemic. However, the ongoing national vaccination program is not one of them. Taking the initiative while the major pharmaceutical companies were still developing their vaccines, the UK government has ordered 407 million doses from multiple manufacturers. The aim is to vaccinate everyone aged 18 or over in the UK with one dose by the end of July. This does not include children until further research is carried out regarding safety. At present the Covid vaccine is not compulsory. Two vaccines, developed by Pfizer-BioNTech and Oxford-AstraZeneca, are currently being used in the UK. A third, from Moderna, has also been approved. All three have proven to be effective at preventing people from becoming seriously ill and dying from Covid-19. The Oxford vaccine offers protection against the “Kent” variant currently dominant in the UK. Early research suggests that the other brands do the same.

As of Thursday, 25th February 2021, 19,177,555 people in the UK have had their first dose of the vaccine. 736,037 have received their second. Studies in England and Scotland have found that within weeks of getting a first dose, the risk of being admitted to hospital falls by at least 75% for the over 80s. There is further evidence that vaccines can reduce the spread of the virus too. Health workers who were vaccinated with one dose reduced their risk of catching the infection by 70%, another study found. It should be noted that the approved vaccines require two doses to provide the best protection against the virus. To ensure a prompt roll-out, the UK's chief medical officers have suggested a 12 week gap between doses. This approach is now supported by the WHO which says giving two doses 8 to 12 weeks apart increases the Oxford vaccine's effectiveness and provides greater protection. 

The reason I’ve taken such an interest in this matter is because on Tuesday, 23rd February, I received my first dose of the Pfizer-BioNTech vaccine. Because I am a carer to my disabled Mother, I received a text message from my local Doctor’s Surgery inviting me to book an appointment at my local Hospital. The clinic that has been set up there runs into the evening so I arranged an appointment for 6:50 PM. The entire process was very efficiently handled, with orderly queues, prompt handling of paperwork (you have to sign a consent form) and experienced Nurses handling the vaccination. After receiving the first dose you are required to sit and wait for 15 minutes to ensure you don’t have an adverse reaction. The entire process lasted no more than 45 minutes. The Hospital was also only thirty minutes walk from my home. I received a certificate the size of a business card that states the date and batch number of my first vaccination. It will be updated when I receive my second dose.

Because of my personal circumstances, I know of several people who have died of COVID-19. Before my Mother became immobile, I used to take her once a week to her hair salon. Many of the customers are of a senior age group and I found out recently that a couple known to my Mother died just before Christmas due to the virus. My Son works for Transport For London and due to the nature of the industry, many of his colleagues have caught COVID-19 and some have sadly died as a result. So for my family, this pandemic is not something that just seems to happen to other people. I was ill will COVID-19 last April and it was a thoroughly unpleasant experience. Hence the vaccine rollout throughout the UK is significant to myself and my family. Mrs P, my Mother and Sister are all in high risk categories due to underlying health conditions. Fortunately, to date, all have now had their first vaccinations. This has afforded us a great sense of relief and done much for our respective mental wellbeing.

Although the UK vaccination rollout is currently proceeding well, it must not be seen as a “get out of jail card” and an immediate solution to the pandemic. It is important to keep the existing protocols in place to keep infection rates low and prevent further spread of the virus, while the public is being immunised. It is also concerning that certain sections of the public are ambivalent about having the vaccine. As the grandson of a General Practitioner, I support science and am confident in the scientific method. But it is crass to be dismissive of other people’s fears and concerns. I hope that progress can be made to convince people to take the vaccine or else I fear that COVID-19 will linger as an illness of the poor and minorities. Something that will only create further division and unrest in the UK. In the meantime, I look forward to receiving my second vaccination and am cautiously optimistic that restrictions may be reduced by late Summer.

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Redesigning Contains Moderate Peril

I moved Contains Moderate Peril over to Squarespace from a hosted WordPress service in August 2015. The main selling points of a platform such as Squarespace are its resilient infrastructure and simplicity to use. Over the last five and a half years there has been no downtime, no software to update, no addons and plugins to manage and no additional charges due to traffic increase. Overall I like the service and therefore do not feel the need to change it. However, I think the site could do with a cosmetic overhaul. At present posts tend to look better on mobile devices than they do on PC. I also think the blog needs some additional functionality added that allows older content to be found more easily. However, I do not want the cosmetic changes to overshadow the content. The design needs to be clean, intuitive and functional. The focus of any blog should always be the writing.

I moved Contains Moderate Peril over to Squarespace from a hosted WordPress service in August 2015. The main selling points of a platform such as Squarespace are its resilient infrastructure and simplicity to use. Over the last five and a half years there has been no downtime, no software to update, no addons and plugins to manage and no additional charges due to traffic increase. Overall I like the service and therefore do not feel the need to change it. However, I think the site could do with a cosmetic overhaul. At present posts tend to look better on mobile devices than they do on PC. I also think the blog needs some additional functionality added that allows older content to be found more easily. However, I do not want the cosmetic changes to overshadow the content. The design needs to be clean, intuitive and functional. The focus of any blog should always be the writing.

I have collated a list of simple visual changes as well as some additional functionality that I wish to see added to Contains Moderate Peril. At present searching the site is a little rudimentary. As a blogger I not only want people to read my current content but to peruse older material. Therefore readers should be offered a selection of related material at the end of a post The system that is currently in place is somewhat basic. Images are important when writings about films or video games and so I want to be able to present pictures in a more versatile fashion than the current format. I would also like to be able to segregate content and be able to present exclusive material for subscribers. Finally, I want a greater degree of social media features. I need to make it easier for readers to leave comments and share posts. I’m also considering unified branding which raises the issue of a new logo.

In the past I have used Fiverr for minor design projects and voiceover recordings. Sadly, my last experience using this service was not a good one and the commissioned work was left incomplete. Hence for this forthcoming redesign, I will be employing a Squarespace specialist to undertake these changes. I have a sensible budget to work with and a short list of suitable candidates. Hopefully these proposed changes can be implemented by May. I have some ideas for some further projects but I think it’s best to focus on this redesign first. As ever with my life, there’s quite a lot going on at present, so I need to concentrate on writing and ensuring that new content is posted as often as possible. In the meantime, if there are any features or functionality that you’d like to see added to Contains Moderate Peril, then please leave a comment.

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Email, Technology, Tech Support Roger Edwards Email, Technology, Tech Support Roger Edwards

Email

Emails are still a reality of daily life for many of us. Although social media and other platforms are now the preferred method for informal communication, business and administration still relies heavily upon email. It is often the primary means of setting up an account for any online service. And it is also a source of unending junk, spam and pointless communications. Despite the numerous benefits, emails are often a source of annoyance and frustration. At present, I have 8 accounts that I use for various purposes. Between them I receive about 100 plus emails a day, most of which are marketing or spam. However, some of these are important and require action. Hence I have to check throughout the day as to which emails should be kept and which can be deleted. Being an organised person I’ve created various folders for archiving.

Emails are still a reality of daily life for many of us. Although social media and other platforms are now the preferred method for informal communication, business and administration still relies heavily upon email. It is often the primary means of setting up an account for any online service. And it is also a source of unending junk, spam and pointless communications. Despite the numerous benefits, emails are often a source of annoyance and frustration. At present, I have 8 accounts that I use for various purposes. Between them I receive about 100 plus emails a day, most of which are marketing or spam. However, some of these are important and require action. Hence I have to check throughout the day as to which emails should be kept and which can be deleted. Being an organised person I’ve created various folders for archiving.

Although a lot of email is superfluous, a percentage is relevant and needs to be retained. As well as banking data, order confirmations, receipts and communications with HMRC, more recently I’ve had a lot of solicitors correspondence while dealing with my Father’s estate. This is important data. The kind that’s a major headache to replace if you lose it. So considering the nature of such emails, I find it odd that many of us still rely upon free services to manage them. Gmail, Yahoo Mail and GMX all serve a purpose and suit our needs. They provide access via phone, tablet and PC and don’t cost a penny. Which is great until they go wrong, suffer an outage or the service is “retired”. Then there’s a problem. For example,Yahoo Mail recently changed their authentication protocols for 3rd party access to their mail servers. Webmail was not affected but if you used Outlook or some similar service, you need to add a new password, generated via Yahoo. It took a while to get this to work and the instructions were hardly user friendly for the layman.

This temporary interruption of service got me thinking as to whether I should move away from these free accounts. I have two registered domains that have hosted email account services. One I used when I was self employed and reflected the business name. The other is associated with this website. Like all services that you pay for, there are SLAs, helplines and support when required. But because I didn’t want to use the email addresses associated with these domains when registering for online services, I ended up creating numerous free accounts as a means of segregating junk email. Which has led to the situation I find myself in at present. Trying to access and manage 8 email accounts using Microsoft Outlook on my desktop PC. I have the same access on my Samsung Galaxy S10 5G.

I understand that the subject matter of this post is somewhat dry. But emails are a reality for many of us. As well as just keeping an eye on the ebb and flow of communication and weeding out the relevant from the irrelevant, we now have to battle against the “overzealous spam filter”, which will often consign important emails to the junk folder in error. I realise that the best solution to my situation is to log into all those accounts for things like Feedly, Mega, Uplay etc. and change the registered email address from Yahoo Mail or GMX to one of my hosted mail services. That way I won’t be inconvenienced if these free services close. The only downside to this plan is that it means amending details on about 250 plus accounts. That is no small task. And If I’m doing that chore I may as well go through my password manager and clear out any old records there. It would appear that being organised is a job in itself.

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LOTRO: Producer Q&A 2021

Executive Producer Rob Ciccolini (AKA Severlin) made a surprise appearance on the latest The Lord of the Rings Online livestream this week and conducted an impromptu Q&A with those viewing. As ever it did not contain any major revelation regarding the long term plans for the game but it did include some interesting nuggets of information. The fact that he engaged with players is a talking point in itself. Communication has been a major complaint from LOTRO players for several years now. Perhaps the negative PR from last year regarding the server outages and the so called “mini expansion” have finally appeared on senior staff’s radar. The fact that LOTRO has a new owner may also have contributed to this “revised” approach to community relations. Here is a breakdown of what Rob Ciccolini had to say, courtesy of Massively Overpowered:

Executive Producer Rob Ciccolini (AKA Severlin) made a surprise appearance on the latest The Lord of the Rings Online livestream this week and conducted an impromptu Q&A with those viewing. As ever it did not contain any major revelation regarding the long term plans for the game but it did include some interesting nuggets of information. The fact that he engaged with players is a talking point in itself. Communication has been a major complaint from LOTRO players for several years now. Perhaps the negative PR from last year regarding the server outages and the so called “mini expansion” have finally appeared on senior staff’s radar. The fact that LOTRO has a new owner may also have contributed to this “revised” approach to community relations. Here is a breakdown of what Rob Ciccolini had to say, courtesy of Massively Overpowered:

There are plans for LOTRO continuing for a decade and more: “We want it to go on forever.”

A spotted leak of a “landscape difficulty NPC” is part of a project to let players increase the challenge level while questing, but that’s still in the works for all servers.

The Wildwood content update is cool because it fills out content in the mid-levels but has missions for endgame players.

“The more we round out the map in development, the more it feels real.”

Again, Gundabad expansion is confirmed for later this year with a continuation of the main storyline.

The Guardian class update and tank class balance changes are “ongoing.” But a lot of the attention from the class team is focused on the Brawler right now.

No teasing on the Brawler just yet. It’ll probably be part of the pre-order for Gundabad. “Doing a new class is a big deal!”

The studio would love to do more racial housing, but nothing immediate. Definitely not before the expansion.

There will be Update 30 in the summer before Gundabad. It will be an endgame patch that includes a smaller raid. It’ll be handled as a normal quest pack.

There is no release date for Wildwood yet. It’ll be a regular quest pack that’ll be free for VIPs.

He feels communication is “improved,” which is why he’s doing these Q&As.

There will be more talk about “modest changes” for PvMP coming in the producer’s letter.

Producer’s letter is almost ready and will be here within the month.

LOTRO market gifting is coming in the near future, but there is no ETA for it yet.

Scrolls of Empowerment controversy: The team wants players to stay at their level of content rather than going back to farm easier spots.

Apologized for the delay on legendary item revamp, as it’s gotten delayed twice now for different reasons. They are excited to do it, want to do it, but it’s slow in coming because of how much engineering resources it’ll take.

Look for the legendary item revamp “later this year” that will include UI changes. The time frame for this depends on what engineering says when they get in there. They just want one system from level 50 onward that’ll make for leveling alts better.

Transferring from closed game worlds will be happening in “the near future.”

River-hobbits are confirmed to be an upcoming race, but don’t expect to see it until 2022.

They are aware of attack speed and animation issues, but they have to deal with this carefully and delicately since it affects so much.

There are possible plans to create a level 130 Valar boost, but this is not confirmed yet.

No further plans to expand LUA support.

The anniversary event is indeed coming.

The team wants to put more resources into crafting, possibly after Gundabad.

There is more work being done to reduce server lag, especially during raids. New chat server hardware is being worked on.

Kinship revamps are on the list, not at the highest priority but it’s there.

SSG has no plans for Europe-based servers as it doesn’t have the resources to support both.

The studio “learned a lot of lessons” from the War of the Three Peaks “mini-expansion” debacle such as giving VIP players more value from these (“We’re not trying to squeeze them,” he said of charging VIP players) and making the more expensive bundles better.

The team wants to give players more ways to get good gear, including essences.

No new instruments are being announced, but it’s definitely something the team loves to do.

The team has discussed a stat squish, but it’s a “big deal” that requires an entire game rebalance. It would also invalidate every single class guide if this happens. Not saying yes, not saying no.

SSG’s goal is to have something fun for players to do “every 13 weeks,” something cool and interesting as 13 weeks seems to be the point when players start to fall away without further stimulation. It’s why the team wants to get out the as-of-yet-unseen Unfinished Tales quests.

There’s a lot of discussion about investing into the engine and graphics of the game. This comes from EG7’s excitement about improving that.

There are more character customization options in the works, perhaps prior to the expansion.

SSG knows that 4K support is heavily requested, but it requires specialists to do it right. They’re looking into the viability of doing that.

SSG has a number of positions open as it is expanding the team.

Scaling UI is something the team wants to do.

The team looks at the player engagement data from patches to help figure out what should be developed in the future.

The legendary servers should be going to level 105 in the next few months.

GMs are getting more tools to help players better and more quickly.

SSG wants to revamp its website, it knows that it is old.

There are plans for more of these AMAs!

There are a few points that I would like to pick up on. Firstly Mr. Ciccolini’s claim that communication has improved strikes me as a little premature. I think we should give this a year to decide if things have gotten better. But at least he has shown up and engaged with the community so it’s a start. Secondly, I am cautiously optimistic about the proposed Legendary Item changes. If the developers can rationalize the mechanics and make the overall system less arcane, then they’ll impress the hell out of me. I still like the idea of a weapon that levels and grows with you as you progress through the game but I don’t want the process to be an insufferable grind. I also don’t want it to be a means to strong arm me into paying unnecessarily. It is unethical and frankly insulting to artificially create a grind and then monetise the very means to escape it. Thirdly, I am definitely interested in a level 130 Valar boost. I have several alts I want to progress but don’t wish to drag through Mordor.

However some of the other issues discussed are a little more nebulous and I suspect will be difficult to address without a lot of financial investment and the employment of specialist staff. Tinkering with graphics and upgrading the game engine are major undertakings. However, if LOTRO is to remain competitive with other MMOs, a more contemporary visual style along with support for 4K, as well as a scaling UI, would be beneficial. However, let us not forget that some people do not like change. Alterations to the Hobbit run animation along with the last character model upgrade resulted in a small but vocal group of players brandishing flaming torches and marching on the Winter Palace. If changes are made, will SSG be able to offer an option for a “classic” game aesthetic?

I am hoping that Standing Stone Games will be more transparent with regard to their actions in the months to come. I don’t expect to see the details of the corporate balance sheet but I would like to know what’s being planned and how things are going. If problems occur I’d like to be treated as an adult and told that there is an issue. It’s only a small percentage of players that tend to lose their shit when there are delays and frankly they’re best ignored. The rest of us tend to have a positive view of the game and want to get behind and support its ongoing development. Hence I hope we see more of Mr Ciccolini in 2021 and we get a clear road map for the next 12 month soon. Hopefully SSG will be a little more sensitive to player sensibilities and feedback. The whole Scrolls of Empowerment debacle is still present in many player’s minds. I still balk not only at the level locking of scrolls but the fact they put a cap on how many you can stockpile at once. SSG needs to get a lot of things right this year if they want to genuinely repair community relations. Let us hope that process has now officially started.

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Fun versus Logic

It’s a curious thing how after a period of time, familiarity with the various rules and systems changes the way you behave in a game. When I first started playing Fall Guys: Ultimate Knockout last summer, I would doggedly compete in every game, right the way up to the last second. However, six month later I am far more cognisant of the way in which the game works. There is a counter in the top right hand corner of the screen indicating that only 43 players can go through to the next round. If you get obstructed, delayed or stuck while completing the course there comes a point where you realise that you will not qualify. When this happens I now just stop and wait to be eliminated. It would appear that a lot of other players do the same. The round then ends and you are awarded your points regardless. There is no sanction for failure in Fall Guys: Ultimate Knockout as it is not that sort of game.

It’s a curious thing how after a period of time, familiarity with the various rules and systems changes the way you behave in a game. When I first started playing Fall Guys: Ultimate Knockout last summer, I would doggedly compete in every game, right the way up to the last second. However, six month later I am far more cognisant of the way in which the game works. There is a counter in the top right hand corner of the screen indicating that only 43 players can go through to the next round. If you get obstructed, delayed or stuck while completing the course there comes a point where you realise that you will not qualify. When this happens I now just stop and wait to be eliminated. It would appear that a lot of other players do the same. The round then ends and you are awarded your points regardless. There is no sanction for failure in Fall Guys: Ultimate Knockout as it is not that sort of game.

This example raises an interesting point. Once you know how a process works and act upon that information, it changes your relationship with a game. In this case it turns a fun activity into more of a logical process. That’s not to say I no longer enjoy Fall Guys: Ultimate Knockout but my actions in game change according to how well I’m performing. If I get stuck  and feel that I’ve lost too much time then effectively I stop playing that round and wish to move on ASAP.  Furthermore, there are other examples of players “gaming the system”. At present I am not aware of an AFK penalty in the game. Hence there are some players who wish to grind out the season pass for its various rewards, without the bother of playing. As you get a fixed amount of points, even if you don’t qualify, some will simply stand at the starting line and just wait for the round to end. They do this continuously. 

From a social science perspective, I find it interesting the way different players adapt their behaviour in a game, once they’re familiar with its mechanics. Competitive games will naturally attract those who like to excel and win. Shortly after the launch of Fall Guys: Ultimate Knockout there was a degree of community pushback against the “try hard” culture that emerged. The question raised was is such a competitive mindset compatible with a game that is supposed to be “fun”. The game was also blighted by cheating for a while although the matter appears to have been addressed by developers Mediatonic. A cursory internet search shows that many players are also driven by collecting all things cosmetics. This may well be the reason for the emergence of AFK players. And then there are those who play for amusement, like myself, who are happy to just progress through the game and season pass at their own pace.

Six months on and I have still not won a game of Fall Guys: Ultimate Knockout. The most I’ve achieved is 4 out of 5 rounds. There are strategies and tactics that can improve your performance in the game but there are also a lot of random factors that impact upon the outcome. Although it is only anecdotal data, after reading a few subreddits, it would seem that I am not alone in this. Whenever I play now, I see a percentage of players who go AFK either right at the start of the round, or like myself, when they know they’re not going to win. If I remain as a spectator after I’ve been eliminated, it becomes clear that the same people tend to keep winning. Occasionally, they’ll be a player with a cheat enabled and I’ll see their avatar literally fly to the finish line. All of which seems to suggest that the game’s organic fun is giving way to gameplay driven by logic and a more procedural mindset.

I’m not sure exactly how to articulate this but on some level I feel that there is a flaw at present in Fall Guys: Ultimate Knockout. I am aware that it can be cogently argued that there isn’t a problem, that the game is working as intended and people are playing in the manner that suits them. However, consider the following. I may not know for sure if I am going to win a round in Fall Guys: Ultimate Knockout but I definitely do know when I’m not going to do so. Combine that with the fact that a player can go six months and never win, there does seem to be a risk of diminishing the incentive to play. Would it not be wise to address this and add some mechanics that showed some random benevolence? If for example you’re getting “Mullered” on a specific obstacle, why not introduce a chance of being ported to the next respawn point? Or why not allow one player to qualify due to “effort” (IE the number of times they failed and respawned).

Naturally, my ideas will not find any favour with the “your playing the game wrong” community and those with an overly competitive mindset. But I would argue that Fall Guys: Ultimate Knockout is not that sort of game to begin with. It is a game with an element of competition but it is primarily designed to be fun and amusing. Those qualities need to be sustained by the developers. As the player base evolves, then surely the game design should as well? However, there is one factor in this fun versus logic debate that I haven’t addressed. A lot of people play with friends and I’m sure that adds a very different dynamic to the proceedings. The focus upon fun and competition may shift to your peers, rather than other players. At present I always play alone. Irrespective of this, I feel that Mediatonic needs to keep fun central to the game and ensure that they don’t lose players due to an emerging trend of excessive logical analysis.

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Books, Audible, Audiobook Roger Edwards Books, Audible, Audiobook Roger Edwards

Audiobooks

In my youth I was a prodigious reader. I spent many a happy weekend visiting my local library and often spent my pocket money on books as a child. Overtime, I changed from reading fiction to non-fiction. More recently, a lot of my reading has been done online, consumed either via my office PC or tablet. That’s not to say that I don’t buy paperback or hardback books anymore. I still consider this to be the preferred experience. There is something fundamentally exciting about sitting down in a comfy chair, reading at your own pace, away from distractions. However last year I injured my left arm and I have subsequently found holding a large hardback book to be a difficult experience. So for the sake of convenience I started listening to audiobooks instead. I’ve always enjoyed them considering them a great alternative to traditional print media. What my recent foray into this format has taught me is how much the medium of the audiobook has grown.

In my youth I was a prodigious reader. I spent many a happy weekend visiting my local library and often spent my pocket money on books as a child. Overtime, I changed from reading fiction to non-fiction. More recently, a lot of my reading has been done online, consumed either via my office PC or tablet. That’s not to say that I don’t buy paperback or hardback books anymore. I still consider this to be the preferred experience. There is something fundamentally exciting about sitting down in a comfy chair, reading at your own pace, away from distractions. However last year I injured my left arm and I have subsequently found holding a large hardback book to be a difficult experience. So for the sake of convenience I started listening to audiobooks instead. I’ve always enjoyed them considering them a great alternative to traditional print media. What my recent foray into this format has taught me is how much the medium of the audiobook has grown. 

As an Amazon Prime customer the most immediate port of call for audiobooks is the Audible service. There is a 30 day trial which gives you 1 credit, allowing you to purchase for free any available title. This is particularly beneficial as you can choose a new release if you see fit. Of course other providers are available and should not be overlooked. After my trial expired I was offered a further discount if I continued as a subscriber, which I accepted. The terms were favourable. Hence since last November I have acquired 5 audiobooks and only spent £12. There’s always a deal to be had and Amazon would rather have some of your money rather than none. The books can be downloaded and accessed whether you are currently subscribing or not and played on a variety of platforms. I find the seamless integration with the Amazon Echo very useful. I also like the feature where you can continue listening from where you previously finished, across multiple devices.

Although I enjoy reading for myself, I also like being read to. I think the key to a good audiobook is finding an appropriate narrator. If this is done correctly, then an audiobook becomes a far more satisfying experience. I would also argue that the sharing of stories touches something very primeval within us and elicits not only an intellectual response but something very emotional as well. There are other benefits to audiobooks as well. For example when listening to the works of J.R.R. Tolkien it is interesting to hear the correct pronunciation of the various languages. Also, leisurely paced narration that follows the punctuation correctly, allows the listener to ponder and digest what they’re listening to. And then there is the calming quality of certain narrators who bring an additional quality to the proceedings due to their dulcet tones.

At present my listening tastes favour non-fiction. I like material that makes you think and has a degree of factual and intellectual rigour. Hence I have listened to the following over the last 4 months:

How Not to Be Wrong: The Art of Changing Your Mind by James O'Brien.

Politically Homeless by Matt Forde.

How to Be a Liberal: The Story of Liberalism and the Fight for Its Life by Ian Dunt.

I'm a Joke and So Are You: Reflections on Humour and Humanity by Robin Ince.

The Demon-Haunted World: Science as a Candle in the Dark by Carl Sagan.

All of these have been very rewarding and food for thought. All except the Carl Sagan book are read by their respective authors.

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The Lord of the Rings Unabridged Audio Soundscape Project

I have reviewed several audio recordings of J.R.R. Tolkien’s The Lord of the Rings over the years. My personal favourite is the BBC Radio adaptation from 1981, which has a superb cast of British character actors and does a wonderful job of adapting the text without diminishing the scope of the narrative. This is a dramatisation, rather than a straightforward reading of the book. However, if the latter is what you are looking for then the go to version is 1990 recording by Robert Inglis. He provides unique voices for all characters and even sings the songs included in the source text. And then there is the quirky Mind’s Eye Production from 1979, which is another dramatisation. This is a flawed version with a focus upon the character dialogue with much of the lore removed. Yet it has its charm and includes the often omitted Tom Bombadil. However, quite recently I accidentally stumbled upon a fourth adaptation and was surprised not only by the quality of the production but the curious history associated with it.

I have reviewed several audio recordings of J.R.R. Tolkien’s The Lord of the Rings over the years. My personal favourite is the BBC Radio adaptation from 1981, which has a superb cast of British character actors and does a wonderful job of adapting the text without diminishing the scope of the narrative. This is a dramatisation, rather than a straightforward reading of the book. However, if the latter is what you are looking for then the go to version is 1990 recording by Robert Inglis. He provides unique voices for all characters and even sings the songs included in the source text. And then there is the quirky Mind’s Eye Production from 1979, which is another dramatisation. This is a flawed version with a focus upon the character dialogue with much of the lore removed. Yet it has its charm and includes the often omitted Tom Bombadil. However, quite recently I accidentally stumbled upon a fourth adaptation and was surprised not only by the quality of the production but the curious history associated with it.

The Lord of the Rings Unabridged Audio Soundscape Project, to give it its official title, is a reading by American filmmaker and artist, Phil Dragash from 2013. This 48 hour long version features a spirited reading by Mr Dragash, who gives all major characters distinct personalities, as well as ambient sound effects and music by Howard Shore from the feature film trilogy. This adaptation is presented as three books with each chapter being an individual recording. Initially this unique production was available on YouTube and the audio was accompanied by hand painted artwork, again by Phil Dragash. Sadly due to copyright reasons, this impressive one man creation was taken down and is not readily available as it does somewhat stray from the traditional boundaries of what is a “fan production”. However the excellent original artwork is still available on Phil’s website.

The Lord of the Rings Unabridged Audio Soundscape Project is the very definition of a labour of love. It would appear that this recording took three years to produce and refine. It is made to a very high standard, although there are a few misread lines here and there. Phil does well with providing interesting voices for so many characters and despite not being a professional actor he interprets the dialogue well and provides it with dramatic inflection. The sound effects add to the atmosphere, as does the clever use of Howard Shore’s iconic score. It provides an emotional anchor and a sense of familiarity to the proceedings. Sadly, it also raises legal issues which is why this production is not widely available. However, Google is your friend. Seek and you will find as they say. You will be rewarded with a distinctive audio adaptation of The Lord of the Rings, comparable to both the BBC and Rob Inglis versions.

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Star Trek: The Motion Picture - Director's Edition HD Recreation v3 (1979)

Star Trek: The Motion Picture is a wonderful paradox in the Star Trek cinematic pantheon. It is possibly the most hardcore science fiction story that the franchise has explored and is both simultaneously Trek-like and un-Trek-like. Director Robert Wise and the production team worked hard to deliver a completed film for the scheduled December 1979 release date. However, he felt that the theatrical version was only a “rough cut”. Hence in late 2001 he supervised a Director’s Edition of the film which runs 136 minutes (4 minutes longer than the theatrical release)and reinstates some additional scenes and replaces some of the optical effects with new CGI creations. Critics were divided as to whether the Director’s Edition improved the film overall but Wise felt that this version was much closer to his original vision. The Director’s Edition was released exclusively on DVD in standard definition.

Star Trek: The Motion Picture is a wonderful paradox in the Star Trek cinematic pantheon. It is possibly the most hardcore science fiction story that the franchise has explored and is both simultaneously Trek-like and un-Trek-like. Director Robert Wise and the production team worked hard to deliver a completed film for the scheduled December 1979 release date. However, he felt that the theatrical version was only a “rough cut”. Hence in late 2001 he supervised a Director’s Edition of the film which runs 136 minutes (4 minutes longer than the theatrical release)and reinstates some additional scenes and replaces some of the optical effects with new CGI creations. Critics were divided as to whether the Director’s Edition improved the film overall but Wise felt that this version was much closer to his original vision. The Director’s Edition was released exclusively on DVD in standard definition.

To date, only the theatrical version of Star Trek: The Motion Picture has been released on Blu-ray. The main stumbling block regarding the Director’s Edition appears to be the CGI FXs that were created by Foundation Imaging. There is an ongoing debate over whether the source material still exists (allegedly it does) and whether it is at a sufficient resolution for use in a high definition format. Until these matters are resolved, the Director’s Edition remains conspicuously absent on regular Blu-ray and UHD. However, never underestimate the resourcefulness of fans. I recently discovered a fan edit called Star Trek: The Motion Picture - Director's Edition HD Recreation v3. Created by the delightfully named ElectricTriangle. This is a robust recreation of the Director’s Edition but in 1080p. Like most fan edits it is not intended for commercial sale and is therefore not widely available.

I was fortunate enough to see a Star Trek: The Motion Picture - Director's Edition HD Recreation v3 recently and it achieves exactly what it sets out to do. ElectricTriangle has primarily sourced their fan edit from HDTV, which uses the same transfer as the Director’s Edition. The HDTV version suffers from a degree of low detail and compression but it has superior grain and contrast than the current Blu-ray release. The unique footage from the Director’s Edition DVD has been upscaled and some material color-corrected. To recreate some of the specific changes in the Director’s Edition, ElectricTriangle had to combine HD and upscaled SD footage and create some additional animation to seamlessly join them. There are in fact two finished versions of Star Trek: The Motion Picture - Director's Edition HD Recreation v3. A primary version uses the DE DVD effects when appropriate but also uses the original theatrical unaltered effects to preserve HD quality. And then there’s a purist edition that includes most all of the shots altered for the DE DVD. These have been upscaled. Both versions contain the additional dialogue scenes featured in the DE DVD.

Until Paramount decides to pay for a restoration of the Director’s Edition in high definition, ElectricTriangles version remains the last word with regard to Star Trek: The Motion Picture, unofficially speaking. It is as near as damn it, identical to Robert Wise’s extended cut and looks very handsome in 1080p. However, it should be noted that irrespective of the changes that both Robert Wise and in this case ElectricTriangle have made, the film remains slow and dialogue driven. That’s just the way the film was made and you cannot edit this quality away. However, the sedate pace affords the viewer plenty of time to appreciate Jerry Goldsmith’s sumptuous score, which remains one of the film’s greatest assets. To paraphrase the tagline that accompanied the film upon its original release, “the human adventure is just beginning”. It’s just that it’s not in a hurry.

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LOTRO: Bullroarer Update 29 Wildwood Preview #1

When I heard that Update 29 for The Lord of the Rings Online would be an area between Evendim and The North Downs, I assumed there would be a new zone somewhere above Fornost. Well it pays to remember never assume anything. I logged on to the Bullroarer test server tonight and found that Wildwood (as the new area is called) is actually located in North West Bree-Land. Standing Stone Games have developed what was previously an inaccessible part of the Bree-Land and created an interesting new region. It maintains the existing idiom of the overall zone with regard to aesthetics and mobs but from what I have seen the PVE content available is pitched at level 45 or thereabouts. It would appear that there is an NPC based at the Trestlebridge Gate who offers level cap Missions that take place in the new area.

When I heard that Update 29 for The Lord of the Rings Online would be an area between Evendim and The North Downs, I assumed there would be a new zone somewhere above Fornost. Well it pays to remember never assume anything. I logged on to the Bullroarer test server tonight and found that Wildwood (as the new area is called) is actually located in North West Bree-Land. Standing Stone Games have developed what was previously an inaccessible part of the Bree-Land and created an interesting new region. It maintains the existing idiom of the overall zone with regard to aesthetics and mobs but from what I have seen the PVE content available is pitched at level 45 or thereabouts. It would appear that there is an NPC based at the Trestlebridge Gate who offers level cap Missions that take place in the new area.

Before I discuss this specific quest arrangement, I would like to talk briefly about Wildwood. If you ride North along the Greenway towards Trestbridge, there is a turning to the left of the road once you get just beyond the Orc camp where Rob Thornley is held hostage. This road bears West above the Cirith Nur Orc camp and then the terrain opens out into a wooded and grassland region that is Wildwood. Like most of Bree-Land, the area is blighted by Ruffians and Poachers. Due to its close proximity to Evendim, there are also Tomb Robbers along the banks of the Brandywine. You will find Orcs occupying the old Dunedain ruins of Norwarden and Overwine Hall. Wargs congregate around the aptly named Gnawbone Pit. There is also a village that has been overrun by bandits called Cotfast. There are two mines in the new area called West and East-delf, both of which are occupied by bandits. In the depths there is the cavernous area of Writhenset, complete with spiders and a maze of web tangled tunnels.

An old Watch Tower, Sutwarden that overlooks lake Starmere. The lake flows out into the Brandywine through the Brandy Hills. There is another Dunedain ruin called The Old Bluff-house. Again this is rife with Wildwood Assailants. Tucked away in the farthest top left hand corner of Wildwood is a rickety rope bridge, Marl’s Crossing, that straddles the river that separates this new zone from the North Downs. It is held by Half Orcs and at present cannot be crossed. Even if it could it would lead to a part of Evendim that is currently inaccessible anyway. In many ways this highlights the unusual nature of Wildwood. It is surrounded by older areas which are designed to be level 20 to 30. For example the Brandy Hill Ruins and the home of Svalfang The Stone Giant abut closely to the Wildwood. So players with low level alts will have to tread carefully when in the area, less they stray into mobs with a higher level.

The main quest hub for the new area appears to be Trader’s Wharf which is on the Eastern banks of the Brandywine river. A group of adventurers and traders are attempting to reclaim the Wildwood from the various bandits and poachers. There’s a reputation quartermaster and other traders, along with the obligatory weeping NPC, who in this case is a Hobbit. According to the notes on the official forum, it is here that the quest to explore the Wildwood can be started. The new zone can also be approached from Trestlebridge which now has a Western entrance and a road that runs out into the new area. It is at Trestlebridge Gate House that you can find the NPC that bestows content for players at level cap. It would appear that these are specifically Missions and therefore are designed for solo or duo players. I tried several of these and found them to be broadly similar to those found in War of Three Peaks.

Wildland is not a huge new area but I must admit, I like the fact that SSG have opted to develop an unused area of an existing and much beloved zone. Bree-Land is one of the oldest regions in LOTRO and it is nice to see a new area that maintains the existing idiom. There are a few oddities at present which may be placeholder content. It is somewhat incongruous to find a Moose in such an area. I am also intrigued by the Wandering Jorthkyn that I encountered. Naturally I will complete the PVE content when it is formally released, although being level 45 it will offer no tangible benefits apart from the story. And I must say I am far from thrilled that the only level cap content on offer are Missions, which I am not especially enamoured with. Overall the scope of this update, which is apparently going to be free, is somewhat reduced compared to previous releases. I suspect the pandemic is to blame for this. It will be interesting to see how the community receives Wildwood and whether Missions are popular or not.

NB. The Bree-Land Map been updated to reflect the new area of Wildwood. SSG have also revised the maps for The Shire and Ered Luin.

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Star Trek: Beyond the Barrier (1989)

Fan Edits are a curious film sub genre. Some simply reinstate deleted scenes to maximise the running time of a movie. Others will remove footage and seek to reorder events in the name of coherency. But a few are far more ambitious. Rather than just reshape what is there, they will shoot new footage to replace material deemed substandard and seek to totally reimagine a movie. On even rarer occasions a few manage to actually improve upon the original, rather than just offering an augmented version. Which leads me onto Star Trek: beyond the Barrier, an interesting and very enjoyable fan edit of Star Trek V: The Final Frontier by Anti-Matter from deLimited Productions. It attempts to repair many of the problems found in the theatrical release of the movie. Some would argue that such a task is a Kobayashi Maru test in itself. However, the results are surprisingly good and some tongue in cheek humour shows that the creator understands the nature of their task.

Fan Edits are a curious film sub genre. Some simply reinstate deleted scenes to maximise the running time of a movie. Others will remove footage and seek to reorder events in the name of coherency. But a few are far more ambitious. Rather than just reshape what is there, they will shoot new footage to replace material deemed substandard and seek to totally reimagine a movie. On even rarer occasions a few manage to actually improve upon the original, rather than just offering an augmented version. Which leads me onto Star Trek: beyond the Barrier, an interesting and very enjoyable fan edit of Star Trek V: The Final Frontier by Anti-Matter from deLimited Productions. It attempts to repair many of the problems found in the theatrical release of the movie. Some would argue that such a task is a Kobayashi Maru test in itself. However, the results are surprisingly good and some tongue in cheek humour shows that the creator understands the nature of their task.

Star Trek V: The Final Frontier had a troubled production that is very well documented. The film’s Wikipedia page provides a lot of detail but to summarise, the budget was cut during production due to other studio projects under performing at the box office and the contracted effects company failed to deliver acceptable material. The screenplay lapses into self satire, possibly to compensate for the production deficiencies and it diminishes the story’s impact. However, despite these substantial issues, there are some good ideas and several key scenes involving the Trek Trinity (Kirk, Spock and McCoy) which are very good. As ever, Jerry Goldsmith’s score is sublime and does a lot of the “heavy lifting”, dramatically speaking. William Shatner’s direction is far from bad and he certainly got a raw deal on this production. This is what Anti-Matter deals with in Star Trek: Beyond the Barrier.

The theatrical release of Star Trek V: The Final Frontier is 106 minutes. Star Trek: Beyond the Barrier has a leaner running time of 93 minutes. The most noticeable content excised are the humorous scenes. Gone is Kirk falling from the El Capitan, Checkov and Sulu getting lost in Yosemite, Uhura’s “fan dance”, Scotty knocking himself out on a bulkhead and Uhura subsequently flirting with him. All these scenes undermine the characters and the plot. There are some subtle dialogue alterations making Spock’s references to Sybok being his brother more figurative. When the main protagonists finally meet the entity on Sha Ka Ree, some of the scenes are ordered differently. Along with these changes, much of the visual effects footage has been replaced with new CGI material. There are also some wholly original visual effects sequences briefly showing the true nature of the entity, along with its single minion.

Anti-Matter took a crash course in 3D animation to create his new content and although it is clearly generated on consumer software, it is superior to the sub par optical effects that were used in the theatrical release. Despite removing much of the humorous content from the film, he adds a new and rather unique sight gag. Let it suffice to say that Captain Klaa is now shooting at some rather different space junk. Although I like most of the changes they’ve made, I still think the ending is a little muddled. The twist that the entity is evil is now somewhat diluted. However, I like the new additional material inferring its escape along with its minion. Perhaps this edit's greatest success is the way it focuses upon the key scenes with Kirk, Spock and McCoy that work, emphasizing their dramatic power. Overall Star Trek: Beyond the Barrier does not fix all the problems of the theatrical release but it does present its best content more effectively. I therefore recommend it to Star Trek fans and those with an interest in fan edits per se.

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The Junk Cupboard

Whether you are tidy by default or not, there is always a cupboard, a draw, a room, a basement or an attic in your home that can conveniently store items until you can properly determine what to do with them. Over time, the contents of this temporary storage space will grow as it is continuously topped up. Eventually circumstances dictate that you must go through this ad hoc collection, because you need to find something specific or because there is simply no space left. Either way, this is often a Herculean task and one we feel well ill disposed towards undertaking. But needs must when the Devil drives, as the saying goes. Hence, the other day I had to go through the cupboard in the space room (which I like to think of as my office but this is disputed). Like most chores that are continuously deferred, it didn’t take as long as I anticipated.

Whether you are tidy by default or not, there is always a cupboard, a draw, a room, a basement or an attic in your home that can conveniently store items until you can properly determine what to do with them. Over time, the contents of this temporary storage space will grow as it is continuously topped up. Eventually circumstances dictate that you must go through this ad hoc collection, because you need to find something specific or because there is simply no space left. Either way, this is often a Herculean task and one we feel well ill disposed towards undertaking. But needs must when the Devil drives, as the saying goes. Hence, the other day I had to go through the cupboard in the space room (which I like to think of as my office but this is disputed). Like most chores that are continuously deferred, it didn’t take as long as I anticipated.

The cupboard in “the office” is actually a fitted unit. It has been used to store surplus bed linen, the grandchildren’s toys and what is best described as “old technology”. This consists of power adaptors from old or discarded equipment, VGA and DVI cables, old hard drives, mice and keyboards. Then there are USB hubs, patch cables, Bluetooth dongles and a mountain of software on various media. I could list more items but I’m sure you get the picture. It’s amazing how disposable technology has become and more to the point how it now fills and clutters are home. Now I wrote not so long ago a post about passing on old technology and I believe I may have even referenced this very cupboard. Sadly, after emptying the entire contents out, I discovered that there is very little that can be used or salvaged. 

Furthermore, the pandemic and ongoing lockdown makes it very difficult to dispose of this sort of household waste. The local Borough has a very good recycling policy and a depot where under usual circumstances, you can drop off old equipment with ease. However, at present these premises are somewhat overwhelmed. They are short staffed due to COVID-19 and swamped as people such as myself are using their spare time to sort through their old rubbish. Hence I haven’t been able to dispose of anything by this method. I managed to find a couple of local charities that would be interested in items such as keyboards, monitors and ageing PCs but again the lockdown made arranging a prompt collection impossible. So I sadly decided to place most of the cabling, software and small peripherals into my standard household refuse for collection. As long as it is packaged correctly the council said it is acceptable to dispose of it this way.

As of today this cupboard has been cleared of the majority of its content. The grandchildren’s toys have been sorted, tidied and the broken ones disposed of. The bed linen has now been placed in an Ottoman and is now far easier to access when required. The majority of the old tech items were placed in black refuse sacks and placed in the appropriate wheelie bin. It was somewhat discombobulating to see a box of DOS disks being binned, along with an early nineties MP3 player and a BT Hub 3 (ADSL router). These were at one point items with a cost associated with them but now it’s just superfluous plastic and copper to be recycled. I kept an old PC base unit and a spare monitor but pretty much everything else went. I was tempted to see if the TOCA Touring Cars game for the PC would still run but I suspect it won’t on Windows 10, so that went too.

I am not a hoarder by nature and regular readers may be aware, from the occasional picture I post of my desk, that I like order and good organisation. However, it was most satisfying to finally clear this cupboard. I did something similar last September with all my clothes. The criteria there was, if something hasn’t been worn for over 18 month then it can go. That too was a cathartic experience. However, perhaps the most curious part of this tale lies in what this newly found cupboard space has been used for. I recently collected my Father’s ashes from the Crematorium. His mortal remains currently reside in a plastic container that has been tastefully packaged in a cardboard box. It weighs about 5lbs or so. He left instructions for his ashes to be interred with his parents but in the present lockdown, I cannot travel to the designated location. So for the meantime, he resides in the cupboard with a signed photograph of Peter Cushing and all my podcasting equipment. I’m sure he would laugh at the situation.

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MMO Tropes: The Hero

If I may quote myself The MMO genre is rife with its own set of tropes; recurring themes and motifs that have become established and ubiquitous. All of which are ideal material for a hastily produced, lazily conceived, recurring blog post”. This time round, I would like to discuss the following. The Hero, the Chosen One, the Übermensch. As that is the role that we so often are assigned in this genre. Developers broadly assume that most players want a power fantasy and precious little else is on offer. Hence we find ourselves in a story in which we are destined to do great deeds in a virtual world, whether we wish to or not. I can see the superficial appeal of such a conceit. Most of us are not such overachievers in real life. So a game in which we get to do stuff to the world, instead of the world doing stuff to us has an inherent allure. But like most MMO tropes, unless it is implemented with some panache and creativity, it quickly becomes a tiresome cliche.

If I may quote myself The MMO genre is rife with its own set of tropes; recurring themes and motifs that have become established and ubiquitous. All of which are ideal material for a hastily produced, lazily conceived, recurring blog post”. This time round, I would like to discuss the following. The Hero, the Chosen One, the Übermensch. As that is the role that we so often are assigned in this genre. Developers broadly assume that most players want a power fantasy and precious little else is on offer. Hence we find ourselves in a  story in which we are destined to do great deeds in a virtual world, whether we wish to or not. I can see the superficial appeal of such a conceit. Most of us are not such overachievers in real life. So a game in which we get to do stuff to the world, instead of the world doing stuff to us has an inherent allure. But like most MMO tropes, unless it is implemented with some panache and creativity, it quickly becomes a tiresome cliche.

In The Lord of the Rings Online, upon creating a new character and entering Middle-earth, you soon find that even the most humble and parochial of Hobbits is destined for an epic adventure of the utmost importance. Due to the nature of the lore you cannot be an active member of The Fellowship of the Ring but your paths frequently cross. And you are revered as you progress through the game, as your fame and renown proceeds you. It’s hardly a low key affair. In Star Trek Online, your Federation character rapidly rises through the ranks of Starfleet, after you are forced to take charge in a crisis during your maiden voyage. The Klingon storyline takes an alternative approach with your avatar challenging the ship’s Captain to single combat after you discover their treachery. And in The Elder Scrolls Online, if you elect to follow the original primary storyline, you become the Vestige, empowered with unique abilities as a result of the temporary loss of your soul. Get you.

Although these examples all work within the internal logic of their respective games, they are all rather formulaic. After a while, if you’ve played several MMOs, then the archetype of the predestined hero becomes rather dull and at times actively annoying. But it is easy to understand why this narrative construct prevails in gaming. Because it is already the default setting of so much fantasy literature, film and television. Power fantasies per se are a mainstay of our popular culture, providing both the moral and ethical rectitude that is so sadly lacking in real life. In an MMO the bad guy will be dealt with and justice will be served, where in reality they tend to die in their own beds, rich and content while their victims scream into the abyss. Furthermore, power fantasies tend to be driven by robust archetypes who wield power justly. Hence it is John McClane the cop who defeats the terrorist by using force and cunning in Die Hard, rather than Colin McTavish, the junior photocopy clerk, who works in the administrative department of a small company making stilts for Dachshunds.

However, not every player wants to be a dashing hero or is comfortable with a never ending litany of quests and missions that are predicated upon mass murder and destruction. MMO players often revel in the low key fun of crafting, farming resources and trading on the auction house. In fact some will argue cogently that they desire a game where they can progress just by pursuing benign and benevolent activities such as being a jeweller or armorsmith. Every now and then, I am delighted when I read about a gamer who has managed to play through an MMOs by crafting or some other non-stabby and murderous means of progression. Sadly, this is not always possible or if it is, the player hobbles themself by missing out on vital drops or skills points that are gated behind story content. It’s a shame that game developers have not been more proactive in catering to players that desire a non heroic role. Some gamers are perfectly content with the prospect of just being an average citizen in a virtual world, as they are in real life.

I think one of the measures of a good MMO is how much choice it offers its players. The more the better. Given the complexity of branching narratives that contemporary games can support, it would be intriguing to see an MMO built upon such a system. I like the idea of being a foot soldier who can participate in battles but your personal actions directly affect career progression. If you just hold your position and fight the enemy then you’ve done your job. If you seek out additional tasks and risk, then you increase further in rank and responsibilities. This way you can seek to be a hero or choose to remain less assuming. And why not let players be a chef, a farmer or a quantity surveyor? There is scope for inventive gameplay within such disciplines. Instead of seeking the Sword of Kagnazax your goal could be the Mixing Bowl of Sha Ka Ree or the Trowl of House Harkonnen.

At present, the hero character is the default setting of the MMO genre and as such it must be endured by the player. And like most tropes common to the MMO genre, it is more of a means to an end, rather than something to be over analysed and dissected. Because if you do the latter, the logic of it all somewhat falls apart. It makes for an awkward situation when you swagger into a tavern, expecting to live large on your reputation as the bane of the foul Marmidons and vanquisher of the Nibble-Pibblies, only to find that everyone else present has done exactly the same. Too many cooks and all that. Plus who really wants to live in a virtual world, filled with nothing but heroes and over achievers? Nothing mundane or normal would ever get done. Who is going to deal with the blocked drains in the Lion’s Arch or treat Ultan Foebane’s haemorrhoids?

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A Month in Gaming

I last wrote A Month in Gaming post in December. Quite a lot has changed over the last two months. I have abandoned Cyberpunk 2077 as it has totally failed to hold my interest. I just couldn’t get on with the first person perspective. I also stopped playing Neverwinter, despite the game having many appealing elements. Sometimes, when you start an MMORPG that has been running for years, you feel so “behind the curve” that the prospect of catching up with everyone at the endgame is too daunting. And because the Call of Duty franchise has a yearly lifecycle, a new iteration of the game was released in November. Black Ops Cold War subsequently replaced the reboot of Modern Warfare and a lot of the new games content subsequently bled through in the free Battle Royale version. I’d been playing Warzone since last April and it was beginning to get a little stale. So I didn’t buy the latest Battle Pass and decided to move on. And then there’s The Lord of the Rings Online. Let it suffice to say I have completed as much of the latest “mini expansion” as I require and the game is now “on hold”.

I last wrote A Month in Gaming post in December. Quite a lot has changed over the last two months. I have abandoned Cyberpunk 2077 as it has totally failed to hold my interest. I just couldn’t get on with the first person perspective. I also stopped playing Neverwinter, despite the game having many appealing elements. Sometimes, when you start an MMORPG that has been running for years, you feel so “behind the curve” that the prospect of catching up with everyone at the endgame is too daunting. And because the Call of Duty franchise has a yearly lifecycle, a new iteration of the game was released in November. Black Ops Cold War subsequently replaced the reboot of Modern Warfare and a lot of the new games content subsequently bled through in the free Battle Royale version. I’d been playing Warzone since last April and it was beginning to get a little stale. So I didn’t buy the latest Battle Pass and decided to move on. And then there’s The Lord of the Rings Online. Let it suffice to say I have completed as much of the latest “mini expansion” as I require and the game is now “on hold”.

Moving on from what I’m not doing, to what I am, Star Trek Online has been keeping me busy and providing the majority of my gaming entertainment. I have also spent some time perusing various online game retailers back catalogues, to see if I can find something new (or old) that interests me. The latter of these activities is an ongoing undertaking and I have not as yet found an RPG or action game that takes my fancy. Multiple titles fill my “wish lists” but for the moment none of them particularly excite me. Fortunately, STO has been the source of my fun over Christmas and New Year. I created a new TOS era Federation Captain last February and I initially played through the bespoke story arc for that faction. I resumed playing this alt over December and focused on getting them to level cap. As the game's content scales to level, I then started playing through all the major stories in order and benefitted from some of the mission rewards being level appropriate. 

I won’t spend too much time waxing lyrical about STO here as I have done that in other posts. I will say that being a licensed game of a major franchise does have advantages and that STO can be very “Trek-like” at times. Most of the missions (apart from some of the earliest ones in the game) are fully voice acted, lore heavy and well conceived. As with LOTRO, it’s often the little touches that will raise a wry smile because of some minor canonical reference. For example, there is a Horta hidden in a side passage of a mine in one particular story. If you defeat the Romulans attacking it you receive the accolade “No Kill I”, which is a joy for any Trek aficionado. Replaying through the various stories was a pertinent reminder as to where this MMOs strength lie. Another noteworthy achievement was that I finally saved sufficient funds to buy the 10th Anniversary Legendary Starship Bundle and have finally got a Tier 6 TOS era Constitution Class ship. I love the Jefferies’ Phase II Constitution Refit skin.

Over the course of February I shall continue with STO, especially now in light of the new Klingon Recruitment Event, which seems to have been very well received. I shall also seek out a new game if possible. At present I’m considering The Council, as it’s an investigative RPG with a focus on dialogue, as opposed to an action driven game. I may have a second attempt at Infectious Madness of Doctor Dekker, as I never managed to complete the story last time round. So far, none of the big triple A titles coming this year particularly excite me. But it’s not as if there’s a shortage of good games to play. It’s really just a question of trying to find the right one for you. No doubt I shall return to LOTRO, as and when they have a content update. I still have Fall Guys installed for when my Granddaughters come and visit.

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