Screen Capture Software and HDR
I take a lot of screen captures of video games and Windows apps, usually for blog posts. I use both Bandicam and Windows Snipping Tool to do this and have set up various hotkeys to make the process easy. Of late, the screen captures that I’ve taken have all suffered from washed out colours, regardless what tool I used to take them. I checked to see if both these apps needed to be updated but they are running the latest versions. Hence I was initially stumped as to why this problem had started happening. After some thought, I deduced that the only new elements in my PC hardware were my two new monitors. Both of which support HDR. Google Gemini quickly informed me that this was a known issue and taking screen captures from an HDR enabled device resulted in an excessively bright image that looked over exposed.
I take a lot of screen captures of video games and Windows apps, usually for blog posts. I use both Bandicam and Windows Snipping Tool to do this and have set up various hotkeys to make the process easy. Of late, the screen captures that I’ve taken have all suffered from washed out colours, regardless what tool I used to take them. I checked to see if both these apps needed to be updated but they are running the latest versions. Hence I was initially stumped as to why this problem had started happening. After some thought, I deduced that the only new elements in my PC hardware were my two new monitors. Both of which support HDR. Google Gemini quickly informed me that this was a known issue and taking screen captures from an HDR enabled device resulted in an excessively bright image that looked over exposed.
HDR, or High Dynamic Range, is a technology that improves image and video quality by creating a greater contrast between the brightest and darkest parts of an image. This allows for more realistic pictures with a wider range of colours, deeper blacks and brighter whites, while also preserving detail in both highlights and shadows. It is commonly used in 4K televisions and is supported by streaming services like Netflix and Amazon Prime Video. 4K UHD Blu-ray supports HDR but regular Blu-ray does not, instead using the older Standard Dynamic Range. HDR is also a feature on the latest Smartphones. Furthermore, HDR is common in many contemporary video game titles and as such gaming monitors now support the process. Hence capturing an image from any of these sources is potentially going to run into these issues with regard to colour balance and contrast.
Bandicam screen capture without HDR support
Why does this happen? Mainly because most screen capture software has been designed to capture content in the older Standard Dynamic Range (SDR) format and has been incrementally updated over the years. The fundamental mismatch between the wide brightness and colour range of HDR displays and the technical limitations of traditional capture methods leads to screenshots and recordings that appear dim, washed out, or overexposed. Fortunately, there are specific screen capture apps that have subsequently been designed to support HDR. Bandisoft, the software developer that makes Bandicam, has another product called BandiCamera which is HDR compliant and works in an identical fashion to Bandicam. However, it is purely a screen capture tool producing still images. At present it does not support video capture.
BandiCamera screen capture with HDR support
So far BandiCamera, which is free to download, has proven a good solution to the problem. Screen captures of both video games and websites no longer suffer from the overexposed and washed out look that previously blighted them. Screen captures can be saved in .PNG, .JPG and .AVIF formats. However, BandiCamera lacks some of the features found in Bandicam, which can be configured to take pictures of a specific monitor or any active game executable file. BandiCamera has various hotkeys that can be assigned to specific tasks, one of which allows you to “find capture target”. This works fine when you’re taking a screen capture from a website or YouTube video. However, it is not so good for grabbing a screenshot on the fly while playing a video game. Hopefully future releases will address this and add further functionality.
Update: During the course of researching this issue, I discovered after I had downloaded and installed BandiCamera, that Windows Snipping Tool already has a setting called “HDR screenshot colour corrector”. This can be toggled on or off accordingly. It does a similar job of compensating for HDR’s vivid colour palette, although the results are not quite as comprehensive as BandiCamera. The obvious benefit is that this is a tool that comes with Windows 11.
I am intrigued by the growth of the IndieWeb, owning your domain and static websites. I certainly agree with the notion of not relying on big corporations and I have an ongoing project to divest my dependency on software produced by major market players. However, although I own my own domain, my website is hosted by Squarespace. I’ve not really had any problems with them over the last 11 years and I would describe our business relationship as equitable. However, the monthly subscription price has increased over time and is likely to keep on doing so. It has crossed my mind as to whether there is a suitable alternative. However, if I were to migrate Contains Moderate Peril elsewhere I suspect it would be logistically complex and problematic.
I like learning new skills and starting projects. I regularly undertake such things with varying results. However, if they don’t work out that’s not a problem. You have to try something to see if you like it. I’ll add “within sensible parameters” as a caveat to the last statement. And it’s perfectly fine to discover that something isn’t for you. I like certain genres of video games, music, films and books. I am comfortable wearing certain types of clothes and not others. I’m picky about colours. I’ll even go so far as to say that I won’t drink out of any mug that’s just lying around. If I don’t like the joke, logo or overall aesthetic of it, I ain’t using it. However, I digress. Let’s get things back on track and talk about projects. This year I have wound down several websites and have decided not to move forward with making YouTube videos. I have focused my energy on improving my website and adding functionality. I am also trying to broaden the scope of my writing.
It’s funny how it is often the little things that become the proverbial straw that breaks the Camel’s back. I have been struggling for a while with the overall performance and functionality of my Windows 11 PC. The operating system is bloated, slow and buggy. It all too often commits that unpardonable sin of trying to do my thinking for me and enables some stupid feature by default. Despite having good specifications, my PC takes too long to boot up for my liking and is becoming too much of a wild card with regard to whether it will co-operate or not when I try and undertake a simple task. As someone who is very particular in their PC habits, IE I see my PC as a tool that I use on the terms that suit me. Hence, I find the faux enthusiasm that accompanies each uncalled for “improvement” that results in me losing agency, singularly antagonising. Then a minor issue arose recently that escalated into a thorn in my flesh and I decided that it was time that something must be done.
This is a post about the power of nostalgia and how sometimes, interacting with something from your past, be it physically or mentally, can produce a very strong and tangible emotional reaction. In some instances, this can be the result of something that you have specifically set out to do. On other occasions you can wander into a sense of nostalgia purely by chance. Today I experienced a very strong sense of nostalgia while watching a YouTube video and then again when I sought to replicate what I had seen. The video showed someone installing Windows 95 on to an old 486 PC from that era. The Window’s start up sound really touched a nerve (but in a good way) and then when the guy in the video launched Space Cadet 3D Pinball, a game that shipped with the operating system, I felt a strong compulsion to track down a copy and install the game myself, thus revisiting something that was an integral part of my life in 1995.
For the last few months I have being using Google Gemini. I subscribed so I could access a wider spectrum of services and evaluate it effectively. I also wanted to dispel some of the hysteria that accompanies any conversation about Large Language Models and Artificial Intelligence. The results were initially interesting and Google Gemini proved useful when researching material for blog posts. It is good at providing summaries about well documented subjects. I wrote a post about food banks recently and it distilled a lot of data into a manageable amount, which was ideal for my article. Google Gemini has also produced some visual basic scripting and simple batch files that have allowed me to automate processes on my PC. Such as changing the default monitor, or screen resolution at the click of an icon. However, I found this AI struggled with in-depth software troubleshooting and that its ability to create images varies greatly depending on the subject.
The UK Government has formerly announced its intention to ban under-16s from using social media. This is due to increasing public pressure that “something must be done” about the perceived iniquities of many online platforms. However, as with most complex social problems of this nature, no one has any clear or practical ideas as to what that “something” is. It remains a nebulous, non-specific panacea and clearly someone else’s job to identify and implement. As ever, why choose a nuanced and multifaceted solution to a complex problem, when it is far easier and politically expedient to just “ban” something. The former requires effort and a degree of thinking. If such an approach fails it also means that those who came up with it now carry the can. The latter dumps the problem in the lap of various third parties, who can then be conveniently blamed when the ill conceived policy fails.
Yesterday we changed internet service providers. We moved from EE (formerly BT) to Plusnet. The transition went surprisingly well, mainly due to the existing infrastructure remaining the same. We’ve had fibre to the premises (FTTP) since 2022 so this was essentially an administrative change. The previous ISP terminated their service at 1:30 AM in the morning, while I was playing Star Trek Online. By 6:30 AM I received a message from Plusnet that the new service was live. It took about an hour to configure the new Netgear Nighthawk RS100 router (I bought my own) and get all our household devices attached to the new network. The connection is running at exactly the same speed and stability as it had under the previous supplier. At present a 1Gbps connection is sufficient for our needs. The main factor that has driven this change is cost. We are currently paying £28 per month for internet access which is a competitive price in the UK.
In 1990 I was working at the DWP (Department for Work and Pensions). I had just taken the role of Computer Support Officer where I administered user access to the mainframe and provided first line support to staff using the terminals. That summer the office moved to a PC based network and the project was undertaken by the newly formed Siemens Nixdorf company. To cut a long story short I befriended one of the contract engineers and over the next 9 months he became an unofficial mentor to me. Technically he was only supposed to train me in the most basic of fashions but he liked the fact that I was always asking questions and effectively ended up schooling me in PC and server architecture, network administration and the associated protocols. For me this was the best way to learn. It was not a case of coming to grips with theory in a classroom environment. It was learning by doing and having direct and exclusive access to a source of knowledge and experience.
My Windows 11 PC is a cobbled together mess of upgrades, customisations and workarounds. It seems okay at first glance, mainly because my desktop is well organised and I don’t allow too many apps to start on boot up. But beneath this superficial veneer of efficiency and optimisation is a bloated mess. Every Windows update adds yet more spurious features which slows performance and tries to harvest your data. Windows is no longer a user friendly operating system that you buy and use without impediment. It is now a sprawling live service that actively gets in the way of your productivity so that it can make a buck off your inconvenience. There was a time when you could quickly learn its processes and foibles, so you could customise it into the tool you needed. Nowadays I have to continuously use third party tools to get Windows to do many of the things I want, or to access functionality that Microsoft has obtusely decided to restrict.
As the New Year is still young, I have embarked upon several new projects that I’ve been planning since Autumn last year. These undertakings have gone beyond the planning stage and are currently being implemented. The fun thing about the phrase “implemented” in this context is that it implies that it is by far the easiest and most straightforward part of the process. The initial brainstorming of ideas has been completed. A cogent and detailed plan has been written. The costing of materials and time required have been determined. These are the hard parts. All that remains is to “just do it”. It should be a piece of piss (a British phrase indicating that something is easy). It virtually “implements” itself. However, that is a load of bollocks. Because there is always scope for something to go wrong. It may well start as something minor and innocuous but it all too often ends in a “problem cascade”.
This time last year I made a decision to replace Microsoft Office or Office 365 as it is currently known. Mainly because I only use Outlook out of the entire suite of software. This project stalled because I couldn't easily import my existing email archive into Mozilla Thunderbird. Hence the status quo has been perpetuated. However, there is an ongoing cost associated with this software as well as some wider considerations about ethics and privacy which is why I have returned to this matter. Although this time I wish to replace not only Office 365 but all the other "production tools" I use to write and browse the internet. I have managed to make some progress towards this goal but it has been hard to adapt. Mainly because I had everything set up to my liking. Although alternatives are available, they're never exactly alike and require a lot of fine tuning to be deemed satisfactory.
Last summer I wrote a post about my experiences using various screen capture software. At the time I was using Bandicam which suited all my needs. I had configured the software to launch at Windows start-up and had a hotkey assigned to capture images from my primary monitor. Hence I could quickly grab a screenshot from my desktop or when playing a game. However, this changed in November 2025, when I bought two new monitors. Both of which supported HDR (High Dynamic Range). Although they provide superior picture quality, HDR has a knock-on effect on Bandicam. Screen capture images and video look over exposed. Hence I had to stop using the software and find an alternative. Fortunately the same company has been developing an alternative product with HDR support; Bandi Camera. So I swapped to this software. The screenshots were far better but the functionality of the app was lacking.
Our home has a 1 Gbps “fibre to the premises” internet connection. It has proven reliable since it was installed in June 2022. Our internet service provider EE (part of the BT group) are neither the best of worst suppliers. The monthly cost is not especially competitive and so we may be looking to move providers next Easter. However, that is a matter for the future. For the present there is a more immediate issue. Starting on Friday 21st November, our internet connection has started randomly dropping. Furthermore, both the Wi-Fi extender in the lounge and the wireless printer in my office have become disconnected from the network. It was as if their details had been erased from the router. I suspected that a recent firmware upgrade may be the culprit although EE denies it. However there are posts online from other customers with similar technical issues.
A couple of times a year, Mrs P asks me to copy onto her laptop, all the pictures that I’ve taken over recent months, as well as those that have been shared with us via WhatsApp. She then diligently whittles them down into a manageable amount which we then print off and put in our photo album. Yes we’re of the generation that still likes to print off hard copies of photos and from time to time look at them nostalgically. We have several albums with photographs in chronological order and numerous frames placed around the house, filled with pictures of family. The bulk of the photos are 4x6 inches (10x15 cm). We use an online photo printing service for the majority of our pictures and visit a local store with a self-service photographic department to print off specific pictures for bespoke frames. The original photos, now neatly organised, are backed up and archived.
I take a lot of screen captures of video games and Windows apps, usually for blog posts. I use both Bandicam and Windows Snipping Tool to do this and have set up various hotkeys to make the process easy. Of late, the screen captures that I’ve taken have all suffered from washed out colours, regardless what tool I used to take them. I checked to see if both these apps needed to be updated but they are running the latest versions. Hence I was initially stumped as to why this problem had started happening. After some thought, I deduced that the only new elements in my PC hardware were my two new monitors. Both of which support HDR. Google Gemini quickly informed me that this was a known issue and taking screen captures from an HDR enabled device resulted in an excessively bright image that looked over exposed.
I recently bought two new monitors and a stand for my PC tower case. Today I thought I’d take the opportunity to disconnect every peripheral, clear my desk and then after a thorough clean, reassemble everything ensuring good cable management. I even went so far as to buy a new power extension lead so I could reorganise where everything was plugged in and therefore be able to isolate specific hardware. It seemed such a simple, straightforward task on paper. The reality was much different. It took me over three hours to sort out, mainly due to the fact that I don’t “bend” so well these days. During this Herculean task, my watch kept on notifying me that my heart rate was “high”. However, I regularly took breaks and fortified myself with gin for medicinal reasons. I am pleased with the results of this task.
I use two monitors with my PC, as I find having the additional screen “real estate” invaluable when writing or playing games. Both monitors that I’ve been using up to now are somewhat old and they are not exactly the same size or resolution, although both are FHD. I have previously written about the problems I’ve had trying to get certain games and programs to display on specific monitors and the lengths I’ve had to go to to resolve this issue. To cut a long story short, I recently decided to replace both monitors with larger models with a higher resolution. Mainly because my eyesight is not what it used to be. I see best when working with a bright screen that can produce clear text. New monitors would also address my ongoing screen output problem. Hence, I set myself a reasonable budget and began researching appropriate replacements.
In July the UK Government introduced the Online Safety Act which requires age checks for accessing sexually explicit content online. As a result of this, Pornhub, the 19th most visited site on the internet, has reported a 77% decline in UK traffic. Furthermore, according to the UK regulatory body, OFCOM (The Office of Communications), overall visits to pornographic websites from the UK have fallen by 33%. Naturally, those who championed this legislation are claiming a moral and political victory. However, once you consider what these facts actually mean, they paint a somewhat different and potentially more worrying picture. It would be staggeringly naïve to think that UK visitors to Pornhub have ceased visiting such sites due to the age verification requirements. The more likely explanation is that UK porn consumers are now using VPNs to circumnavigate these restrictions and that this traffic to Pornhub is now recorded as coming from elsewhere.
It may be a case of preaching to the Choir but dust contamination in your PC causes overheating, decreased performance, and potential hardware failure. This mainly occurs due to dust restricting airflow, impeding components such as heat sinks and creating short circuits from conductive particles. Fluff builds up and restricts cooling fans, forcing them to work harder. Heat build can lead to issues like system crashes, lagging, and even permanent damage to the motherboard and CPU. Over time, it can shorten the lifespan of the computer and in severe cases, poses a fire hazard. When I used to work in IT contracting, I used to see the effects of dust contamination all the time. PC placed on carpet tiles or on top of desks and surrounded by other objects. I remember one PC replacement project I was working on where we found an old PC with a dead mouse in it. It was desiccated by the heat.
Usually I don’t have a problem with internet access when Mrs P and I are travelling. My phone data plan is sufficient for Google Maps and social media usage. Once we reach our hotel, it’s just a question of connecting to the free Wi-Fi or if need be, buying upgraded access. It’s seldom that expensive. When I went on holiday to Croatia this summer, I bought a bespoke data plan before arriving that granted me extra internet access. Our hotel in Makarska also had very robust internet access. Hence, regardless of being out and about or by the pool, I never had any issues getting online. The ubiquity of internet access means we often take it for granted. I seldom go to places in the UK or abroad that don’t have advanced IT infrastructure. Until this week.
Back in January, I was very pleased because I had finally found some open source software, DisplayMagician, which allowed me to quickly and easily alter my display profile and run specific games and applications on my second monitor. Prior to this I would find that some programs just wouldn’t stay put, once they were dragged or otherwise cajoled to display on the monitor of my choice. They would continuously snap back to the primary display, regardless of my actions. DisplayMagician solved this issue and did so with aplomb. Or it did, until last weekend when I upgraded my PC from Windows 10 to 11. Then it stopped working. I therefore did some digging online and it became apparent that this is a known issue that is currently being addressed by its creator, Terry McDonald.
As part of our increasing dependency upon software, we have also grown accustomed to its associated foibles, especially the negative ones. Today, I upgraded my blog from Squarespace 7.0 to 7.1 and my PC operating system from Windows 10 to 11. I started early in the morning and ensured that all my personal data was backed up. My default expectation was that both processes would go wrong in some way, shape or form. Let’s take a moment to consider this mindset, which is born out of experience. It is now taken as read that whatever you upgrade, be it an app on your phone or a program on your PC, that it’s going to be problematic. It won’t be a seamless transition and you’ll end up having to do some sort of troubleshooting. Despite our lives becoming more dependent on such software, the quality of these products seems to be deteriorating. What a sorry state of affairs.
The ability to take a screen capture of a video game that you’re playing, or an open application or browser tab, is just something we take for granted. Windows 10/11 have a built-in tool called Snip & Sketch that is simple to use. Most of the games that I play have a specific hotkey for taking screenshots and a default directory to store them. Similarly, the latest builds of Windows also include the Xbox Game Bar software, which allows you to capture video from any application that you’re running on your PC. You can then edit via Clipchamp which is the successor to the old Windows Movie Maker. I believe the macOS comes with comparable default software. The absence of such apps today would be noticeable. However, there was a time when such things were not considered standard features.
30 years ago, in early 1995, I bought my first PC, a second hand Compaq Prolinea 4/33. It had an Intel 486 DX processor, 340MB HDD, 4MB RAM, 3½-inch floppy disk drive and a 14-inch monitor with a screen resolution of 1024 x 768. It ran Windows 3.11 installed via MS-DOS 6.22. It didn’t come with a soundcard or a CD-ROM drive. I believe I paid around £750 or so at the time, which was approximately half its original retail price. This model was 2 or 3 years old when I bought it. However, at this time, PC specifications did not change as quickly as they do these days. Hence, this was a good starting point for someone new to computing. I subsequently upgraded the processor to a 486 DX2, increased the RAM to 16MB and installed a Creative Labs Sound Blaster AWE32 soundcard and CD-ROM drive.
Three months ago, I wrote a blog post regarding how I wasn’t going to replace my phone because I was pretty much done with the endless treadmill that is “upgrade culture”. At the time my Google Pixel 6 was three years old but continued to serve all my smartphone needs. So I signed up for a new “SIM only” contract with Vodafone and went about my business, feeling somewhat pleased with myself. However, “needs must when the devil vomits into your kettle”, to quote Blackadder. I recently noticed that the screen on my phone was coming away from the main enclosure. There was a distinct curve along the right hand edge, as if there was something inside the phone applying pressure outwards. Sadly, that is precisely what was happening. I searched online to see if this was a known issue and was subsequently introduced to the problem known as battery bulge.
I had a novel experience (at least for me) this morning. I went to the cashpoint (that’s an ATM for those outside the UK) at my local supermarket, only to find it out of service. I had an imminent haircut appointment and no cash to pay my barber, who doesn’t take card payments. Fortunately, the supermarket did “cashback” so I bought a loaf of bread and some milk, paid £23 for them and was given £20 in cash. It’s a useful facility that I have never used until today. Usually I just make sure that I have a float of cash available but today the cashpoint being unavailable threw a spanner in the works. If the store did not do “cashback” then I would have had to reschedule my haircut. This minor hiccup got me thinking about our dependence on technology in our daily lives. A point that was further brought home, as my barber told me he had recently visited Spain and was affected by the national power outage.
I last bought a new phone in March 2022. At the time I decided to move away from Samsung after a decade of brand loyalty and try the Google Pixel 6. Let it suffice to say that I have found this handset to be most satisfactory. I like the size. It fits into the front pocket of my jeans. Its overall performance is very good and it has no issue running any of the apps that I regularly use. Subsequent software updates have improved some aspects of the camera, which initially had a poor zoom. Overall the good points of the Google Pixel 6 outweigh its flaws. Hence despite being 3 years old I am happy to keep using it. I have looked at what the subsequent iterations of the Google Pixel have to offer and I really don’t see any significant improvements or benefits. So despite being offered a handset upgrade by Vodafone, I have decided against one.
Have you ever embarked upon a tech related task that you consider to be a relatively simple undertaking, only to find it slowly becoming more complex and more involved as you progress. For instance, configuring software, upgrading your PC or changing internet service providers. I’m sure the answer is yes, because this seems to be life’s default position these days. Every endeavour starts with a simple premise, only to become bogged down in additional requirements and unforeseen issues that weren’t apparent at the beginning. The icing on the cake is often a cost that hadn’t been anticipated. To get the job done you have to put your hand in your pocket and pay someone or buy something. It is a pain in the butt, annoying and sadly, all too common these days.
Humans are creatures of habit. Often we find it easier to stick with the status quo, rather than try something new or make a change. I have used Microsoft Office throughout my career and it is a habit that has persisted into my retirement. However, overtime I have ceased to use much of the functionality Microsoft Office offers. Google Docs adequately caters for my needs. Yet I still subscribe to Microsoft Office, due to my affection for Outlook and the fact that I have 10 email addresses to manage. However, I don’t use half of the functionality that it provides, so it’s a bit like using a sledgehammer to crack a walnut. Furthermore, the monthly subscription for Microsoft Office is increasing due to the inclusion of Copilot AI assistant. So I’ve decided that it is time to say goodbye to Microsoft Office and to find myself a new email client. I shall also say adieu to the email archive I’ve been hoarding since 1997.
Thoughts on Blogging Part 23
It’s nearly two and half months since the Blaugust: Festival of Blogging event ended. During that time I’ve maintained a fairly regular writing schedule and I post every two days or so. Furthermore, I finally dragged my blog template, kicking and screaming, into the modern era. I tweaked a few pages and updated the content of the “about” page. The next task is to start going through all previous posts and replacing older, low resolution images with larger, more appropriate ones. This process also presents an opportunity to ensure that all posts follow a uniform style. IE Are appropriately categorised, have links to related posts at the bottom and are SEO optimised. This will be a lengthy task so I think the best approach will be to tackle two or three posts a day. Hopefully this will raise the profile of older content, which generates the lion’s hare of traffic to this site.
It’s nearly two and half months since the Blaugust: Festival of Blogging event ended. During that time I’ve maintained a fairly regular writing schedule and I post every two days or so. Furthermore, I finally dragged my blog template, kicking and screaming, into the modern era. I tweaked a few pages and updated the content of the “about” page. The next task is to start going through all previous posts and replacing older, low resolution images with larger, more appropriate ones. This process also presents an opportunity to ensure that all posts follow a uniform style. IE Are appropriately categorised, have links to related posts at the bottom and are SEO optimised. This will be a lengthy task so I think the best approach will be to tackle two or three posts a day. Hopefully this will raise the profile of older content, which generates the lion’s hare of traffic to this site.
Spikes in Traffic
Over the last two months I have noticed several spikes in my website statistics. Initially I was quite excited, hoping that my writing was gaining more traction and finding a wider audience. Sadly this wasn’t the case. Upon further inspection, the traffic all originated from China and was focused on the homepage (IE the domain name), rather than specific blog posts. Whatever it was, it certainly wasn’t people reading a post and sharing it online. Due to the point or origin and the nature of the traffic, I am very suspicious of this activity. I’ve checked with a few other bloggers that I know and it would appear that I am not the only one to have experienced this anomaly. There is no evidence of any untowards or malicious activity, so beyond monitoring the situation there’s not a lot that I can do. It is still my long term goal to increase the readership of this blog but it is proving an uphill struggle.
Is AI Killing Blogging?
Although no one in my immediate blogging circle has quit blogging per se, I have noticed a decline in output among the 200 plus blogs I subscribe to via Feedly. Several subreddits about blogging that I visit have referenced people leaving the blogging scene due to being unable to compete with AI generated content. However, I think this is more to do with commercial blogs and sites specifically designed to try and generate revenue. Fan created sites are potentially a different matter. One of the reasons fan blogs become popular is because the author’s personality permeates their writing. That is something that AI struggles to replicate and why it is for the present, quite easy to spot AI generated content. However, this may change over time. Although AI is not killing my interest in writing, it does chip away at my motivation. I’m sure I’m not alone in this.
Big Versus Small
Larger monitors with QHD and UHD resolutions are slowly but surely becoming more popular. The latest version of Squarespace and indeed many contemporary blogging templates seem to favour filling that expanded screen real estate. I certainly prefer reading websites with large text and images. However, half of my website traffic is via phones and tablets. Although I use an adaptive template and my writing scales accordingly for each medium, my tendency to write substantive paragraphs can look like a wall of text on handheld devices. This raises the question as to whether to alter the style of my writing to try and accommodate the needs of both large screen users and those that peruse the net via phones and tablets. I’m not sure exactly how you’d do that but there must be a way? Or is the best approach not to worry at all and just focus on the writing?
On Friday 26th June, I had another random spike in internet traffic to Contains Moderate Peril. The statistical package that comes with my Squarespace account recorded over 13k visits in less than 24 hours, which is not typical (although I wish it was). However, all of these visits to my blog arrived via the default homepage and spent between 1 and 2 minutes there. Hence, it was obvious that this was not human traffic, as there was no evidence of any searches being made of content that is available on my site, nor of the “visitors” clicking on any of the links on the top menu and viewing other posts. This was undoubtedly AI traffic arriving at the designated homepage and simply parsing the site. I had a similar spate of this sort of web traffic last November. The only difference on that occasion is that the traffic all came from China. This time round it hailed from the US. I suspect that this is something that will happen more often as companies set their AI loose on the net for what is effectively training.
Today I started the slow process of auditing every post that has been published on Contains Moderate Peril since 1st August 2016. The goal is to correct any obvious typos and replace all existing images with larger ones. The Squarespace software upgrade I applied to the website at the end of last year has finally allowed me to establish a standard format that I am happy with. Hence the ongoing audit is the perfect opportunity to apply these style rules to all posts. There are also some technical issues and matters regarding functionality that need to be addressed. I need to determine how to embed YouTube videos in such a way that they automatically scale to fit whatever device is viewing them. Another area which needs improving is the website search facility. This needs refinement so that enquiries can be more specific. Older posts also need to be more accessible, although I am still researching how best to achieve this.
It’s nearly two and half months since the Blaugust: Festival of Blogging event ended. During that time I’ve maintained a fairly regular writing schedule and I post every two days or so. Furthermore, I finally dragged my blog template, kicking and screaming, into the modern era. I tweaked a few pages and updated the content of the “about” page. The next task is to start going through all previous posts and replacing older, low resolution images with larger, more appropriate ones. This process also presents an opportunity to ensure that all posts follow a uniform style. IE Are appropriately categorised, have links to related posts at the bottom and are SEO optimised. This will be a lengthy task so I think the best approach will be to tackle two or three posts a day. Hopefully this will raise the profile of older content, which generates the lion’s hare of traffic to this site.
Back in March 2019 I wrote a blog post about the operating costs of running this website. I went into detail with regard to hosting and domain costs, as well as the other software and hardware used to write posts and at that point produce a podcast. Let it suffice to say that five years on, those costs have all increased. If we’re just looking at maintaining a blog simply in terms of hosting and the domain registration, it costs about £20 a month to run Contains Moderate Peril. Theoretically, if I want to reduce those costs I could dispense with a specific domain name and use a free blogging service. However, I feel that such a compromise comes with its own set of problems, such as advertising and a lack of control (to a degree) over your content. I therefore choose to pay to mitigate these concerns. If I then wish to do more, such as produce a podcast, create videos for YouTube or live stream, then those costs increase.
When you initially start blogging, your aspirations tend to be very straightforward. Choose a title, find a niche and get into the habit of writing. Simple tasks that can still take a while to master. Once your blog is established and has endured for a while, you may not have any further long term goals other than to just keep going. However, if you feel that you want to achieve more then you have to tackle a new set of problems. There is a great deal of “advice” in the public domain about growing and monetising your blog. A lot of it is questionable but there are some approaches that do work. However, these require you to write to a specific process, chasing the ever changing whims of your potential readership. You have to compromise. And for many bloggers, that is the deal breaker.
I spent some time in July, making some changes to Contains Moderate Peril. I replaced the branding and made some alterations to the “about” page to ensure that it was up to date and relevant. Not that anyone reads it as I still regularly receive enquiries about guest posts. Something I no longer do. Today, I made some further changes as it is my long term goal to grow the audience for this site. Hence I want to try and make it easier for visitors to find the content they seek and offer them related material. To facilitate this, I have added some additional menu options to the blog homepage. These act as filters, presenting specifically themed content for readers. Hence there is a “movie” button that lists all film reviews and similarly one for “video games”. There are also links for two specific video games, The Lord of the Rings Online and Star trek Online, as website statistics show that these are popular subjects.
I’ve been writing online for 17 years. During that time a modest audience has read my posts and occasionally commented on them, which is the accepted dynamic of blogging. Some of my posts are ephemeral. Others, such as film reviews, have greater longevity. Naturally I want people to read my output and I’ve noticed that the film reviews seem to generate a fair amount of traffic. After consulting my website analytics package, it would appear that the majority of readers find my reviews by searching Google. Promoting my writing via social media does very little. Another issue is that readers tend to read the post they found via their search and then leave. Despite there being links at the bottom of the post to similar material. Currently, my blog does not have an effective means of searching older posts. The landing page has only 20 posts listed. There are approximately 2,500 archived.
As a blogger we are often told by our peers not to obsess over website traffic and statistics in general. There is a degree of sense in this. We should be primarily focused on writing, maintaining an equitable schedule and staying motivated. Stats can have a negative effect on the latter. However, one cannot ignore the subject either. As a writer, at some point you do want people to actually read your material, or else what is the point? I have therefore always kept an eye on traffic and have attempted to grow my readership overtime. The results have been varied. In my experience, you do slowly build up an audience by being persistent with your writing. But you also have to promote your work, which is a job in itself. It’s also something that not everyone is comfortable with. “Therein lies the rub” as the expression goes. How do you attract readers without compromising your own standards?
I was sitting in my office over the weekend, half-heartedly typing up a blog post about table manners and dining etiquette, when I paused and lapsed into a state of self examination and introspection.
“Isn’t Contains Moderate Peril supposed to be about gaming, movies and popular culture”? “Yes”, I replied to myself via my inner monologue.
“So what the hell am I doing writing about table manners, then?” my inner contrarian retorted.
“Well it is part of our culture, although I wouldn’t argue that it is a defining aspect of the zeitgeist at present” my conciliatory alter ego responded.
“Frankly, I’m getting bored with all of this per se” a third voice stated. It was at this point, I stopped arguing with various facets of my id and went to the pub.
March has been a challenging month for several reasons and as a result I’ve written very little. Furthermore, the recently revived podcast has also ground to a halt after just six episodes due to scheduling issues that are beyond myself and Brian’s control. At the end of February, Google made changes to their search algorithm which have had a major impact upon traffic to Contains Moderate Peril. Visits are down by over 20%. I’ll make no bones about the fact that this has really pissed me off. Several years of growth has been unceremoniously swept away at the drop of a hat. So all this, plus the rapidly changing situation regarding my Mother’s care, has found me ill disposed towards writing. To be clear, I’m not talking about writer’s block. I have plenty of ideas and a folder full of draft posts. I just haven’t wanted to write because I feel that I’m just spitting in the wind.
At the time of writing we are halfway through the Blaugust 2021 Festival of Blogging event. Whenever the subject of personal blogging is raised, there are those who immediately declare that “blogging is dead”. According to Google, out of 1.7 billion websites that currently exist worldwide, 500 million or so of those are blogs of some kind. These generate over 2 million blog posts daily. So I wouldn’t say that blogging per se is done and dusted. However it certainly has evolved considerably over the last 15 years. At the start of the current century blogging was a novel activity providing the means of keeping a personal journal online. Inevitably, popularity and ubiquity led to commercialisation and a necessity to monetise. There was a period of time when clicks, traffic and advertising could generate popularity as well as an income. But other forms of social media offering greater immediacy eventually usurped this potential. Now blogging is seen as more of a niche market activity or corporate tool.
By the time that August rolls around this year, I will have been actively blogging and generally sharing my writing online for 14 years. Prior to that, back in the eighties, I was involved in the production of several fanzines. That was indeed a labour of love and although I was happy to write the content, the work involved in physically creating the actual pages was tough. The printing costs were also an early lesson in how writing is not an immediate path to fame and fortune. All things considered, writing has been a major aspect of my life for as long as I can remember. I used to enjoy writing stories as a child and then as I got older I discovered the pleasure of a well constructed essay. I was fortunate to have three very good English teachers during my time at school, who were passionate about their job and very encouraging.
I mentioned not so long ago the possibility of a website revamp. I was concerned that the general layout of the blog was not optimal and that readers couldn’t easily find old material. In the past I even went as far as to write a guide to navigating through Contains Moderate Peril and using the categories to find old posts. Well I got a few emails and Twitter DMs about this and it would appear that folk like things just as they are. So I have reviewed my position and decided to leave things as they are at present. I did a little digging though my website stats, both from Squarespace and Google Analytics and it would appear the summary blocks at the bottom of each post are used and that the bounce rate for my site is not exactly as it first appears. Seems that readers do peruse other articles and the search facility is being used more often, especially for finding film reviews. So if it ain’t broke, don’t fix it.
Due to the ongoing Global Pandemic, many people are now finding themselves working from home or having to stay in for health or childcare reasons. Hence there has been a marked increase in online leisure activities. Steam has been hit by a record number of concurrent users and Netflix and Amazon prime have both seen an increased demand upon their respective streaming services. If you’re not commuting then you are freeing up a substantial amount of hours each week. This potential abundance of “free time” along with a practical need to channel your energy into something to prevent yourself from going “stir crazy”, presents some interesting opportunities. Many people who have previously expressed an interest in writing and content creation now have the leeway to do so. Naturally, as a writing enthusiast and a long time blogger, I am happy to encourage such activities.
The New Year is often a time for revised plans, renewed ambitions and a desire to get back on the proverbial horse when it comes to content creation. More often than not, many of these lofty ambitions wither on the vine or fall victim to our propensity for indolence. Which is why I think it is prudent to ensure that any goals that you set for yourself are realistic and attainable. If for example, you have just started blogging, then it is wiser to focus on developing and maintaining a writing schedule, rather than trying to get a million page views in your first month. Impossible goals lead to disappointment which can then crush your optimism. Measured, targeted achievements, obtained over a credible time period may not seem so satisfying but they get the job done. Which is why I have given a great deal of thought to my own blogging goals for 2020. I am not going to alter or replace the blog template, nor am I going to embark upon too many side projects such a streaming or creating video content. Although I’d like to do such things I cannot sustain them or cope with the volume of work they will create. This year I am just going to try to create as much written content as possible and focus on expanding brand awareness.
The end of Blaugust Festival of Blogging 2019 presents the perfect opportunity to write another entry in my “Thoughts on Blogging” series. According to the Blaugust schedule this is the “lessoned learned week”, although I’m not too keen on that specific phrase. It sounds too much like the sort of bogus, sombre platitudes that politicians trot out in the wake of some national tragedy. But such is the nature of semantics and such is the curious fashion in which my mind works. So rather than worry of the wording, I’ll just simply reflect upon the past month and consider what it means for my writing, both present and future. Because I do believe that over the last month, I have had a minor epiphany with regard to my relationship with blogging.
The last three months have been problematic from a writing perspective and my productivity and motivation have both suffered. I struggle to find appropriate time to sit down and apply myself to writing and when I do, I seldom have the correct mindset to stay focused for long. Yet due to the back catalogue of content available on Contains Moderate Peril, there is still regular traffic coming to the site. Ironically, despite my low productivity, I have started receiving an increase in blog related marketing and have received numerous emails regarding “collaboration”, “featured posts” and “SEO optimisation”. All of which I have no interest in. However, the point remains, I’m not writing as much as I used to and I miss it. The same can be said for podcasting but that’s a tougher problem to fix. It is more labour intensive than writing, so the logical thing to do is to focus on the former and not the latter to fix.
I wasn’t expecting to write another entry in the Thoughts on Blogging series so soon, but something came up that grabbed my attention and got me thinking. A simple question that’s often asked about blogging and one that has many layers to it, as well as numerous answers. A new blogger who recently joined the Blaugust discord server asked for help “getting traffic to their blog”. An enquiry that gave me (and possibly others) pause for thought. Because we all to a degree want to attract traffic to our blogs. But I also think bloggers are too coy about this this subject. We’ll say things like “I write for myself” or “it’s not about the numbers” and although I agree with these points, building an audience is important. Let’s be honest, it can be somewhat disheartening after writing a lengthy post about a subject close to you heart, for it to fall flat and not attract any traffic. As discussed before, often it is the casual blog posts written in a hurry, that can be the most popular and the articles you’re most proud of can go unnoticed. So let us be honest. I think most bloggers want to grow an audience and enjoy the sense of accomplishment that it provides.
I decided to take a short break from blogging last week. I have a lot on at present and the only time I’ve had available to write has been in the late evening. I prefer to write in the morning as I’m more focused and motivated. Plus I haven’t really had a lot of positive things to say of late about the two primary subjects of this website. Broadly speaking there’s not a lot of going on in the video games industry that enthuses me. Similarly, the current crop of film releases have hardly distinguished themselves. At present when I do get writing ideas, they tend to be obscure niche market subjects or commentary on social issues. For example, I’m thinking of writing a post about my continuing enjoyment of the Japanese TV show Takeshi’s Castle. I’m also forming my thoughts for an article about how society’s relationship with wildlife may be “broken”. Stuff that is interesting to me but may not be ideal material for readers of Contains Moderate Peril.
As January comes to an end, I am pleased that I have so far managed to maintain a daily writing schedule. I hope that I can continue in this vein throughout February. As ever the actual process of sitting and writing has proven a somewhat mixed bag so far this year. Some days the word simply spill out of me and a blog post potentially writes itself. On others, composing just three coherent paragraphs is like pulling teeth and much time is spent procrastinating and getting side tracked. But a mixture of self-discipline and a degree of pride have helped oil the creative wheels and kept the content flowing. Whether any of it is any good is for others to decided. However, it was nice to find one of my posts quoted in an article over at Massively Overpowered. It means that at least someone is reading my work and pondering upon the points therein. Writing is after all a means of communication and sharing ideas so it is rewarding to know that you’re not just yelling into the wind all the time.
This week, a rather high profile sub-reddit associated with the Star Trek Online community, changed its status to “private” as a means of protesting against the state of the game and the way developers Cryptic are handling things. That matter was surprisingly resolved within 24 hours after an olive branch was extended from the STO community manager on reddit. However, it is not the protest itself nor the state of the game that I wish to focus upon, but the importance of /r/stobuilds as a shared community resource. A lot of STO players enjoy optimising their builds and tweaking their loadout and this site it the place to go to share such information. There is also a group of hardcore players that dig deep into the games data and comprehensively crunch number and generate useful information. Hence if a resource such as this was taken offline for longer period of time, it would have a tangible impact upon players and the wider community.
Spending time in the company of others who have similar interests and passions can be an invaluable shot in the arm and a great source of motivation. For example, I recently joined a Facebook group associated with The Evolution of Horror Podcast. It’s an absolute pleasure to be able to pick over the bones of a movie such as The Wicker Man and explore its finer points. You don’t have to adjust your level of conversation for fear of boring people, or dial back your enthusiasm due to concerns of being labelled a nerd or fanboy. Finding these online havens where you feel comfortable are invaluable, regardless of whether your passion is sport, knitting, Lepidoptery or Phrenology. Remember this point. I shall be returning to it shortly.
I read a post over at Tobold’s Blog recently that got me thinking about blogging, popularity, and the ebb and flow of our passions. The reason being is that Tobold, like many other long-term bloggers, has seen a decline in his audience over recent years. He certainly wasn’t carping about it, just simply observing the correlation between reducing your written output, the decline in popularity of his original subject matter and the number of visitors coming to his site. He also made a keen observation that blogging is not necessarily “where it’s at” with regard to cultivating an audience. If you are producing content specifically to grow and maintain a following, then You Tube and Twitch are better platforms for that. Especially if your content is part of the wider gaming scene. For better or for worse, I now associate gaming commentary with visual mediums rather than blogging. Yes, there is still long from criticism being produced but it’s aimed at a niche gaming audience. One that I would guess is older.
I usually write a post early on in the New Year in which I list the various goals I’m focusing on over the next twelve months. To date I have not done this because I am still trying to work out what I can and cannot accommodate within my current schedule. As a carer I’m kept very busy, but my weekly routine does offers windows of opportunity for writing. However, free time is a finite commodity, so I have to really cut my proverbial coat according to my cloth this year. Therefore, I’ve decided to pursue the following projects. I will continue to regularly post on Contains Moderate Peril as I enjoy having my own platform and certainly feel that I still have a lot to write about. Also, the audience is steadily growing, and I think it would be counter productive to fly in the face of such a development. I was also given the opportunity to write for MMOGames recently and have decided to accept this invitation. Writing to deadlines and deferring to editors, is an invaluable learning experience. Plus, it presents my writing to a wider audience which is great for brand awareness and other awful marketing terms.
There wasn’t a Newbie Blogger Initiative this year and I was saddened by that. I’ll make no bones about the fact that I liked this yearly event and the way for a few months after it, you’d see a lot of interesting new blogs spring up, filled with optimism and passion. But, what’s done is done, and life goes on. It’s up to others to pick up that particular torch and run with it, if they wish to see the event to return. I also miss a lot of my colleagues and peers’ blogs and the comradery that stemmed from the associated community. Again, this is a natural and inevitable attrition process, caused by that thing known as “life”. So, to combat my current melancholic malaise, I thought I’d collate a few of my thoughts about writing online and set them down in a semi-regular post, the same way as I do about podcasting.
Playing LOTRO at 2K and 4K
The MMORPG The Lord of the Rings Online runs on a broad spectrum of PCs. From archaic laptops to high end gaming rigs, although it may require a bit of tweaking. At present, the optimal way to play the MMO is at a resolution of 1920x1080 (FHD) with the graphics setting maxed out. The graphics are sharp and the UI is readable. However, a growing number of gamers are now using 2K and 4K monitors. You can play LOTRO at higher resolutions such as 2560×1440 (QHD) and 3840x2160 (UHD) and the game looks great. However, the UI does not scale and so is very small on 2K and 4K monitors. The skill icons on the quickslots (shortcut bars) and the in-game text become difficult to see at these resolutions, which deters some players from using them. It is a known issue that Standing Stone Games are attempting to address but it is unlikely to be resolved any time soon.
The MMORPG The Lord of the Rings Online runs on a broad spectrum of PCs. From archaic laptops to high end gaming rigs, although it may require a bit of tweaking. At present, the optimal way to play the MMO is at a resolution of 1920x1080 (FHD) with the graphics setting maxed out. The graphics are sharp and the UI is readable. However, a growing number of gamers are now using 2K and 4K monitors. You can play LOTRO at higher resolutions such as 2560×1440 (QHD) and 3840x2160 (UHD) and the game looks great. However, the UI does not scale and so is very small on 2K and 4K monitors. The skill icons on the quickslots (shortcut bars) and the in-game text become difficult to see at these resolutions, which deters some players from using them. It is a known issue that Standing Stone Games are attempting to address but it is unlikely to be resolved any time soon.
LOTRO running at 2560 x 1440 resolution with non-scaling UI
Naturally, there are workarounds which address this UI issue but they are just that, workarounds and as such are not perfect. The most common solution is to upscale the game from FHD to QHD/UHD. This way the UI remains readable. One way to do this is to use your graphic card’s software, such as AMD Adrenalin or GeForce Experience. Set the screen resolution in LOTRO to 1920 x 1080 and then use your GPU software to upscale the image to either 2K or 4K. This does work but setting it up is quite complex. There are presets for more recent gaming titles but not LOTRO, so it has to be configured manually. Furthermore, upgrades to the software can sometimes reset these settings. An easier method is to use a third party tool, such as Lossless Scaling which not only efficiently upscales the game resolution but can also provide frame generation if required.
Lossless Scaling is developed and published by THS and is a popular third-party utility primarily used by PC gamers. It applies various upscaling algorithms (including its proprietary LS1 and LSFG frame generation) to games and applications that lack native support for technologies like NVIDIA DLSS or AMD FSR. It is available for purchase via Steam or direct from the developer and costs $6.99 (although it is frequently discounted to half that price). Lossless Scaling makes the UI and text on high-resolution monitors much larger and more readable by scaling up the lower-resolution image. Unlike some mods, Lossless Scaling operates as a post-process and does not inject anything into the game's code, so it should not trigger anti-cheat systems or cause crashes. The results are good although the upscaled icons on the quickslots can be a little soft focus.
Quick guide to using Lossless Scaling
Download and run Lossless Scaling: Purchase and install Lossless Scaling from Steam, and let it run in the background.
Configure LOTRO: Launch The Lord of the Rings Online and set the game to run in windowed mode.
Set the in-game resolution: Within the game's settings, choose a lower resolution that matches your monitor's aspect ratio (e.g., \(1920x1080\) for a \(16:9\) monitor, even if your display is \(4K\)).
Activate scaling: In the game, press the Lossless Scaling hotkey (Ctrl+Alt+S by default) to start the scaling process.
Adjust settings: For a better experience, consider enabling "clip cursor," adjusting "cursor speed," and setting "scaling type" to LS1 in the Lossless Scaling application's settings.
Troubleshoot: If the game freezes, try disabling features like frame generation or performance mode in Lossless Scaling's settings, as these can sometimes cause issues.
LOTRO running at 1920 x 1080 resolution and upscaled to 2K using Lossless Scaling (Note the larger UI)
I have been using Lossless Scaling for a week and so far I’ve not encountered any major issues. The upscaled image looks good and the game runs smoothly. As mentioned earlier, the trade off in scaling the UI is that it doesn’t look as sharp as it does in its native resolution. There are some artifacts and tearing but the increase in size is far better on the eyes. If you have HDR compliant monitors, ensure that HDR support is toggled in the Lossless Scaling settings or else LOTRO looks over exposed with washed out colours. Until SSG resolves this matter, this is by far the best solution around. The nominal price is worth every penny. Furthermore, it can be used with other games and if you have a slightly older GPU, its ability to generate frames can help with more demanding titles.
The next expansion for the MMORG, The Lord of the Rings Online, was announced on the 1st August, via the gaming website MMORPG.The Wolves of Mordor, which will launch later in the year, appears ambitious in scope as it will include two new game systems as well as the obligatory story update. This expansion takes place in Draugardh located in the North East of Mordor, beyond the Plateau of Gorgoroth. It includes the new zones of Heledhris, Parth Rhavas and Nan Ogol. These vary environmentally ranging from the arid, volcanic and semi-tropical. Players will encounter the Daugrim in these regions, Werewolves but not in the modern sense. This is not the lycanthropy of Eastern European legends but in the established Tolkien idiom of fell spirits inhabiting the bodies of Wolves. The region also sees the return of the Woses and players can expect to encounter Elves and scouts from Gondor. As ever with LOTRO expansions, there will be new instances as well as a raid.
I was recently perusing my archive of old blog posts, when it struck me how much I’ve written about the MMORPG genre over the years. Naturally, there was far more material from between 2008 and 2012 as that was period when I immersed myself in the genre and was very enthusiastic about it. I was at a point in my life when I had the time to dedicate to such games and I was happy to participate in the social aspect of they offered. I would regularly play through group content and spend time socialising online with fellow guild members. My experience remains a textbook example of how online games can be more than the sum of their parts and that where you are at in your life has a major impact upon your overall enjoyment. As I read though various old posts it became clear that my experiences where specific to this particular part of my life and that they cannot be repeated. My relationship with the genre is very different now and that’s fine.
Video games as a genre are extremely poor at explaining themselves. When you buy a new game you’ll often find little or no information regarding the basic systems and mechanics. The industry assumes that their customers are by default familiar with the fundamentals of playing a modern video game. Hence if a game has a tutorial, it is often based around videos rather than detailed verbal instructions. You are are briefly shown a clip of a specific move being successfully undertaken but it is seldom shown in a wider context. The industry also expects the fan community to take on the role of curating and disseminating information about its games. The move away from forums and bespoke websites to Discord highlights this. Discord is a primarily a real time communication tool and not good at maintaining a historical data archive. If you want an answer to a specific gaming question, you’ll more than likely find it on YouTube in a video made by a fellow gamer.
According to the recent “letter to the players”, Standing Stone Games will be adding a new zone to the MMORPG The Lord of the Rings Online in the second quarter of this year. Possibly around May or June. Having spent the last three expansions in the South of Middle-earth exploring the tropical Umbar and the deserts of Harad, I would certainly welcome a change of location. I have gradually warmed to these zones over the last eighteen months but I do find them so incongruous. They are so radically different to the European style content that has been the mainstay of the game for so long. Tolkien’s source text has plenty of detail regarding Eriador and Rhovanion. Information regarding Harad is scarce, hence it has afforded the developers a great deal of artistic freedom. Although exceedingly well realised these tropical zones have taken a while for me to get used to.
I’m not sure exactly when it started but I’ve recently noticed a graphical bug within the MMORPG The Lord of the Rings Online. This problem often occurs within caves or in areas where there are a lot of rocky surfaces. Hence it has become very apparent in the latest two expansions, set in Umbar and Harad. This graphical glitch causes some surface textures to appear to flash from light to dark intermittently. The resulting strobe effect is hard to ignore and very distracting. Fortunately, a quick online search showed that this is not a problem unique to my installation of LOTRO and is a known problem. Furthermore, there is a very simple workaround, which is to go into the Advanced Graphics setting and uncheck “Per Pixel Lighting”, which immediately remedies the problem. I have no idea why this has recently started to happen but at least it can be resolved.
The latest expansion for the MMORPG The Lord of the Rings Online, Kingdoms of Harad, launched on December 3rd. With this release the level cap was raised from 150 to 160. It should also be noted that the cap for virtue traits was also raised from 96 to 100. Naturally these changes meant that there is a requirement to replace all armour and jewellery once the new cap is reached. Similarly Legendary Items have to be reforged and any traceries upgraded or replaced. If you follow the Epic Story it will lead you from quest hub to quest hub. The main quest rewards, along with those from side quests will provide adequate gear as you slowly progress towards the new level cap. The new raids, instances and missions/delvings then provide a means to acquire higher quality level 160 gear. LOTRO and indeed, many other MMOs are consistent in this methodology.
It is customary in a post such as this to list the various games that I’ve played over the last twelve months and share my thoughts on them. Wider analysis of the video game industry is also de rigeur. Unfortunately, I don’t really feel disposed to do either of those two things. My thoughts on the games I’ve played have already been published and can easily be accessed via the links at the bottom of this post. As for the video game industry, it suffers the same flaws as music, TV and cinema. There is creativity and innovation out there but it is often drowned out by mainstream products which are demonstrably inferior due to their inherent mediocrity. As for the business side of things, we once again clearly see the failings of the corporate management class. Sadly, they do not face the consequences of the mistakes that they make.
Today Standing Stone Games began beta testing Update 46.1 for the MMORPG The Lord of the Rings Online. The current preview on the Bullroarer test server is mainly for the new instance cluster that comes with the Kingdoms of Harad expansion which launched a few weeks ago. However, it would appear that this latest preview has another feature or note. One that should please LOTRO players. Contrary to what a lot of people thought, myself included, SSG have been working on a scaling UI for 2K and 4K monitors and the results are now available for testing from today Monday 15th through to Friday 19th December. Until now the main workaround to the lack of UI scaling has been to use either Nvidia or AMD graphics software to upscale the game from 1920 x 1080, or a third party app such as LosslessScaling. Having an official solution is a far better option.
Kingdoms of Harad, the 13th expansion for the MMORPG The Lord of the Rings Online, was released today. Highlighting developer’s Standing Stone Games continuing commitment to this eighteen year old game. As 2025 draws to a close, I thought it would be prudent to reflect upon the current state of LOTRO and to consider what may come next year. Two words that I associated with this MMO are stable and consistent. The playerbase is loyal and dependable. Player numbers never greatly decline nor do they notably expand. LOTRO fills a very specific gaming niche and one of the reasons it retains its players is that there is no suitable alternative game. Although there is not a great deal of data in the public domain, it is generally accepted that LOTRO has an older player demographic and that many are consummate Tolkien fans.
The MMORPG The Lord of the Rings Online runs on a broad spectrum of PCs. From archaic laptops to high end gaming rigs, although it may require a bit of tweaking. At present, the optimal way to play the MMO is at a resolution of 1920x1080 (FHD) with the graphics setting maxed out. The graphics are sharp and the UI is readable. However, a growing number of gamers are now using 2K and 4K monitors. You can play LOTRO at higher resolutions such as 2560×1440 (QHD) and 3840x2160 (UHD) and the game looks great. However, the UI does not scale and so is very small on 2K and 4K monitors. The skill icons on the quickslots (shortcut bars) and the in-game text become difficult to see at these resolutions, which deters some players from using them. It is a known issue that Standing Stone Games are attempting to address but it is unlikely to be resolved any time soon.
I recently read a post on Massively Overpowered about skills rotation in the MMORPG genre. I found the subsequent discussion in the comments fascinating. Mainly because I have never used a fixed rotation of skills in any of the MMORPGs that I play. I understand the reasoning behind such things and why some players want to optimise their combat performance. Using one’s skills in a specific order to maximise damage and manage their subsequent cooldown has a logical appeal. In Star Trek Online, some players go so far as to create keybinds for their rotations and assign it to a specific hotkey, which is then continuously pressed throughout combat. However, rotations are a blunt tool that lack flexibility, often being geared towards dealing with a single target or using an area of effect skill against a larger group. They may not be the optimal approach to combat when things do not go to plan.
Tolkien enthusiasts may recollect Athlon Games, a subsidiary of Leyou Technologies, announcing that it was developing a new MMORPG, based upon The Lord of the Rings, back in September 2018. The following summer, it was revealed that Amazon Game Studios was the partner developer for the project. In late 2020, Leyou Technologies (a Hong Kong-based company), was acquired by the Chinese conglomerate Tencent. This triggered a contract clause with the license holder, Middle-earth Enterprises, allowing them to terminate the existing arrangement if a new deal could not be met. Amazon and Tencent were unable to agree upon how to proceed with the project, leading Amazon to withdraw from negotiations. The project was subsequently scrapped. No details or images of the MMO have been released.
After a six month migration period, Standing Stone Games formally closed all their legacy 32-bit game servers for the MMORPG, The Lord of the Rings Online, on the 31st August 2025. Despite this planned closure being widely discussed via the game’s official forums, professional video game websites and fan blogs, many LOTRO players were unaware of this deadline. Hence many were unable to migrate their respective alts to the new 64-bit servers. Naturally those affected by these closures were upset, especially those with longstanding characters who didn’t relish the prospect of starting from scratch with a new alt. Thankfully, SSG have been true to their word and as of today, have re-opened these “dark worlds” to character transfers. If you have an alt trapped on one of the older game worlds, then now is the time to use the transfer wizard and move them to a new active game world.
MMORPG announced earlier today and it was subsequently confirmed by Standing Stone games, that the new expansion for The Lord of the Rings Online will be Kingdoms of Harad and that it will launch later in the year. The expansion will see the conclusion of the epic Song of Waves and Wind storyline and the level cap raised from 150 to 160. There will be a new region to explore, Mûr Ghala, comprising four zones. Adagîm, Idagâl, An Shêru and Kighân. The latter contains the main trading hub of Zajâna. Players will travel into the region with Gandalf the White, along with allies of the Kindred of Coins and Mizadi as they seek to counter the regional power struggle brought about by the fall of Sauron. Canonically, this takes place three months after the destruction of the ring, hence King Elessar and Eomer are busy with domestic affairs in their respective kingdoms.
Skirmishes were added to the MMORPG The Lord of the Rings Online, in 2009 with the release of the Siege of Mirkwood expansion. Skirmishes are a repeatable and scalable combat system that allows players to access various instances for solo or group play from anywhere in the in-game world. Players can choose a Skirmish Soldier from a variety of classes to accompany them and provide healing, tank or additional DPS. On paper it’s a great system which is why many other MMOs offer something similar. I recently decided to tinker with my Skirmish Soldier build on my main character to see if I could optimise their performance. As my primary alt is a Lore-master, for the last few years I have had a Warrior as their Skirmish Soldier, to take some of the aggro from attacking mobs. I used the excellent guide by FibroJedi and swapped over a few Training and Personal Traits.
On 2nd August 2025, I was playing the MMORPG The Lord of the Rings Online, on my primary character, a level cap Lore-master. I decided to continue with one of the Allegiance Quest lines, specifically Durin’s Folk. I played through several quests and earned the appropriate tokens that advance the Allegiance system. I then handed these in to the NPC in the Hall Under the Mountain, expecting the next quest in the series “Chapter 3: Gimli’s Request” to be unlocked. An item appeared in my inventory that I then clicked on, which should have bestowed the quest. Unfortunately, nothing happened. Furthermore, the item vanished from my bag and therefore I could not attempt to click it again. I checked the LOTRO Wiki and then looked around the Hall Under the Mountain to see if any NPC had a ring icon above their head. As they did not, I surmised that this was a software glitch and logged a support ticket with Standing Stone Games.
Let’s start with a quote from a classic Walter Hill film, The Warriors. “Can you count, suckers?” says Sirus. The gang leader was referring to the number of Police in New York City at the time. Whereas, for the purpose of this post, I am referencing how many Delving Writs a player needs to acquire 6 pieces of level cap armour in LOTRO. Because, next to the gear you get from endgame instances and raids, Delving gear is a good alternative.. It is marginally better than the items you can get from lootboxes. Hence, Delving armour is a good source of high end gear for the solo player. Through the miracle of mathematics, the number of Delving writs required to acquire a full set of this armour is 9,000. At first glance, that seems like a lot. If you then do some further research to put the number in context, you realise it is indeed a lot and a substantial undertaking.
I am currently enjoying a renewed interest in the MMORPG The Lord of the Rings Online since I migrated all my characters from the old 32-bit servers to the new 64-bit replacements. I’ve created a new High Elf Lore-master on Peregrin server and am currently levelling them in a targeted play through of the Epic Story, supplemented by curated side quests. While playing recently, I realised the game UI on this alt wasn’t as I usually have it laid out. So I checked through the various documents on my PC and found a text file I had created many years ago that had a few hints and tips written down. I’ve added a few more and decided to share them as a blog post. I’m sure veteran players will be familiar with many of them but a lot of them are worth repeating. They may prove useful to those new to LOTRO or returning to the game after a long hiatus.
In mid-March, while the server migration debacle raged, I created a new alt for the MMORPG, The Lord of the Rings Online, on Peregrin server. The idea was to play casually through content focusing on enjoyment, rather than worrying about progression. I was to level at a pace that suited me and had no specific plans to develop my alt in any particular way. I have been playing LOTRO since 2008 and have a primary level-cap character that has been my main focus over the years. Hence I have previously experienced all story content from all the expansions and am therefore very familiar with what the game has to offer. Which is why I thought I’d do things differently this time. So I started my new Lore-master in Mossward in Swanfleet, the new starting area added to the game in 2022.
In massively multiplayer online games (MMOs), alts (short for alternate characters), are new characters created by a player in addition to their primary character (often called the “main”). Alts are often encouraged by developers as a means to keep players engaged with their game(s). Sometimes an MMO will actively reward the creation of alts either with access to exclusive content, or with additional skills or items previously unlocked by primary characters. As the myth that an MMO really begins at endgame still persists in gaming culture, some games sell boosts that will instantly raise the level of an alt to that of the current level cap. Creating alts is such a key aspect of the MMO genre, that some games will sell additional character slots, so that players can create further alts beyond the default amount allowed. There are many reasons why players create alts. Let us consider some.
I wrote a while ago that a lot of kinships from the MMORPG, The Lord of the Rings Online, would probably not survive the recent server migration. MMOs are social endeavours by nature, often with strong emotional ties but a lot of kinships (or guilds) have already fallen into decline, simply due to gaming entropy. Hence the migration has seen players leave existing kinships to move to the superior 64-bit servers, resulting in a lot of people who may be potentially looking for a new home. This is exactly what happened to me. I opted to move to Meriadoc server promptly, at the cost of leaving a kinship I have been a member of since 2009. However, the move presented me with an opportunity to remedy this problem myself. I subsequently set up my own kinship and decided to make it available to others.
The dust appears to have settled for the MMORPG The Lord of the Rings Online, after last month’s server transfer debacle. Despite the technical issues arising and subsequent delays to the migration timetable as well as the procurement of in-game housing, LOTRO seems to be enjoying a minor resurgence. Many former players are returning to the game and moving retired alts to new servers, due to the superior performance. The migration issues have also brought a lot of attention to this 18 year old game and it would appear there are many new players trying this Tolkien themed MMO. I was pleasantly surprised to see that a further two 64-bit servers, Grond (EU) and Sting (US), are to be added to the game to meet demand. As I predicted in my previous posts, LOTRO has a habit of bouncing back due to its unique niche in the gaming ecosystem.
It has not been a good week for the MMORPG, The Lord of the Rings Online and its developer Standing Stone Games. The migration from legacy 32-bit servers to 64-bit servers has not gone smoothly. The transfer queue was overwhelmed by the sheer number of accounts and it has taken far longer than expected to process the backlog of requests. Today has been the fifth day of waiting to see if my 3 main characters from Laurelin server have successfully migrated to their new home on Meriadoc. When I checked this morning, the transfer wizard indicated that my characters were back where they originally came from. I therefore considered repeating the entire process. However, around midday, Community Manager Cordovan indicated that SSG had caught up with transfer requests made around 8:00 AM EST on Sunday 9th March. So I decided to be patient and wait a little longer.
I’ve been busy this weekend, so it wasn’t until late afternoon today that I found time to sit down and attempt to migrate my characters from the old 32-bit server Laurelin, to the new 64-bit server Meriadoc. The “Great Server Migration” has not gone smoothly and the week has been a litany of changing deadlines and unfulfilled expectations. However, developer’s Standing Stone Games, have been “firefighting” issues on a daily basis and communicating regularly with the player base of the MMORPG, The Lord of the Rings Online. Sadly, a lot of players have not responded well to the ongoing technical difficulties and there is subsequently a lot of ill feeling on the official forums. I have chosen to adopt a more pragmatic outlook and to let events run their course.
Standing Stone Games were scheduled to open their new 64-bit servers for the MMORPG, The Lord of the Rings Online, today. However, when the free transfer service went live yesterday, it was quickly overwhelmed by the sheer number of players trying to migrate their alts from the older 32-bit servers to the new ones. Eventually SSG had to disable the transfer facility so that they could process the backlog. Hence today’s launch of the new servers has been postponed till tomorrow. In the meantime, the official LOTRO forum’s have gone into meltdown with irate players berating the developers for handling the migration poorly. True to form, SSG have been somewhat defensive and prickly in response to what they see as unjust criticism. Let it suffice to say that neither party has covered themselves in glory and there is a good chance that the technical problems will persist a while longer.
What Massively Overpowered calls LOTRO’s “Great Server Migration” began today. The MMORPG The Lord of the Rings Online has opened 4 new 64-bit servers in conjunction with the 2 existing 64-bit legendary servers and the long term plan is to migrate all current players over to them. Eventually, the 32-bit legacy servers will be shut down, however that is a long way off at present. As of today, VIP players can select a new server, log into it and create new characters with their desired names. These placeholder characters cannot be played at present but can be used to reserve names. Tomorrow, if all goes well, the new servers formally open and free transfers begin. Players can then delete placeholder characters and rename alts that they have migrated, thus restoring desired names. It should be noted that none of this is mandatory and players can remain on the old servers for the present.
I have many pleasant memories associated with playing the MMORPG The Lord of the Rings Online during its first decade. A lot of them are due to the kinship (guild) that I have been a member of since 2009. I started playing LOTRO in December 2008 and it took me a while to find a suitable kinship but once I did, it made logging into the game a real pleasure. I was at a point in my life where I had sufficient time to play the game regularly and take part in kinship organised raids. It was also an added bonus to be able to spend some time and chat with some like minded people. I’m sure such an experience is not unique to me and that many LOTRO players have enjoyed similar periods of time. The lucky ones may still be enjoying a comparable kinship experience today.
I have two monitors on my desk. The first (which is the primary monitor as far as my PC is concerned), is on the left and the second is on the right. The primary monitor is a 24 Dell U2412M, which has a resolution of 1920 x 1200. It therefore has an aspect ratio of 16:10 which adds a little extra desktop real estate, which I prefer when writing. The second monitor is a 24 inch Dell S2421H with a screen resolution of 1920 x 1080. It has an aspect ratio of 16:9 which is standard FHD. My chair is adjacent to the middle of my desk and I can turn according to each monitor I’m using. I tend to use the primary, larger monitor on the left for tasks such as writing via Google Docs and emails. The second monitor on the right is used for YouTube and gaming. This is because of its FHD format. I also have a Nintendo Switch connected to the second monitor for the same reason.
I always remember the sage wisdom of the great children’s TV character Huxley Pig. “If in panic, if in doubt. Run in circles, scream and shout”. Such was the initial reaction of players of the MMORPG The Lord of the Rings Online, when it was announced recently that there is to be a new 64-bit server rollout in Q1 of 2025. At first glance, new servers are surely a good thing? The 64-bit legendary servers, which were tested in 2024, have proven to be a success and do much to address the lag issues that plague the existing 32-bit servers. Surely this is what players want? Well, yes it is, in principle but new infrastructure ultimately raises the issue of server migrations. Developer’s Standing Stone Games intend to consolidate the player population in the long term with the addition of 4 new 64-bit servers. The 2 legendary servers will remain but the 32-bit legacy servers will eventually close.
Bree Royce, editor-in chief at Massively Overpowered, recently asked the question “what is the most expensive MMORPG right now”. My first thought was to search through my old draft blog posts and track down an MMO cost analysis I wrote circa 2019. It includes data such as subscription rates and the price of current expansions. There was also information on what were the most popular cash shop items at the time. However, I then read some of the comments that had been left on Bree’s post and I quickly realised that this wasn’t just a matter of financial expenditure. Whether or not an MMO is expensive is also determined by one’s disposable income, respective wealth and personal relationship with money. The latter is perhaps the most important, irrespective whether you consider yourself rich or poor.
Disco Elysium: The Second Playthrough
I recently started playing through the RPG Disco Elysium for a second time. I did not complete the game last time I played in February and March but go about two thirds of the way through the story. As far as solving the central crime, I had established an accurate cause of death for the murder victim and broadly understood the events leading to their death. The main reason I did not complete the game was because I was playing on the Nintendo Switch and found it increasingly difficult to read the text on the small screen. The loading times were also excruciatingly slow. Playing the game while “docked” helped the former but not the latter issue. Hence I bought the PC version of Disco Elysium: The Final Cut for just £5 and started again from the beginning.
I recently started playing through the RPG Disco Elysium for a second time. I did not complete the game last time I played in February and March but go about two thirds of the way through the story. As far as solving the central crime, I had established an accurate cause of death for the murder victim and broadly understood the events leading to their death. The main reason I did not complete the game was because I was playing on the Nintendo Switch and found it increasingly difficult to read the text on the small screen. The loading times were also excruciatingly slow. Playing the game while “docked” helped the former but not the latter issue. Hence I bought the PC version of Disco Elysium: The Final Cut for just £5 and started again from the beginning.
The main reason I decided to play again is because I really want to reach the ending. I am invested in the unfolding story and empathetic towards the two main protagonists. I would like to see a positive conclusion to their investigation and their respective personal journeys although judging by the inherent tone of events so far, that may not be the case. I also appreciate the scope of the narrative and its intellectual depth. The game gives the player much to think about and I find that a rare quality these days. Disco Elysium: The Final Cut is also clearly not an American game and its European roots are writ large in its complex faux geo-politics, lore and racial dynamics. This is both a unique game and experience. One that I’m simply just not done with yet. I need to see it through.
The main difference between this playthrough and the previous one, is that I have the benefit of hindsight. I know the sequence of events that I previously encountered and this time round I am seeking to pursue them in an optimal fashion. There is such breadth to the branching dialogue trees, that I don’t necessarily have to follow an identical path to last time. I have discovered much that is new to me, due to the game’s breadth. I am also judiciously “save scumming” and it has allowed me to uncover a lot more possible outcomes. This has helped no end with handling my interactions with various characters and afforded me a better perspective on their backstories. This second playthrough has allowed me to focus more on side quests. I don’t have to worry about earning rent as I know that on day 3 of the game, I can find alternative, free lodgings.
Playing on a PC, compared to my previous experience on the Switch, is also quite a revelation. I certainly appreciate the artstyle and design aspects of the game a lot more on a larger screen, at a higher resolution and with HDR. The game soundtrack by Sea Power is also striking, something I didn’t notice as much last time. However, the main benefit of this second play through is simply being able to read the dialogue text on screen, clearly and without impediment. The branching dialogue trees are key to this game and although Disco Elysium: The Final Cut is fully voice acted, it is important to be able to examine the text of what has been said and be able to digest it. There is a great deal of political, philosophical and theological content referenced throughout the game that is complex and requires consideration.
I am usually cautious about second playthroughs of games that I have found especially engaging. I have not replayed Skyrim, The Witcher III or Red Dead Redemption 2 as I wish to retain my first impressions of each respectively, as I feel they are all major gaming landmarks. Also because I invested a great deal of time into each and I would feel obliged to do the same again to attain a broadly comparable experience. On a practical level that isn’t viable. Because Disco Elysium is such a unique beast, I have returned to it to complete an experience, as opposed to revisiting a previous one. By finishing the game I believe I will have a better appreciation of it, as well as having the satisfaction of knowing what fate befalls Harry Du Bois and Kim Katsuragi. Two of the most well defined and intriguing characters in video games.
I recently completed the main story in Tainted Grail: The Fall of Avalon. In total I spent about sixty hours playing the game. I began at the start of the year, then took a break for a while but returned to it recently because I wanted to see if I could unlock a specific ending. I did manage to do this. Like so many other RPGs, Tainted Grail: the Fall of Avalon has a central storyline, along with a wealth of side quests, based around factions in specific zones. I think I possibly completed about a two thirds of these. However, once I finished the main story, my interest in the game began to wane. I finally left my character in the last major quest hub in case I wish to return at a future date. I then logged out of the game and uninstalled it from my PC to free up space for whatever I was to play next. In this case its The Sinking City 2. None of this is a negative reflection on Tainted Grail: the Fall of Avalon. I enjoyed the time I spent playing this quirky RPG. I simply had my fill and left to play something else.
The action, open world RPG Crimson Desert has been patched five times since it launched on March 19th and there have also been multiple hotfixes. At first glance this isn’t anything unusual. New games have bugs and issues arise once a game is released and played across a much wider variety of hardware than in QA testing. However, if you read the patch notes that accompany these sizeable downloads it quickly becomes apparent that developer’s Pearl Abyss are not just addressing bugs and software glitches. They are actively engaging with their player base and responding to suggestions and requests from that community. Although this is not a unique approach, what is surprising is the speed and quantity in which these player driven changes are happening. There seems to be an active ongoing process to refine the game and eliminate some of its “rough edges” and the players are contributing to this process with their feedback.
According to my Steam statistics, I last played Starfield on 19th December 2023. I bought the game upon its release in September of that year and played in total for 136 hours. Starfield held my interest for three and a half month and I wrote seven blog posts about various aspects of the game. Although there were some engaging aspects to Starfield, I did feel that that the game was somewhat lacking in systems and content, at that point in its lifecycle. I also think that the marketing and player expectations associated with Starfield were overblown and unrealistic. The shadow of Skyrim looms large over all new Bethesda releases and they don’t seem able to quite recapture that magic. Hence, I inevitably drifted away from Starfield and to another game and was effectively “done” with it. I have not played the game since which seems to validate the theory that game are becoming increasingly more ephemeral.
13 days after its release, market analysts estimate that Crimson Desert has already earned $200 million across the four main platforms (PC, PlayStation 5, and Xbox Series X and S). The game is certainly proving popular among gamers with the internet awash with live streams and “let’s play” videos. However, reviews are mixed both among gaming journalists and YouTube influencers. Common complaints about the game include that it is slow to start, the controls are poorly laid out on all platforms and that developer’s Pearl Abyss have done a poor job of explaining most aspects of the game to new players. Although such criticisms are true to a degree, I think these complaints highlight how many gamers are conditioned to expect new titles to follow a specific pattern with regard to pacing, narrative exposition and learning in-game systems. A pattern that Pearl Abyss has chosen to ignore, instead favouring an old school approach.
Last night, I spent the first 45 minutes after the launch of Crimson Desert, watching the 92GB pre-downloaded game files slowly decompressing and installing. I finally launched the game at about 10:50 PM GMT. I then waited a further 5 minutes while shaders were downloaded. It took me about 15 minutes or so to read through the various game settings and choose those that are optimal for my PC. I suspect even if you have a beast of a computer, you’re still going to have to spend some time tweaking settings. As for those players like myself with a gaming rig that is somewhere in the middle of the game’s specifications, be prepared to do a lot of fine tuning both within Crimson Desert itself and your Windows settings.
Video games as a genre are extremely poor at explaining themselves. When you buy a new game you’ll often find little or no information regarding the basic systems and mechanics. The industry assumes that their customers are by default familiar with the fundamentals of playing a modern video game. Hence if a game has a tutorial, it is often based around videos rather than detailed verbal instructions. You are are briefly shown a clip of a specific move being successfully undertaken but it is seldom shown in a wider context. The industry also expects the fan community to take on the role of curating and disseminating information about its games. The move away from forums and bespoke websites to Discord highlights this. Discord is a primarily a real time communication tool and not good at maintaining a historical data archive. If you want an answer to a specific gaming question, you’ll more than likely find it on YouTube in a video made by a fellow gamer.
I decided to pursue a magic and spellcasting build in the RPG Tainted Grail: The Fall of Avalon after the story prologue. During the opening section of the game, the player is presented with a sufficient range of weapons to determine which type suits them best, although you can change at any time during the game. For me, casting spells feels right and is fun. Plus I have fond memories of the magic system in Two Worlds II and Skyrim. So once I started playing through the first zone, I started putting attribute and skill points into the appropriate trees to bolster my spells strengths and frequency. I also chose gear that would bolster those statistics further. The results have been surprising, as magic and spellcasting is not presented in the usual “glass cannon” style you find in some other RPGs. Here it offers robust DPS output and with the right gear and spell combination, a strong degree of survivability.
I first played The Elder Scrolls V: Skyrim in June 2013. This was over 18 months after the game’s initial release and the base game and DLC were bundled together in a “Legendary” edition. Although a seasoned gamer at the time, familiar with the RPG genre with such titles as Mass Effect and Grand Theft Auto IV, I had not played a game from this franchise before. It only took a few hours of gameplay to realise that this was a special title. The scope of the story, the art design and the size of the world were immediately notable. Tamriel was immersive in a way I had not experienced with other titles. Often simply traversing the terrain and watching the dawn break while the game soundtrack swelled, was sufficient to hold my attention. I instantly picked up on the voice acting of Christopher Plummer and Max Von Sydow. All of which indicated that this was a gaming landmark.
I recently started playing through the RPG Disco Elysium for a second time. I did not complete the game last time I played in February and March but go about two thirds of the way through the story. As far as solving the central crime, I had established an accurate cause of death for the murder victim and broadly understood the events leading to their death. The main reason I did not complete the game was because I was playing on the Nintendo Switch and found it increasingly difficult to read the text on the small screen. The loading times were also excruciatingly slow. Playing the game while “docked” helped the former but not the latter issue. Hence I bought the PC version of Disco Elysium: The Final Cut for just £5 and started again from the beginning.
The Red Strain is the second DLC for the RPG Atomfall. It provides another interesting side story that is adjacent to that of the main game. Set in the new region of Stafell Crag, the player finds a secret installation called Test Site Moriah, run by C.O.R.E. (Co-ordinated Orbital Research Establishment). C.O.R.E. have seniority over B.A.R.D. (British Atomic Research Department) and have taken much of their research and used it for their own experiments. This includes the Red Strain, a genetically modified version of the Blue Infection. However, this has escaped containment and spread throughout the entire site. Once again the player must explore the zone, looking for leads and collecting resources, while trying to piece together what has happened. As in the previous DLC and main game, not every NPC that you meet in The Red Strain can be trusted.
Wicked Isle DLC for the RPG Atomfall was released on 3rd June, two months after the base game launched. As with its predecessor there are no specific missions, the DLC requires the player to explore the environment to pick up leads. These ultimately provide a coherent story but the clues may not necessarily be obtained in the correct order. Hence, again there is a requirement for players to look, listen and think. Referring to the in-game notebook is beneficial for narrative clarification. As well as a new story, Wicked Isle DLC also has new weapons, items and skills. This includes a Blunderbuss shotgun which inflicts huge damage but has a limited range, as well as a cutlass and some ritualistic weapons. There is also an upgraded metal detector along with the Decomposition skill, which causes enemies to rapidly dissolve into fungal spores after a takedown. This means that dead NPCs cannot be discovered.
Spoiler Alert: The following post discusses the various endings available in Atomfall. About 15 or so hours into Atomfall, the various plot elements started to become a lot clearer to me and I realised that several key characters were all offering differing escape options. Naturally, each outcome came with a quid pro quo requirement. Hence, there was a choice to make as to which ending I wanted to pursue, assuming that some outcomes were narratively or ethically better than others. At this point I had avoided many plot spoilers, so had no clear idea as to what specific endings were available. So I made a decision based purely upon the information that each of these characters gave me and chose to implement Dr. Holder’s solution to the Oberon problem. It seemed the most honest and pragmatic outcome, plus it caused the least amount of collateral damage.
By default, I’m not always drawn to first person games. I see their merits in genres such as shooters but in an RPG, I prefer a third person perspective. So I was somewhat ambivalent towards Atomfall when I first saw promotional videos for the game. However, its uniquely British setting and period ambience piqued my interest. I also enjoy the Sniper Elite series which developers Rebellion also produce. So I recently bought the deluxe version of the game and began my play through. I made sure that I didn’t do too much research beforehand, because it was clear that the complexities of the plot are a major selling point of the game. Twenty two gaming hours later, I had completed two of six possible endings. Despite discovering a wealth of “leads” and diligently scouring the four main zones of Atomfall, I still feel there is much left to find and explore. Hence I have begun a second playthrough.
I’m a late convert to the church of Disco Elysium. Over 4 years late, although that can be a good thing in some respects. Pretty much everything that can be said about the game probably has been said already and I’ve missed it all. When purchasing the game, I knew there was a positive buzz around this RPG and it had something to do with its philosophical nature. Beyond that I wasn’t aware of the game's subtleties. I was just looking for something that I could play on my Nintendo Switch that wasn’t Mario. As Disco Elysium is a dialogue driven RPG, based upon choices rather than action, I thought buying the game on this platform was a good choice. So I started playing late on a Thursday night. 10 days later I am still utterly riveted, although this is one of the most emotionally gruelling gaming experiences of my life.
Do you know what you're doing? For clarification, this question is regarding video games and not how you run your life. The latter would make for an interesting discussion but that is not what I am asking. On this occasion the question is to establish whether you are the sort of player who strives to understand the mechanics of a video game? Do you make it your business to become au fait with all the statistics and the formulas behind them? Do you keep a spreadsheet filled with data pertaining to your gear or build? Do you fully comprehend the consequences of swapping out an item and seeing a particular statistic increase or decrease. Does all of this inherently appeal to you and contribute to overall the enjoyment you get from a game? If the answer is yes, then bravo. I kind of admire your dedication to this aspect of gaming. Because I tend to switch off when it comes to min-maxing.
One of the defining qualities of a truly great game is how long it can hold your interest and keep you engaged. For example I bought the Game of the Year version of Skyrim about 14 months after its initial release. Hence I had access to all the games content that I dutifully played through. However, I also fully explored the world map, completed all side quests, crafted, furnished several houses and continued to travel the in-game world and killing foes long after I had completed all the traditional content. I did the same with Red Dead Redemption 2 as this also offered a compelling and immersive world. Games such as these have a quality beyond just the functional. I would happily traverse the mountains in Skyrim and watch the sunset, revelling in the ambient music. Similarly, I would often just ride the train in RDR2 and watch the world go by. When I finally stopped playing both games for newer titles, I felt a sense of sadness when I bid them goodbye.
I struggle with certain types of game mechanics in RPGs and MMOs. Especially those involving crafting, building or any other form of gated, time based, resource dependent creation. Outposts in Starfield is a textbook example of this. I love the notion of having a fancy base on some remote planet, with all the necessary facilities for my starship and crew. I also like, in principle, the idea of being able to customise it so that it looks exactly how I want it. However, the reality is always very different. Building an outpost in Starfield is slow and the UI that you have to use is ponderous. You have to sink a great deal of time and effort into building one and ultimately, beyond the cosmetic, your completed outpost offers very few benefits. Which raises the question as to why I’ve spent so much time recently, watching YouTube videos about constructing outposts?
I like the concept of companions in video games. They can offer tactical support in combat, be assigned research or crafting jobs and often provide beneficial buffs and such like. There’s also the option for “romance” if you wish. More importantly, companions can sometimes offer unique quest lines. Extra content is always welcome. Starfield, being a Bethesda game, offers all of these with its companion system. However, as ever there is also a downside. Companions can get in the way during combat or wander off and cause aggro when it is not required. They will also judge your decisions which can be problematic, and they sometimes never stop talking. Sometimes, it can be useful to have a companion with you. But on other occasions it’s a pain in the ass. Hence, your style of gameplay should dictate how you use them.
These posts are all written after playing a lengthy session of Starfield. Often some of the points raised are clarified later. So, it would be remiss of me not to revise a comment I made previously about scanning when surveying a planet. It turns out that there is a surveying skill that you can invest points into that improve the efficiency of the process. Let it suffice to say that it does make things easier. Now that’s out of the way, I want to focus upon the necessity to replace your ship as soon as possible in Starfield. The Frontier, which is the first vessel you’re given access to in the game, has a lot of character but it doesn’t have much else. It is lacking in damage output and is therefore a bit of a liability in space combat, even after you’ve unlocked targeting in the skills tree. I therefore made it a priority to replace it as soon as possible.
It is quite easy to get overwhelmed by the sheer quantity of things to do in Starfield. You can be walking through the plaza in New Atlantis, pass a pair of NPCs talking about something and the next thing you know you have a new mission to complete. As with most video games, there is a hierarchy of importance when it comes to the various tasks you are asked to undertake. Players may feel obliged to focus upon the main story during their initial first six hours or so. Such a strategy usually provides players with an overview of the game’s mechanics as well as providing some essential items such as gear. But it can feel a little smothering to have content continuously added to your mission journal. Especially if you’re the sort of player that likes to impose structure upon your gaming and likes to undertake tasks in an orderly and methodical fashion.
I pre-installed Starfield, via Steam, on Wednesday 30th August. Early access started in the UK at 1:00 AM today. However, I didn’t get around to playing until about 10:00 AM this morning. It took about an hour or so to unpack the pre-installed game. It currently occupies a little over 116GB of space. As I wasn’t sure how well my PC would handle Starfield, I decided to use my second monitor to play the game at a resolution of 1920x1080 (16:9). I have an Nvidia GTX 1660 Super GPU. Initially, I turned all the graphics to “high” and set the game to render at full resolution. Initially the game seemed to run well. I got through the initial story which takes place in a mine. I also got to the character customisation, which in true Bethesda style takes place after the story has progressed for a while. However, the moment I entered space in my ship, the game started running poorly. The graphics stuttered and the audio desynced.
I have already written about the hype associated with the forthcoming RPG Starfield and my thoughts on that particular issue have not changed. However, regardless of the iniquities of the marketing industry and the unrealistic expectations of some gamers, Starfield is a significant release from an established developer with a proven track record. Hence there is a great deal of interest in this game due to the scope of its content and breadth of vision. Plus many of Bethesda’s competitors will be watching the launch on September 6th very closely, especially those with similar products in development. Whatever your perspective on the game, there’s going to be a lot of interest in it, so I’ve decided to document my experiences with Starfield.
Throughout history, there’s always some asshole who confuses their own personal opinion for some undeniable, unassailable, universal truth. This misconception often ends in tragedy. Sadly it is the doom of men (especially Colin) that they forget. Hence, life continues to be regularly assailed by the following cycle. An asshole talks bollocks and advocates an erroneous position or philosophical stance that is unsustainable in the face of reality. A shit storm ensues. The asshole’s position is utterly and unequivocally demolished by facts and data. Everyone else then has to pick up the pieces, while the asshole, due to a lack of critical thinking and emotional literacy, still thinks that they’re right and that “they’re the victim”. This scenario manifests itself in many aspects of day-to-day life. Domestic politics, your places of employment etc. It is also an integral part of gaming culture and a core tenet of Gamers (™).
I have written in the past about games that have proved popular or critically successful that pass you by. You simply weren’t aware of them or their success at the time of their release. You missed all the marketing and hype. It’s easily enough done as there’s so much white noise associated with gaming these days. You subsequently stumble across these popular games later and much to your surprise, discover their merits long after everyone else has. I have also written about what it is like to be the proverbial “odd one out” by not being part of a major gaming group. Not playing World of Warcraft is a prime example of this phenomenon. Exploring both these subjects inevitably leads to discussions about hype, gaming consensus and FOMO. This time I want to talk about a game that has recently gained a great deal of traction in the gaming community and has also caused a great deal of debate. A game that some of its more enthusiastic supporters are calling a new “industry standard”.
Hype.
Noun: Extravagant or intensive publicity or promotion.” His first album hit the stores amid a storm of hype”.
Verb: Promote or publicise (a product or idea) intensively, often exaggerating its benefits.
“An industry quick to hype its products”,
Until recently I have gone out of my way to avoid any promotional material regarding Starfield, the forthcoming RPG from Bethesda Game Studios. However, as the September 6th release date is approaching, I finally decided to watch the following YouTube video in order to make a measured judgement about exactly what the game has to offer. Let it suffice to say that if you take the video at face value, then Starfield is potentially a revolutionary video game. However, upon mature reflection and sober consideration, I have chosen not to take the claims made in the video as gospel. As far as I’m concerned this is not regular marketing, as it goes beyond the scope of briefing potential buyers about the product. Instead I would define the videos as pure and unabashed hype, as specified in the two definitions at the start of this post. And hype is a very problematic phenomenon.
I started playing Red Dead Redemption 2 on the PC upon its release in late 2019. Although I enjoyed it, I was distracted by other matters at the time and so I drifted away in early 2020. To cut a long story short, I recently picked up exactly where I left off, because I felt the need for a big, narrative driven, RPG gaming experience. Red Dead Redemption 2 certainly meets those requirements. A few days ago I finished the main story and having played through sufficient side quests and challenges, decided to call it quits. Since then I have been musing on both the game itself and the experience I had while playing through it. Simply put, I consider Red Dead Redemption 2 to be a genre milestone and one of the most significant and impressive examples of video games that I have experienced over the course of my life, along with the likes of The Elder Scrolls V: Skyrim and The Witcher III: Wild Hunt.
Before I begin, this post comes with a massive caveat. In fact let’s go so far as to say it is a massive, highly polished and lavishly tooled caveat. There are gamers out there that play video games to challenge themselves and to be the best. Some do it for bragging rights. Others just do it for their own self satisfaction. This is fine. You do you. As long as your gameplay and gaming philosophy doesn’t impact anyone else negatively, then that’s fine. Let me state for the record that I am not that kind of gamer and this post is aimed very much at the average person who plays for entertainment, fun and to unwind. You know, the majority of people who play video games. So any responses to this post that fall into the “git gud” school of thought are irrelevant and can politely “go forth and multiply. Now we have established our frame of reference, let us proceed.
I’m sure I’ve mentioned this issue before in previous video game related posts. But I don’t think I’ve devoted an entire article to the matter, which is what I’m going to do today. So to provide some context, I logged into The Elder Scrolls Online today as I’m fast approaching that point in the year where I spend a few months subscribing to the game. Due to some recent patch, once again all my Champion Points have been refunded. Judging by the change in graphics, it may be that the entire Champion Point system has been updated. Whatever the reason, I have to re-allocate 501points into three skill trees. I wasn’t au fait with the last system, so I followed a build I found online. Now that it has changed, I’ll have to find a new one and copy it. Until I do, my character will be gimped. Shame the game doesn’t offer a selection of generic builds that can be easily implemented at the press of a button.
Again this is more a case of two months in gaming. Furthermore although I was quite active in July, I was less so in August as the Blaugust 2021 Festival of Blogging event consumed the lion share of my leisure time. The majority of my gaming time is usually mid to late evening. Although Mrs P and I do many activities together, there are times when she will want to watch something I don’t, be engrossed in a book or out with friends. These occasions present sizable windows of time to focus upon a video game, which is especially useful for the MMORPG and RPG genres. However, I often have to choose whether to use this time exclusively for gaming or some other recreational activities such as writing. Another foible of my video game time management is trying to arrange things so I can undertake recurring, daily quests in a game early in the morning. I will often tackle such content in Star Trek Online, as soon as I get up.
You’re strutting around in your favourite MMORPG, dressed to the nines in your finest outfit. You recently acquired The Tabard of Marginal Statistical Improvement after finally beating that particularly difficult raid boss. As you stroll into the auction house with the confident air of someone who knows they’re looking damn good, you keep an eye on the chat window anticipating comments and praise from other players. You stop in front of an NPC and stand their basking in presumed public adulation and revelling in your own self satisfaction. Suddenly another player appears on the periphery of your monitor and catches your attention. Oh calamity, their avatar looks virtually identical to your. Same fez, monocle and handlebar moustache. They’re also wearing The Tabard of Marginal Statistical Improvement, except theirs is in electric pink. Oh the humiliation. Oh the humanity. Oh Vienna. You log off in tears, your ego crushed, a victim of a game with insufficient character customisation and diversity.
Paying For Domestic Services
When Mrs P and I moved into our current home, over twenty years ago, we were both working full time. As the garden was poorly maintained and neither of us had any horticultural skills, we decided to employ a gardener. At the time it was a practical solution to the issue of garden maintenance and remains so today. Hence it is a service we continue to use, although our personal health is now the main reason we pay a gardener.
When Mrs P and I moved into our current home, over twenty years ago, we were both working full time. As the garden was poorly maintained and neither of us had any horticultural skills, we decided to employ a gardener. At the time it was a practical solution to the issue of garden maintenance and remains so today. Hence it is a service we continue to use, although our personal health is now the main reason we pay a gardener.
More recently, we paid to have our oven cleaned. Again, this was a decision that was mainly made because we find the logistics of the task difficult. The results were better than anything we could have done ourselves. We are now giving serious consideration to having a cleaning company visit once a month to carry out a substantive household clean. This will then be supplemented with basic cleaning on a weekly basis, carried out by ourselves. Again the main reasons for using such services is time, our ability to do such things ourselves and the fact that the work is often done to a higher standard.
I personally have no problem with the idea of paying for domestic services. They are in principle equitable business transactions, carried out by people who have superior skills in the requisite field. Furthermore, the benefits of such arrangements go beyond the customer and vendor dynamic. Those supplying such services as gardening, car valeting or household cleaning are running businesses which are good for the wider economy. Yet despite all this, I occasionally encounter people who “frown upon” such business arrangements. Their opprobrium is not aimed so much at the providers of these services but more specifically at me for using them.
I am curious to try and understand where this mindset comes from. Is it born of a sense of middle-class guilt, perceptions of laziness, concerns about socio-economic inequality and the exploitation of workers? Perhaps it is a hangover from seventies socioeconomic politics? Or is it more entrenched in the UK’s neverending relationship with class? Do people still see such transactional services as reinforcing some archaic “upstairs, downstairs” social divide? Or is it as simple as the general lack of respect and dignity afforded to "unskilled" labour in society. Let us not forget the social dimension to this conundrum. Is hiring a cleaner an acceptable way to achieve a work/life balance, or is it merely outsourcing inequality. Maybe it’s simply a case that I encounter too many unreconstructed Marxists?
The philosophical arguments against such services notwithstanding, the demand for cleaning and other similar services, is at an all-time high in the UK, with 17% of households now hiring a cleaner. Many people see it as a practical and efficient way to free up leisure time, which is a premium and finite commodity. As for the social dynamic between customer and vendor, in my experience it is far from “feudal”. I treat those providing a service in my home with the same courtesy as I would outside of it.
Perhaps this is a uniquely British quirk? Does the same criticism of using domestic services arise in the US, which to my mind is a far more transactional society. Surely the growth of the gig economy must be putting pay to this somewhat archaic perspective? There are many more practical services available for hire than ever before. From bespoke cake making to jetwashing your drive. In the meantime, I am certainly going to continue to pay for whatever domestic services our household requires. Furthermore, the older I get, the more I shall use them, for obvious reasons.
When I was a child, I quickly learned never to say within earshot of my parents that I was bored. It was quickly met with a response along the lines of “an intelligent mind is never bored” or more worryingly “if you’ve got nothing to do, I’ll find you something” which meant a chore or Herculean task. Being a child of the seventies and due to my parents fundamentalist approach to declarations of boredom, I quickly discovered numerous ways to occupy myself. The default solution was a book or comic. I always liked reading as a child and had plenty of books to choose from. I also had numerous of comics as an alternative to a hefty tome. I would also draw and paint. My father use to work during the summer holidays as a design draftsman and as a result, we always had plenty of paper in our house. Then of course there were toys and such like. Hence I learned the art of keeping myself busy.
When I first started this series of posts back in 2023, they were originally intended to provide a useful overview into UK (mainly British) slang. US slang is ubiquitous globally due to the pervasive nature of American culture. Hence most people have a good grasp of its nuances. However, the proverbial door does not swing both ways. Hence most people will watch British TV dramas or read popular novels and can be quite bamboozled by some of the phrases that are used. That is what I was trying to address. However, over time this entire enterprise now reads like a some sort of Guy Ritchie film with Colin as the anti-hero. That notwithstanding, hopefully the list of slang phrases below will prove useful to know, if you ever visit the UK or tour around London. As ever I have given an example of their respective use. Feel free to ask questions if anything needs clarifying, or you wish to leave a comment with examples of you’re own national and regional slang.
As I write this post, the temperature in Greater London is 33°C (91.4°F). This has become a regular occurrence since the middle of May onwards. High temperatures are fine when you’re on holiday mainly because you’re off work and at your leisure. You don’t have to perform the usual daily task that life requires of you such as work, shop, cook, clean etc. Furthermore, if you’re on vacation you’ll probably be staying at a resort or hotel that is fully air conditioned and you’re dressed accordingly. However, if you’re still performing you’re daily routine such as commuting to work and spending time in an office that wasn’t built with such external temperatures in mind, then 33°C is frankly a pain in the ass. Oh and if you’re one of those people who always respond to discussions such as this with “well I live in Riyadh and it’s 40°C here”, please sod off. You live in a desert which is dumb to begin with. Plus this is not a commensurate comparison. Temperatures are rising in the UK. It’s always hot in Saudi Arabia.
If you visit the websites for such UK tabloid newspapers as the Daily Express or the Daily Mail you will no doubt encounter prominent stories about Megan Markle, Nigel Farage and “immigrants”. If these two august institutions are short of column inches, they’ll run a piece about how some former celebrity has had the unmitigated gall and temerity to get old. I mean WTF? How dare they do what human beings are genetically disposed to do. It’s outrageous. Similarly, head over to the Unherd website and you’ll find foam flecked tirades regarding spurious points of contention over dubious subjects. Often the topic being harangued is incredibly niche and I’ve never heard of it before or even considered it being a thing. These sort of talking points are not about informing, debating and most certainly aren’t about thinking. They exist to provoke reactions.
Before we start, let me explain to those readers outside of the UK, the significance of a Dairy Milk Freddo chocolate bar and its relevance to this post. The “Freddo” is an 18g (0.63 oz) chocolate bar, in the shape of an anthropomorphic frog. When it was re-launched by Cadbury in 1990 (it had previously been manufactured by an Australian confectionery company in the seventies), it was priced at 10p (£0.10). It remained at that price until 2005 when a 1p to 2p increase began to occur each year. By 2016 Freddos were retailing at 25p. However, the following year the price “lept” to 30p with an increase that was double its usual yearly rise. This led to public outrage across social media. Since then the price of a Freddo has waxed and waned. Tesco supermarket reduced the price back to 10p as part of their centenary celebrations. The post COVID price in 2022 hit 49p. At present, the average price of a Freddo in the UK is somewhere around 35p.
Over the last 10 years, I’ve written several blog posts about my personal working experiences and my career, such as it was. I touched upon working specifically in IT and how that industry changed over time, both technically and in the way that other people perceived it. I have also given my thoughts on the social dynamics of the modern work environment and the way we interact with our colleagues and employers. That is another area that has changed dramatically. Naturally my retirement from full time work has been written about, as it is such a radical change in one’s life. Especially if you’re the sort of person who is clearly defined by their job, which I personally was not. This time, I want to share a few thoughts I have about what I miss about “going to work” and “having a job”. I’m not sure if “miss” is the right word. Perhaps it is more a question of things being absent. Either way, there are some aspects of being employed that I use to enjoy or at least found beneficial that I now no longer experience.
UK Prime Minister, Sir Keir Starmer has resigned and intends to leave office before the parliamentary summer recess. By then Andy Burnham will more than likely be voted leader of the Labour Party and by default will become the new Prime Minister. Due to the current size of the incumbent Government’s majority, there is no pressing reason for a General Election that the UK’s right wing tabloid press is currently calling for. Whether this provides the Government with the reset they’re hoping for when Parliament reconvenes in autumn remains to be seen. With seven Prime Ministers coming and going in a decade, there are some serious questions to be asked about the current state of UK politics. However, the mechanics of contemporary politics, the decline of clearly defined ideologies and the people that seek elected office to be our leaders are only half of the problem. The other major impediment to the UK’s democracy functioning properly is the electorate.
The UK Government has formerly announced its intention to ban under-16s from using social media. This is due to increasing public pressure that “something must be done” about the perceived iniquities of many online platforms. However, as with most complex social problems of this nature, no one has any clear or practical ideas as to what that “something” is. It remains a nebulous, non-specific panacea and clearly someone else’s job to identify and implement. As ever, why choose a nuanced and multifaceted solution to a complex problem, when it is far easier and politically expedient to just “ban” something. The former requires effort and a degree of thinking. If such an approach fails it also means that those who came up with it now carry the can. The latter dumps the problem in the lap of various third parties, who can then be conveniently blamed when the ill conceived policy fails.
Every Thursday, Mrs P volunteers at a food bank that is run from a local church; Avery Hill Christian Fellowship. Today there was a shortage of staff so I agreed to help out. It proved to be an equitable arrangement as she collated the various orders and I packed the bags and took them to the respective clients. The food bank itself is organised and administered by the Trussell Trust, a UK based NGO and charity providing emergency food and support to people locked in poverty. It is open for 2 to 3 hours a week depending upon demand. During today’s session we served just six people. Some weeks its can be triple that amount. Upon closure, a member of staff from the Trussel Trust did a stock take and collated a list of what was needed. This is provided by various local church communities via parishioners donations, as well as local supermarkets who have an arrangement with the trust to provide surplus stock or good approaching the end of their sales window.
There are approximately 4000 parks and green spaces in Greater London. Bexley Borough alone has over 100. Public parks and green spaces are vital to modern cities, providing essential health, environmental and social benefits. They boost physical and mental wellbeing by reducing stress and providing a place for exercise. Furthermore they enhance urban sustainability, mitigate heat, and provide a sustainable environment for a wildlife. Parks are often a venue for social activities and events and as such are an important part of the local community. Going to the park has always been a part of my life. I live next to Old Farm Park in Sidcup and have made use of this recreational space throughout my life. I used visit with my parents in the seventies, when I was a child. Thirty years later my son, father in-law and I would fly kites there. Now I take my grandchildren to Old Farm Park as it now has a playground.
Being a 58 year old man, I welcome any undertaking which can potentially improve my health. One such thing is proactive screening and testing. The UK National Health Service has started doing a lot more of this in recent years, mainly because diagnosing a problem and treating it early is far more efficient and cost effective than retroactive action. Hence this policy and my age is why I was recently sent a NHS Bowel Cancer Test Kit via the post. This screening service takes place every two years for people aged 50 to 74 in the UK. The kit is very quick and simple to use. A sample of your stool is sent via a prepaid return envelope for testing and the entire process is free of charge. Upon receipt, the laboratory test determines whether there is any blood present in your stool, which is a potential indicator of bowel cancer. If detected, an early diagnosis greatly improves any subsequent treatment outcomes.
I like learning things. I always have. During my middle school years I thought I was a mediocre student and often I wouldn’t apply myself. According to an old school report this was because I was “too busy indulging in Tomfoolery”. Then I had the positive experience of meeting an exceptional teacher. Their lessons were the highlight of the week as they had an ability to make the subject matter, Classical History, utterly compelling and relevant. The teacher in question also treated us like adults and the class benefitted from only having five pupils. This really brought home to me that a lot of disinterest and underachievement in education is linked to the paucity of some teachers. One bad teacher can undermine the good work that all the others can do. Perhaps it has improved nowadays?
I’ve had an interest in the paranormal since I was a child. My mother always got books out of the library about ghosts and UFO phenomenon, so in some respects I was influenced by her reading habits. As a child such tales were by default interesting and any potentially scary element naturally made them more enjoyable. However, my father being an academic had taught me to question everything, so I felt fairly evenly equipped when exploring these subjects. Further to this point, over the years I have learned that humans have a very unique perspective on the world. We are hard wired to see patterns, regardless of whether they’re there or not. Our senses can also be fooled and often are. Perhaps the most important aspect of our nature that impacts upon any analysis we make into the paranormal is our penchant for creating stories. Hence unusual experiences can be subconsciously misremembered and “retconned” to form more precise narratives.
I have lived in Sidcup, in South East London, for most of my life. The first two schools that I went to were local and within 15 minutes walking distance. My Doctor’s Surgery and Dentist are only a few streets away, as is the barbershop that I’ve frequented since 1970. I now have my haircut by the son of the original barber. My point being that Sidcup has everything that residents immediately need. There’s a local hospital, good public transport networks and a broad range of shopping and restaurant facilities. It also has several parks with lakes, sport facilities and children’s play areas. It is a microcosm of the concept of suburbia with its residents commuting into Central London or out into Kent for work. People move here to raise families and end up staying. My parents lived here for 62 years.
Our household is currently trying to reduce our monthly overheads in response to the ever increasing cost of living. April is not that far away and a great many service providers will increase their rates and tariff as the new financial year begins. Then there is the ongoing effects, both direct and indirect, of inflation to consider. Although the UK inflation rate is dropping, currently sitting at 3.4% in December 2025, food inflation remains higher at 4.5%. Being based in the UK, salaries and billed services tend to be administered monthly. You get paid usually at the end of the months and bills can turn up at any point, depending upon when you started a service. Any payments coming from central government, such as state pension or other benefits, are paid every 4 weeks. This means that there are 13 payments in a year. I thought it pertinent to clarify this point as other countries, such as the USA, favour a fortnightly financial cycle. Hence as a household we work around a monthly budget.
I try not to let the failings of contemporary capitalism get to me but such a mindset is very hard to maintain. From time to time it does just piss you off and you know damn well that there’s nothing you can do about it. So to begin this tale, at the end of November, our Indesit washer/dryer gave up the ghost after a valiant twelve year lifespan. As a result of this household appliance’s stirling work, it was decided to buy another from the same manufacturer. Their website informed me that the model that had just broken was no longer being produced. However, it recommended two newer appliances that had comparable specifications and more importantly the same size. This washer/dryer had to fit into a fitted kitchen unit. To cut a long story short, a model was chosen, purchased, delivered within 48 hours and installed. The broken predecessor was subsequently taken away. The wonders of modern consumer culture!
I was in a pub last night, catching up with friends before Christmas, when I noticed on the wall something I haven’t seen in a pub for a very long time. A jukebox. In my experiences most of the pubs I go to take one of the following two approaches to background music. They either have a sound system and exclusively manage any music via personally curated playlists from behind the bar. Or they have no music at all. The Wetherspoons chain of pubs broadly follow the latter policy and actively use it as a marketing point. Quiet pubs for clientele that just want to talk can be popular. Hence finding an accessible jukebox was a blast from the past. During the late eighties and early nineties, I regularly visited my local pub and often used the jukebox there, which at the time, was operated by an ever changing store of CDs. The jukebox I encountered last night was digital.
Today is my 58th birthday. It would appear that I have existed for nearly six decades. Put another way, I am over half a century old. All of which has given me pause for thought with regard to the passage of time. A phrase that is often bandied about, but what exactly does it mean? As I understand it, the “passage of time” refers to our perception of the flow of time and how we experience its movement. This is something distinct and different from objective time as measured by clocks. Our subjective experience of time can vary due to multiple factors. Two common examples are how time can feel like it's flying by when we're having fun and enjoying something or dragging its feet when you’re enduring something dull. Other factors are whether we are applying ourselves to a task, concentrating and general activity. Such focus can make time pass quickly.
When Mrs P and I moved into our current home, over twenty years ago, we were both working full time. As the garden was poorly maintained and neither of us had any horticultural skills, we decided to employ a gardener. At the time it was a practical solution to the issue of garden maintenance and remains so today. Hence it is a service we continue to use, although our personal health is now the main reason we pay a gardener.
In July the UK Government introduced the Online Safety Act which requires age checks for accessing sexually explicit content online. As a result of this, Pornhub, the 19th most visited site on the internet, has reported a 77% decline in UK traffic. Furthermore, according to the UK regulatory body, OFCOM (The Office of Communications), overall visits to pornographic websites from the UK have fallen by 33%. Naturally, those who championed this legislation are claiming a moral and political victory. However, once you consider what these facts actually mean, they paint a somewhat different and potentially more worrying picture. It would be staggeringly naïve to think that UK visitors to Pornhub have ceased visiting such sites due to the age verification requirements. The more likely explanation is that UK porn consumers are now using VPNs to circumnavigate these restrictions and that this traffic to Pornhub is now recorded as coming from elsewhere.
Formal education in the UK is a structured process, starting at early years learning and continuing through to higher education at university. Some aspects of the educational system are mandatory, whereas others are optional. At present, children in the UK must start full-time education from the age of 5 and remain until the age of 16. After this age, they are no longer required to attend school per se but must remain in some other form of education or training, such as a vocational college or an apprenticeship. Many students remain at school until 18, as there are specific exams to be obtained that are required for a subsequent university placement. Here is a breakdown of the current process as it exists in the UK.
I don’t know if you have noticed that there are quite a lot of companies that have names taken from Tolkien’s Legendarium. At first glance, this seems innocuous enough. Tolkien’s writings grew in popularity over the seventies and eighties but since the release of the film trilogy at the start of the twenty-first century, his work has become more well known and been assimilated into our wider pop culture. Hence, it seems quite logical that a startup tech company, for example, would choose a name from his writings. No doubt the founders grew up reading The Lord of the Rings and are fans. That all seems plausible. However if you take a further look, it gets somewhat more complex. Here are four companies that have Tolkien based names.
Last Wednesday, I woke up with what I thought to be a crick in my neck on the left hand side. I assumed this was simply due to sleeping awkwardly and so I self medicated with some non-prescription pain relief and judicious use of a heat pad. Unfortunately, the problem has persisted and in the last 24 hours it has become much worse. I awoke this morning at about 5:00 AM and as I sat up in bed, an intense pain ran up the left side of my neck and behind my ear. It took several attempts for me to get out of bed because if I turned my head in either direction or inclined my chin, the pain would again run up the side of my neck. Sitting down, getting up and raising my arms caused similar results. While dressing, I attempted to pull a t-shirt over my head. The pain in my neck on this occasion was so severe that I yelled out loud and nearly blacked out.
I am a non-driver. If you wish to know the specifics of how this situation came about, feel free to read the post I wrote about it back in early 2018. To be succinct, I don’t drive, I’ve never learned how and have never owned a car. I don’t feel that I’ve missed out. In fact I feel quite the opposite. I think I’ve dodged a major hassle and expense in life. Mrs P, my significant other, is the designated driver of our household. She owns a car, insures it and maintains it. She also mainly pays for the petrol, whereas I pick up the tab for other things such as lunch or hotels when we travel. All I have to do is make like Iggy Pop if we go anywhere. The most I am ever called upon to do is navigate using Google maps and Android Auto. Fortunately, Mrs P enjoys driving. Always has done. Hence I look upon this situation as an extremely fortunate and equitable arrangement.
I am getting old. I shall be 58 in December. Now, as soon as you say something like that these days, some folk will get uncomfortable and say things like “age is relative” or “you’re as old as you feel”. Well I don’t measure my age in geological terms, so it’s not relative and I’m not feeling anyone especially young at the moment, so both schools or thoughts can sod off. I am getting old by the yardstick we measure human life by, namely years. I have specific, age related health issues and I just don’t feel as energised as I did a decade ago. There are minor signs, such as deciding to go to bed earlier and taking longer to get dressed after taking a shower. I’m not at death’s door but I am slowing up physically. It would also appear that my reactions are also slowing down as I tend to get massacred in any FPS I play these days. So far, my mental faculties seem to be holding up. However, that is the one thing I worry about the most. The potential loss of cognitive abilities scares the shit out of me.
Foots Cray Reuse and Recycling Centre is the fancy name of our local dump. A few decades ago, this was no more than a scrap yard. The rubbish and bric-a-brac left by the public was sorted and scavenged for resaleable scrap. Everything that was left was subsequently sent to landfill or incineration. Much has changed. Today it is the embodiment of the modern recycling ethos. The recycling centre is a well managed, carefully segregated site providing safe disposal of a wide variety of household and garden waste. Wood, metal and hardcore are recycled and there is similar provision for a multitude of electrical goods. Plastics, oils, paint, batteries can be safely disposed of. I have yet to find a home item that they do not have provision to dispose of. The Foots Cray Reuse and Recycling Centre has won awards for the service it provides and is considered one of the best facilities of its kind in the South East of the country.
One of the things I enjoy most about having my own blog is the fact I can write about the mundane and the trivial. Mainly because so much of life falls into this category. Life defining events are all fine and dandy and certainly lend themselves to philosophical musings that make fine blog posts. However, you can get just as much mileage out of those everyday things in life with less gravitas, that we all do. Such as buying new clothes, taking out the recycling and going to buy groceries. I have written about all of these in the past. However, today I wish to broach a subject that both fascinates me but also raises my blood pressure. I believe it to be a social marker and a clear indication of an individual’s personal psychology. Yes, I’m talking about packing your groceries at the supermarket and the various rituals and social etiquette associated with it.
“Managed decline” is a phrase that refers to the processes associated with the end of a specific lifecycle, with the goal of minimizing costs or other forms of loss. The concept originated in business where it referred to the management of companies and industries. More recently it is used in wider contexts. The concept gained prominence with regard to urban policy, particularly in the UK during the eighties when several major cities suffered economic and political collapse. Of late, the term has been applied to the UK, encompassing a systematic weakening of the economy, social structures, and cultural values, as well as its global political and diplomatic force. In each case, managed decline involves making strategic choices about resource allocation and accepting the consequences of those decisions. It is a complex issue with ethical and practical considerations, often sparking debate about the best way to address decline and reverse the process.
It’s been five years since the COVID-19 global pandemic. At the time it was an utterly alien and tumultuous experience. However, due to the way numerous institutions responded (but not the government), many people thought there would be a great deal of social and political change in the UK afterwards. The pandemic highlighted the impotence of the NHS, as well as those who work in jobs designated as essential. It also shone a spotlight on many of the country’s inequalities. Due to our national character, a real sense of community emerged. Something that had been absent for a very long time. Briefly, we got a glimpse of what the UK could be when we all broadly worked together. There was a sense that now was the time to change the status quo. Sadly, nothing changed. As soon as the vaccination program was launched, the UK quickly slipped back into the mire it’s been wallowing in since the end of WWII.
Prior to writing this post, I clocked a picture on a news website of the now disgraced TV presenter (and nonce) Gregg Wallace. I noticed that he doesn’t smile as such but tends to “gurn” instead. So does UK politician (and cunt) Nigel Farage. He always has his mouth open and his face contorted in some curious rictus, in most of the pictures you see of him. Mind you, I also don’t photograph especially well and any pictures of me smiling tend to look sinister or with a heavy hint of irony. The bottom line is not everyone is good at smiling. It doesn’t come naturally to all of us. This can be a problem at times or in social situations, because smiling is an integral part of our culture. On many occasions, I’ve been walking along, my face in a state of natural repose, only to be harangued by some twat shouting “cheer up, it may never happen”. A phrase I haven’t quite fathomed out, even to this day.
Cable Management
I recently bought two new monitors and a stand for my PC tower case. Today I thought I’d take the opportunity to disconnect every peripheral, clear my desk and then after a thorough clean, reassemble everything ensuring good cable management. I even went so far as to buy a new power extension lead so I could reorganise where everything was plugged in and therefore be able to isolate specific hardware. It seemed such a simple, straightforward task on paper. The reality was much different. It took me over three hours to sort out, mainly due to the fact that I don’t “bend” so well these days. During this Herculean task, my watch kept on notifying me that my heart rate was “high”. However, I regularly took breaks and fortified myself with gin for medicinal reasons. I am pleased with the results of this task.
I recently bought two new monitors and a stand for my PC tower case. Today I thought I’d take the opportunity to disconnect every peripheral, clear my desk and then after a thorough clean, reassemble everything ensuring good cable management. I even went so far as to buy a new power extension lead so I could reorganise where everything was plugged in and therefore be able to isolate specific hardware. It seemed such a simple, straightforward task on paper. The reality was much different. It took me over three hours to sort out, mainly due to the fact that I don’t “bend” so well these days. During this Herculean task, my watch kept on notifying me that my heart rate was “high”. However, I regularly took breaks and fortified myself with gin for medicinal reasons. I am pleased with the results of this task.
As well as a new power extension lead, I also bought a cable management kit that came with two cable sleeves of differing diameters, both 3 meters in length. There was also a wealth of zip ties and adhesive cable clips. The kit also came with a curious tool that I deduced was used for inserting the sundry cables into the sleeves. No instructions were supplied but I quickly found a YouTube video that showed me how to use it. After a while I managed to get both DisplayPort cables along with the keyboard, mouse, AUX and ethernet cables into one sleeve which I then carefully cut for a perfect fit. I spent some further time organising power cables and carefully tying up the slack so they can’t get caught on my feet or anything else. I can now turn off my PC and monitors while still keeping my wireless charger and printer on.
Cable management is a chore and I fully understand why most people avoid it and pursue a policy of “out of sight, out of mind”. It involves fiddling about in confined spaces, be it under your desk or inside your PC case. However, spending some time to get things sorted pays dividends in the long run. I can clean under my desk now without fear of accidentally pulling out any cables. The reduced clutter around the PC base unit improves the airflow and if I need to do any maintenance, I can access things a lot easier. I can also isolate specific devices due to my fancy new power extension lead. It was also a very satisfying experience, and the hard work was mainly due to me being so out of shape. The fact that I can be a little compulsive when it comes to being tidy and organised obviously had no bearing on the matter, whatsoever.
Before we begin, let me clearly state that this is not a comprehensive installation guide for installing Steam OS on your PC. Mainly because the variety of hardware that can be present in any PC makes each installation a somewhat bespoke affair. Hence I have decided to provide a list of bullet points of the various steps and issues I encountered during my installation, last week. Consider it advance warning of things you may encounter if you install this operating system. As ever, if this is something that you are intending to do, I would advise allowing yourself a suitable amount of time so you can accommodate any issues should they arise. It is entirely possible that this may be a two hour job for the technically literate running the most generic or commonplace hardware. However, I suspect that a lot of people undertaking this project will run into variations of the same problems that I encountered.
I am intrigued by the growth of the IndieWeb, owning your domain and static websites. I certainly agree with the notion of not relying on big corporations and I have an ongoing project to divest my dependency on software produced by major market players. However, although I own my own domain, my website is hosted by Squarespace. I’ve not really had any problems with them over the last 11 years and I would describe our business relationship as equitable. However, the monthly subscription price has increased over time and is likely to keep on doing so. It has crossed my mind as to whether there is a suitable alternative. However, if I were to migrate Contains Moderate Peril elsewhere I suspect it would be logistically complex and problematic.
I like learning new skills and starting projects. I regularly undertake such things with varying results. However, if they don’t work out that’s not a problem. You have to try something to see if you like it. I’ll add “within sensible parameters” as a caveat to the last statement. And it’s perfectly fine to discover that something isn’t for you. I like certain genres of video games, music, films and books. I am comfortable wearing certain types of clothes and not others. I’m picky about colours. I’ll even go so far as to say that I won’t drink out of any mug that’s just lying around. If I don’t like the joke, logo or overall aesthetic of it, I ain’t using it. However, I digress. Let’s get things back on track and talk about projects. This year I have wound down several websites and have decided not to move forward with making YouTube videos. I have focused my energy on improving my website and adding functionality. I am also trying to broaden the scope of my writing.
It’s funny how it is often the little things that become the proverbial straw that breaks the Camel’s back. I have been struggling for a while with the overall performance and functionality of my Windows 11 PC. The operating system is bloated, slow and buggy. It all too often commits that unpardonable sin of trying to do my thinking for me and enables some stupid feature by default. Despite having good specifications, my PC takes too long to boot up for my liking and is becoming too much of a wild card with regard to whether it will co-operate or not when I try and undertake a simple task. As someone who is very particular in their PC habits, IE I see my PC as a tool that I use on the terms that suit me. Hence, I find the faux enthusiasm that accompanies each uncalled for “improvement” that results in me losing agency, singularly antagonising. Then a minor issue arose recently that escalated into a thorn in my flesh and I decided that it was time that something must be done.
This is a post about the power of nostalgia and how sometimes, interacting with something from your past, be it physically or mentally, can produce a very strong and tangible emotional reaction. In some instances, this can be the result of something that you have specifically set out to do. On other occasions you can wander into a sense of nostalgia purely by chance. Today I experienced a very strong sense of nostalgia while watching a YouTube video and then again when I sought to replicate what I had seen. The video showed someone installing Windows 95 on to an old 486 PC from that era. The Window’s start up sound really touched a nerve (but in a good way) and then when the guy in the video launched Space Cadet 3D Pinball, a game that shipped with the operating system, I felt a strong compulsion to track down a copy and install the game myself, thus revisiting something that was an integral part of my life in 1995.
For the last few months I have being using Google Gemini. I subscribed so I could access a wider spectrum of services and evaluate it effectively. I also wanted to dispel some of the hysteria that accompanies any conversation about Large Language Models and Artificial Intelligence. The results were initially interesting and Google Gemini proved useful when researching material for blog posts. It is good at providing summaries about well documented subjects. I wrote a post about food banks recently and it distilled a lot of data into a manageable amount, which was ideal for my article. Google Gemini has also produced some visual basic scripting and simple batch files that have allowed me to automate processes on my PC. Such as changing the default monitor, or screen resolution at the click of an icon. However, I found this AI struggled with in-depth software troubleshooting and that its ability to create images varies greatly depending on the subject.
The UK Government has formerly announced its intention to ban under-16s from using social media. This is due to increasing public pressure that “something must be done” about the perceived iniquities of many online platforms. However, as with most complex social problems of this nature, no one has any clear or practical ideas as to what that “something” is. It remains a nebulous, non-specific panacea and clearly someone else’s job to identify and implement. As ever, why choose a nuanced and multifaceted solution to a complex problem, when it is far easier and politically expedient to just “ban” something. The former requires effort and a degree of thinking. If such an approach fails it also means that those who came up with it now carry the can. The latter dumps the problem in the lap of various third parties, who can then be conveniently blamed when the ill conceived policy fails.
Yesterday we changed internet service providers. We moved from EE (formerly BT) to Plusnet. The transition went surprisingly well, mainly due to the existing infrastructure remaining the same. We’ve had fibre to the premises (FTTP) since 2022 so this was essentially an administrative change. The previous ISP terminated their service at 1:30 AM in the morning, while I was playing Star Trek Online. By 6:30 AM I received a message from Plusnet that the new service was live. It took about an hour to configure the new Netgear Nighthawk RS100 router (I bought my own) and get all our household devices attached to the new network. The connection is running at exactly the same speed and stability as it had under the previous supplier. At present a 1Gbps connection is sufficient for our needs. The main factor that has driven this change is cost. We are currently paying £28 per month for internet access which is a competitive price in the UK.
In 1990 I was working at the DWP (Department for Work and Pensions). I had just taken the role of Computer Support Officer where I administered user access to the mainframe and provided first line support to staff using the terminals. That summer the office moved to a PC based network and the project was undertaken by the newly formed Siemens Nixdorf company. To cut a long story short I befriended one of the contract engineers and over the next 9 months he became an unofficial mentor to me. Technically he was only supposed to train me in the most basic of fashions but he liked the fact that I was always asking questions and effectively ended up schooling me in PC and server architecture, network administration and the associated protocols. For me this was the best way to learn. It was not a case of coming to grips with theory in a classroom environment. It was learning by doing and having direct and exclusive access to a source of knowledge and experience.
My Windows 11 PC is a cobbled together mess of upgrades, customisations and workarounds. It seems okay at first glance, mainly because my desktop is well organised and I don’t allow too many apps to start on boot up. But beneath this superficial veneer of efficiency and optimisation is a bloated mess. Every Windows update adds yet more spurious features which slows performance and tries to harvest your data. Windows is no longer a user friendly operating system that you buy and use without impediment. It is now a sprawling live service that actively gets in the way of your productivity so that it can make a buck off your inconvenience. There was a time when you could quickly learn its processes and foibles, so you could customise it into the tool you needed. Nowadays I have to continuously use third party tools to get Windows to do many of the things I want, or to access functionality that Microsoft has obtusely decided to restrict.
As the New Year is still young, I have embarked upon several new projects that I’ve been planning since Autumn last year. These undertakings have gone beyond the planning stage and are currently being implemented. The fun thing about the phrase “implemented” in this context is that it implies that it is by far the easiest and most straightforward part of the process. The initial brainstorming of ideas has been completed. A cogent and detailed plan has been written. The costing of materials and time required have been determined. These are the hard parts. All that remains is to “just do it”. It should be a piece of piss (a British phrase indicating that something is easy). It virtually “implements” itself. However, that is a load of bollocks. Because there is always scope for something to go wrong. It may well start as something minor and innocuous but it all too often ends in a “problem cascade”.
This time last year I made a decision to replace Microsoft Office or Office 365 as it is currently known. Mainly because I only use Outlook out of the entire suite of software. This project stalled because I couldn't easily import my existing email archive into Mozilla Thunderbird. Hence the status quo has been perpetuated. However, there is an ongoing cost associated with this software as well as some wider considerations about ethics and privacy which is why I have returned to this matter. Although this time I wish to replace not only Office 365 but all the other "production tools" I use to write and browse the internet. I have managed to make some progress towards this goal but it has been hard to adapt. Mainly because I had everything set up to my liking. Although alternatives are available, they're never exactly alike and require a lot of fine tuning to be deemed satisfactory.
Last summer I wrote a post about my experiences using various screen capture software. At the time I was using Bandicam which suited all my needs. I had configured the software to launch at Windows start-up and had a hotkey assigned to capture images from my primary monitor. Hence I could quickly grab a screenshot from my desktop or when playing a game. However, this changed in November 2025, when I bought two new monitors. Both of which supported HDR (High Dynamic Range). Although they provide superior picture quality, HDR has a knock-on effect on Bandicam. Screen capture images and video look over exposed. Hence I had to stop using the software and find an alternative. Fortunately the same company has been developing an alternative product with HDR support; Bandi Camera. So I swapped to this software. The screenshots were far better but the functionality of the app was lacking.
Our home has a 1 Gbps “fibre to the premises” internet connection. It has proven reliable since it was installed in June 2022. Our internet service provider EE (part of the BT group) are neither the best of worst suppliers. The monthly cost is not especially competitive and so we may be looking to move providers next Easter. However, that is a matter for the future. For the present there is a more immediate issue. Starting on Friday 21st November, our internet connection has started randomly dropping. Furthermore, both the Wi-Fi extender in the lounge and the wireless printer in my office have become disconnected from the network. It was as if their details had been erased from the router. I suspected that a recent firmware upgrade may be the culprit although EE denies it. However there are posts online from other customers with similar technical issues.
A couple of times a year, Mrs P asks me to copy onto her laptop, all the pictures that I’ve taken over recent months, as well as those that have been shared with us via WhatsApp. She then diligently whittles them down into a manageable amount which we then print off and put in our photo album. Yes we’re of the generation that still likes to print off hard copies of photos and from time to time look at them nostalgically. We have several albums with photographs in chronological order and numerous frames placed around the house, filled with pictures of family. The bulk of the photos are 4x6 inches (10x15 cm). We use an online photo printing service for the majority of our pictures and visit a local store with a self-service photographic department to print off specific pictures for bespoke frames. The original photos, now neatly organised, are backed up and archived.
I take a lot of screen captures of video games and Windows apps, usually for blog posts. I use both Bandicam and Windows Snipping Tool to do this and have set up various hotkeys to make the process easy. Of late, the screen captures that I’ve taken have all suffered from washed out colours, regardless what tool I used to take them. I checked to see if both these apps needed to be updated but they are running the latest versions. Hence I was initially stumped as to why this problem had started happening. After some thought, I deduced that the only new elements in my PC hardware were my two new monitors. Both of which support HDR. Google Gemini quickly informed me that this was a known issue and taking screen captures from an HDR enabled device resulted in an excessively bright image that looked over exposed.
I recently bought two new monitors and a stand for my PC tower case. Today I thought I’d take the opportunity to disconnect every peripheral, clear my desk and then after a thorough clean, reassemble everything ensuring good cable management. I even went so far as to buy a new power extension lead so I could reorganise where everything was plugged in and therefore be able to isolate specific hardware. It seemed such a simple, straightforward task on paper. The reality was much different. It took me over three hours to sort out, mainly due to the fact that I don’t “bend” so well these days. During this Herculean task, my watch kept on notifying me that my heart rate was “high”. However, I regularly took breaks and fortified myself with gin for medicinal reasons. I am pleased with the results of this task.
I use two monitors with my PC, as I find having the additional screen “real estate” invaluable when writing or playing games. Both monitors that I’ve been using up to now are somewhat old and they are not exactly the same size or resolution, although both are FHD. I have previously written about the problems I’ve had trying to get certain games and programs to display on specific monitors and the lengths I’ve had to go to to resolve this issue. To cut a long story short, I recently decided to replace both monitors with larger models with a higher resolution. Mainly because my eyesight is not what it used to be. I see best when working with a bright screen that can produce clear text. New monitors would also address my ongoing screen output problem. Hence, I set myself a reasonable budget and began researching appropriate replacements.
In July the UK Government introduced the Online Safety Act which requires age checks for accessing sexually explicit content online. As a result of this, Pornhub, the 19th most visited site on the internet, has reported a 77% decline in UK traffic. Furthermore, according to the UK regulatory body, OFCOM (The Office of Communications), overall visits to pornographic websites from the UK have fallen by 33%. Naturally, those who championed this legislation are claiming a moral and political victory. However, once you consider what these facts actually mean, they paint a somewhat different and potentially more worrying picture. It would be staggeringly naïve to think that UK visitors to Pornhub have ceased visiting such sites due to the age verification requirements. The more likely explanation is that UK porn consumers are now using VPNs to circumnavigate these restrictions and that this traffic to Pornhub is now recorded as coming from elsewhere.
It may be a case of preaching to the Choir but dust contamination in your PC causes overheating, decreased performance, and potential hardware failure. This mainly occurs due to dust restricting airflow, impeding components such as heat sinks and creating short circuits from conductive particles. Fluff builds up and restricts cooling fans, forcing them to work harder. Heat build can lead to issues like system crashes, lagging, and even permanent damage to the motherboard and CPU. Over time, it can shorten the lifespan of the computer and in severe cases, poses a fire hazard. When I used to work in IT contracting, I used to see the effects of dust contamination all the time. PC placed on carpet tiles or on top of desks and surrounded by other objects. I remember one PC replacement project I was working on where we found an old PC with a dead mouse in it. It was desiccated by the heat.
Usually I don’t have a problem with internet access when Mrs P and I are travelling. My phone data plan is sufficient for Google Maps and social media usage. Once we reach our hotel, it’s just a question of connecting to the free Wi-Fi or if need be, buying upgraded access. It’s seldom that expensive. When I went on holiday to Croatia this summer, I bought a bespoke data plan before arriving that granted me extra internet access. Our hotel in Makarska also had very robust internet access. Hence, regardless of being out and about or by the pool, I never had any issues getting online. The ubiquity of internet access means we often take it for granted. I seldom go to places in the UK or abroad that don’t have advanced IT infrastructure. Until this week.
Back in January, I was very pleased because I had finally found some open source software, DisplayMagician, which allowed me to quickly and easily alter my display profile and run specific games and applications on my second monitor. Prior to this I would find that some programs just wouldn’t stay put, once they were dragged or otherwise cajoled to display on the monitor of my choice. They would continuously snap back to the primary display, regardless of my actions. DisplayMagician solved this issue and did so with aplomb. Or it did, until last weekend when I upgraded my PC from Windows 10 to 11. Then it stopped working. I therefore did some digging online and it became apparent that this is a known issue that is currently being addressed by its creator, Terry McDonald.
As part of our increasing dependency upon software, we have also grown accustomed to its associated foibles, especially the negative ones. Today, I upgraded my blog from Squarespace 7.0 to 7.1 and my PC operating system from Windows 10 to 11. I started early in the morning and ensured that all my personal data was backed up. My default expectation was that both processes would go wrong in some way, shape or form. Let’s take a moment to consider this mindset, which is born out of experience. It is now taken as read that whatever you upgrade, be it an app on your phone or a program on your PC, that it’s going to be problematic. It won’t be a seamless transition and you’ll end up having to do some sort of troubleshooting. Despite our lives becoming more dependent on such software, the quality of these products seems to be deteriorating. What a sorry state of affairs.
The ability to take a screen capture of a video game that you’re playing, or an open application or browser tab, is just something we take for granted. Windows 10/11 have a built-in tool called Snip & Sketch that is simple to use. Most of the games that I play have a specific hotkey for taking screenshots and a default directory to store them. Similarly, the latest builds of Windows also include the Xbox Game Bar software, which allows you to capture video from any application that you’re running on your PC. You can then edit via Clipchamp which is the successor to the old Windows Movie Maker. I believe the macOS comes with comparable default software. The absence of such apps today would be noticeable. However, there was a time when such things were not considered standard features.
30 years ago, in early 1995, I bought my first PC, a second hand Compaq Prolinea 4/33. It had an Intel 486 DX processor, 340MB HDD, 4MB RAM, 3½-inch floppy disk drive and a 14-inch monitor with a screen resolution of 1024 x 768. It ran Windows 3.11 installed via MS-DOS 6.22. It didn’t come with a soundcard or a CD-ROM drive. I believe I paid around £750 or so at the time, which was approximately half its original retail price. This model was 2 or 3 years old when I bought it. However, at this time, PC specifications did not change as quickly as they do these days. Hence, this was a good starting point for someone new to computing. I subsequently upgraded the processor to a 486 DX2, increased the RAM to 16MB and installed a Creative Labs Sound Blaster AWE32 soundcard and CD-ROM drive.
Three months ago, I wrote a blog post regarding how I wasn’t going to replace my phone because I was pretty much done with the endless treadmill that is “upgrade culture”. At the time my Google Pixel 6 was three years old but continued to serve all my smartphone needs. So I signed up for a new “SIM only” contract with Vodafone and went about my business, feeling somewhat pleased with myself. However, “needs must when the devil vomits into your kettle”, to quote Blackadder. I recently noticed that the screen on my phone was coming away from the main enclosure. There was a distinct curve along the right hand edge, as if there was something inside the phone applying pressure outwards. Sadly, that is precisely what was happening. I searched online to see if this was a known issue and was subsequently introduced to the problem known as battery bulge.
I had a novel experience (at least for me) this morning. I went to the cashpoint (that’s an ATM for those outside the UK) at my local supermarket, only to find it out of service. I had an imminent haircut appointment and no cash to pay my barber, who doesn’t take card payments. Fortunately, the supermarket did “cashback” so I bought a loaf of bread and some milk, paid £23 for them and was given £20 in cash. It’s a useful facility that I have never used until today. Usually I just make sure that I have a float of cash available but today the cashpoint being unavailable threw a spanner in the works. If the store did not do “cashback” then I would have had to reschedule my haircut. This minor hiccup got me thinking about our dependence on technology in our daily lives. A point that was further brought home, as my barber told me he had recently visited Spain and was affected by the national power outage.
I last bought a new phone in March 2022. At the time I decided to move away from Samsung after a decade of brand loyalty and try the Google Pixel 6. Let it suffice to say that I have found this handset to be most satisfactory. I like the size. It fits into the front pocket of my jeans. Its overall performance is very good and it has no issue running any of the apps that I regularly use. Subsequent software updates have improved some aspects of the camera, which initially had a poor zoom. Overall the good points of the Google Pixel 6 outweigh its flaws. Hence despite being 3 years old I am happy to keep using it. I have looked at what the subsequent iterations of the Google Pixel have to offer and I really don’t see any significant improvements or benefits. So despite being offered a handset upgrade by Vodafone, I have decided against one.
Have you ever embarked upon a tech related task that you consider to be a relatively simple undertaking, only to find it slowly becoming more complex and more involved as you progress. For instance, configuring software, upgrading your PC or changing internet service providers. I’m sure the answer is yes, because this seems to be life’s default position these days. Every endeavour starts with a simple premise, only to become bogged down in additional requirements and unforeseen issues that weren’t apparent at the beginning. The icing on the cake is often a cost that hadn’t been anticipated. To get the job done you have to put your hand in your pocket and pay someone or buy something. It is a pain in the butt, annoying and sadly, all too common these days.
Humans are creatures of habit. Often we find it easier to stick with the status quo, rather than try something new or make a change. I have used Microsoft Office throughout my career and it is a habit that has persisted into my retirement. However, overtime I have ceased to use much of the functionality Microsoft Office offers. Google Docs adequately caters for my needs. Yet I still subscribe to Microsoft Office, due to my affection for Outlook and the fact that I have 10 email addresses to manage. However, I don’t use half of the functionality that it provides, so it’s a bit like using a sledgehammer to crack a walnut. Furthermore, the monthly subscription for Microsoft Office is increasing due to the inclusion of Copilot AI assistant. So I’ve decided that it is time to say goodbye to Microsoft Office and to find myself a new email client. I shall also say adieu to the email archive I’ve been hoarding since 1997.
New Monitors
I use two monitors with my PC, as I find having the additional screen “real estate” invaluable when writing or playing games. Both monitors that I’ve been using up to now are somewhat old and they are not exactly the same size or resolution, although both are FHD. I have previously written about the problems I’ve had trying to get certain games and programs to display on specific monitors and the lengths I’ve had to go to to resolve this issue. To cut a long story short, I recently decided to replace both monitors with larger models with a higher resolution. Mainly because my eyesight is not what it used to be. I see best when working with a bright screen that can produce clear text. New monitors would also address my ongoing screen output problem. Hence, I set myself a reasonable budget and began researching appropriate replacements.
I use two monitors with my PC, as I find having the additional screen “real estate” invaluable when writing or playing games. Both monitors that I’ve been using up to now are somewhat old and they are not exactly the same size or resolution, although both are FHD. I have previously written about the problems I’ve had trying to get certain games and programs to display on specific monitors and the lengths I’ve had to go to to resolve this issue. To cut a long story short, I recently decided to replace both monitors with larger models with a higher resolution. Mainly because my eyesight is not what it used to be. I see best when working with a bright screen that can produce clear text. New monitors would also address my ongoing screen output problem. Hence, I set myself a reasonable budget and began researching appropriate replacements.
While reading online, I learned that some people are using large screen TVs as an alternative to traditional PC monitors. This does come with some caveats. OLED TVs are particularly favoured due to the fact that each pixel is self-lit, which allows for strong blacks, an extensive contrast ratio, and superior viewing angles. They also have fast response times, making them great for gaming. 43 inch screens seem to be the most desirable choice. However, there was a lot of debate about how well the screens handle text and its respective clarity. Also, sitting in front of such a large screen is not for everyone, with some people finding it visually overwhelming. I went as far as going to an electrical retailer and actually standing close to such a screen to see if such a choice was for me. I quickly determined that it was not.
Having dismissed this option, I began looking into what screen resolutions my graphics card could comfortably handle. I have an AMD Radeon RX 6650 XT which at present handles all my gaming needs well at 1920 x 1080 FHD. Opinion seems to be mixed as to how well it copes with 2560 x 1440 QHD and what framerates it can sustain. However, the performance offered by my GPU is sufficient for my needs and if there are any problems, I can always default back to FHD and upscale to 2K. With this in mind I began looking for 27 inch gaming monitors. Fortunately there are plenty of “Black Friday” sales currently ongoing and I managed to purchase two AOC Q27G42XE Quad HD 27" IPS LCD Gaming Monitors. These usually retail at £149.00 but are on sale for £109.00 at Curry’s website. This was well within the £300 budget which I had set.
Upon delivery of my new monitors, I took the opportunity to disconnect my PC and all peripherals and comprehensively clean my desk and the surrounding area. I also removed some devices that are no longer being used, such as my Nintendo Switch along with a plethora of redundant cables. So far I have not run into any major issues with the new monitors. The screens provide excellent clarity when web browsing and working with Google Docs. Video content is also sharp, with vibrant colours, due to the HDR support. Some older video games have required some tweaking but nothing too complex. More recent titles are maintaining an acceptable framerate at 1440p, although it is pushing the GPU to its performance limit. Overall, I am happy with this upgrade. It keeps my PC setup viable and kicks any future upgrade a little further down the road.
Before we begin, let me clearly state that this is not a comprehensive installation guide for installing Steam OS on your PC. Mainly because the variety of hardware that can be present in any PC makes each installation a somewhat bespoke affair. Hence I have decided to provide a list of bullet points of the various steps and issues I encountered during my installation, last week. Consider it advance warning of things you may encounter if you install this operating system. As ever, if this is something that you are intending to do, I would advise allowing yourself a suitable amount of time so you can accommodate any issues should they arise. It is entirely possible that this may be a two hour job for the technically literate running the most generic or commonplace hardware. However, I suspect that a lot of people undertaking this project will run into variations of the same problems that I encountered.
I am intrigued by the growth of the IndieWeb, owning your domain and static websites. I certainly agree with the notion of not relying on big corporations and I have an ongoing project to divest my dependency on software produced by major market players. However, although I own my own domain, my website is hosted by Squarespace. I’ve not really had any problems with them over the last 11 years and I would describe our business relationship as equitable. However, the monthly subscription price has increased over time and is likely to keep on doing so. It has crossed my mind as to whether there is a suitable alternative. However, if I were to migrate Contains Moderate Peril elsewhere I suspect it would be logistically complex and problematic.
I like learning new skills and starting projects. I regularly undertake such things with varying results. However, if they don’t work out that’s not a problem. You have to try something to see if you like it. I’ll add “within sensible parameters” as a caveat to the last statement. And it’s perfectly fine to discover that something isn’t for you. I like certain genres of video games, music, films and books. I am comfortable wearing certain types of clothes and not others. I’m picky about colours. I’ll even go so far as to say that I won’t drink out of any mug that’s just lying around. If I don’t like the joke, logo or overall aesthetic of it, I ain’t using it. However, I digress. Let’s get things back on track and talk about projects. This year I have wound down several websites and have decided not to move forward with making YouTube videos. I have focused my energy on improving my website and adding functionality. I am also trying to broaden the scope of my writing.
It’s funny how it is often the little things that become the proverbial straw that breaks the Camel’s back. I have been struggling for a while with the overall performance and functionality of my Windows 11 PC. The operating system is bloated, slow and buggy. It all too often commits that unpardonable sin of trying to do my thinking for me and enables some stupid feature by default. Despite having good specifications, my PC takes too long to boot up for my liking and is becoming too much of a wild card with regard to whether it will co-operate or not when I try and undertake a simple task. As someone who is very particular in their PC habits, IE I see my PC as a tool that I use on the terms that suit me. Hence, I find the faux enthusiasm that accompanies each uncalled for “improvement” that results in me losing agency, singularly antagonising. Then a minor issue arose recently that escalated into a thorn in my flesh and I decided that it was time that something must be done.
This is a post about the power of nostalgia and how sometimes, interacting with something from your past, be it physically or mentally, can produce a very strong and tangible emotional reaction. In some instances, this can be the result of something that you have specifically set out to do. On other occasions you can wander into a sense of nostalgia purely by chance. Today I experienced a very strong sense of nostalgia while watching a YouTube video and then again when I sought to replicate what I had seen. The video showed someone installing Windows 95 on to an old 486 PC from that era. The Window’s start up sound really touched a nerve (but in a good way) and then when the guy in the video launched Space Cadet 3D Pinball, a game that shipped with the operating system, I felt a strong compulsion to track down a copy and install the game myself, thus revisiting something that was an integral part of my life in 1995.
For the last few months I have being using Google Gemini. I subscribed so I could access a wider spectrum of services and evaluate it effectively. I also wanted to dispel some of the hysteria that accompanies any conversation about Large Language Models and Artificial Intelligence. The results were initially interesting and Google Gemini proved useful when researching material for blog posts. It is good at providing summaries about well documented subjects. I wrote a post about food banks recently and it distilled a lot of data into a manageable amount, which was ideal for my article. Google Gemini has also produced some visual basic scripting and simple batch files that have allowed me to automate processes on my PC. Such as changing the default monitor, or screen resolution at the click of an icon. However, I found this AI struggled with in-depth software troubleshooting and that its ability to create images varies greatly depending on the subject.
The UK Government has formerly announced its intention to ban under-16s from using social media. This is due to increasing public pressure that “something must be done” about the perceived iniquities of many online platforms. However, as with most complex social problems of this nature, no one has any clear or practical ideas as to what that “something” is. It remains a nebulous, non-specific panacea and clearly someone else’s job to identify and implement. As ever, why choose a nuanced and multifaceted solution to a complex problem, when it is far easier and politically expedient to just “ban” something. The former requires effort and a degree of thinking. If such an approach fails it also means that those who came up with it now carry the can. The latter dumps the problem in the lap of various third parties, who can then be conveniently blamed when the ill conceived policy fails.
Yesterday we changed internet service providers. We moved from EE (formerly BT) to Plusnet. The transition went surprisingly well, mainly due to the existing infrastructure remaining the same. We’ve had fibre to the premises (FTTP) since 2022 so this was essentially an administrative change. The previous ISP terminated their service at 1:30 AM in the morning, while I was playing Star Trek Online. By 6:30 AM I received a message from Plusnet that the new service was live. It took about an hour to configure the new Netgear Nighthawk RS100 router (I bought my own) and get all our household devices attached to the new network. The connection is running at exactly the same speed and stability as it had under the previous supplier. At present a 1Gbps connection is sufficient for our needs. The main factor that has driven this change is cost. We are currently paying £28 per month for internet access which is a competitive price in the UK.
In 1990 I was working at the DWP (Department for Work and Pensions). I had just taken the role of Computer Support Officer where I administered user access to the mainframe and provided first line support to staff using the terminals. That summer the office moved to a PC based network and the project was undertaken by the newly formed Siemens Nixdorf company. To cut a long story short I befriended one of the contract engineers and over the next 9 months he became an unofficial mentor to me. Technically he was only supposed to train me in the most basic of fashions but he liked the fact that I was always asking questions and effectively ended up schooling me in PC and server architecture, network administration and the associated protocols. For me this was the best way to learn. It was not a case of coming to grips with theory in a classroom environment. It was learning by doing and having direct and exclusive access to a source of knowledge and experience.
My Windows 11 PC is a cobbled together mess of upgrades, customisations and workarounds. It seems okay at first glance, mainly because my desktop is well organised and I don’t allow too many apps to start on boot up. But beneath this superficial veneer of efficiency and optimisation is a bloated mess. Every Windows update adds yet more spurious features which slows performance and tries to harvest your data. Windows is no longer a user friendly operating system that you buy and use without impediment. It is now a sprawling live service that actively gets in the way of your productivity so that it can make a buck off your inconvenience. There was a time when you could quickly learn its processes and foibles, so you could customise it into the tool you needed. Nowadays I have to continuously use third party tools to get Windows to do many of the things I want, or to access functionality that Microsoft has obtusely decided to restrict.
As the New Year is still young, I have embarked upon several new projects that I’ve been planning since Autumn last year. These undertakings have gone beyond the planning stage and are currently being implemented. The fun thing about the phrase “implemented” in this context is that it implies that it is by far the easiest and most straightforward part of the process. The initial brainstorming of ideas has been completed. A cogent and detailed plan has been written. The costing of materials and time required have been determined. These are the hard parts. All that remains is to “just do it”. It should be a piece of piss (a British phrase indicating that something is easy). It virtually “implements” itself. However, that is a load of bollocks. Because there is always scope for something to go wrong. It may well start as something minor and innocuous but it all too often ends in a “problem cascade”.
This time last year I made a decision to replace Microsoft Office or Office 365 as it is currently known. Mainly because I only use Outlook out of the entire suite of software. This project stalled because I couldn't easily import my existing email archive into Mozilla Thunderbird. Hence the status quo has been perpetuated. However, there is an ongoing cost associated with this software as well as some wider considerations about ethics and privacy which is why I have returned to this matter. Although this time I wish to replace not only Office 365 but all the other "production tools" I use to write and browse the internet. I have managed to make some progress towards this goal but it has been hard to adapt. Mainly because I had everything set up to my liking. Although alternatives are available, they're never exactly alike and require a lot of fine tuning to be deemed satisfactory.
Last summer I wrote a post about my experiences using various screen capture software. At the time I was using Bandicam which suited all my needs. I had configured the software to launch at Windows start-up and had a hotkey assigned to capture images from my primary monitor. Hence I could quickly grab a screenshot from my desktop or when playing a game. However, this changed in November 2025, when I bought two new monitors. Both of which supported HDR (High Dynamic Range). Although they provide superior picture quality, HDR has a knock-on effect on Bandicam. Screen capture images and video look over exposed. Hence I had to stop using the software and find an alternative. Fortunately the same company has been developing an alternative product with HDR support; Bandi Camera. So I swapped to this software. The screenshots were far better but the functionality of the app was lacking.
Our home has a 1 Gbps “fibre to the premises” internet connection. It has proven reliable since it was installed in June 2022. Our internet service provider EE (part of the BT group) are neither the best of worst suppliers. The monthly cost is not especially competitive and so we may be looking to move providers next Easter. However, that is a matter for the future. For the present there is a more immediate issue. Starting on Friday 21st November, our internet connection has started randomly dropping. Furthermore, both the Wi-Fi extender in the lounge and the wireless printer in my office have become disconnected from the network. It was as if their details had been erased from the router. I suspected that a recent firmware upgrade may be the culprit although EE denies it. However there are posts online from other customers with similar technical issues.
A couple of times a year, Mrs P asks me to copy onto her laptop, all the pictures that I’ve taken over recent months, as well as those that have been shared with us via WhatsApp. She then diligently whittles them down into a manageable amount which we then print off and put in our photo album. Yes we’re of the generation that still likes to print off hard copies of photos and from time to time look at them nostalgically. We have several albums with photographs in chronological order and numerous frames placed around the house, filled with pictures of family. The bulk of the photos are 4x6 inches (10x15 cm). We use an online photo printing service for the majority of our pictures and visit a local store with a self-service photographic department to print off specific pictures for bespoke frames. The original photos, now neatly organised, are backed up and archived.
I take a lot of screen captures of video games and Windows apps, usually for blog posts. I use both Bandicam and Windows Snipping Tool to do this and have set up various hotkeys to make the process easy. Of late, the screen captures that I’ve taken have all suffered from washed out colours, regardless what tool I used to take them. I checked to see if both these apps needed to be updated but they are running the latest versions. Hence I was initially stumped as to why this problem had started happening. After some thought, I deduced that the only new elements in my PC hardware were my two new monitors. Both of which support HDR. Google Gemini quickly informed me that this was a known issue and taking screen captures from an HDR enabled device resulted in an excessively bright image that looked over exposed.
I recently bought two new monitors and a stand for my PC tower case. Today I thought I’d take the opportunity to disconnect every peripheral, clear my desk and then after a thorough clean, reassemble everything ensuring good cable management. I even went so far as to buy a new power extension lead so I could reorganise where everything was plugged in and therefore be able to isolate specific hardware. It seemed such a simple, straightforward task on paper. The reality was much different. It took me over three hours to sort out, mainly due to the fact that I don’t “bend” so well these days. During this Herculean task, my watch kept on notifying me that my heart rate was “high”. However, I regularly took breaks and fortified myself with gin for medicinal reasons. I am pleased with the results of this task.
I use two monitors with my PC, as I find having the additional screen “real estate” invaluable when writing or playing games. Both monitors that I’ve been using up to now are somewhat old and they are not exactly the same size or resolution, although both are FHD. I have previously written about the problems I’ve had trying to get certain games and programs to display on specific monitors and the lengths I’ve had to go to to resolve this issue. To cut a long story short, I recently decided to replace both monitors with larger models with a higher resolution. Mainly because my eyesight is not what it used to be. I see best when working with a bright screen that can produce clear text. New monitors would also address my ongoing screen output problem. Hence, I set myself a reasonable budget and began researching appropriate replacements.
In July the UK Government introduced the Online Safety Act which requires age checks for accessing sexually explicit content online. As a result of this, Pornhub, the 19th most visited site on the internet, has reported a 77% decline in UK traffic. Furthermore, according to the UK regulatory body, OFCOM (The Office of Communications), overall visits to pornographic websites from the UK have fallen by 33%. Naturally, those who championed this legislation are claiming a moral and political victory. However, once you consider what these facts actually mean, they paint a somewhat different and potentially more worrying picture. It would be staggeringly naïve to think that UK visitors to Pornhub have ceased visiting such sites due to the age verification requirements. The more likely explanation is that UK porn consumers are now using VPNs to circumnavigate these restrictions and that this traffic to Pornhub is now recorded as coming from elsewhere.
It may be a case of preaching to the Choir but dust contamination in your PC causes overheating, decreased performance, and potential hardware failure. This mainly occurs due to dust restricting airflow, impeding components such as heat sinks and creating short circuits from conductive particles. Fluff builds up and restricts cooling fans, forcing them to work harder. Heat build can lead to issues like system crashes, lagging, and even permanent damage to the motherboard and CPU. Over time, it can shorten the lifespan of the computer and in severe cases, poses a fire hazard. When I used to work in IT contracting, I used to see the effects of dust contamination all the time. PC placed on carpet tiles or on top of desks and surrounded by other objects. I remember one PC replacement project I was working on where we found an old PC with a dead mouse in it. It was desiccated by the heat.
Usually I don’t have a problem with internet access when Mrs P and I are travelling. My phone data plan is sufficient for Google Maps and social media usage. Once we reach our hotel, it’s just a question of connecting to the free Wi-Fi or if need be, buying upgraded access. It’s seldom that expensive. When I went on holiday to Croatia this summer, I bought a bespoke data plan before arriving that granted me extra internet access. Our hotel in Makarska also had very robust internet access. Hence, regardless of being out and about or by the pool, I never had any issues getting online. The ubiquity of internet access means we often take it for granted. I seldom go to places in the UK or abroad that don’t have advanced IT infrastructure. Until this week.
Back in January, I was very pleased because I had finally found some open source software, DisplayMagician, which allowed me to quickly and easily alter my display profile and run specific games and applications on my second monitor. Prior to this I would find that some programs just wouldn’t stay put, once they were dragged or otherwise cajoled to display on the monitor of my choice. They would continuously snap back to the primary display, regardless of my actions. DisplayMagician solved this issue and did so with aplomb. Or it did, until last weekend when I upgraded my PC from Windows 10 to 11. Then it stopped working. I therefore did some digging online and it became apparent that this is a known issue that is currently being addressed by its creator, Terry McDonald.
As part of our increasing dependency upon software, we have also grown accustomed to its associated foibles, especially the negative ones. Today, I upgraded my blog from Squarespace 7.0 to 7.1 and my PC operating system from Windows 10 to 11. I started early in the morning and ensured that all my personal data was backed up. My default expectation was that both processes would go wrong in some way, shape or form. Let’s take a moment to consider this mindset, which is born out of experience. It is now taken as read that whatever you upgrade, be it an app on your phone or a program on your PC, that it’s going to be problematic. It won’t be a seamless transition and you’ll end up having to do some sort of troubleshooting. Despite our lives becoming more dependent on such software, the quality of these products seems to be deteriorating. What a sorry state of affairs.
The ability to take a screen capture of a video game that you’re playing, or an open application or browser tab, is just something we take for granted. Windows 10/11 have a built-in tool called Snip & Sketch that is simple to use. Most of the games that I play have a specific hotkey for taking screenshots and a default directory to store them. Similarly, the latest builds of Windows also include the Xbox Game Bar software, which allows you to capture video from any application that you’re running on your PC. You can then edit via Clipchamp which is the successor to the old Windows Movie Maker. I believe the macOS comes with comparable default software. The absence of such apps today would be noticeable. However, there was a time when such things were not considered standard features.
30 years ago, in early 1995, I bought my first PC, a second hand Compaq Prolinea 4/33. It had an Intel 486 DX processor, 340MB HDD, 4MB RAM, 3½-inch floppy disk drive and a 14-inch monitor with a screen resolution of 1024 x 768. It ran Windows 3.11 installed via MS-DOS 6.22. It didn’t come with a soundcard or a CD-ROM drive. I believe I paid around £750 or so at the time, which was approximately half its original retail price. This model was 2 or 3 years old when I bought it. However, at this time, PC specifications did not change as quickly as they do these days. Hence, this was a good starting point for someone new to computing. I subsequently upgraded the processor to a 486 DX2, increased the RAM to 16MB and installed a Creative Labs Sound Blaster AWE32 soundcard and CD-ROM drive.
Three months ago, I wrote a blog post regarding how I wasn’t going to replace my phone because I was pretty much done with the endless treadmill that is “upgrade culture”. At the time my Google Pixel 6 was three years old but continued to serve all my smartphone needs. So I signed up for a new “SIM only” contract with Vodafone and went about my business, feeling somewhat pleased with myself. However, “needs must when the devil vomits into your kettle”, to quote Blackadder. I recently noticed that the screen on my phone was coming away from the main enclosure. There was a distinct curve along the right hand edge, as if there was something inside the phone applying pressure outwards. Sadly, that is precisely what was happening. I searched online to see if this was a known issue and was subsequently introduced to the problem known as battery bulge.
I had a novel experience (at least for me) this morning. I went to the cashpoint (that’s an ATM for those outside the UK) at my local supermarket, only to find it out of service. I had an imminent haircut appointment and no cash to pay my barber, who doesn’t take card payments. Fortunately, the supermarket did “cashback” so I bought a loaf of bread and some milk, paid £23 for them and was given £20 in cash. It’s a useful facility that I have never used until today. Usually I just make sure that I have a float of cash available but today the cashpoint being unavailable threw a spanner in the works. If the store did not do “cashback” then I would have had to reschedule my haircut. This minor hiccup got me thinking about our dependence on technology in our daily lives. A point that was further brought home, as my barber told me he had recently visited Spain and was affected by the national power outage.
I last bought a new phone in March 2022. At the time I decided to move away from Samsung after a decade of brand loyalty and try the Google Pixel 6. Let it suffice to say that I have found this handset to be most satisfactory. I like the size. It fits into the front pocket of my jeans. Its overall performance is very good and it has no issue running any of the apps that I regularly use. Subsequent software updates have improved some aspects of the camera, which initially had a poor zoom. Overall the good points of the Google Pixel 6 outweigh its flaws. Hence despite being 3 years old I am happy to keep using it. I have looked at what the subsequent iterations of the Google Pixel have to offer and I really don’t see any significant improvements or benefits. So despite being offered a handset upgrade by Vodafone, I have decided against one.
Have you ever embarked upon a tech related task that you consider to be a relatively simple undertaking, only to find it slowly becoming more complex and more involved as you progress. For instance, configuring software, upgrading your PC or changing internet service providers. I’m sure the answer is yes, because this seems to be life’s default position these days. Every endeavour starts with a simple premise, only to become bogged down in additional requirements and unforeseen issues that weren’t apparent at the beginning. The icing on the cake is often a cost that hadn’t been anticipated. To get the job done you have to put your hand in your pocket and pay someone or buy something. It is a pain in the butt, annoying and sadly, all too common these days.
Humans are creatures of habit. Often we find it easier to stick with the status quo, rather than try something new or make a change. I have used Microsoft Office throughout my career and it is a habit that has persisted into my retirement. However, overtime I have ceased to use much of the functionality Microsoft Office offers. Google Docs adequately caters for my needs. Yet I still subscribe to Microsoft Office, due to my affection for Outlook and the fact that I have 10 email addresses to manage. However, I don’t use half of the functionality that it provides, so it’s a bit like using a sledgehammer to crack a walnut. Furthermore, the monthly subscription for Microsoft Office is increasing due to the inclusion of Copilot AI assistant. So I’ve decided that it is time to say goodbye to Microsoft Office and to find myself a new email client. I shall also say adieu to the email archive I’ve been hoarding since 1997.
MMO Tropes: The Current Meta
I recently read a post on Massively Overpowered about skills rotation in the MMORPG genre. I found the subsequent discussion in the comments fascinating. Mainly because I have never used a fixed rotation of skills in any of the MMORPGs that I play. I understand the reasoning behind such things and why some players want to optimise their combat performance. Using one’s skills in a specific order to maximise damage and manage their subsequent cooldown has a logical appeal. In Star Trek Online, some players go so far as to create keybinds for their rotations and assign it to a specific hotkey, which is then continuously pressed throughout combat. However, rotations are a blunt tool that lack flexibility, often being geared towards dealing with a single target or using an area of effect skill against a larger group. They may not be the optimal approach to combat when things do not go to plan.
I recently read a post on Massively Overpowered about skills rotation in the MMORPG genre. I found the subsequent discussion in the comments fascinating. Mainly because I have never used a fixed rotation of skills in any of the MMORPGs that I play. I understand the reasoning behind such things and why some players want to optimise their combat performance. Using one’s skills in a specific order to maximise damage and manage their subsequent cooldown has a logical appeal. In Star Trek Online, some players go so far as to create keybinds for their rotations and assign it to a specific hotkey, which is then continuously pressed throughout combat. However, rotations are a blunt tool that lack flexibility, often being geared towards dealing with a single target or using an area of effect skill against a larger group. They may not be the optimal approach to combat when things do not go to plan.
Skill rotations are just a part of a wider culture of optimisation and automation, not only in the MMO genre but in gaming per se. A lot of gamers seek to determine what is the best gear or overall build within a game and spend a lot of time min-maxing until they arrive at a consensus. Although these waters can be muddied by such things as play style, in a lot of games that are based around the acquisition and upgrading of gear, there usually tends to be specific items or combinations of them that yield the best results. Hence we see a prevailing game meta emerge. Meta being “most effective tactic available” although the term also covers loadouts and builds. A clear example of this is in Call of Duty: Warzone, where the “Holy Grail” of builds is a weapon with a high rate of fire and damage, with little recoil. Despite launching three weeks ago, a clear meta is emerging in Battlefield 6.
From a logical perspective, knowing which build or gear is the optimal is beneficial. However, the obvious downside to prevailing gaming metas is that they can limit player choice. Any item of strategy that is sub-optimal is redundant. Hence metas potentially remove fun and stifle creativity. It can also affect role-playing elements. Standardising aspects of a game can lead to a repetitive experience where players feel obliged to follow the meta to stay competitive. It also negates large swathes of gear and items, even classes, as they are deemed sub-par and therefore a poor choice. In multiplayer games, those who have not pursued the prevailing meta may find themselves excluded from group content as they may not be able to perform their respective role as efficiently. Additionally, the relentless pursuit of efficiency and overall optimisation can lead to a community of “tryhards” and “sweats”.
If all of these criticisms are correct then why do gaming metas prevail? One reason is the inherent complexity of modern video games, especially the MMORPG genre. There are a lot of systems to learn as well as game mechanics. Not all of these are immediately understandable and many have a basis in mathematics thus not universally appealing. When starting a new game, many gamers do not want to get bogged down in excessive tutorials and explanations. They simply want to learn as they play. If the complexities of a game are unappealing and you have neither the time or inclination to learn, then it is quicker and easier just to follow a meta build recommendation. I have been playing The Lord of the Rings Online for 17 years and I still only have the broadest understanding of the game’s statistical system. I know that Will is important for the Lore-master class but not exactly why.
Prevailing game metas also pose a problem for developers, as they strive to seek balance within their games. This requires continuous monitoring of data to inform adjustments. However, altering the meta through balance changes can anger players who have invested time and resources into the previous meta strategies, potentially leading to community issues. Developers need to regularly “shake up” the existing meta with new content or balance changes to keep the game fresh and prevent player burnout, which is crucial for long-term player retention in live-service games such as MMOs. Yet players always find ways to optimize the “fun out of a game” (as some players see it) faster than developers can anticipate. Sometimes, a meta related problem stems from a fundamental flaw in a core game mechanic, which might require a complex rework rather than simple numerical tweaks.
Emerging game metas seems to be a “chicken and the egg” problem and not just for the MMO and other multiplayer subgenres. Unless there are some fundamental changes to the standard mechanics used in most games, they will always emerge. Introducing “dynamic” mechanics is one approach, where systems can change due to external factors. The so-called Rock, Paper, Scissor approach where for every strategy or class advantage there is a hcounter-strategy, preventing any single approach from being universally dominant. This ensures the “best” strategy is situational and dependent on what the opponent is doing. However, this may be a little too close to “random”, which is seldom appealing. Then there’s the issue of skill. That however, is an entire blog post in itself. In the meantime, it is apparent that for the present prevailing metas will endure in games and we just have to live with them.
I recently read a post on Massively Overpowered about skills rotation in the MMORPG genre. I found the subsequent discussion in the comments fascinating. Mainly because I have never used a fixed rotation of skills in any of the MMORPGs that I play. I understand the reasoning behind such things and why some players want to optimise their combat performance. Using one’s skills in a specific order to maximise damage and manage their subsequent cooldown has a logical appeal. In Star Trek Online, some players go so far as to create keybinds for their rotations and assign it to a specific hotkey, which is then continuously pressed throughout combat. However, rotations are a blunt tool that lack flexibility, often being geared towards dealing with a single target or using an area of effect skill against a larger group. They may not be the optimal approach to combat when things do not go to plan.
In massively multiplayer online games (MMOs), alts (short for alternate characters), are new characters created by a player in addition to their primary character (often called the “main”). Alts are often encouraged by developers as a means to keep players engaged with their game(s). Sometimes an MMO will actively reward the creation of alts either with access to exclusive content, or with additional skills or items previously unlocked by primary characters. As the myth that an MMO really begins at endgame still persists in gaming culture, some games sell boosts that will instantly raise the level of an alt to that of the current level cap. Creating alts is such a key aspect of the MMO genre, that some games will sell additional character slots, so that players can create further alts beyond the default amount allowed. There are many reasons why players create alts. Let us consider some.
If you’ve ever played an MMORPG, then you have more than likely encountered this problem. Especially if you start playing a game that has been long established. You diligently create your character and spend time and effort customising them to suit your needs. All you’ve got to do next is choose a name, so you type in a pithy and droll title only to find that it has already been taken. So you quickly come up with another and that too is rejected. Next you try the same name but with some “alternative” spelling but the game resolutely tells you that even that permutation is already in use. I have found that even with a list of names that I’ve drawn up prior to playing the game, it can still take anything from 5 to 30 minutes to find one that is available. Naturally, this process is very frustrating, which is hardly the ideal user experience for a new player.
It would appear that one of the reasons potential new players avoid the MMORPG genre is due to the perception that they are all time sinks. I wouldn’t argue against this assumption because the reality is that it’s true. However any game that you enjoy, irrespective of genre, can become a time sink. That being said, the main difference between other genres and MMOs is as follows. A new player can jump straight into a FPS game and within minutes enjoy some multiplayer action, whereas in an MMO, a new player has to play through a tutorial and several hours of a starter zone before they start making headway in the game. This distinction does not have to be a deal breaker. An FPS can provide a quick fix of gaming and as such fulfils a need. MMORPGs can provide long term entertainment which scratches an ongoing gaming itch. Both are valid ways to enjoy gaming.
“The MMO genre is rife with its own set of tropes; recurring themes and motifs that have become established and ubiquitous. All of which are ideal material for a hastily produced, lazily conceived, recurring blog post”. One of the integral game mechanics of the MMORPG genre is the acquisition of loot. As you travel your virtual world of choice, committing random murder against all forms of flora and fauna, you acquire miscellaneous items by looting the corpses of the slain or stealing from houses and NPCs. Oh it’s a glamorous genre, the MMORPG. These random items can be crafting resources such as hides or ore. They may be food items or healing potions that provide some kind of statistical buff. If you’re fortunate, they may be gear that corresponds with your class or specific build, providing a much needed upgrade. Loot may also be the in-game currency, thus boosting your respective wealth. As you can see, loot comes in all shapes and sizes but how important is it?
“The MMO genre is rife with its own set of tropes; recurring themes and motifs that have become established and ubiquitous. All of which are ideal material for a hastily produced, lazily conceived, recurring blog post”. Dying in an Massively Multiplayer Online Role-Playing Game is a clear and unambiguous fail state. A means by which to teach the player that they’re doing something wrong and that they need to rethink their strategy. IE Don’t mess with the foul Marmydons unless you have back up and are wielding the Sword of Kagnazax. Dying is a reminder to not get overconfident and maintain situational awareness. It teaches us to ensure you have the right gear and consumables, to be au fait with the mechanics of any fight you’re about to get into and that winning is not a given. Any enterprise that offers a tangible reward will come with potential risks and consequences. If you’re playing in a group then death provides a timely reminder not to rely on Colin.
“The MMO genre is rife with its own set of tropes; recurring themes and motifs that have become established and ubiquitous. All of which are ideal material for a hastily produced, lazily conceived, recurring blog post”. I was in London recently, idly walking to the Natural History Museum in South Kensington, when a group of tourists started running for no discernable reason. Someone I was with asked “ I wonder why they’re running” and I replied “perhaps they think they’re in an MMO”. The quips fell on deaf ears but that is a cross I often have to bear. This anecdote highlights one of the points of this post. Namely, why do our avatars in the MMORPG genre run by default? I would also like to discuss the manner in which MMOs address the issue of travel around an ever expanding virtual world. Is fast travel lazy? Our mounts a boon or a bane?
“The MMO genre is rife with its own set of tropes; recurring themes and motifs that have become established and ubiquitous. All of which are ideal material for a hastily produced, lazily conceived, recurring blog post”. Many MMORPGs are set in open worlds that are designed to mimic a real and living reality. Beautiful fantasy or science fiction themed environments, rich with diverse fauna and flora. Settlements are filled with people that go about their daily routine. There is often a day and night cycle and changing weather. All of which is intended to make the game world feel alive. Furthermore, these open worlds become a source of content of their own. Not only do they provide the environment for the various quests and missions that players undertake but a source of exploration and discovery. Something that many players value more than other types of game content.
“The MMO genre is rife with its own set of tropes; recurring themes and motifs that have become established and ubiquitous. All of which are ideal material for a hastily produced, lazily conceived, recurring blog post”.
The MMORPG genre is a curious subset of video games. Not only is it predicated on violence against the individual, institutions and “others”, as so many video games are but also species-specific genocide and general mass extinction of fauna and flora. It is easy to understand how this gaming specific trope came about. Early MMOs often had very little or no narrative driven quests and players simply levelled their characters by gaining XP from any sort of combat. Be that against other players, mobs or general in-game wildlife. What is far more perplexing is why such an arbitrary mechanic still persists in the modern MMO. Is it simply due to “laziness” and the fact that it’s easy to implement and rely upon? Or is there more to it than that?
If I may quote myself “The MMO genre is rife with its own set of tropes; recurring themes and motifs that have become established and ubiquitous. All of which are ideal material for a hastily produced, lazily conceived, recurring blog post”. This time round, I would like to discuss the following. The Hero, the Chosen One, the Übermensch. As that is the role that we so often are assigned in this genre. Developers broadly assume that most players want a power fantasy and precious little else is on offer. Hence we find ourselves in a story in which we are destined to do great deeds in a virtual world, whether we wish to or not. I can see the superficial appeal of such a conceit. Most of us are not such overachievers in real life. So a game in which we get to do stuff to the world, instead of the world doing stuff to us has an inherent allure. But like most MMO tropes, unless it is implemented with some panache and creativity, it quickly becomes a tiresome cliche.
I have played more than “a few” MMORPGs over the years. It’s an enjoyable (and accessible) genre of video games. But like any other type of game, MMOs have a fairly standard formula based on a handful of game mechanics. There is levelling, gaining experience and the acquisition of skills and points. Gear such as armour, jewellery and weapons come and go as you progress through the game. Then there’s crafting, trading and gaining “gold”. Another key aspect is the social dynamic. Often there’s content specifically designed for groups to complete. But this homogeneity also extends beyond the systems that underpin the games. The MMO genre is rife with its own set of tropes; recurring themes and motifs that have become established and ubiquitous. All of which are ideal material for a hastily produced, lazily conceived, recurring blog post.
The UK Online Safety Act: 3 Months On
In July the UK Government introduced the Online Safety Act which requires age checks for accessing sexually explicit content online. As a result of this, Pornhub, the 19th most visited site on the internet, has reported a 77% decline in UK traffic. Furthermore, according to the UK regulatory body, OFCOM (The Office of Communications), overall visits to pornographic websites from the UK have fallen by 33%. Naturally, those who championed this legislation are claiming a moral and political victory. However, once you consider what these facts actually mean, they paint a somewhat different and potentially more worrying picture. It would be staggeringly naïve to think that UK visitors to Pornhub have ceased visiting such sites due to the age verification requirements. The more likely explanation is that UK porn consumers are now using VPNs to circumnavigate these restrictions and that this traffic to Pornhub is now recorded as coming from elsewhere.
In July the UK Government introduced the Online Safety Act which requires age checks for accessing sexually explicit content online. As a result of this, Pornhub, the 19th most visited site on the internet, has reported a 77% decline in UK traffic. Furthermore, according to the UK regulatory body, OFCOM (The Office of Communications), overall visits to pornographic websites from the UK have fallen by 33%. Naturally, those who championed this legislation are claiming a moral and political victory. However, once you consider what these facts actually mean, they paint a somewhat different and potentially more worrying picture. It would be staggeringly naïve to think that UK visitors to Pornhub have ceased visiting such sites due to the age verification requirements. The more likely explanation is that UK porn consumers are now using VPNs to circumnavigate these restrictions and that this traffic to Pornhub is now recorded as coming from elsewhere.
According to independent research by Cybernews, the UK has become one of the world’s fastest-growing VPN markets. The UK ranks eighth worldwide for VPN adoption at the time of writing and is now the leading G7 nation in terms of VPN use and one of only three European countries included in the top 10 list. Data shows the UK logged over 10.7 million VPN app downloads in the first half of 2025, surpassing countries such as the US, France, and Germany. One vendor of VPN services for smartphones saw an increase in downloads of 1,800%. All of which indicates the inherent flaw in the OSA, that it can be easily bypassed by using a VPN. Clearly this law is not supported by a substantial number of UK citizens. According to Google, prior to the OSA, eight million users from the UK visited a quarter of a million pornographic websites each month. Such a market doesn’t just vanish overnight.
The Online Safety Act is a typical piece of UK Government legislation, insofar as it is well intentioned in seeking to protect children from harmful content online. However, the parameters of this act and the manner in which it strives to enforce its mandate are ill considered. Clearly those involved have little or no understanding of contemporary information technology and infrastructure. It can also be argued that they have underestimated human nature. The result is legislation that can only deal with the symptoms of a problem and furthermore, only in a binary fashion. Any site that is deemed problematic has to implement age verification. If it will not or cannot, it is blocked by UK ISPs. At best it is a rather blunt tool. At worst, it has provided the current and all future UK Governments with the means to censor content with impunity.
I am not an absolutist libertarian but I do prefer the state to minimise its involvement in social issues. I believe that there is a duty of care to protect children from specific online content but I do not think that is the sole job of the UK Government. Parents, guardians and carers should be the first and foremost group involved in such an undertaking. Those who are legally responsible for a child’s welfare should know exactly what a child is doing online and police it accordingly. Sadly, we have a generation of parents who are just as enamoured with social media and online culture as their children and therefore are hardly best equipped to deal with this matter. Levels of IT literacy are also quite low in many adults. Despite a superficial “monkey see, monkey do” ability to use technology, there is seldom any functional understanding of how such things actually work.
Three months on from the launch of the OSA in the UK, I personally have not been greatly inconvenienced by this legislation so far. I’ve had to verify my age once for Instagram. This used an AI to look at an image of my face and determine if I am over 18. It was hardly a chore and I didn’t expect my age to be disputed. Beyond this one time, I have bypassed any issues as I have a VPN extension installed in all my web browsers and a year’s subscription to Surfshark. Outside of my personal experience, numerous websites that deal with sexual health and wellbeing have been blocked. Even Wikipedia has had to age gate certain content. All of which is troubling. Unfortunately, I can only see this matter getting worse over time and becoming more of a political football, driven by hot takes and showboating. Poorly conceived legislation often fails and brings the law into disrepute. In the meantime are children any safer? I doubt it.
When I was a child, I quickly learned never to say within earshot of my parents that I was bored. It was quickly met with a response along the lines of “an intelligent mind is never bored” or more worryingly “if you’ve got nothing to do, I’ll find you something” which meant a chore or Herculean task. Being a child of the seventies and due to my parents fundamentalist approach to declarations of boredom, I quickly discovered numerous ways to occupy myself. The default solution was a book or comic. I always liked reading as a child and had plenty of books to choose from. I also had numerous of comics as an alternative to a hefty tome. I would also draw and paint. My father use to work during the summer holidays as a design draftsman and as a result, we always had plenty of paper in our house. Then of course there were toys and such like. Hence I learned the art of keeping myself busy.
When I first started this series of posts back in 2023, they were originally intended to provide a useful overview into UK (mainly British) slang. US slang is ubiquitous globally due to the pervasive nature of American culture. Hence most people have a good grasp of its nuances. However, the proverbial door does not swing both ways. Hence most people will watch British TV dramas or read popular novels and can be quite bamboozled by some of the phrases that are used. That is what I was trying to address. However, over time this entire enterprise now reads like a some sort of Guy Ritchie film with Colin as the anti-hero. That notwithstanding, hopefully the list of slang phrases below will prove useful to know, if you ever visit the UK or tour around London. As ever I have given an example of their respective use. Feel free to ask questions if anything needs clarifying, or you wish to leave a comment with examples of you’re own national and regional slang.
As I write this post, the temperature in Greater London is 33°C (91.4°F). This has become a regular occurrence since the middle of May onwards. High temperatures are fine when you’re on holiday mainly because you’re off work and at your leisure. You don’t have to perform the usual daily task that life requires of you such as work, shop, cook, clean etc. Furthermore, if you’re on vacation you’ll probably be staying at a resort or hotel that is fully air conditioned and you’re dressed accordingly. However, if you’re still performing you’re daily routine such as commuting to work and spending time in an office that wasn’t built with such external temperatures in mind, then 33°C is frankly a pain in the ass. Oh and if you’re one of those people who always respond to discussions such as this with “well I live in Riyadh and it’s 40°C here”, please sod off. You live in a desert which is dumb to begin with. Plus this is not a commensurate comparison. Temperatures are rising in the UK. It’s always hot in Saudi Arabia.
If you visit the websites for such UK tabloid newspapers as the Daily Express or the Daily Mail you will no doubt encounter prominent stories about Megan Markle, Nigel Farage and “immigrants”. If these two august institutions are short of column inches, they’ll run a piece about how some former celebrity has had the unmitigated gall and temerity to get old. I mean WTF? How dare they do what human beings are genetically disposed to do. It’s outrageous. Similarly, head over to the Unherd website and you’ll find foam flecked tirades regarding spurious points of contention over dubious subjects. Often the topic being harangued is incredibly niche and I’ve never heard of it before or even considered it being a thing. These sort of talking points are not about informing, debating and most certainly aren’t about thinking. They exist to provoke reactions.
Before we start, let me explain to those readers outside of the UK, the significance of a Dairy Milk Freddo chocolate bar and its relevance to this post. The “Freddo” is an 18g (0.63 oz) chocolate bar, in the shape of an anthropomorphic frog. When it was re-launched by Cadbury in 1990 (it had previously been manufactured by an Australian confectionery company in the seventies), it was priced at 10p (£0.10). It remained at that price until 2005 when a 1p to 2p increase began to occur each year. By 2016 Freddos were retailing at 25p. However, the following year the price “lept” to 30p with an increase that was double its usual yearly rise. This led to public outrage across social media. Since then the price of a Freddo has waxed and waned. Tesco supermarket reduced the price back to 10p as part of their centenary celebrations. The post COVID price in 2022 hit 49p. At present, the average price of a Freddo in the UK is somewhere around 35p.
Over the last 10 years, I’ve written several blog posts about my personal working experiences and my career, such as it was. I touched upon working specifically in IT and how that industry changed over time, both technically and in the way that other people perceived it. I have also given my thoughts on the social dynamics of the modern work environment and the way we interact with our colleagues and employers. That is another area that has changed dramatically. Naturally my retirement from full time work has been written about, as it is such a radical change in one’s life. Especially if you’re the sort of person who is clearly defined by their job, which I personally was not. This time, I want to share a few thoughts I have about what I miss about “going to work” and “having a job”. I’m not sure if “miss” is the right word. Perhaps it is more a question of things being absent. Either way, there are some aspects of being employed that I use to enjoy or at least found beneficial that I now no longer experience.
UK Prime Minister, Sir Keir Starmer has resigned and intends to leave office before the parliamentary summer recess. By then Andy Burnham will more than likely be voted leader of the Labour Party and by default will become the new Prime Minister. Due to the current size of the incumbent Government’s majority, there is no pressing reason for a General Election that the UK’s right wing tabloid press is currently calling for. Whether this provides the Government with the reset they’re hoping for when Parliament reconvenes in autumn remains to be seen. With seven Prime Ministers coming and going in a decade, there are some serious questions to be asked about the current state of UK politics. However, the mechanics of contemporary politics, the decline of clearly defined ideologies and the people that seek elected office to be our leaders are only half of the problem. The other major impediment to the UK’s democracy functioning properly is the electorate.
The UK Government has formerly announced its intention to ban under-16s from using social media. This is due to increasing public pressure that “something must be done” about the perceived iniquities of many online platforms. However, as with most complex social problems of this nature, no one has any clear or practical ideas as to what that “something” is. It remains a nebulous, non-specific panacea and clearly someone else’s job to identify and implement. As ever, why choose a nuanced and multifaceted solution to a complex problem, when it is far easier and politically expedient to just “ban” something. The former requires effort and a degree of thinking. If such an approach fails it also means that those who came up with it now carry the can. The latter dumps the problem in the lap of various third parties, who can then be conveniently blamed when the ill conceived policy fails.
Every Thursday, Mrs P volunteers at a food bank that is run from a local church; Avery Hill Christian Fellowship. Today there was a shortage of staff so I agreed to help out. It proved to be an equitable arrangement as she collated the various orders and I packed the bags and took them to the respective clients. The food bank itself is organised and administered by the Trussell Trust, a UK based NGO and charity providing emergency food and support to people locked in poverty. It is open for 2 to 3 hours a week depending upon demand. During today’s session we served just six people. Some weeks its can be triple that amount. Upon closure, a member of staff from the Trussel Trust did a stock take and collated a list of what was needed. This is provided by various local church communities via parishioners donations, as well as local supermarkets who have an arrangement with the trust to provide surplus stock or good approaching the end of their sales window.
There are approximately 4000 parks and green spaces in Greater London. Bexley Borough alone has over 100. Public parks and green spaces are vital to modern cities, providing essential health, environmental and social benefits. They boost physical and mental wellbeing by reducing stress and providing a place for exercise. Furthermore they enhance urban sustainability, mitigate heat, and provide a sustainable environment for a wildlife. Parks are often a venue for social activities and events and as such are an important part of the local community. Going to the park has always been a part of my life. I live next to Old Farm Park in Sidcup and have made use of this recreational space throughout my life. I used visit with my parents in the seventies, when I was a child. Thirty years later my son, father in-law and I would fly kites there. Now I take my grandchildren to Old Farm Park as it now has a playground.
Being a 58 year old man, I welcome any undertaking which can potentially improve my health. One such thing is proactive screening and testing. The UK National Health Service has started doing a lot more of this in recent years, mainly because diagnosing a problem and treating it early is far more efficient and cost effective than retroactive action. Hence this policy and my age is why I was recently sent a NHS Bowel Cancer Test Kit via the post. This screening service takes place every two years for people aged 50 to 74 in the UK. The kit is very quick and simple to use. A sample of your stool is sent via a prepaid return envelope for testing and the entire process is free of charge. Upon receipt, the laboratory test determines whether there is any blood present in your stool, which is a potential indicator of bowel cancer. If detected, an early diagnosis greatly improves any subsequent treatment outcomes.
I like learning things. I always have. During my middle school years I thought I was a mediocre student and often I wouldn’t apply myself. According to an old school report this was because I was “too busy indulging in Tomfoolery”. Then I had the positive experience of meeting an exceptional teacher. Their lessons were the highlight of the week as they had an ability to make the subject matter, Classical History, utterly compelling and relevant. The teacher in question also treated us like adults and the class benefitted from only having five pupils. This really brought home to me that a lot of disinterest and underachievement in education is linked to the paucity of some teachers. One bad teacher can undermine the good work that all the others can do. Perhaps it has improved nowadays?
I’ve had an interest in the paranormal since I was a child. My mother always got books out of the library about ghosts and UFO phenomenon, so in some respects I was influenced by her reading habits. As a child such tales were by default interesting and any potentially scary element naturally made them more enjoyable. However, my father being an academic had taught me to question everything, so I felt fairly evenly equipped when exploring these subjects. Further to this point, over the years I have learned that humans have a very unique perspective on the world. We are hard wired to see patterns, regardless of whether they’re there or not. Our senses can also be fooled and often are. Perhaps the most important aspect of our nature that impacts upon any analysis we make into the paranormal is our penchant for creating stories. Hence unusual experiences can be subconsciously misremembered and “retconned” to form more precise narratives.
I have lived in Sidcup, in South East London, for most of my life. The first two schools that I went to were local and within 15 minutes walking distance. My Doctor’s Surgery and Dentist are only a few streets away, as is the barbershop that I’ve frequented since 1970. I now have my haircut by the son of the original barber. My point being that Sidcup has everything that residents immediately need. There’s a local hospital, good public transport networks and a broad range of shopping and restaurant facilities. It also has several parks with lakes, sport facilities and children’s play areas. It is a microcosm of the concept of suburbia with its residents commuting into Central London or out into Kent for work. People move here to raise families and end up staying. My parents lived here for 62 years.
Our household is currently trying to reduce our monthly overheads in response to the ever increasing cost of living. April is not that far away and a great many service providers will increase their rates and tariff as the new financial year begins. Then there is the ongoing effects, both direct and indirect, of inflation to consider. Although the UK inflation rate is dropping, currently sitting at 3.4% in December 2025, food inflation remains higher at 4.5%. Being based in the UK, salaries and billed services tend to be administered monthly. You get paid usually at the end of the months and bills can turn up at any point, depending upon when you started a service. Any payments coming from central government, such as state pension or other benefits, are paid every 4 weeks. This means that there are 13 payments in a year. I thought it pertinent to clarify this point as other countries, such as the USA, favour a fortnightly financial cycle. Hence as a household we work around a monthly budget.
I try not to let the failings of contemporary capitalism get to me but such a mindset is very hard to maintain. From time to time it does just piss you off and you know damn well that there’s nothing you can do about it. So to begin this tale, at the end of November, our Indesit washer/dryer gave up the ghost after a valiant twelve year lifespan. As a result of this household appliance’s stirling work, it was decided to buy another from the same manufacturer. Their website informed me that the model that had just broken was no longer being produced. However, it recommended two newer appliances that had comparable specifications and more importantly the same size. This washer/dryer had to fit into a fitted kitchen unit. To cut a long story short, a model was chosen, purchased, delivered within 48 hours and installed. The broken predecessor was subsequently taken away. The wonders of modern consumer culture!
I was in a pub last night, catching up with friends before Christmas, when I noticed on the wall something I haven’t seen in a pub for a very long time. A jukebox. In my experiences most of the pubs I go to take one of the following two approaches to background music. They either have a sound system and exclusively manage any music via personally curated playlists from behind the bar. Or they have no music at all. The Wetherspoons chain of pubs broadly follow the latter policy and actively use it as a marketing point. Quiet pubs for clientele that just want to talk can be popular. Hence finding an accessible jukebox was a blast from the past. During the late eighties and early nineties, I regularly visited my local pub and often used the jukebox there, which at the time, was operated by an ever changing store of CDs. The jukebox I encountered last night was digital.
Today is my 58th birthday. It would appear that I have existed for nearly six decades. Put another way, I am over half a century old. All of which has given me pause for thought with regard to the passage of time. A phrase that is often bandied about, but what exactly does it mean? As I understand it, the “passage of time” refers to our perception of the flow of time and how we experience its movement. This is something distinct and different from objective time as measured by clocks. Our subjective experience of time can vary due to multiple factors. Two common examples are how time can feel like it's flying by when we're having fun and enjoying something or dragging its feet when you’re enduring something dull. Other factors are whether we are applying ourselves to a task, concentrating and general activity. Such focus can make time pass quickly.
When Mrs P and I moved into our current home, over twenty years ago, we were both working full time. As the garden was poorly maintained and neither of us had any horticultural skills, we decided to employ a gardener. At the time it was a practical solution to the issue of garden maintenance and remains so today. Hence it is a service we continue to use, although our personal health is now the main reason we pay a gardener.
In July the UK Government introduced the Online Safety Act which requires age checks for accessing sexually explicit content online. As a result of this, Pornhub, the 19th most visited site on the internet, has reported a 77% decline in UK traffic. Furthermore, according to the UK regulatory body, OFCOM (The Office of Communications), overall visits to pornographic websites from the UK have fallen by 33%. Naturally, those who championed this legislation are claiming a moral and political victory. However, once you consider what these facts actually mean, they paint a somewhat different and potentially more worrying picture. It would be staggeringly naïve to think that UK visitors to Pornhub have ceased visiting such sites due to the age verification requirements. The more likely explanation is that UK porn consumers are now using VPNs to circumnavigate these restrictions and that this traffic to Pornhub is now recorded as coming from elsewhere.
Formal education in the UK is a structured process, starting at early years learning and continuing through to higher education at university. Some aspects of the educational system are mandatory, whereas others are optional. At present, children in the UK must start full-time education from the age of 5 and remain until the age of 16. After this age, they are no longer required to attend school per se but must remain in some other form of education or training, such as a vocational college or an apprenticeship. Many students remain at school until 18, as there are specific exams to be obtained that are required for a subsequent university placement. Here is a breakdown of the current process as it exists in the UK.
I don’t know if you have noticed that there are quite a lot of companies that have names taken from Tolkien’s Legendarium. At first glance, this seems innocuous enough. Tolkien’s writings grew in popularity over the seventies and eighties but since the release of the film trilogy at the start of the twenty-first century, his work has become more well known and been assimilated into our wider pop culture. Hence, it seems quite logical that a startup tech company, for example, would choose a name from his writings. No doubt the founders grew up reading The Lord of the Rings and are fans. That all seems plausible. However if you take a further look, it gets somewhat more complex. Here are four companies that have Tolkien based names.
Last Wednesday, I woke up with what I thought to be a crick in my neck on the left hand side. I assumed this was simply due to sleeping awkwardly and so I self medicated with some non-prescription pain relief and judicious use of a heat pad. Unfortunately, the problem has persisted and in the last 24 hours it has become much worse. I awoke this morning at about 5:00 AM and as I sat up in bed, an intense pain ran up the left side of my neck and behind my ear. It took several attempts for me to get out of bed because if I turned my head in either direction or inclined my chin, the pain would again run up the side of my neck. Sitting down, getting up and raising my arms caused similar results. While dressing, I attempted to pull a t-shirt over my head. The pain in my neck on this occasion was so severe that I yelled out loud and nearly blacked out.
I am a non-driver. If you wish to know the specifics of how this situation came about, feel free to read the post I wrote about it back in early 2018. To be succinct, I don’t drive, I’ve never learned how and have never owned a car. I don’t feel that I’ve missed out. In fact I feel quite the opposite. I think I’ve dodged a major hassle and expense in life. Mrs P, my significant other, is the designated driver of our household. She owns a car, insures it and maintains it. She also mainly pays for the petrol, whereas I pick up the tab for other things such as lunch or hotels when we travel. All I have to do is make like Iggy Pop if we go anywhere. The most I am ever called upon to do is navigate using Google maps and Android Auto. Fortunately, Mrs P enjoys driving. Always has done. Hence I look upon this situation as an extremely fortunate and equitable arrangement.
I am getting old. I shall be 58 in December. Now, as soon as you say something like that these days, some folk will get uncomfortable and say things like “age is relative” or “you’re as old as you feel”. Well I don’t measure my age in geological terms, so it’s not relative and I’m not feeling anyone especially young at the moment, so both schools or thoughts can sod off. I am getting old by the yardstick we measure human life by, namely years. I have specific, age related health issues and I just don’t feel as energised as I did a decade ago. There are minor signs, such as deciding to go to bed earlier and taking longer to get dressed after taking a shower. I’m not at death’s door but I am slowing up physically. It would also appear that my reactions are also slowing down as I tend to get massacred in any FPS I play these days. So far, my mental faculties seem to be holding up. However, that is the one thing I worry about the most. The potential loss of cognitive abilities scares the shit out of me.
Foots Cray Reuse and Recycling Centre is the fancy name of our local dump. A few decades ago, this was no more than a scrap yard. The rubbish and bric-a-brac left by the public was sorted and scavenged for resaleable scrap. Everything that was left was subsequently sent to landfill or incineration. Much has changed. Today it is the embodiment of the modern recycling ethos. The recycling centre is a well managed, carefully segregated site providing safe disposal of a wide variety of household and garden waste. Wood, metal and hardcore are recycled and there is similar provision for a multitude of electrical goods. Plastics, oils, paint, batteries can be safely disposed of. I have yet to find a home item that they do not have provision to dispose of. The Foots Cray Reuse and Recycling Centre has won awards for the service it provides and is considered one of the best facilities of its kind in the South East of the country.
One of the things I enjoy most about having my own blog is the fact I can write about the mundane and the trivial. Mainly because so much of life falls into this category. Life defining events are all fine and dandy and certainly lend themselves to philosophical musings that make fine blog posts. However, you can get just as much mileage out of those everyday things in life with less gravitas, that we all do. Such as buying new clothes, taking out the recycling and going to buy groceries. I have written about all of these in the past. However, today I wish to broach a subject that both fascinates me but also raises my blood pressure. I believe it to be a social marker and a clear indication of an individual’s personal psychology. Yes, I’m talking about packing your groceries at the supermarket and the various rituals and social etiquette associated with it.
“Managed decline” is a phrase that refers to the processes associated with the end of a specific lifecycle, with the goal of minimizing costs or other forms of loss. The concept originated in business where it referred to the management of companies and industries. More recently it is used in wider contexts. The concept gained prominence with regard to urban policy, particularly in the UK during the eighties when several major cities suffered economic and political collapse. Of late, the term has been applied to the UK, encompassing a systematic weakening of the economy, social structures, and cultural values, as well as its global political and diplomatic force. In each case, managed decline involves making strategic choices about resource allocation and accepting the consequences of those decisions. It is a complex issue with ethical and practical considerations, often sparking debate about the best way to address decline and reverse the process.
It’s been five years since the COVID-19 global pandemic. At the time it was an utterly alien and tumultuous experience. However, due to the way numerous institutions responded (but not the government), many people thought there would be a great deal of social and political change in the UK afterwards. The pandemic highlighted the impotence of the NHS, as well as those who work in jobs designated as essential. It also shone a spotlight on many of the country’s inequalities. Due to our national character, a real sense of community emerged. Something that had been absent for a very long time. Briefly, we got a glimpse of what the UK could be when we all broadly worked together. There was a sense that now was the time to change the status quo. Sadly, nothing changed. As soon as the vaccination program was launched, the UK quickly slipped back into the mire it’s been wallowing in since the end of WWII.
Prior to writing this post, I clocked a picture on a news website of the now disgraced TV presenter (and nonce) Gregg Wallace. I noticed that he doesn’t smile as such but tends to “gurn” instead. So does UK politician (and cunt) Nigel Farage. He always has his mouth open and his face contorted in some curious rictus, in most of the pictures you see of him. Mind you, I also don’t photograph especially well and any pictures of me smiling tend to look sinister or with a heavy hint of irony. The bottom line is not everyone is good at smiling. It doesn’t come naturally to all of us. This can be a problem at times or in social situations, because smiling is an integral part of our culture. On many occasions, I’ve been walking along, my face in a state of natural repose, only to be harangued by some twat shouting “cheer up, it may never happen”. A phrase I haven’t quite fathomed out, even to this day.
PC Airflow and Dust Contamination
It may be a case of preaching to the Choir but dust contamination in your PC causes overheating, decreased performance, and potential hardware failure. This mainly occurs due to dust restricting airflow, impeding components such as heat sinks and creating short circuits from conductive particles. Fluff builds up and restricts cooling fans, forcing them to work harder. Heat build can lead to issues like system crashes, lagging, and even permanent damage to the motherboard and CPU. Over time, it can shorten the lifespan of the computer and in severe cases, poses a fire hazard. When I used to work in IT contracting, I used to see the effects of dust contamination all the time. PC placed on carpet tiles or on top of desks and surrounded by other objects. I remember one PC replacement project I was working on where we found an old PC with a dead mouse in it. It was desiccated by the heat.
It may be a case of preaching to the Choir but dust contamination in your PC causes overheating, decreased performance, and potential hardware failure. This mainly occurs due to dust restricting airflow, impeding components such as heat sinks and creating short circuits from conductive particles. Fluff builds up and restricts cooling fans, forcing them to work harder. Heat build can lead to issues like system crashes, lagging, and even permanent damage to the motherboard and CPU. Over time, it can shorten the lifespan of the computer and in severe cases, poses a fire hazard. When I used to work in IT contracting, I used to see the effects of dust contamination all the time. PC placed on carpet tiles or on top of desks and surrounded by other objects. I remember one PC replacement project I was working on where we found an old PC with a dead mouse in it. It was desiccated by the heat.
I bought my latest PC in January 2024. It has a Be Quiet branded case with two fans in the front and back of the chassis. The PSU is installed in the base of the tower case with the fan facing downwards, over a grill with a dust filter over it. The feet on the case raise the base about 2 centimeters or so off the ground. The GPU has two fans and there is a large fan on the heatsink of the CPU. The case itself has ventilation at the back, front and in the base. The PC resides under my desk and stands on a hardwood floor. I noticed over the last fortnight that the ambient temperature of my office was getting warmer and it was clear that the PC was the source of the heat. The fans were also getting noisier when playing graphic intensive games. So I adjusted the speed of the two fans mounted in the case to cool the PC and decided that I should have a look in the case once it was turned off.
Despite having adequate ventilation in a clean room (I vacuum the floor weekly), all fans in the PC had a substantial layer of grey fluff. The base of the PC where the vent for the PSU is located was especially clogged. It was clear that all fans were being impeded by the dust contamination and that the PSU was getting especially hot. Fortunately I bought a USB air duster and vacuum cleaner recently and used this to remove all dust and fluff. After cleaning all fans appeared to be spinning unimpeded. I subsequently vacuumed the room so that the displaced dust and fluff wasn’t drawn back into the PC case. I am still surprised at how much dust was present, especially in light of the fact that we do not have any carpeting in our home but there are plenty of other potential sources both inside and outside the house. Upon turning the PC back on, the fans were noticeably quieter and the temperature remained stable.
Since cleaning my PC case I have given some thought to relocating my base unit off the floor. Unfortunately there isn’t sufficient desk space available at present. As a compromise I bought a PC stand that raises the case a further 7 centimetres off the ground and allows air to flow under the PC a lot more freely. As it’s on wheels it also allows me to pull the case out from under the desk for easy access to the various cables that connect at the back. Overall I recommend checking your PC for dust contamination at least once every quarter and ensuring that your PC case is placed for optimal ventilation. It would appear that PC’s overheating is still a common problem and can on occasions do damage to the CPU, GPU and PSU. In extreme circumstances you may even flambé a rodent, which would never do. However, 10 minutes of simple maintenance, every few months, can prevent such things.
Before we begin, let me clearly state that this is not a comprehensive installation guide for installing Steam OS on your PC. Mainly because the variety of hardware that can be present in any PC makes each installation a somewhat bespoke affair. Hence I have decided to provide a list of bullet points of the various steps and issues I encountered during my installation, last week. Consider it advance warning of things you may encounter if you install this operating system. As ever, if this is something that you are intending to do, I would advise allowing yourself a suitable amount of time so you can accommodate any issues should they arise. It is entirely possible that this may be a two hour job for the technically literate running the most generic or commonplace hardware. However, I suspect that a lot of people undertaking this project will run into variations of the same problems that I encountered.
I am intrigued by the growth of the IndieWeb, owning your domain and static websites. I certainly agree with the notion of not relying on big corporations and I have an ongoing project to divest my dependency on software produced by major market players. However, although I own my own domain, my website is hosted by Squarespace. I’ve not really had any problems with them over the last 11 years and I would describe our business relationship as equitable. However, the monthly subscription price has increased over time and is likely to keep on doing so. It has crossed my mind as to whether there is a suitable alternative. However, if I were to migrate Contains Moderate Peril elsewhere I suspect it would be logistically complex and problematic.
I like learning new skills and starting projects. I regularly undertake such things with varying results. However, if they don’t work out that’s not a problem. You have to try something to see if you like it. I’ll add “within sensible parameters” as a caveat to the last statement. And it’s perfectly fine to discover that something isn’t for you. I like certain genres of video games, music, films and books. I am comfortable wearing certain types of clothes and not others. I’m picky about colours. I’ll even go so far as to say that I won’t drink out of any mug that’s just lying around. If I don’t like the joke, logo or overall aesthetic of it, I ain’t using it. However, I digress. Let’s get things back on track and talk about projects. This year I have wound down several websites and have decided not to move forward with making YouTube videos. I have focused my energy on improving my website and adding functionality. I am also trying to broaden the scope of my writing.
It’s funny how it is often the little things that become the proverbial straw that breaks the Camel’s back. I have been struggling for a while with the overall performance and functionality of my Windows 11 PC. The operating system is bloated, slow and buggy. It all too often commits that unpardonable sin of trying to do my thinking for me and enables some stupid feature by default. Despite having good specifications, my PC takes too long to boot up for my liking and is becoming too much of a wild card with regard to whether it will co-operate or not when I try and undertake a simple task. As someone who is very particular in their PC habits, IE I see my PC as a tool that I use on the terms that suit me. Hence, I find the faux enthusiasm that accompanies each uncalled for “improvement” that results in me losing agency, singularly antagonising. Then a minor issue arose recently that escalated into a thorn in my flesh and I decided that it was time that something must be done.
This is a post about the power of nostalgia and how sometimes, interacting with something from your past, be it physically or mentally, can produce a very strong and tangible emotional reaction. In some instances, this can be the result of something that you have specifically set out to do. On other occasions you can wander into a sense of nostalgia purely by chance. Today I experienced a very strong sense of nostalgia while watching a YouTube video and then again when I sought to replicate what I had seen. The video showed someone installing Windows 95 on to an old 486 PC from that era. The Window’s start up sound really touched a nerve (but in a good way) and then when the guy in the video launched Space Cadet 3D Pinball, a game that shipped with the operating system, I felt a strong compulsion to track down a copy and install the game myself, thus revisiting something that was an integral part of my life in 1995.
For the last few months I have being using Google Gemini. I subscribed so I could access a wider spectrum of services and evaluate it effectively. I also wanted to dispel some of the hysteria that accompanies any conversation about Large Language Models and Artificial Intelligence. The results were initially interesting and Google Gemini proved useful when researching material for blog posts. It is good at providing summaries about well documented subjects. I wrote a post about food banks recently and it distilled a lot of data into a manageable amount, which was ideal for my article. Google Gemini has also produced some visual basic scripting and simple batch files that have allowed me to automate processes on my PC. Such as changing the default monitor, or screen resolution at the click of an icon. However, I found this AI struggled with in-depth software troubleshooting and that its ability to create images varies greatly depending on the subject.
The UK Government has formerly announced its intention to ban under-16s from using social media. This is due to increasing public pressure that “something must be done” about the perceived iniquities of many online platforms. However, as with most complex social problems of this nature, no one has any clear or practical ideas as to what that “something” is. It remains a nebulous, non-specific panacea and clearly someone else’s job to identify and implement. As ever, why choose a nuanced and multifaceted solution to a complex problem, when it is far easier and politically expedient to just “ban” something. The former requires effort and a degree of thinking. If such an approach fails it also means that those who came up with it now carry the can. The latter dumps the problem in the lap of various third parties, who can then be conveniently blamed when the ill conceived policy fails.
Yesterday we changed internet service providers. We moved from EE (formerly BT) to Plusnet. The transition went surprisingly well, mainly due to the existing infrastructure remaining the same. We’ve had fibre to the premises (FTTP) since 2022 so this was essentially an administrative change. The previous ISP terminated their service at 1:30 AM in the morning, while I was playing Star Trek Online. By 6:30 AM I received a message from Plusnet that the new service was live. It took about an hour to configure the new Netgear Nighthawk RS100 router (I bought my own) and get all our household devices attached to the new network. The connection is running at exactly the same speed and stability as it had under the previous supplier. At present a 1Gbps connection is sufficient for our needs. The main factor that has driven this change is cost. We are currently paying £28 per month for internet access which is a competitive price in the UK.
In 1990 I was working at the DWP (Department for Work and Pensions). I had just taken the role of Computer Support Officer where I administered user access to the mainframe and provided first line support to staff using the terminals. That summer the office moved to a PC based network and the project was undertaken by the newly formed Siemens Nixdorf company. To cut a long story short I befriended one of the contract engineers and over the next 9 months he became an unofficial mentor to me. Technically he was only supposed to train me in the most basic of fashions but he liked the fact that I was always asking questions and effectively ended up schooling me in PC and server architecture, network administration and the associated protocols. For me this was the best way to learn. It was not a case of coming to grips with theory in a classroom environment. It was learning by doing and having direct and exclusive access to a source of knowledge and experience.
My Windows 11 PC is a cobbled together mess of upgrades, customisations and workarounds. It seems okay at first glance, mainly because my desktop is well organised and I don’t allow too many apps to start on boot up. But beneath this superficial veneer of efficiency and optimisation is a bloated mess. Every Windows update adds yet more spurious features which slows performance and tries to harvest your data. Windows is no longer a user friendly operating system that you buy and use without impediment. It is now a sprawling live service that actively gets in the way of your productivity so that it can make a buck off your inconvenience. There was a time when you could quickly learn its processes and foibles, so you could customise it into the tool you needed. Nowadays I have to continuously use third party tools to get Windows to do many of the things I want, or to access functionality that Microsoft has obtusely decided to restrict.
As the New Year is still young, I have embarked upon several new projects that I’ve been planning since Autumn last year. These undertakings have gone beyond the planning stage and are currently being implemented. The fun thing about the phrase “implemented” in this context is that it implies that it is by far the easiest and most straightforward part of the process. The initial brainstorming of ideas has been completed. A cogent and detailed plan has been written. The costing of materials and time required have been determined. These are the hard parts. All that remains is to “just do it”. It should be a piece of piss (a British phrase indicating that something is easy). It virtually “implements” itself. However, that is a load of bollocks. Because there is always scope for something to go wrong. It may well start as something minor and innocuous but it all too often ends in a “problem cascade”.
This time last year I made a decision to replace Microsoft Office or Office 365 as it is currently known. Mainly because I only use Outlook out of the entire suite of software. This project stalled because I couldn't easily import my existing email archive into Mozilla Thunderbird. Hence the status quo has been perpetuated. However, there is an ongoing cost associated with this software as well as some wider considerations about ethics and privacy which is why I have returned to this matter. Although this time I wish to replace not only Office 365 but all the other "production tools" I use to write and browse the internet. I have managed to make some progress towards this goal but it has been hard to adapt. Mainly because I had everything set up to my liking. Although alternatives are available, they're never exactly alike and require a lot of fine tuning to be deemed satisfactory.
Last summer I wrote a post about my experiences using various screen capture software. At the time I was using Bandicam which suited all my needs. I had configured the software to launch at Windows start-up and had a hotkey assigned to capture images from my primary monitor. Hence I could quickly grab a screenshot from my desktop or when playing a game. However, this changed in November 2025, when I bought two new monitors. Both of which supported HDR (High Dynamic Range). Although they provide superior picture quality, HDR has a knock-on effect on Bandicam. Screen capture images and video look over exposed. Hence I had to stop using the software and find an alternative. Fortunately the same company has been developing an alternative product with HDR support; Bandi Camera. So I swapped to this software. The screenshots were far better but the functionality of the app was lacking.
Our home has a 1 Gbps “fibre to the premises” internet connection. It has proven reliable since it was installed in June 2022. Our internet service provider EE (part of the BT group) are neither the best of worst suppliers. The monthly cost is not especially competitive and so we may be looking to move providers next Easter. However, that is a matter for the future. For the present there is a more immediate issue. Starting on Friday 21st November, our internet connection has started randomly dropping. Furthermore, both the Wi-Fi extender in the lounge and the wireless printer in my office have become disconnected from the network. It was as if their details had been erased from the router. I suspected that a recent firmware upgrade may be the culprit although EE denies it. However there are posts online from other customers with similar technical issues.
A couple of times a year, Mrs P asks me to copy onto her laptop, all the pictures that I’ve taken over recent months, as well as those that have been shared with us via WhatsApp. She then diligently whittles them down into a manageable amount which we then print off and put in our photo album. Yes we’re of the generation that still likes to print off hard copies of photos and from time to time look at them nostalgically. We have several albums with photographs in chronological order and numerous frames placed around the house, filled with pictures of family. The bulk of the photos are 4x6 inches (10x15 cm). We use an online photo printing service for the majority of our pictures and visit a local store with a self-service photographic department to print off specific pictures for bespoke frames. The original photos, now neatly organised, are backed up and archived.
I take a lot of screen captures of video games and Windows apps, usually for blog posts. I use both Bandicam and Windows Snipping Tool to do this and have set up various hotkeys to make the process easy. Of late, the screen captures that I’ve taken have all suffered from washed out colours, regardless what tool I used to take them. I checked to see if both these apps needed to be updated but they are running the latest versions. Hence I was initially stumped as to why this problem had started happening. After some thought, I deduced that the only new elements in my PC hardware were my two new monitors. Both of which support HDR. Google Gemini quickly informed me that this was a known issue and taking screen captures from an HDR enabled device resulted in an excessively bright image that looked over exposed.
I recently bought two new monitors and a stand for my PC tower case. Today I thought I’d take the opportunity to disconnect every peripheral, clear my desk and then after a thorough clean, reassemble everything ensuring good cable management. I even went so far as to buy a new power extension lead so I could reorganise where everything was plugged in and therefore be able to isolate specific hardware. It seemed such a simple, straightforward task on paper. The reality was much different. It took me over three hours to sort out, mainly due to the fact that I don’t “bend” so well these days. During this Herculean task, my watch kept on notifying me that my heart rate was “high”. However, I regularly took breaks and fortified myself with gin for medicinal reasons. I am pleased with the results of this task.
I use two monitors with my PC, as I find having the additional screen “real estate” invaluable when writing or playing games. Both monitors that I’ve been using up to now are somewhat old and they are not exactly the same size or resolution, although both are FHD. I have previously written about the problems I’ve had trying to get certain games and programs to display on specific monitors and the lengths I’ve had to go to to resolve this issue. To cut a long story short, I recently decided to replace both monitors with larger models with a higher resolution. Mainly because my eyesight is not what it used to be. I see best when working with a bright screen that can produce clear text. New monitors would also address my ongoing screen output problem. Hence, I set myself a reasonable budget and began researching appropriate replacements.
In July the UK Government introduced the Online Safety Act which requires age checks for accessing sexually explicit content online. As a result of this, Pornhub, the 19th most visited site on the internet, has reported a 77% decline in UK traffic. Furthermore, according to the UK regulatory body, OFCOM (The Office of Communications), overall visits to pornographic websites from the UK have fallen by 33%. Naturally, those who championed this legislation are claiming a moral and political victory. However, once you consider what these facts actually mean, they paint a somewhat different and potentially more worrying picture. It would be staggeringly naïve to think that UK visitors to Pornhub have ceased visiting such sites due to the age verification requirements. The more likely explanation is that UK porn consumers are now using VPNs to circumnavigate these restrictions and that this traffic to Pornhub is now recorded as coming from elsewhere.
It may be a case of preaching to the Choir but dust contamination in your PC causes overheating, decreased performance, and potential hardware failure. This mainly occurs due to dust restricting airflow, impeding components such as heat sinks and creating short circuits from conductive particles. Fluff builds up and restricts cooling fans, forcing them to work harder. Heat build can lead to issues like system crashes, lagging, and even permanent damage to the motherboard and CPU. Over time, it can shorten the lifespan of the computer and in severe cases, poses a fire hazard. When I used to work in IT contracting, I used to see the effects of dust contamination all the time. PC placed on carpet tiles or on top of desks and surrounded by other objects. I remember one PC replacement project I was working on where we found an old PC with a dead mouse in it. It was desiccated by the heat.
Usually I don’t have a problem with internet access when Mrs P and I are travelling. My phone data plan is sufficient for Google Maps and social media usage. Once we reach our hotel, it’s just a question of connecting to the free Wi-Fi or if need be, buying upgraded access. It’s seldom that expensive. When I went on holiday to Croatia this summer, I bought a bespoke data plan before arriving that granted me extra internet access. Our hotel in Makarska also had very robust internet access. Hence, regardless of being out and about or by the pool, I never had any issues getting online. The ubiquity of internet access means we often take it for granted. I seldom go to places in the UK or abroad that don’t have advanced IT infrastructure. Until this week.
Back in January, I was very pleased because I had finally found some open source software, DisplayMagician, which allowed me to quickly and easily alter my display profile and run specific games and applications on my second monitor. Prior to this I would find that some programs just wouldn’t stay put, once they were dragged or otherwise cajoled to display on the monitor of my choice. They would continuously snap back to the primary display, regardless of my actions. DisplayMagician solved this issue and did so with aplomb. Or it did, until last weekend when I upgraded my PC from Windows 10 to 11. Then it stopped working. I therefore did some digging online and it became apparent that this is a known issue that is currently being addressed by its creator, Terry McDonald.
As part of our increasing dependency upon software, we have also grown accustomed to its associated foibles, especially the negative ones. Today, I upgraded my blog from Squarespace 7.0 to 7.1 and my PC operating system from Windows 10 to 11. I started early in the morning and ensured that all my personal data was backed up. My default expectation was that both processes would go wrong in some way, shape or form. Let’s take a moment to consider this mindset, which is born out of experience. It is now taken as read that whatever you upgrade, be it an app on your phone or a program on your PC, that it’s going to be problematic. It won’t be a seamless transition and you’ll end up having to do some sort of troubleshooting. Despite our lives becoming more dependent on such software, the quality of these products seems to be deteriorating. What a sorry state of affairs.
The ability to take a screen capture of a video game that you’re playing, or an open application or browser tab, is just something we take for granted. Windows 10/11 have a built-in tool called Snip & Sketch that is simple to use. Most of the games that I play have a specific hotkey for taking screenshots and a default directory to store them. Similarly, the latest builds of Windows also include the Xbox Game Bar software, which allows you to capture video from any application that you’re running on your PC. You can then edit via Clipchamp which is the successor to the old Windows Movie Maker. I believe the macOS comes with comparable default software. The absence of such apps today would be noticeable. However, there was a time when such things were not considered standard features.
30 years ago, in early 1995, I bought my first PC, a second hand Compaq Prolinea 4/33. It had an Intel 486 DX processor, 340MB HDD, 4MB RAM, 3½-inch floppy disk drive and a 14-inch monitor with a screen resolution of 1024 x 768. It ran Windows 3.11 installed via MS-DOS 6.22. It didn’t come with a soundcard or a CD-ROM drive. I believe I paid around £750 or so at the time, which was approximately half its original retail price. This model was 2 or 3 years old when I bought it. However, at this time, PC specifications did not change as quickly as they do these days. Hence, this was a good starting point for someone new to computing. I subsequently upgraded the processor to a 486 DX2, increased the RAM to 16MB and installed a Creative Labs Sound Blaster AWE32 soundcard and CD-ROM drive.
Three months ago, I wrote a blog post regarding how I wasn’t going to replace my phone because I was pretty much done with the endless treadmill that is “upgrade culture”. At the time my Google Pixel 6 was three years old but continued to serve all my smartphone needs. So I signed up for a new “SIM only” contract with Vodafone and went about my business, feeling somewhat pleased with myself. However, “needs must when the devil vomits into your kettle”, to quote Blackadder. I recently noticed that the screen on my phone was coming away from the main enclosure. There was a distinct curve along the right hand edge, as if there was something inside the phone applying pressure outwards. Sadly, that is precisely what was happening. I searched online to see if this was a known issue and was subsequently introduced to the problem known as battery bulge.
I had a novel experience (at least for me) this morning. I went to the cashpoint (that’s an ATM for those outside the UK) at my local supermarket, only to find it out of service. I had an imminent haircut appointment and no cash to pay my barber, who doesn’t take card payments. Fortunately, the supermarket did “cashback” so I bought a loaf of bread and some milk, paid £23 for them and was given £20 in cash. It’s a useful facility that I have never used until today. Usually I just make sure that I have a float of cash available but today the cashpoint being unavailable threw a spanner in the works. If the store did not do “cashback” then I would have had to reschedule my haircut. This minor hiccup got me thinking about our dependence on technology in our daily lives. A point that was further brought home, as my barber told me he had recently visited Spain and was affected by the national power outage.
I last bought a new phone in March 2022. At the time I decided to move away from Samsung after a decade of brand loyalty and try the Google Pixel 6. Let it suffice to say that I have found this handset to be most satisfactory. I like the size. It fits into the front pocket of my jeans. Its overall performance is very good and it has no issue running any of the apps that I regularly use. Subsequent software updates have improved some aspects of the camera, which initially had a poor zoom. Overall the good points of the Google Pixel 6 outweigh its flaws. Hence despite being 3 years old I am happy to keep using it. I have looked at what the subsequent iterations of the Google Pixel have to offer and I really don’t see any significant improvements or benefits. So despite being offered a handset upgrade by Vodafone, I have decided against one.
Have you ever embarked upon a tech related task that you consider to be a relatively simple undertaking, only to find it slowly becoming more complex and more involved as you progress. For instance, configuring software, upgrading your PC or changing internet service providers. I’m sure the answer is yes, because this seems to be life’s default position these days. Every endeavour starts with a simple premise, only to become bogged down in additional requirements and unforeseen issues that weren’t apparent at the beginning. The icing on the cake is often a cost that hadn’t been anticipated. To get the job done you have to put your hand in your pocket and pay someone or buy something. It is a pain in the butt, annoying and sadly, all too common these days.
Humans are creatures of habit. Often we find it easier to stick with the status quo, rather than try something new or make a change. I have used Microsoft Office throughout my career and it is a habit that has persisted into my retirement. However, overtime I have ceased to use much of the functionality Microsoft Office offers. Google Docs adequately caters for my needs. Yet I still subscribe to Microsoft Office, due to my affection for Outlook and the fact that I have 10 email addresses to manage. However, I don’t use half of the functionality that it provides, so it’s a bit like using a sledgehammer to crack a walnut. Furthermore, the monthly subscription for Microsoft Office is increasing due to the inclusion of Copilot AI assistant. So I’ve decided that it is time to say goodbye to Microsoft Office and to find myself a new email client. I shall also say adieu to the email archive I’ve been hoarding since 1997.
Battlefield REDSEC
The Battlefield 6 Battle Royale game mode, known officially as Battlefield REDSEC, was released today at 15;00 on all platforms. REDSEC, which is short for “Redacted Sector,” offers an interesting take on the Battle Royale genre, blending familiar elements from games such as Fortnight and Warzone, while maintaining those unique aspects of Battlefield. Hence, you will find missions, loot crates and an ever decreasing environment, as well as the squad class dynamics and the destructible environment. The map offers both urban areas as well as open countryside thus supporting multiple play styles. Furthermore, REDSEC includes two additional modes. Gauntlet and Portal. Although it has launched alongside the first season of Battlefield 6 (which comes with an optional season pass), REDSEC is available to download as a standalone mode and is free-to-play.
The Battlefield 6 Battle Royale game mode, known officially as Battlefield REDSEC, was released today at 15;00 on all platforms. REDSEC, which is short for “Redacted Sector,” offers an interesting take on the Battle Royale genre, blending familiar elements from games such as Fortnight and Warzone, while maintaining those unique aspects of Battlefield. Hence, you will find missions, loot crates and an ever decreasing environment, as well as the squad class dynamics and the destructible environment. The map offers both urban areas as well as open countryside thus supporting multiple play styles. Furthermore, REDSEC includes two additional modes. Gauntlet and Portal. Although it has launched alongside the first season of Battlefield 6 (which comes with an optional season pass), REDSEC is available to download as a standalone mode and is free-to-play.
REDSEC Battle Royale FAQ:
REDSEC is set in Fort Lyndon, California.
The map includes beachside suburbia, a golf course and a military blacksite.
It’s the largest map in Battlefield history.
Instead of an enclosing circle of gas, there is a ring of fire which kills instantly.
The game mode supports 100 players, or 25 squads of 50 duos, battling it out.
Each class can unlock new gear through training paths. IE RPGs can be upgraded to guided missiles and drones can be upgraded to carry ordinance.
Armoured vehicles are present in the game. M1 Abrams tanks and M3 Bradley armoured personnel carriers are located in locked Vehicle Trailers.
There are Redeployment Stations around the map, although respawning is not as ubiquitous in this Battle Royale.
Players can favourite up to 8 weapons loadouts, which can be accessed in-game via Custom Weapon Drops.
There are crates offering random weapons and gear. There are also safes which the Engineer class can open with his tool.
Players can equip two personal armour plates.
There are multiple ziplines around the map.
Gauntlet Mode:
Gauntlet is a separate mode that is a relatively short, elimination-driven gameplay experience. 32 players (eight squads of four players) are dispersed across Fort Lyndon and must fight through various round-based missions. Players have five minutes to complete the objective for each round. The missions and locations change for each round. Gauntlet is focused upon teamwork and coordination.
Portal Mode:
Portal allows Battlefield 6 players to create their own game modes and bespoke maps. REDSEC Portal brings these tools to the Fort Lyndon map. Two official Portal maps are currently available with more set to follow in the weeks to come.
Battle Pass:
Coinciding with the launch of REDSEC, is Season 1 for Battlefield 6 and an accompanying battle pass system. This shares unlockable rewards and XP progress between both the base game and its Battle Royale REDSEC counterpart. EA have stated that they have no plans for there to be any exclusive REDSEC unlocks. However, not all skins from Battlefield 6 will be available. There is also an in-game store selling cosmetic items but so far, these remain within an military idiom.
Initial Thoughts:
I logged into REDSEC this afternoon and as I had bought the Phantom Edition of Battlefield 6, I had a free season pass with the first 25 levels unlocked. I then spent some time playing Battle Royale mode and then went online to watch some livestreams. At first glance, anyone coming from another major BR game will find a lot of familiar mechanics. You drop into the map with a squad and collect gear and perks from crates along the way. You can then pursue missions to gain XP and upgrades to your weapons and gear, while eliminating other players. You can access your own loadouts and use vehicles to traverse the map, although heavy armour is not so easily accessible. The main difference is to succeed you need to lean into the game’s squad dynamics and utilise their respective skills.
Healing your team is important, so Support classes are advantageous with their ability to revive players quickly. That being said, all players can drag a downed teammate to cover and heal them but it takes longer. Engineers improve vehicles by their presence and can repair on the fly. The tactical ladder that accompanies the Assault class is invaluable, affording access to vantage points that aren’t accessible from the ground. The Recon class has the advantage of drones and the ability to drop bombs on targets. However, the biggest game changer in this Battle Royale is the destructible environment. You can create your own access into a building with C4 or a sledgehammer. Similarly, if an enemy squad is entrenched in a fortified position, you can demolish it with sufficient fire power. Plus, there is no ultraquick omnimovement in this game. Speedy gunfights may work in some scenarios but not all.
So far, I think that Battlefield REDSEC is sufficiently different from its competitors. Due to the franchise’s game mechanics, there is greater appeal to casual and new players because they will be able to find a role if gunplay is not their forte. No doubt REDSEC will attract “sweaty tryhards” but they may not find things to their liking and their standard strategy will not work so well in this environment. There won’t be any gas play clutches, as in Warzone and last moment heroics driven by omnimovement and hipfire may be far less commonplace. It may even be the case that vehicles prove to be the key to winning. Also, Javelin, a custom kernel-level anti-cheat system, may also be a major factor in keeping REDSEC an equitable gaming experience because it appears to work. Time will tell. In the meantime I believe the correct assessment of today’s release is “so far, so good”.
Screenshots from Jackfrags livestream.
I have written in the past about the video games we cannot play. The ones that require a keen understanding of a game’s mechanics, along with a strong degree of manual dexterity and situational awareness. Being 58 years old, I tend to have neither the co-ordination necessary to succeed or the patience to master such complex skill requirements. With this in mind, I recently watched a YouTube video for Chivalry 2 and thought, that looks like fun. The fact that it showed someone picking up a chicken and throwing it at an opponent is neither here nor there. However, after watching a few more videos I realised that combat in the game was complex and that, as usual, the reality of playing such a game would be different from my expectations. Hence, I came very close to not buying Chivalry 2. However, I eventually decided that I would, so I bought it for just under £10 from an online vendor.
In the wake of Disco Elysium, I’ve been playing through several other games that have a focus on narrative and plot. I began with Call of Cthulhu which I shall write about in a separate post. Let it suffice to say that although I enjoyed the game, I wasn’t quite satisfied. This is not necessarily the game’s fault, as it makes a good attempt at depicting Lovecraftian Cosmic Horror. It’s just that any game following hard on the heels of one of the best RPG’s I’ve ever played, is likely to come up short in comparison. So I looked through my game library and found that I had Still Wakes The Deep, which enjoys a good reputation for having a strong story. I subsequently played through the game over two late night sessions and was left suitably impressed. So much so that I’ve bought the additional DLC, Siren’s Rest, in the hope that it maintains the quality of its predecessor.
The Battlefield 6 Battle Royale game mode, known officially as Battlefield REDSEC, was released today at 15;00 on all platforms. REDSEC, which is short for “Redacted Sector,” offers an interesting take on the Battle Royale genre, blending familiar elements from games such as Fortnight and Warzone, while maintaining those unique aspects of Battlefield. Hence, you will find missions, loot crates and an ever decreasing environment, as well as the squad class dynamics and the destructible environment. The map offers both urban areas as well as open countryside thus supporting multiple play styles. Furthermore, REDSEC includes two additional modes. Gauntlet and Portal. Although it has launched alongside the first season of Battlefield 6 (which comes with an optional season pass), REDSEC is available to download as a standalone mode and is free-to-play.
One aspect of Battlefield 6 that some players struggle with is unlocking and levelling up new weapons. Players begin the game with a selection of weapons from each class but you then have to actively play with each of them to unlock specific attachments via Mastery XP. Further weapons become available as players gain experience and increase their overall Career Rank. Players who are well versed in playing the FPS genre will naturally progress faster. The downside to this is that new players equipped with a base weapon end up going up against seasoned players with superior firearms. Both Mastery and Career Rank XP are doled out according to team and individual performance in each game you play. It is a slow grind for players to unlock weapon and vehicle resources. Double XP tokens go some way to address this issue but they do not mitigate the progression speed, which exists by design.
Multiplayer gameplay in Battlefield 6 is often fast, chaotic and disorientating. There are numerous controls to learn and game mechanics to familiarise yourself with. It can be a struggle at times to try and navigate your keyboard while under fire. Often you will lose in a gunfight simply because you don’t know about something important that could help you out or save your life. Like many other online games, it all comes down to experience. So here are some further tips regarding gameplay, settings and online etiquette, that will broaden your knowledge of Battlefield 6 and hopefully improve your online experience. As ever these tips are in no particular order. Some may be self-evident, others not. They’re written from the perspective of a PC player but are applicable to all platforms.
Although Battlefield 6 is a straightforward and self-explanatory multiplayer FPS, there are a great deal of controls, systems and game mechanics to master. Simply learning your controller or keyboard layout takes some time. There is also a lot of information about the game that, if known, can greatly improve your online experience. These can range from simple changes to default settings to understanding how weapons handle in-game and how to control them effectively. Hence, I thought it would be useful to new or returning players, to collate a list of tips for Battlefield 6. Some are quite obvious where others may not be quite so well known. They’re in no particular order. Hopefully you’ll find them useful.
When Battlefield 2042 launched on 19th November 2021, it was a complete dog’s dinner. There were technical issues, including widespread bugs, poor performance and inconsistent hit registration. The launch was also criticized for the removal of core gameplay features like the class system, a scoreboard, and a server browser, which led to the game being considered unfinished and incomplete at release. Although developers, Battlefield Studios, worked hard to address many of the issues arising from the launch, the net result was that the franchise’s reputation was harmed. However, the beta testing of Battlefield 6 throughout August this year, has done much to restore the franchise’s good standing with a game that has clearly returned to a formula that works.
I bought Hell Let Loose last night. A decision I suspect that I shall regret. Despite the fact that I know that the YouTube videos of this game are carefully curated and therefore not truly representative of the reality of its gameplay, I felt compelled to try this World War II multiplayer tactical first-person shooter. From time to time I find a game that really appeals to me as a concept and I want to play it. However, more often than not these are online multiplayer games and as such the human element is distinctly “variable”. Hence the idealised gameplay that I imagine is a far cry from what playing the game is really like. I’m sure I am not alone in this mindset. Sometimes I have to just “get it out of my system” and the only real way to do that is buy the game in question, be disappointed and then move on.
The second Battlefield 6 Open Beta test started earlier today. A 7.6GB download added additional maps, new game modes and also resolved some technical issues. I was able to select my second monitor to display the game this time round and also made some basic performance related tweaks. The colour grading is still an issue for me and I struggle at times to correctly identify players and objects at distance due to the muted palette. Minor gripes aside, the game still performs well and all the game modes have something to offer. King of the Hill and some of the other close quarters maps are a little too intense for my skill level but I still had fun with projectiles and explosives. I still prefer the Conquest mode with its bigger maps and greater variety of gameplay options.
I spent several hours today trying Battlefield 6 during its first Open Beta weekend. Trying being an apt word as I experienced some technical difficulties during that time. There were server queues as there often are during test periods, which took 5-10 minutes to clear. I also found that when a multiplayer game ended the client would often freeze, requiring me to use the task manager to shutdown the .exe file . As I then had to restart the entire game it meant having to rejoin the server queue again. Furthermore, despite various methods, I could not get Battlefield 6 to display on my second monitor. Although there is a clear option within the graphics settings, I could not get the game to output to my Dell S2421H monitor. If I used the Windows + Shift + → key combination, the game would briefly appear on the second monitor then instantly snap back to the first. I also could not take any screen captures or use OBS to capture video. I believe this is down to the game’s anticheat software.
I was reading through my RSS feed this morning and found a post by Heartless Gamer, regarding how Battlefield 6 requires Secure Boot enabled on your PC. If it is not, then the game will not launch and you’ll get an error message. Naturally, this raised several questions. First off, what is Secure Boot and do I have it on my PC? Well apparently it is a security feature that protects a computer from malware during the startup process, by verifying the digital signatures of bootloaders and other software components before they are allowed to run. By using the msinfo32 command in the Run Window, I determined that I do indeed have it and went directly to the BIOS and enabled it. The next question to address was, why have I not been invited to the open beta for Battlefield 6? I subsequently checked the EA Game Launcher and discovered that I had. So I installed the game.
Warzone added a new “casual mode” to its Battle Royale at the start of Season 4. This reduced the number of real players in-game and substituted them with AI bots. The ratio is approximately one fifth real players, four fifths bots. This new mode for Battle Royale solos, duos and quads was well received, especially among the mainstream players who are more focused on fun than progression. Veteran players who still wanted the challenge of playing against real players were free to continue playing the traditional BR modes. Hence all parties were pleased as they were both being catered for. However, and there is always a “however” when it comes to Call of Duty, the developers saw fit to remove the standard solo Battle Royale mode, leaving just the Battle Royale Casual mode with AI bots. Subsequently, a lot of players were perplexed and annoyed, as taking away choice is seldom good customer service. As a result of subsequent backlash, the mode was added back to the game mid-season.
I have written about “games we cannot play” several times over the years. By this I mean video games that we lack the skill, coordination and patience to master. For example, I often struggle with video games that are primarily designed for consoles and are therefore intended to be played via a game controller. I also don’t want to have to spend an excess of time (a very subjective thing) to learn how to play a video game. Hence there are games that I am interested in but have accepted that I will never play because I cannot or will not do what is required to play them effectively. However, in this post I want to discuss a tangential point. Games which have the potential to be exceptionally entertaining but that entertainment depends on a lot of factors that exist outside of the game itself. Hence you may never get the experience you desire which is often the one that was marketed.
There has been a resurgence of people playing Star Wars Battlefront II recently. Possibly because the game was discounted on many outlets on May 4th and may be due to the success of Andor season 2. There’s a lot more people streaming it as well as videos on YouTube. Whatever the reason, it is always good to see a deserving game enjoying a renaissance. Star Wars Battlefront II was blighted at launch, back in November 2017 by some egregious business decisions and it took nearly a year for the game to recover from the negative publicity and player animosity. Setting this historical debacle aside for one moment, there was always a handsome and engaging game to be found. One that used the licensed intellectual property well. Which is why I recently reinstalled the game and resumed playing its multiplayer mode.
When the Battle Royale Call of Duty: Warzone launched on March 10th 2020, the Verdansk map was one of the key elements of the game’s success. The subsequent lockdown due to the global pandemic was also a major shot in the arm for the game, with so many gamers being home. The Verdansk map along with the gameplay mechanics of the game at the time were a perfect combination and so Warzone was “just so”. It allowed both skilled and unskilled players to play together, without one group dominating the other. Gunfights could be intense but there were periods of downtime when traversing the map. Players also couldn’t continuously respawn if defeated, so there was a requirement to play with a degree of caution and strategy. I enjoyed the game immensely despite not being the biggest fan of PVP based gaming. It was a broadly equitable experience but sadly it didn’t remain that way.
I decided to play Call of Duty today as I wanted some undemanding entertainment. I was not surprised when the game client began an update, as I have not played for about three months. Hence, there was obviously new content to install. However, when I saw the size of the download, I knew this was more than just a season update. I therefore checked the Battle.net client and discovered that the game was installing Black Ops 6, the latest version of Call of Duty that is released on 25th October. A game I have decided not to buy for a multitude of reasons. Fortunately, you can modify your game installation on the fly, so I unchecked a few boxes and the download stopped. However, I was annoyed by the hubris of this “download by default” policy, so I decided to uninstall my existing installation of Modern Warfare 3 as it is no longer a mainstay of my gaming activities.
For those who are not familiar with this latest niche piece of “gaming outrage”, it regards the extraction shooter Warzone 2.0 DMZ, which is part of the Call of Duty franchise. When you enter the game (either solo or in a squad), you use gear that you have previously collected. A key part of the game is looting and upgrading your weapon, bullet proof vest (there are 3 tiers) and sundry support items. If you die, then you lose all the equipment you are currently carrying. With this in mind, Activision have recently added two purchasable gear bundles to the game store. One comes with a medium size backpack by default. The other comes with a 2 plate vest (tier 2) and two weapons that only have a 15 minute cooldown. This does offer a degree of convenience. Furthermore, the second bundle is tied to the Ghost operator skin, who within the game’s canon is an iconic figure. Hence there has been a great deal of debate over the rectitude of these bundles.
I have always dismissed hunting games as “not my thing”. Perhaps that stems from my ambivalent views about hunting per se. Yet after recently watching a YouTube video for The Hunter: Call of the Wild, I revised my opinion. The footage showed a slow and thoughtful game and I was also surprised to see that there was a campaign with a story. Hence I decided to step outside of my comfort zone and give the game a try. The base edition can be purchased for £20 on Steam and there is a wealth of optional DLC. I bought a bundle that included some additional maps, weapons packs and a dog that can be used for tracking. I also bought a quad bike as this is invaluable for traversing the open world, which is enormous. As ever with steam, the installation was easy and hassle free and within an hour I found myself exploring Layton Lake District, which is based upon the Pacific Northwest geographic region.
I like an analogy as a literary device, so here’s one for you. Video games are like parties. How so? In the following ways. They quite never live up to your expectations. The best ones are the ones you never go to, according to the “anecdotes” you’re told afterwards. And there’s always someone crying and throwing up at 2:00 AM. Okay, the last one isn’t quite relevant but the overall sentiment of the first two is sound. The reason I have used this visual metaphor is because both parties and multiplayer video games sell themselves on the alleged quality of their respective social dynamic. They supposedly offer you fun with your friends and a unique, memorable experience. However, the reality is a lot more lacklustre. Warzone 2.0 DMZ is a prime example. What enjoyment there is to be had in playing this game is offset by the iniquities of many of its players as they race to the proverbial bottom.
I want to talk about how we choose a new game from the countless titles that are currently available. I am going to be candid about how I do this as well as my own personal biases and prejudices. Because I am not open to playing any type of game. Like so many other aspects of life, I have very clear likes and dislikes that can only be tempered so far with logic and rational thinking. Video games as far as I’m concerned are supposed to be engaging, entertaining and inherently enjoyable. I don’t mind a degree of challenge and I’ll grind to achieve a specific goal, if I feel the reward to effort ratio is acceptable. I will on occasions attempt to step tentatively out of my comfort zone. However, there are some things that I simply don’t like, so they will not be considered. I think the best analogy for this is food. There are certain meals that I have tried (sometimes several times) and disliked, so they won’t ever be eaten again. Then there are other meals that contain ingredients I dislike or that are cooked in a style that I don’t enjoy. These are also off the proverbial table (no pun intended).
The last 31 days have gone by really fast, or at least that’s the way it feels. Despite having bought several new games recently and acquired yet more for free from the Epic Store, I did not embark on anything new throughout October. Due to the unexpectedly prompt release of the new “mini expansion” for The Lord of the Rings Online and the launch of a new event in Star Trek Online, I found myself focused upon the MMORPG genre, yet again. And after playing continuously for six months, Call of Duty Modern Warfare/Warzone has finally begun to lose its lustre. I didn’t especially enjoy the Halloween event, not that there was anything inherently wrong with it. It just wasn’t for me. I played a little Fall Guy: Ultimate Knockout but quickly discovered that the “season” system is just another gear treadmill, although the gear in this instance are novelty cosmetic outfits. I don’t want to be tied to too many games in this fashion (it’s bad enough with MMOs), so this is another title that has been relegated to occasional play when the fancy takes me.
September has been a difficult month. A family crisis and subsequent bereavement meant that gaming got pushed down the daily agenda. However, after the various chores and duties were done I did need some downtime and means to relax. Hence I did play some games in a limited fashion. Nothing fancy, just stuff like Fall Guys: Ultimate Knockout and Gang Beasts, which are light-hearted and undemanding. I also took the time to log on to The Lord of the Rings Online test server and check out the preview of the forthcoming “mini-expansion”. Not only was this informative but it provided material for a blog post. But overall I didn’t really achieve anything substantial with my gaming throughout September. Gaming was relegated to being just a convenient diversion from the immediate problems I’ve been facing but as such, it did fulfil that role well.
Developers do like to gate access to the best gear and equipment in video games. Often there will be an achievement or deed required to unlock the object that you desire. Now I have no objection to this concept in principle. It’s just that every now and then, the criteria required to access an item is beyond my abilities. Take Call of Duty Modern Warfare/Warzone. Infinity Ward recently added the Rytec AMR to the game. It is a semi-automatic sniper rifle that can use thermite and explosive rounds. It has a significantly higher rate-of-fire than the HDR and AX-5, and performs better at range than the Dragunov. I’ve been itching to get my hands on this weapon for a while. However, to unlock it, you have to complete the following achievement. "Get 2 quickscope kills using sniper or marksman rifles in 15 different matches". For me this is effectively one of the labours of Hercules.
I’m still somewhat shocked that August has been and gone. Even by 2020 standards it’s been an odd month. Due to illness in the family, my schedule has been turned on its head and subsequently there has not been as much time for gaming as I’ve previously enjoyed. However, I tried to put what time I had to good use. I attempted to return to the MMORPG The Lord of the Rings Online once again, to see if I could continue through the epic story. Sadly, the game has run into further server related issues, just as it did last month. Standing Stone Games community manager Jerry Snook was a little “snippy” in responding to players' concerns and at present there are no details regarding what the problem is and when it will be resolved. If this issue persists I suspect that it is going to do some genuine harm to both the player base and community relations. I hope matters improve for SSG and LOTRO over September.
Adding a train to a Battle Royale game is hardly a new concept. Both Apex Legends and PlayerUnknown’s Battleground have successfully done this. So it was only a matter of time before one was added to Call of Duty Warzone. We were tipped off by the addition of train tracks last season. The launch of Season 5 this week finally made the “choo choo” a reality. I must admit, I’m quite surprised at how adding something as straightforward as a freight train has reinvigorated the game. That and the fact that you can now access the stadium seems to have really enthused the playerbase. Since Tuesday, whenever you play Warzone or one of its variants, a large number of players head straight to the stadium or the station where the armoured freight train starts its journey around the map. As a result of this, new players or those who aren’t so skilled in combat can navigate the outlying areas of Verdansk with a greater degree of freedom and safety. Everyone else is at either of those locations.
Video games can offer a great opportunity for personal growth. If you are the sort of player who likes to prove themselves and continuously test one’s mettle, then some titles can provide the challenge required to be the best of the best. Hence many games are competitive, have league tables and other formal structures for measuring success. It is one of the reasons why esports have become so popular. But this desire to excel and master a particular play style extends beyond competitive games. For some players part of a games allure is understanding the numbers and stats that drive the game mechanics. Because these are often the key to optimising your build and maximising DPS output. Hence you will find skilled and learned players in a variety of games across multiple genres. Although they are often motivated for different reasons, they all strive to be elite players.
Call of Duty: Modern Warfare and Warzone have a wealth of customisation and cosmetics options. One of which is the ability to assign hand gestures to your character. These can be used as a means of giving instructions when playing in a squad but more often they’re just used for fun or humorously. Players will use them after a kill or sometimes make them part of a trick shot, such as making a gesture with the left hand while firing from the hip with the right. I’ve not noticed a lot of use of gestures while playing nor do I use them myself. It takes all my concentration to stay alive. However, they do seem to feature in the various CoD clip shows I watch on YouTube, so they’re more of an affectation used by “top tier” players. Recently, developers’ Infinity Ward removed the OK gesture from the game. This minor change was not mentioned in the patch notes and the gesture was replaced with a new one called "crush".
I was watching a YouTube video recently of someone trying the new Fennec SMG in Call of Duty Modern Warfare Multiplayer. It was a 5 versus 5 game and the player who made the video was clearly quite skilled. After quickly racking up multiple kills, 3 of the enemy team left mid game. He laughed and pointed out that they had “rage quit”, although that is just conjecture. They may have left the game for a multitude of reasons (a point I shall return to later). As ever this video began a train of thought which I would now like to explore. Multiplayer games often go hand in hand with a lot of informal social etiquette. Much of which stems from the original MMOs from two decades ago. However, these conventions are not in any way mandatory or enshrined in any games terms of service. Yet quitting in the middle of a multiplayer game is still frowned upon in certain quarters, often being seen as an act of selfishness and childish anger. However, like everything in life, I think it’s not as simple as that.
I stopped subscribing to The Lord of the Rings Online in June. I’ve always had a very cyclical relationship with this MMO and at present I feel I need a break from the games somewhat linear formula. Plus the new content scheduled for release centred around the wedding of Aragorn and Arwen doesn’t exactly sound enthralling. So I’ve left my primary character in Langflood and will return to the game later in the year when I feel the need to catch up with content. I have also abandoned the ongoing events in Star Trek Online as they’re getting too repetitive. I would like to see a new longterm story arc rather than just a continuous cycle of short term events and repeatable content. I don’t mind working towards a goal but it has to be something I want and the rewards offered in this MMO are getting a little too generic for my liking. I shall return to the game at some point as I’m a lifetime account holder and I’m curious to see how developer’s Cryptic overhauls the Klingon story arc.
Setting aside the debate regarding the rectitude of the Battle Pass system in Call of Duty Modern Warfare, I certainly enjoyed Season 3. I managed to find multiplayer games that suit my ability along with loadouts that allow me to hit something every once in a while. It was very much a learning process but from April 12th to June10th, I slowly improved my performance and re-acquainted myself with the fact that the FPS genre can be fun. I finally got to try a Battle Royale game and was pleasantly surprised by how accessible they are. However, (and there’s always a however) Activision Blizzard seem to be hell bent on losing the good will they seemed to have gained in recent months. Today’s release of Season 4 has been blighted by major performance issues with the patch servers. Furthermore, the developers still insist in removing certain maps and game modes to promote new ones. This “lottery” which results in a lack of choice for many players is especially galling when you’ve just bought the new Battle Pass.
Waiting For Amazon's Lord of the Rings MMO
Tolkien enthusiasts may recollect Athlon Games, a subsidiary of Leyou Technologies, announcing that it was developing a new MMORPG, based upon The Lord of the Rings, back in September 2018. The following summer, it was revealed that Amazon Game Studios was the partner developer for the project. In late 2020, Leyou Technologies (a Hong Kong-based company), was acquired by the Chinese conglomerate Tencent. This triggered a contract clause with the license holder, Middle-earth Enterprises, allowing them to terminate the existing arrangement if a new deal could not be met. Amazon and Tencent were unable to agree upon how to proceed with the project, leading Amazon to withdraw from negotiations. The project was subsequently scrapped. No details or images of the MMO have been released.
Tolkien enthusiasts may recollect Athlon Games, a subsidiary of Leyou Technologies, announcing that it was developing a new MMORPG, based upon The Lord of the Rings, back in September 2018. The following summer, it was revealed that Amazon Game Studios was the partner developer for the project. In late 2020, Leyou Technologies (a Hong Kong-based company), was acquired by the Chinese conglomerate Tencent. This triggered a contract clause with the license holder, Middle-earth Enterprises, allowing them to terminate the existing arrangement if a new deal could not be met. Amazon and Tencent were unable to agree upon how to proceed with the project, leading Amazon to withdraw from negotiations. The project was subsequently scrapped. No details or images of the MMO have been released.
However, despite the project being terminated, Amazon Games still wished to develop a game based upon Tolkien’s Legendarium. No doubt driven by Amazon CEO Jeff Bezos’ love of this intellectual property, plus the fact that Amazon MGM Studios is committed to producing further seasons of the TV show, The Lord of the Rings: The Rings of Power. Hence, in May 2023, it was announced that another The Lord of the Rings MMO was in the early stages of production. This time, the development and publishing of the game is under a new agreement with Embracer Group’s who bought Middle-earth Enterprises in August 2022. The new game is being developed by Amazon Games Orange County, the same studio that created the MMO New World. At present, it is not clear how far into development the game is or the scheduled release date.
Two and a half years on from the initial announcement, no major details of this new MMO have been released. However, there is no indication that the project is in any sort of difficulty either. Thus it is logical to assume that no news is good news and that the game is still in full production. From the little information that is in the public domain it would appear that the game will be utilising an evolved version of the Azoth Engine (which was developed for New World) to deliver a distinct realisation of Middle-earth. One of the game’s aims is to be able to support large-scale multiplayer battles. At present the developers are searching for a unique “hook” to differentiate the game from others in the genre. Apparently, the game is not linked to The Lord of the Rings: The Rings of Power, which is set in the Second Age. Instead the game is clearly set in the literary events of The Hobbit and The Lord of the Rings.
Naturally, such a dearth of information has led to a great deal of speculation from Tolkien fans and gamers. Firstly, the term MMO is very nebulous and can include a wide variety of gaming genres and sub-genres these days. Is this game a traditional MMORPG with a persistent world, quests, player progression and a key social dynamic, like New World itself. Or are we looking at a game with an emphasis on multiplayer battles with the social elements being adjacent to the main game, such as Destiny 2 or something similar? What will the business model be? A freemium hybrid like traditional MMOs, or a totally free-to-play game with a season pass? Furthermore, will this new game be available across multiple platforms, as New World, The Elder Scrolls Online and Neverwinter?
For many gamers perhaps the biggest question is how will the release of a new multiplayer game based upon Tolkien’s work, impact upon the existing MMORPG, The Lord of the Rings Online. From a business perspective, can two such games co-exist without threatening each other’s business prospects, or will there be licensing issues? Although Star Wars Galaxies was not directly "killed off" to make way for Star Wars: The Old Republic, its closure was the result of a mutual decision by LucasArts and Sony Online Entertainment (SOE) after their contract was set to expire and because they felt there was no need for two Star Wars MMOs. Could something similar be a possibility here? LOTRO is currently 18 years old and has a small but loyal playerbase. However, it clearly is not going to grow any further. Would a significant proportion of its core players migrate to a new game?
Competition is a healthy thing, in principle at least and it is nice as a consumer to have choice. I am always interested in different people’s visions of Professor Tolkien's work, such as artists like Alan Lee, John Howe and Ted Nasmith, so for me a new game would be welcome purely from a creative and aesthetic perspective. The themes and lore of Middle-earth lend themselves to a variety of interpretations, so I see no benefit in creating an MMO that just replicates what LOTRO does. However, business is often loath to deviate from the tried and tested models that are currently profitable, so there is a possibility that gamers may well just get the same meat, but with different gravy. All of the so-called WoW killers that were released over the last 15 years have essentially followed that game’s formula.
I would like the new LOTR MMO to be a less linear game with more dynamic content and the chance to develop characters that aren't solely based around combat. To be able to lose oneself in a virtual Middle Earth, where you are free to explore, craft, farm, trade or simply wander would be a true marvel and a massive step forward for gamers and fans of the IP. If such a system could be combined with optional narrative quests and multiplayer battles, then it may be the perfect compromise. But such ideas are not necessarily practical, achievable or economically viable. The development costs required to create such a world would be substantial and the risk of such an experimental project would be substantial. Such an undertaking is best left to the likes of Raph Koster. In the meantime, we just have to wait and manage our expectations, which is a gamer’s default position.
The next expansion for the MMORG, The Lord of the Rings Online, was announced on the 1st August, via the gaming website MMORPG.The Wolves of Mordor, which will launch later in the year, appears ambitious in scope as it will include two new game systems as well as the obligatory story update. This expansion takes place in Draugardh located in the North East of Mordor, beyond the Plateau of Gorgoroth. It includes the new zones of Heledhris, Parth Rhavas and Nan Ogol. These vary environmentally ranging from the arid, volcanic and semi-tropical. Players will encounter the Daugrim in these regions, Werewolves but not in the modern sense. This is not the lycanthropy of Eastern European legends but in the established Tolkien idiom of fell spirits inhabiting the bodies of Wolves. The region also sees the return of the Woses and players can expect to encounter Elves and scouts from Gondor. As ever with LOTRO expansions, there will be new instances as well as a raid.
I was recently perusing my archive of old blog posts, when it struck me how much I’ve written about the MMORPG genre over the years. Naturally, there was far more material from between 2008 and 2012 as that was period when I immersed myself in the genre and was very enthusiastic about it. I was at a point in my life when I had the time to dedicate to such games and I was happy to participate in the social aspect of they offered. I would regularly play through group content and spend time socialising online with fellow guild members. My experience remains a textbook example of how online games can be more than the sum of their parts and that where you are at in your life has a major impact upon your overall enjoyment. As I read though various old posts it became clear that my experiences where specific to this particular part of my life and that they cannot be repeated. My relationship with the genre is very different now and that’s fine.
Video games as a genre are extremely poor at explaining themselves. When you buy a new game you’ll often find little or no information regarding the basic systems and mechanics. The industry assumes that their customers are by default familiar with the fundamentals of playing a modern video game. Hence if a game has a tutorial, it is often based around videos rather than detailed verbal instructions. You are are briefly shown a clip of a specific move being successfully undertaken but it is seldom shown in a wider context. The industry also expects the fan community to take on the role of curating and disseminating information about its games. The move away from forums and bespoke websites to Discord highlights this. Discord is a primarily a real time communication tool and not good at maintaining a historical data archive. If you want an answer to a specific gaming question, you’ll more than likely find it on YouTube in a video made by a fellow gamer.
According to the recent “letter to the players”, Standing Stone Games will be adding a new zone to the MMORPG The Lord of the Rings Online in the second quarter of this year. Possibly around May or June. Having spent the last three expansions in the South of Middle-earth exploring the tropical Umbar and the deserts of Harad, I would certainly welcome a change of location. I have gradually warmed to these zones over the last eighteen months but I do find them so incongruous. They are so radically different to the European style content that has been the mainstay of the game for so long. Tolkien’s source text has plenty of detail regarding Eriador and Rhovanion. Information regarding Harad is scarce, hence it has afforded the developers a great deal of artistic freedom. Although exceedingly well realised these tropical zones have taken a while for me to get used to.
I’m not sure exactly when it started but I’ve recently noticed a graphical bug within the MMORPG The Lord of the Rings Online. This problem often occurs within caves or in areas where there are a lot of rocky surfaces. Hence it has become very apparent in the latest two expansions, set in Umbar and Harad. This graphical glitch causes some surface textures to appear to flash from light to dark intermittently. The resulting strobe effect is hard to ignore and very distracting. Fortunately, a quick online search showed that this is not a problem unique to my installation of LOTRO and is a known problem. Furthermore, there is a very simple workaround, which is to go into the Advanced Graphics setting and uncheck “Per Pixel Lighting”, which immediately remedies the problem. I have no idea why this has recently started to happen but at least it can be resolved.
The latest expansion for the MMORPG The Lord of the Rings Online, Kingdoms of Harad, launched on December 3rd. With this release the level cap was raised from 150 to 160. It should also be noted that the cap for virtue traits was also raised from 96 to 100. Naturally these changes meant that there is a requirement to replace all armour and jewellery once the new cap is reached. Similarly Legendary Items have to be reforged and any traceries upgraded or replaced. If you follow the Epic Story it will lead you from quest hub to quest hub. The main quest rewards, along with those from side quests will provide adequate gear as you slowly progress towards the new level cap. The new raids, instances and missions/delvings then provide a means to acquire higher quality level 160 gear. LOTRO and indeed, many other MMOs are consistent in this methodology.
It is customary in a post such as this to list the various games that I’ve played over the last twelve months and share my thoughts on them. Wider analysis of the video game industry is also de rigeur. Unfortunately, I don’t really feel disposed to do either of those two things. My thoughts on the games I’ve played have already been published and can easily be accessed via the links at the bottom of this post. As for the video game industry, it suffers the same flaws as music, TV and cinema. There is creativity and innovation out there but it is often drowned out by mainstream products which are demonstrably inferior due to their inherent mediocrity. As for the business side of things, we once again clearly see the failings of the corporate management class. Sadly, they do not face the consequences of the mistakes that they make.
Today Standing Stone Games began beta testing Update 46.1 for the MMORPG The Lord of the Rings Online. The current preview on the Bullroarer test server is mainly for the new instance cluster that comes with the Kingdoms of Harad expansion which launched a few weeks ago. However, it would appear that this latest preview has another feature or note. One that should please LOTRO players. Contrary to what a lot of people thought, myself included, SSG have been working on a scaling UI for 2K and 4K monitors and the results are now available for testing from today Monday 15th through to Friday 19th December. Until now the main workaround to the lack of UI scaling has been to use either Nvidia or AMD graphics software to upscale the game from 1920 x 1080, or a third party app such as LosslessScaling. Having an official solution is a far better option.
Kingdoms of Harad, the 13th expansion for the MMORPG The Lord of the Rings Online, was released today. Highlighting developer’s Standing Stone Games continuing commitment to this eighteen year old game. As 2025 draws to a close, I thought it would be prudent to reflect upon the current state of LOTRO and to consider what may come next year. Two words that I associated with this MMO are stable and consistent. The playerbase is loyal and dependable. Player numbers never greatly decline nor do they notably expand. LOTRO fills a very specific gaming niche and one of the reasons it retains its players is that there is no suitable alternative game. Although there is not a great deal of data in the public domain, it is generally accepted that LOTRO has an older player demographic and that many are consummate Tolkien fans.
The MMORPG The Lord of the Rings Online runs on a broad spectrum of PCs. From archaic laptops to high end gaming rigs, although it may require a bit of tweaking. At present, the optimal way to play the MMO is at a resolution of 1920x1080 (FHD) with the graphics setting maxed out. The graphics are sharp and the UI is readable. However, a growing number of gamers are now using 2K and 4K monitors. You can play LOTRO at higher resolutions such as 2560×1440 (QHD) and 3840x2160 (UHD) and the game looks great. However, the UI does not scale and so is very small on 2K and 4K monitors. The skill icons on the quickslots (shortcut bars) and the in-game text become difficult to see at these resolutions, which deters some players from using them. It is a known issue that Standing Stone Games are attempting to address but it is unlikely to be resolved any time soon.
I recently read a post on Massively Overpowered about skills rotation in the MMORPG genre. I found the subsequent discussion in the comments fascinating. Mainly because I have never used a fixed rotation of skills in any of the MMORPGs that I play. I understand the reasoning behind such things and why some players want to optimise their combat performance. Using one’s skills in a specific order to maximise damage and manage their subsequent cooldown has a logical appeal. In Star Trek Online, some players go so far as to create keybinds for their rotations and assign it to a specific hotkey, which is then continuously pressed throughout combat. However, rotations are a blunt tool that lack flexibility, often being geared towards dealing with a single target or using an area of effect skill against a larger group. They may not be the optimal approach to combat when things do not go to plan.
Tolkien enthusiasts may recollect Athlon Games, a subsidiary of Leyou Technologies, announcing that it was developing a new MMORPG, based upon The Lord of the Rings, back in September 2018. The following summer, it was revealed that Amazon Game Studios was the partner developer for the project. In late 2020, Leyou Technologies (a Hong Kong-based company), was acquired by the Chinese conglomerate Tencent. This triggered a contract clause with the license holder, Middle-earth Enterprises, allowing them to terminate the existing arrangement if a new deal could not be met. Amazon and Tencent were unable to agree upon how to proceed with the project, leading Amazon to withdraw from negotiations. The project was subsequently scrapped. No details or images of the MMO have been released.
After a six month migration period, Standing Stone Games formally closed all their legacy 32-bit game servers for the MMORPG, The Lord of the Rings Online, on the 31st August 2025. Despite this planned closure being widely discussed via the game’s official forums, professional video game websites and fan blogs, many LOTRO players were unaware of this deadline. Hence many were unable to migrate their respective alts to the new 64-bit servers. Naturally those affected by these closures were upset, especially those with longstanding characters who didn’t relish the prospect of starting from scratch with a new alt. Thankfully, SSG have been true to their word and as of today, have re-opened these “dark worlds” to character transfers. If you have an alt trapped on one of the older game worlds, then now is the time to use the transfer wizard and move them to a new active game world.
MMORPG announced earlier today and it was subsequently confirmed by Standing Stone games, that the new expansion for The Lord of the Rings Online will be Kingdoms of Harad and that it will launch later in the year. The expansion will see the conclusion of the epic Song of Waves and Wind storyline and the level cap raised from 150 to 160. There will be a new region to explore, Mûr Ghala, comprising four zones. Adagîm, Idagâl, An Shêru and Kighân. The latter contains the main trading hub of Zajâna. Players will travel into the region with Gandalf the White, along with allies of the Kindred of Coins and Mizadi as they seek to counter the regional power struggle brought about by the fall of Sauron. Canonically, this takes place three months after the destruction of the ring, hence King Elessar and Eomer are busy with domestic affairs in their respective kingdoms.
Skirmishes were added to the MMORPG The Lord of the Rings Online, in 2009 with the release of the Siege of Mirkwood expansion. Skirmishes are a repeatable and scalable combat system that allows players to access various instances for solo or group play from anywhere in the in-game world. Players can choose a Skirmish Soldier from a variety of classes to accompany them and provide healing, tank or additional DPS. On paper it’s a great system which is why many other MMOs offer something similar. I recently decided to tinker with my Skirmish Soldier build on my main character to see if I could optimise their performance. As my primary alt is a Lore-master, for the last few years I have had a Warrior as their Skirmish Soldier, to take some of the aggro from attacking mobs. I used the excellent guide by FibroJedi and swapped over a few Training and Personal Traits.
On 2nd August 2025, I was playing the MMORPG The Lord of the Rings Online, on my primary character, a level cap Lore-master. I decided to continue with one of the Allegiance Quest lines, specifically Durin’s Folk. I played through several quests and earned the appropriate tokens that advance the Allegiance system. I then handed these in to the NPC in the Hall Under the Mountain, expecting the next quest in the series “Chapter 3: Gimli’s Request” to be unlocked. An item appeared in my inventory that I then clicked on, which should have bestowed the quest. Unfortunately, nothing happened. Furthermore, the item vanished from my bag and therefore I could not attempt to click it again. I checked the LOTRO Wiki and then looked around the Hall Under the Mountain to see if any NPC had a ring icon above their head. As they did not, I surmised that this was a software glitch and logged a support ticket with Standing Stone Games.
Let’s start with a quote from a classic Walter Hill film, The Warriors. “Can you count, suckers?” says Sirus. The gang leader was referring to the number of Police in New York City at the time. Whereas, for the purpose of this post, I am referencing how many Delving Writs a player needs to acquire 6 pieces of level cap armour in LOTRO. Because, next to the gear you get from endgame instances and raids, Delving gear is a good alternative.. It is marginally better than the items you can get from lootboxes. Hence, Delving armour is a good source of high end gear for the solo player. Through the miracle of mathematics, the number of Delving writs required to acquire a full set of this armour is 9,000. At first glance, that seems like a lot. If you then do some further research to put the number in context, you realise it is indeed a lot and a substantial undertaking.
I am currently enjoying a renewed interest in the MMORPG The Lord of the Rings Online since I migrated all my characters from the old 32-bit servers to the new 64-bit replacements. I’ve created a new High Elf Lore-master on Peregrin server and am currently levelling them in a targeted play through of the Epic Story, supplemented by curated side quests. While playing recently, I realised the game UI on this alt wasn’t as I usually have it laid out. So I checked through the various documents on my PC and found a text file I had created many years ago that had a few hints and tips written down. I’ve added a few more and decided to share them as a blog post. I’m sure veteran players will be familiar with many of them but a lot of them are worth repeating. They may prove useful to those new to LOTRO or returning to the game after a long hiatus.
In mid-March, while the server migration debacle raged, I created a new alt for the MMORPG, The Lord of the Rings Online, on Peregrin server. The idea was to play casually through content focusing on enjoyment, rather than worrying about progression. I was to level at a pace that suited me and had no specific plans to develop my alt in any particular way. I have been playing LOTRO since 2008 and have a primary level-cap character that has been my main focus over the years. Hence I have previously experienced all story content from all the expansions and am therefore very familiar with what the game has to offer. Which is why I thought I’d do things differently this time. So I started my new Lore-master in Mossward in Swanfleet, the new starting area added to the game in 2022.
In massively multiplayer online games (MMOs), alts (short for alternate characters), are new characters created by a player in addition to their primary character (often called the “main”). Alts are often encouraged by developers as a means to keep players engaged with their game(s). Sometimes an MMO will actively reward the creation of alts either with access to exclusive content, or with additional skills or items previously unlocked by primary characters. As the myth that an MMO really begins at endgame still persists in gaming culture, some games sell boosts that will instantly raise the level of an alt to that of the current level cap. Creating alts is such a key aspect of the MMO genre, that some games will sell additional character slots, so that players can create further alts beyond the default amount allowed. There are many reasons why players create alts. Let us consider some.
I wrote a while ago that a lot of kinships from the MMORPG, The Lord of the Rings Online, would probably not survive the recent server migration. MMOs are social endeavours by nature, often with strong emotional ties but a lot of kinships (or guilds) have already fallen into decline, simply due to gaming entropy. Hence the migration has seen players leave existing kinships to move to the superior 64-bit servers, resulting in a lot of people who may be potentially looking for a new home. This is exactly what happened to me. I opted to move to Meriadoc server promptly, at the cost of leaving a kinship I have been a member of since 2009. However, the move presented me with an opportunity to remedy this problem myself. I subsequently set up my own kinship and decided to make it available to others.
The dust appears to have settled for the MMORPG The Lord of the Rings Online, after last month’s server transfer debacle. Despite the technical issues arising and subsequent delays to the migration timetable as well as the procurement of in-game housing, LOTRO seems to be enjoying a minor resurgence. Many former players are returning to the game and moving retired alts to new servers, due to the superior performance. The migration issues have also brought a lot of attention to this 18 year old game and it would appear there are many new players trying this Tolkien themed MMO. I was pleasantly surprised to see that a further two 64-bit servers, Grond (EU) and Sting (US), are to be added to the game to meet demand. As I predicted in my previous posts, LOTRO has a habit of bouncing back due to its unique niche in the gaming ecosystem.
It has not been a good week for the MMORPG, The Lord of the Rings Online and its developer Standing Stone Games. The migration from legacy 32-bit servers to 64-bit servers has not gone smoothly. The transfer queue was overwhelmed by the sheer number of accounts and it has taken far longer than expected to process the backlog of requests. Today has been the fifth day of waiting to see if my 3 main characters from Laurelin server have successfully migrated to their new home on Meriadoc. When I checked this morning, the transfer wizard indicated that my characters were back where they originally came from. I therefore considered repeating the entire process. However, around midday, Community Manager Cordovan indicated that SSG had caught up with transfer requests made around 8:00 AM EST on Sunday 9th March. So I decided to be patient and wait a little longer.
I’ve been busy this weekend, so it wasn’t until late afternoon today that I found time to sit down and attempt to migrate my characters from the old 32-bit server Laurelin, to the new 64-bit server Meriadoc. The “Great Server Migration” has not gone smoothly and the week has been a litany of changing deadlines and unfulfilled expectations. However, developer’s Standing Stone Games, have been “firefighting” issues on a daily basis and communicating regularly with the player base of the MMORPG, The Lord of the Rings Online. Sadly, a lot of players have not responded well to the ongoing technical difficulties and there is subsequently a lot of ill feeling on the official forums. I have chosen to adopt a more pragmatic outlook and to let events run their course.
Standing Stone Games were scheduled to open their new 64-bit servers for the MMORPG, The Lord of the Rings Online, today. However, when the free transfer service went live yesterday, it was quickly overwhelmed by the sheer number of players trying to migrate their alts from the older 32-bit servers to the new ones. Eventually SSG had to disable the transfer facility so that they could process the backlog. Hence today’s launch of the new servers has been postponed till tomorrow. In the meantime, the official LOTRO forum’s have gone into meltdown with irate players berating the developers for handling the migration poorly. True to form, SSG have been somewhat defensive and prickly in response to what they see as unjust criticism. Let it suffice to say that neither party has covered themselves in glory and there is a good chance that the technical problems will persist a while longer.
What Massively Overpowered calls LOTRO’s “Great Server Migration” began today. The MMORPG The Lord of the Rings Online has opened 4 new 64-bit servers in conjunction with the 2 existing 64-bit legendary servers and the long term plan is to migrate all current players over to them. Eventually, the 32-bit legacy servers will be shut down, however that is a long way off at present. As of today, VIP players can select a new server, log into it and create new characters with their desired names. These placeholder characters cannot be played at present but can be used to reserve names. Tomorrow, if all goes well, the new servers formally open and free transfers begin. Players can then delete placeholder characters and rename alts that they have migrated, thus restoring desired names. It should be noted that none of this is mandatory and players can remain on the old servers for the present.
I have many pleasant memories associated with playing the MMORPG The Lord of the Rings Online during its first decade. A lot of them are due to the kinship (guild) that I have been a member of since 2009. I started playing LOTRO in December 2008 and it took me a while to find a suitable kinship but once I did, it made logging into the game a real pleasure. I was at a point in my life where I had sufficient time to play the game regularly and take part in kinship organised raids. It was also an added bonus to be able to spend some time and chat with some like minded people. I’m sure such an experience is not unique to me and that many LOTRO players have enjoyed similar periods of time. The lucky ones may still be enjoying a comparable kinship experience today.
I have two monitors on my desk. The first (which is the primary monitor as far as my PC is concerned), is on the left and the second is on the right. The primary monitor is a 24 Dell U2412M, which has a resolution of 1920 x 1200. It therefore has an aspect ratio of 16:10 which adds a little extra desktop real estate, which I prefer when writing. The second monitor is a 24 inch Dell S2421H with a screen resolution of 1920 x 1080. It has an aspect ratio of 16:9 which is standard FHD. My chair is adjacent to the middle of my desk and I can turn according to each monitor I’m using. I tend to use the primary, larger monitor on the left for tasks such as writing via Google Docs and emails. The second monitor on the right is used for YouTube and gaming. This is because of its FHD format. I also have a Nintendo Switch connected to the second monitor for the same reason.
I always remember the sage wisdom of the great children’s TV character Huxley Pig. “If in panic, if in doubt. Run in circles, scream and shout”. Such was the initial reaction of players of the MMORPG The Lord of the Rings Online, when it was announced recently that there is to be a new 64-bit server rollout in Q1 of 2025. At first glance, new servers are surely a good thing? The 64-bit legendary servers, which were tested in 2024, have proven to be a success and do much to address the lag issues that plague the existing 32-bit servers. Surely this is what players want? Well, yes it is, in principle but new infrastructure ultimately raises the issue of server migrations. Developer’s Standing Stone Games intend to consolidate the player population in the long term with the addition of 4 new 64-bit servers. The 2 legendary servers will remain but the 32-bit legacy servers will eventually close.
Bree Royce, editor-in chief at Massively Overpowered, recently asked the question “what is the most expensive MMORPG right now”. My first thought was to search through my old draft blog posts and track down an MMO cost analysis I wrote circa 2019. It includes data such as subscription rates and the price of current expansions. There was also information on what were the most popular cash shop items at the time. However, I then read some of the comments that had been left on Bree’s post and I quickly realised that this wasn’t just a matter of financial expenditure. Whether or not an MMO is expensive is also determined by one’s disposable income, respective wealth and personal relationship with money. The latter is perhaps the most important, irrespective whether you consider yourself rich or poor.
My Local Cinema
In a misguided fit of enthusiasm, I briefly considered booking tickets to go to London next month to see Predator: Badlands at the IMAX cinema at Waterloo. However, I balked at the price and when I considered the train journey and the fact I’d be going on my own, apathy got the better of me. I decided to wait until the film becomes available on Disney + etc. Hence cinema’s loss is streaming’s gain, which seems to be becoming an all too familiar story. I’ve only been to the cinema once this year and that was to the British Film Institute, where I saw an old classic, Electra Glide in Blue, rather than a new film. Last year I went to the cinema three times. All visits were to my local venue, the Sidcup Storyteller. Sadly that cinema has been closed since the end of July and its future has hung in the balance. Its absence has been keenly felt as it provided a pleasant and convenient local service.
In a misguided fit of enthusiasm, I briefly considered booking tickets to go to London next month to see Predator: Badlands at the IMAX cinema at Waterloo. However, I balked at the price and when I considered the train journey and the fact I’d be going on my own, apathy got the better of me. I decided to wait until the film becomes available on Disney + etc. Hence cinema’s loss is streaming’s gain, which seems to be becoming an all too familiar story. I’ve only been to the cinema once this year and that was to the British Film Institute, where I saw an old classic, Electra Glide in Blue, rather than a new film. Last year I went to the cinema three times. All visits were to my local venue, the Sidcup Storyteller. Sadly that cinema has been closed since the end of July and its future has hung in the balance. Its absence has been keenly felt as it provided a pleasant and convenient local service.
The Sidcup Storyteller cinema temporarily closed because its operator, Really Local Group (RLG), went into liquidation. RLG faced wider financial difficulties, which led to the closure of its venues and a temporary closure of the Sidcup cinema for a refurbishment and transition to new management. The cinema was expected to reopen under a new operator, supported by Bexley Council in September. Sadly, finding a replacement operator with the necessary experience has proven harder than expected. However, it would appear that the management team behind Hackney’s Castle Cinema are looking to run the Sidcup Storyteller, which seems very reassuring. The Castle Cinema is an independent, crowd-funded community movie theatre and not affiliated to any corporate behemoths.
As there is no timetable at present for the re-opening of the Sidcup Storyteller cinema, I shall have to look to nearby alternatives for my immediate cinematic needs. There is the Vue cinema in Eltham High Street and Cineworld in Bexleyheath Broadway. They’re not my first choice as I’ve had issues with them in the past, such as film’s being shown in the wrong aspect ratio and lighting being insufficiently dimmed. They also seem to favour the most commercially viable films to schedule. Hence you don’t always get as much choice as you would like. Plus they tend to attract younger viewers who struggle with the social etiquette associated with a trip to the cinema. Therefore, I hope that an appropriate deal can be struck between the Castle Cinema management and Bexley Council, resulting in the Sidcup Storyteller cinema re-opening its doors soon.
I wrote a post 18 month’s ago regarding whether a directors cut of a film is superior by default to the version originally shown in cinemas. Obviously the answer was no and I then went on to give three examples of films where I think the theatrical release is better to lengthier or substantially altered director’s cut that was subsequently made available at a later date. This time round in this post, I would like to do the complete opposite. I shall provide some examples of films that I think are significantly improved by a longer cut or a substantially, restructured edit. Note some of these examples are technically not a “director’s cuts” but a restoration or reconstruction of the director’s original vision. I shall endeavour to highlight what specific material or broader changes make each respective film “better”. As ever, all of these examples are a matter of subjective opinion and my views are presented as such, not “fact”.
I last wrote about my local cinema in late October 2025. The Sidcup Storyteller had shut and the local authority, Bexley Council, was negotiating with the management of the Castle Cinema in Hackney to run the establishment. Fortunately for all, a deal was struck and the cinema re-opened just before Christmas under the new name of the Castle Sidcup. I had the pleasure of seeing Zootropolis 2 there just after New Year and enjoyed not only the film but the cosy and friendly atmosphere of the newly refurbished cinema. It is convenient to be able to see new films locally and the fact that it is one bus ride away or a leisurely walk in good weather, makes it far more likely that I will actually go to see new releases, rather than watch them at home. The Castle Sidcup also has very competitively priced ticket prices which makes it a more inviting prospect compared to the two local chain multiplexes.
In a misguided fit of enthusiasm, I briefly considered booking tickets to go to London next month to see Predator: Badlands at the IMAX cinema at Waterloo. However, I balked at the price and when I considered the train journey and the fact I’d be going on my own, apathy got the better of me. I decided to wait until the film becomes available on Disney + etc. Hence cinema’s loss is streaming’s gain, which seems to be becoming an all too familiar story. I’ve only been to the cinema once this year and that was to the British Film Institute, where I saw an old classic, Electra Glide in Blue, rather than a new film. Last year I went to the cinema three times. All visits were to my local venue, the Sidcup Storyteller. Sadly that cinema has been closed since the end of July and its future has hung in the balance. Its absence has been keenly felt as it provided a pleasant and convenient local service.
I was asked recently, what are my top five films of all time? This is one of those loaded questions that I don’t really like to answer. I enjoy lots of films across multiple genres. This includes acknowledged “classics” as well as low rent, exploitative trash. So why limit myself to just five films? Also, my answers would change regularly depending upon my mood and current cinematic interests. However, that doesn’t make for a pithy and interesting response to the original question. So I shall compromise. Here is a list of five films that I have an abiding love for and watch frequently. They always entertain me and there is a sense of comfort whenever revisiting them. That's not to say they are all good films. Possibly only one that is listed is considered a piece of noteworthy art. The rest are just entertaining to various degrees. Yet I have a strong emotional attachment to them all. Sometimes that’s all that matters.
Not all film director’s have the luxury of “final cut”. The right to ensure that the completed version of a film corresponds with their creative vision. Films are commercial undertakings and sometimes the producers, film studio or other interested parties get to assert their wishes over that of the director. Often this can be due to practical considerations such as running time or budget. On occasions, this can be down to major creative and artistic differences. Hence the theatrical release of a film may be considered flawed, unfinished or just plain wrong by the director, if changes have been imposed, regardless of the reasons. Therefore, a director’s cut of a film can offer a significantly different cinematic vision over the original theatrical release. They can present an opportunity to fix perceived problems or just put more narrative meat on the bones. This may lead to a film being critically reappraised.
I haven’t been to the cinema since December 2019 when I saw the last Star Wars: The Rise of Skywalker. Increasing ticket prices, along with the pandemic have kept me away. But perhaps the biggest contributory factor to my ongoing cinematic abstinence has been just a lack of interesting films being released. My local multiplex has become a platform for mainly big cinematic franchises. Compared to the seventies and eighties, there is considerably less choice regarding the types of films being shown. I am not saying that a broad variety of films are no longer being made, because that is not the case. What has changed is the medium by which we view them. Human dramas, art house films, comedies and many other genres that don’t command major box office taking are no longer being shown theatrically and are finding a home elsewhere.
Paramount Pictures’ recent decision to forgo a worldwide theatrical release for Alex Garland’s innovative science fiction movie Annihilation and to sell it directly to Netflix, is still a matter of debate. It raises a wealth of issues from the current culture of financial risk aversion that dominates Western society, right the way through to gender politics. It certainly highlights the fact that the bottom line is now the primary motivator of any mainstream studio film production. All other considerations be they artistic, socio-political or just telling a good story are now subordinate to whether or will not a movie will make a predefined return on investment. It can therefore be cogently argued that many classic films from the sixties and seventies such as Bullitt, Deliverance and Dog Day Afternoon or would not be approved for production if they were pitched to studios in the current climate.
Battlefield 6: Farming XP and AFK Bot Servers
One aspect of Battlefield 6 that some players struggle with is unlocking and levelling up new weapons. Players begin the game with a selection of weapons from each class but you then have to actively play with each of them to unlock specific attachments via Mastery XP. Further weapons become available as players gain experience and increase their overall Career Rank. Players who are well versed in playing the FPS genre will naturally progress faster. The downside to this is that new players equipped with a base weapon end up going up against seasoned players with superior firearms. Both Mastery and Career Rank XP are doled out according to team and individual performance in each game you play. It is a slow grind for players to unlock weapon and vehicle resources. Double XP tokens go some way to address this issue but they do not mitigate the progression speed, which exists by design.
One aspect of Battlefield 6 that some players struggle with is unlocking and levelling up new weapons. Players begin the game with a selection of weapons from each class but you then have to actively play with each of them to unlock specific attachments via Mastery XP. Further weapons become available as players gain experience and increase their overall Career Rank. Players who are well versed in playing the FPS genre will naturally progress faster. The downside to this is that new players equipped with a base weapon end up going up against seasoned players with superior firearms. Both Mastery and Career Rank XP are doled out according to team and individual performance in each game you play. It is a slow grind for players to unlock weapon and vehicle resources. Double XP tokens go some way to address this issue but they do not mitigate the progression speed, which exists by design.
However, this problem has been creatively addressed by the player base. Battlefield 6 allows players to create custom servers and populate them with bots. These can be shared with other players or used privately. Hence within hours of the game launching on 10th October, players have been creating bot farms and playing against low threat AI bots to gain both types of XP, frictionlessly. Unfortunately, as of today Battlefield Studios have now nerfed the ability to gain Mastery XP from custom games with bots. You can no longer use such servers for Daily Missions, Assignments or Challenges either. However, farming Match Completion Bonus which counts towards your Career Rank XP, is still possible at the time of writing this post. Players can set up a private AFK bot server with games that last just 4 minutes, which yields 3465 XP each time.
To set up a private AFK bot server, go to Battlefield Portal and sign in with their EA account credentials. Then follow the steps below.
Click Create New and then select Portal Custom (not Verified Modes).
Then choose Default and click on Start Editing.
The first setting that you can configure is the game time. Set this to 4 minutes which is below the game timeout for being AFK.
Leave all other settings to their respective defaults and then click on Publish, on the drop down menu on the left of the screen.
The next screen allows you to name the server. Click on Step 3, again on the drop down menu on the left of the screen, to to go to the Publish Experience page.
Finally click on Create New and then Submit To Publishing, to complete the process. Your custom game will be flagged as Pending but you can still use it.
To run the server, start Battlefield 6 and navigate to Community and My Experience, where you will find your customer server. Host it and let it run. It will not be visible to other players. A multiplayer game will start and finish every 4 minutes, giving you 3465 XP Match Completion Bonus each time. You don’t have to do anything else and can go AFK. This method can be used on both consoles and PCs. It should yield good results for players just starting to level in the game but it should be noted that as you advance your Career Rank, the amount of XP required for the next level always increases. Hence a level 1 player running such a server running for six hours may gain 6 levels, whereas a level 45 player doing the same may only gain half that amount. Use accordingly and remember that this workaround may also be nerfed at a later date by Battlefield Studios.
I have written in the past about the video games we cannot play. The ones that require a keen understanding of a game’s mechanics, along with a strong degree of manual dexterity and situational awareness. Being 58 years old, I tend to have neither the co-ordination necessary to succeed or the patience to master such complex skill requirements. With this in mind, I recently watched a YouTube video for Chivalry 2 and thought, that looks like fun. The fact that it showed someone picking up a chicken and throwing it at an opponent is neither here nor there. However, after watching a few more videos I realised that combat in the game was complex and that, as usual, the reality of playing such a game would be different from my expectations. Hence, I came very close to not buying Chivalry 2. However, I eventually decided that I would, so I bought it for just under £10 from an online vendor.
In the wake of Disco Elysium, I’ve been playing through several other games that have a focus on narrative and plot. I began with Call of Cthulhu which I shall write about in a separate post. Let it suffice to say that although I enjoyed the game, I wasn’t quite satisfied. This is not necessarily the game’s fault, as it makes a good attempt at depicting Lovecraftian Cosmic Horror. It’s just that any game following hard on the heels of one of the best RPG’s I’ve ever played, is likely to come up short in comparison. So I looked through my game library and found that I had Still Wakes The Deep, which enjoys a good reputation for having a strong story. I subsequently played through the game over two late night sessions and was left suitably impressed. So much so that I’ve bought the additional DLC, Siren’s Rest, in the hope that it maintains the quality of its predecessor.
The Battlefield 6 Battle Royale game mode, known officially as Battlefield REDSEC, was released today at 15;00 on all platforms. REDSEC, which is short for “Redacted Sector,” offers an interesting take on the Battle Royale genre, blending familiar elements from games such as Fortnight and Warzone, while maintaining those unique aspects of Battlefield. Hence, you will find missions, loot crates and an ever decreasing environment, as well as the squad class dynamics and the destructible environment. The map offers both urban areas as well as open countryside thus supporting multiple play styles. Furthermore, REDSEC includes two additional modes. Gauntlet and Portal. Although it has launched alongside the first season of Battlefield 6 (which comes with an optional season pass), REDSEC is available to download as a standalone mode and is free-to-play.
One aspect of Battlefield 6 that some players struggle with is unlocking and levelling up new weapons. Players begin the game with a selection of weapons from each class but you then have to actively play with each of them to unlock specific attachments via Mastery XP. Further weapons become available as players gain experience and increase their overall Career Rank. Players who are well versed in playing the FPS genre will naturally progress faster. The downside to this is that new players equipped with a base weapon end up going up against seasoned players with superior firearms. Both Mastery and Career Rank XP are doled out according to team and individual performance in each game you play. It is a slow grind for players to unlock weapon and vehicle resources. Double XP tokens go some way to address this issue but they do not mitigate the progression speed, which exists by design.
Multiplayer gameplay in Battlefield 6 is often fast, chaotic and disorientating. There are numerous controls to learn and game mechanics to familiarise yourself with. It can be a struggle at times to try and navigate your keyboard while under fire. Often you will lose in a gunfight simply because you don’t know about something important that could help you out or save your life. Like many other online games, it all comes down to experience. So here are some further tips regarding gameplay, settings and online etiquette, that will broaden your knowledge of Battlefield 6 and hopefully improve your online experience. As ever these tips are in no particular order. Some may be self-evident, others not. They’re written from the perspective of a PC player but are applicable to all platforms.
Although Battlefield 6 is a straightforward and self-explanatory multiplayer FPS, there are a great deal of controls, systems and game mechanics to master. Simply learning your controller or keyboard layout takes some time. There is also a lot of information about the game that, if known, can greatly improve your online experience. These can range from simple changes to default settings to understanding how weapons handle in-game and how to control them effectively. Hence, I thought it would be useful to new or returning players, to collate a list of tips for Battlefield 6. Some are quite obvious where others may not be quite so well known. They’re in no particular order. Hopefully you’ll find them useful.
When Battlefield 2042 launched on 19th November 2021, it was a complete dog’s dinner. There were technical issues, including widespread bugs, poor performance and inconsistent hit registration. The launch was also criticized for the removal of core gameplay features like the class system, a scoreboard, and a server browser, which led to the game being considered unfinished and incomplete at release. Although developers, Battlefield Studios, worked hard to address many of the issues arising from the launch, the net result was that the franchise’s reputation was harmed. However, the beta testing of Battlefield 6 throughout August this year, has done much to restore the franchise’s good standing with a game that has clearly returned to a formula that works.
I bought Hell Let Loose last night. A decision I suspect that I shall regret. Despite the fact that I know that the YouTube videos of this game are carefully curated and therefore not truly representative of the reality of its gameplay, I felt compelled to try this World War II multiplayer tactical first-person shooter. From time to time I find a game that really appeals to me as a concept and I want to play it. However, more often than not these are online multiplayer games and as such the human element is distinctly “variable”. Hence the idealised gameplay that I imagine is a far cry from what playing the game is really like. I’m sure I am not alone in this mindset. Sometimes I have to just “get it out of my system” and the only real way to do that is buy the game in question, be disappointed and then move on.
The second Battlefield 6 Open Beta test started earlier today. A 7.6GB download added additional maps, new game modes and also resolved some technical issues. I was able to select my second monitor to display the game this time round and also made some basic performance related tweaks. The colour grading is still an issue for me and I struggle at times to correctly identify players and objects at distance due to the muted palette. Minor gripes aside, the game still performs well and all the game modes have something to offer. King of the Hill and some of the other close quarters maps are a little too intense for my skill level but I still had fun with projectiles and explosives. I still prefer the Conquest mode with its bigger maps and greater variety of gameplay options.
I spent several hours today trying Battlefield 6 during its first Open Beta weekend. Trying being an apt word as I experienced some technical difficulties during that time. There were server queues as there often are during test periods, which took 5-10 minutes to clear. I also found that when a multiplayer game ended the client would often freeze, requiring me to use the task manager to shutdown the .exe file . As I then had to restart the entire game it meant having to rejoin the server queue again. Furthermore, despite various methods, I could not get Battlefield 6 to display on my second monitor. Although there is a clear option within the graphics settings, I could not get the game to output to my Dell S2421H monitor. If I used the Windows + Shift + → key combination, the game would briefly appear on the second monitor then instantly snap back to the first. I also could not take any screen captures or use OBS to capture video. I believe this is down to the game’s anticheat software.
I was reading through my RSS feed this morning and found a post by Heartless Gamer, regarding how Battlefield 6 requires Secure Boot enabled on your PC. If it is not, then the game will not launch and you’ll get an error message. Naturally, this raised several questions. First off, what is Secure Boot and do I have it on my PC? Well apparently it is a security feature that protects a computer from malware during the startup process, by verifying the digital signatures of bootloaders and other software components before they are allowed to run. By using the msinfo32 command in the Run Window, I determined that I do indeed have it and went directly to the BIOS and enabled it. The next question to address was, why have I not been invited to the open beta for Battlefield 6? I subsequently checked the EA Game Launcher and discovered that I had. So I installed the game.
Warzone added a new “casual mode” to its Battle Royale at the start of Season 4. This reduced the number of real players in-game and substituted them with AI bots. The ratio is approximately one fifth real players, four fifths bots. This new mode for Battle Royale solos, duos and quads was well received, especially among the mainstream players who are more focused on fun than progression. Veteran players who still wanted the challenge of playing against real players were free to continue playing the traditional BR modes. Hence all parties were pleased as they were both being catered for. However, and there is always a “however” when it comes to Call of Duty, the developers saw fit to remove the standard solo Battle Royale mode, leaving just the Battle Royale Casual mode with AI bots. Subsequently, a lot of players were perplexed and annoyed, as taking away choice is seldom good customer service. As a result of subsequent backlash, the mode was added back to the game mid-season.
I have written about “games we cannot play” several times over the years. By this I mean video games that we lack the skill, coordination and patience to master. For example, I often struggle with video games that are primarily designed for consoles and are therefore intended to be played via a game controller. I also don’t want to have to spend an excess of time (a very subjective thing) to learn how to play a video game. Hence there are games that I am interested in but have accepted that I will never play because I cannot or will not do what is required to play them effectively. However, in this post I want to discuss a tangential point. Games which have the potential to be exceptionally entertaining but that entertainment depends on a lot of factors that exist outside of the game itself. Hence you may never get the experience you desire which is often the one that was marketed.
There has been a resurgence of people playing Star Wars Battlefront II recently. Possibly because the game was discounted on many outlets on May 4th and may be due to the success of Andor season 2. There’s a lot more people streaming it as well as videos on YouTube. Whatever the reason, it is always good to see a deserving game enjoying a renaissance. Star Wars Battlefront II was blighted at launch, back in November 2017 by some egregious business decisions and it took nearly a year for the game to recover from the negative publicity and player animosity. Setting this historical debacle aside for one moment, there was always a handsome and engaging game to be found. One that used the licensed intellectual property well. Which is why I recently reinstalled the game and resumed playing its multiplayer mode.
When the Battle Royale Call of Duty: Warzone launched on March 10th 2020, the Verdansk map was one of the key elements of the game’s success. The subsequent lockdown due to the global pandemic was also a major shot in the arm for the game, with so many gamers being home. The Verdansk map along with the gameplay mechanics of the game at the time were a perfect combination and so Warzone was “just so”. It allowed both skilled and unskilled players to play together, without one group dominating the other. Gunfights could be intense but there were periods of downtime when traversing the map. Players also couldn’t continuously respawn if defeated, so there was a requirement to play with a degree of caution and strategy. I enjoyed the game immensely despite not being the biggest fan of PVP based gaming. It was a broadly equitable experience but sadly it didn’t remain that way.
I decided to play Call of Duty today as I wanted some undemanding entertainment. I was not surprised when the game client began an update, as I have not played for about three months. Hence, there was obviously new content to install. However, when I saw the size of the download, I knew this was more than just a season update. I therefore checked the Battle.net client and discovered that the game was installing Black Ops 6, the latest version of Call of Duty that is released on 25th October. A game I have decided not to buy for a multitude of reasons. Fortunately, you can modify your game installation on the fly, so I unchecked a few boxes and the download stopped. However, I was annoyed by the hubris of this “download by default” policy, so I decided to uninstall my existing installation of Modern Warfare 3 as it is no longer a mainstay of my gaming activities.
For those who are not familiar with this latest niche piece of “gaming outrage”, it regards the extraction shooter Warzone 2.0 DMZ, which is part of the Call of Duty franchise. When you enter the game (either solo or in a squad), you use gear that you have previously collected. A key part of the game is looting and upgrading your weapon, bullet proof vest (there are 3 tiers) and sundry support items. If you die, then you lose all the equipment you are currently carrying. With this in mind, Activision have recently added two purchasable gear bundles to the game store. One comes with a medium size backpack by default. The other comes with a 2 plate vest (tier 2) and two weapons that only have a 15 minute cooldown. This does offer a degree of convenience. Furthermore, the second bundle is tied to the Ghost operator skin, who within the game’s canon is an iconic figure. Hence there has been a great deal of debate over the rectitude of these bundles.
I have always dismissed hunting games as “not my thing”. Perhaps that stems from my ambivalent views about hunting per se. Yet after recently watching a YouTube video for The Hunter: Call of the Wild, I revised my opinion. The footage showed a slow and thoughtful game and I was also surprised to see that there was a campaign with a story. Hence I decided to step outside of my comfort zone and give the game a try. The base edition can be purchased for £20 on Steam and there is a wealth of optional DLC. I bought a bundle that included some additional maps, weapons packs and a dog that can be used for tracking. I also bought a quad bike as this is invaluable for traversing the open world, which is enormous. As ever with steam, the installation was easy and hassle free and within an hour I found myself exploring Layton Lake District, which is based upon the Pacific Northwest geographic region.
I like an analogy as a literary device, so here’s one for you. Video games are like parties. How so? In the following ways. They quite never live up to your expectations. The best ones are the ones you never go to, according to the “anecdotes” you’re told afterwards. And there’s always someone crying and throwing up at 2:00 AM. Okay, the last one isn’t quite relevant but the overall sentiment of the first two is sound. The reason I have used this visual metaphor is because both parties and multiplayer video games sell themselves on the alleged quality of their respective social dynamic. They supposedly offer you fun with your friends and a unique, memorable experience. However, the reality is a lot more lacklustre. Warzone 2.0 DMZ is a prime example. What enjoyment there is to be had in playing this game is offset by the iniquities of many of its players as they race to the proverbial bottom.
I want to talk about how we choose a new game from the countless titles that are currently available. I am going to be candid about how I do this as well as my own personal biases and prejudices. Because I am not open to playing any type of game. Like so many other aspects of life, I have very clear likes and dislikes that can only be tempered so far with logic and rational thinking. Video games as far as I’m concerned are supposed to be engaging, entertaining and inherently enjoyable. I don’t mind a degree of challenge and I’ll grind to achieve a specific goal, if I feel the reward to effort ratio is acceptable. I will on occasions attempt to step tentatively out of my comfort zone. However, there are some things that I simply don’t like, so they will not be considered. I think the best analogy for this is food. There are certain meals that I have tried (sometimes several times) and disliked, so they won’t ever be eaten again. Then there are other meals that contain ingredients I dislike or that are cooked in a style that I don’t enjoy. These are also off the proverbial table (no pun intended).
The last 31 days have gone by really fast, or at least that’s the way it feels. Despite having bought several new games recently and acquired yet more for free from the Epic Store, I did not embark on anything new throughout October. Due to the unexpectedly prompt release of the new “mini expansion” for The Lord of the Rings Online and the launch of a new event in Star Trek Online, I found myself focused upon the MMORPG genre, yet again. And after playing continuously for six months, Call of Duty Modern Warfare/Warzone has finally begun to lose its lustre. I didn’t especially enjoy the Halloween event, not that there was anything inherently wrong with it. It just wasn’t for me. I played a little Fall Guy: Ultimate Knockout but quickly discovered that the “season” system is just another gear treadmill, although the gear in this instance are novelty cosmetic outfits. I don’t want to be tied to too many games in this fashion (it’s bad enough with MMOs), so this is another title that has been relegated to occasional play when the fancy takes me.
September has been a difficult month. A family crisis and subsequent bereavement meant that gaming got pushed down the daily agenda. However, after the various chores and duties were done I did need some downtime and means to relax. Hence I did play some games in a limited fashion. Nothing fancy, just stuff like Fall Guys: Ultimate Knockout and Gang Beasts, which are light-hearted and undemanding. I also took the time to log on to The Lord of the Rings Online test server and check out the preview of the forthcoming “mini-expansion”. Not only was this informative but it provided material for a blog post. But overall I didn’t really achieve anything substantial with my gaming throughout September. Gaming was relegated to being just a convenient diversion from the immediate problems I’ve been facing but as such, it did fulfil that role well.
Developers do like to gate access to the best gear and equipment in video games. Often there will be an achievement or deed required to unlock the object that you desire. Now I have no objection to this concept in principle. It’s just that every now and then, the criteria required to access an item is beyond my abilities. Take Call of Duty Modern Warfare/Warzone. Infinity Ward recently added the Rytec AMR to the game. It is a semi-automatic sniper rifle that can use thermite and explosive rounds. It has a significantly higher rate-of-fire than the HDR and AX-5, and performs better at range than the Dragunov. I’ve been itching to get my hands on this weapon for a while. However, to unlock it, you have to complete the following achievement. "Get 2 quickscope kills using sniper or marksman rifles in 15 different matches". For me this is effectively one of the labours of Hercules.
I’m still somewhat shocked that August has been and gone. Even by 2020 standards it’s been an odd month. Due to illness in the family, my schedule has been turned on its head and subsequently there has not been as much time for gaming as I’ve previously enjoyed. However, I tried to put what time I had to good use. I attempted to return to the MMORPG The Lord of the Rings Online once again, to see if I could continue through the epic story. Sadly, the game has run into further server related issues, just as it did last month. Standing Stone Games community manager Jerry Snook was a little “snippy” in responding to players' concerns and at present there are no details regarding what the problem is and when it will be resolved. If this issue persists I suspect that it is going to do some genuine harm to both the player base and community relations. I hope matters improve for SSG and LOTRO over September.
Adding a train to a Battle Royale game is hardly a new concept. Both Apex Legends and PlayerUnknown’s Battleground have successfully done this. So it was only a matter of time before one was added to Call of Duty Warzone. We were tipped off by the addition of train tracks last season. The launch of Season 5 this week finally made the “choo choo” a reality. I must admit, I’m quite surprised at how adding something as straightforward as a freight train has reinvigorated the game. That and the fact that you can now access the stadium seems to have really enthused the playerbase. Since Tuesday, whenever you play Warzone or one of its variants, a large number of players head straight to the stadium or the station where the armoured freight train starts its journey around the map. As a result of this, new players or those who aren’t so skilled in combat can navigate the outlying areas of Verdansk with a greater degree of freedom and safety. Everyone else is at either of those locations.
Video games can offer a great opportunity for personal growth. If you are the sort of player who likes to prove themselves and continuously test one’s mettle, then some titles can provide the challenge required to be the best of the best. Hence many games are competitive, have league tables and other formal structures for measuring success. It is one of the reasons why esports have become so popular. But this desire to excel and master a particular play style extends beyond competitive games. For some players part of a games allure is understanding the numbers and stats that drive the game mechanics. Because these are often the key to optimising your build and maximising DPS output. Hence you will find skilled and learned players in a variety of games across multiple genres. Although they are often motivated for different reasons, they all strive to be elite players.
Call of Duty: Modern Warfare and Warzone have a wealth of customisation and cosmetics options. One of which is the ability to assign hand gestures to your character. These can be used as a means of giving instructions when playing in a squad but more often they’re just used for fun or humorously. Players will use them after a kill or sometimes make them part of a trick shot, such as making a gesture with the left hand while firing from the hip with the right. I’ve not noticed a lot of use of gestures while playing nor do I use them myself. It takes all my concentration to stay alive. However, they do seem to feature in the various CoD clip shows I watch on YouTube, so they’re more of an affectation used by “top tier” players. Recently, developers’ Infinity Ward removed the OK gesture from the game. This minor change was not mentioned in the patch notes and the gesture was replaced with a new one called "crush".
I was watching a YouTube video recently of someone trying the new Fennec SMG in Call of Duty Modern Warfare Multiplayer. It was a 5 versus 5 game and the player who made the video was clearly quite skilled. After quickly racking up multiple kills, 3 of the enemy team left mid game. He laughed and pointed out that they had “rage quit”, although that is just conjecture. They may have left the game for a multitude of reasons (a point I shall return to later). As ever this video began a train of thought which I would now like to explore. Multiplayer games often go hand in hand with a lot of informal social etiquette. Much of which stems from the original MMOs from two decades ago. However, these conventions are not in any way mandatory or enshrined in any games terms of service. Yet quitting in the middle of a multiplayer game is still frowned upon in certain quarters, often being seen as an act of selfishness and childish anger. However, like everything in life, I think it’s not as simple as that.
I stopped subscribing to The Lord of the Rings Online in June. I’ve always had a very cyclical relationship with this MMO and at present I feel I need a break from the games somewhat linear formula. Plus the new content scheduled for release centred around the wedding of Aragorn and Arwen doesn’t exactly sound enthralling. So I’ve left my primary character in Langflood and will return to the game later in the year when I feel the need to catch up with content. I have also abandoned the ongoing events in Star Trek Online as they’re getting too repetitive. I would like to see a new longterm story arc rather than just a continuous cycle of short term events and repeatable content. I don’t mind working towards a goal but it has to be something I want and the rewards offered in this MMO are getting a little too generic for my liking. I shall return to the game at some point as I’m a lifetime account holder and I’m curious to see how developer’s Cryptic overhauls the Klingon story arc.
Setting aside the debate regarding the rectitude of the Battle Pass system in Call of Duty Modern Warfare, I certainly enjoyed Season 3. I managed to find multiplayer games that suit my ability along with loadouts that allow me to hit something every once in a while. It was very much a learning process but from April 12th to June10th, I slowly improved my performance and re-acquainted myself with the fact that the FPS genre can be fun. I finally got to try a Battle Royale game and was pleasantly surprised by how accessible they are. However, (and there’s always a however) Activision Blizzard seem to be hell bent on losing the good will they seemed to have gained in recent months. Today’s release of Season 4 has been blighted by major performance issues with the patch servers. Furthermore, the developers still insist in removing certain maps and game modes to promote new ones. This “lottery” which results in a lack of choice for many players is especially galling when you’ve just bought the new Battle Pass.
Battlefield 6: More Tips
Multiplayer gameplay in Battlefield 6 is often fast, chaotic and disorientating. There are numerous controls to learn and game mechanics to familiarise yourself with. It can be a struggle at times to try and navigate your keyboard while under fire. Often you will lose in a gunfight simply because you don’t know about something important that could help you out or save your life. Like many other online games, it all comes down to experience. So here are some further tips regarding gameplay, settings and online etiquette, that will broaden your knowledge of Battlefield 6 and hopefully improve your online experience. As ever these tips are in no particular order. Some may be self-evident, others not. They’re written from the perspective of a PC player but are applicable to all platforms.
Multiplayer gameplay in Battlefield 6 is often fast, chaotic and disorientating. There are numerous controls to learn and game mechanics to familiarise yourself with. It can be a struggle at times to try and navigate your keyboard while under fire. Often you will lose in a gunfight simply because you don’t know about something important that could help you out or save your life. Like many other online games, it all comes down to experience. So here are some further tips regarding gameplay, settings and online etiquette, that will broaden your knowledge of Battlefield 6 and hopefully improve your online experience. As ever these tips are in no particular order. Some may be self-evident, others not. They’re written from the perspective of a PC player but are applicable to all platforms.
Any class can drag and heal another incapacitated player. This is essential to conserving tickets.
Interact with Support players by pressing E, LS to replenish ammo. Alternatively request ammo by using the radial menu.
Take the high ground in combat. It is easier to spot enemies and direct your squad from elevated positions. It is easier to fire down on an enemy for an enemy to fire up.
Within the game’s graphic settings lower the World Brightness from 50 to 40. It improves visual clarity.
Do not take vehicles without allowing other players the option of joining you. A solo player cannot drive as well as fire primary and secondary weapons. Vehicles have both an offensive use, as well as providing team transportation.
Use the combat roll to negate or reduce fall damage. Just press jump while dropping down from a building. For distances under 8 metres and you sustain no damage.
Do not use a sniper rifle outside of the Recon class as it randomly misses shots by design.
Charge your defibrillators by pressing the trigger on your mouse or controller before reviving players, as it brings them back with more health.
Suppressed weapons do not show as a red dot on the minimap at 15 metres distance, when fired. Players firing suppressed weapons in your line of sight do not show a red dot above their heads.
Use the tactical ladder to access windows, climb walls and to reach elevated cover.
Support class ammo bags are proximity-based and will resupply ammo in the AoE radius. The bag also provides a low, passive heal over time. Ammo bags can also be used to boost your initial stock of grenades and RPGs.
Initiation Breakthrough is a tutorial game mode featuring enemy bots, designed for new players to learn the basics of the game. It becomes unavailable between levels 10 to 20, depending on how much you use it.
Turn on Helicopter Control Assist within the game settings, as it allows the helicopter to hover automatically when no player input is applied.
When driving a tank, you can toggle between two different types of ammunition. Choose between anti-personnel or armour piercing, when in combat.
When on fire, extinguish flames by going prone and crawling.
I have written in the past about the video games we cannot play. The ones that require a keen understanding of a game’s mechanics, along with a strong degree of manual dexterity and situational awareness. Being 58 years old, I tend to have neither the co-ordination necessary to succeed or the patience to master such complex skill requirements. With this in mind, I recently watched a YouTube video for Chivalry 2 and thought, that looks like fun. The fact that it showed someone picking up a chicken and throwing it at an opponent is neither here nor there. However, after watching a few more videos I realised that combat in the game was complex and that, as usual, the reality of playing such a game would be different from my expectations. Hence, I came very close to not buying Chivalry 2. However, I eventually decided that I would, so I bought it for just under £10 from an online vendor.
In the wake of Disco Elysium, I’ve been playing through several other games that have a focus on narrative and plot. I began with Call of Cthulhu which I shall write about in a separate post. Let it suffice to say that although I enjoyed the game, I wasn’t quite satisfied. This is not necessarily the game’s fault, as it makes a good attempt at depicting Lovecraftian Cosmic Horror. It’s just that any game following hard on the heels of one of the best RPG’s I’ve ever played, is likely to come up short in comparison. So I looked through my game library and found that I had Still Wakes The Deep, which enjoys a good reputation for having a strong story. I subsequently played through the game over two late night sessions and was left suitably impressed. So much so that I’ve bought the additional DLC, Siren’s Rest, in the hope that it maintains the quality of its predecessor.
The Battlefield 6 Battle Royale game mode, known officially as Battlefield REDSEC, was released today at 15;00 on all platforms. REDSEC, which is short for “Redacted Sector,” offers an interesting take on the Battle Royale genre, blending familiar elements from games such as Fortnight and Warzone, while maintaining those unique aspects of Battlefield. Hence, you will find missions, loot crates and an ever decreasing environment, as well as the squad class dynamics and the destructible environment. The map offers both urban areas as well as open countryside thus supporting multiple play styles. Furthermore, REDSEC includes two additional modes. Gauntlet and Portal. Although it has launched alongside the first season of Battlefield 6 (which comes with an optional season pass), REDSEC is available to download as a standalone mode and is free-to-play.
One aspect of Battlefield 6 that some players struggle with is unlocking and levelling up new weapons. Players begin the game with a selection of weapons from each class but you then have to actively play with each of them to unlock specific attachments via Mastery XP. Further weapons become available as players gain experience and increase their overall Career Rank. Players who are well versed in playing the FPS genre will naturally progress faster. The downside to this is that new players equipped with a base weapon end up going up against seasoned players with superior firearms. Both Mastery and Career Rank XP are doled out according to team and individual performance in each game you play. It is a slow grind for players to unlock weapon and vehicle resources. Double XP tokens go some way to address this issue but they do not mitigate the progression speed, which exists by design.
Multiplayer gameplay in Battlefield 6 is often fast, chaotic and disorientating. There are numerous controls to learn and game mechanics to familiarise yourself with. It can be a struggle at times to try and navigate your keyboard while under fire. Often you will lose in a gunfight simply because you don’t know about something important that could help you out or save your life. Like many other online games, it all comes down to experience. So here are some further tips regarding gameplay, settings and online etiquette, that will broaden your knowledge of Battlefield 6 and hopefully improve your online experience. As ever these tips are in no particular order. Some may be self-evident, others not. They’re written from the perspective of a PC player but are applicable to all platforms.
Although Battlefield 6 is a straightforward and self-explanatory multiplayer FPS, there are a great deal of controls, systems and game mechanics to master. Simply learning your controller or keyboard layout takes some time. There is also a lot of information about the game that, if known, can greatly improve your online experience. These can range from simple changes to default settings to understanding how weapons handle in-game and how to control them effectively. Hence, I thought it would be useful to new or returning players, to collate a list of tips for Battlefield 6. Some are quite obvious where others may not be quite so well known. They’re in no particular order. Hopefully you’ll find them useful.
When Battlefield 2042 launched on 19th November 2021, it was a complete dog’s dinner. There were technical issues, including widespread bugs, poor performance and inconsistent hit registration. The launch was also criticized for the removal of core gameplay features like the class system, a scoreboard, and a server browser, which led to the game being considered unfinished and incomplete at release. Although developers, Battlefield Studios, worked hard to address many of the issues arising from the launch, the net result was that the franchise’s reputation was harmed. However, the beta testing of Battlefield 6 throughout August this year, has done much to restore the franchise’s good standing with a game that has clearly returned to a formula that works.
I bought Hell Let Loose last night. A decision I suspect that I shall regret. Despite the fact that I know that the YouTube videos of this game are carefully curated and therefore not truly representative of the reality of its gameplay, I felt compelled to try this World War II multiplayer tactical first-person shooter. From time to time I find a game that really appeals to me as a concept and I want to play it. However, more often than not these are online multiplayer games and as such the human element is distinctly “variable”. Hence the idealised gameplay that I imagine is a far cry from what playing the game is really like. I’m sure I am not alone in this mindset. Sometimes I have to just “get it out of my system” and the only real way to do that is buy the game in question, be disappointed and then move on.
The second Battlefield 6 Open Beta test started earlier today. A 7.6GB download added additional maps, new game modes and also resolved some technical issues. I was able to select my second monitor to display the game this time round and also made some basic performance related tweaks. The colour grading is still an issue for me and I struggle at times to correctly identify players and objects at distance due to the muted palette. Minor gripes aside, the game still performs well and all the game modes have something to offer. King of the Hill and some of the other close quarters maps are a little too intense for my skill level but I still had fun with projectiles and explosives. I still prefer the Conquest mode with its bigger maps and greater variety of gameplay options.
I spent several hours today trying Battlefield 6 during its first Open Beta weekend. Trying being an apt word as I experienced some technical difficulties during that time. There were server queues as there often are during test periods, which took 5-10 minutes to clear. I also found that when a multiplayer game ended the client would often freeze, requiring me to use the task manager to shutdown the .exe file . As I then had to restart the entire game it meant having to rejoin the server queue again. Furthermore, despite various methods, I could not get Battlefield 6 to display on my second monitor. Although there is a clear option within the graphics settings, I could not get the game to output to my Dell S2421H monitor. If I used the Windows + Shift + → key combination, the game would briefly appear on the second monitor then instantly snap back to the first. I also could not take any screen captures or use OBS to capture video. I believe this is down to the game’s anticheat software.
I was reading through my RSS feed this morning and found a post by Heartless Gamer, regarding how Battlefield 6 requires Secure Boot enabled on your PC. If it is not, then the game will not launch and you’ll get an error message. Naturally, this raised several questions. First off, what is Secure Boot and do I have it on my PC? Well apparently it is a security feature that protects a computer from malware during the startup process, by verifying the digital signatures of bootloaders and other software components before they are allowed to run. By using the msinfo32 command in the Run Window, I determined that I do indeed have it and went directly to the BIOS and enabled it. The next question to address was, why have I not been invited to the open beta for Battlefield 6? I subsequently checked the EA Game Launcher and discovered that I had. So I installed the game.
Warzone added a new “casual mode” to its Battle Royale at the start of Season 4. This reduced the number of real players in-game and substituted them with AI bots. The ratio is approximately one fifth real players, four fifths bots. This new mode for Battle Royale solos, duos and quads was well received, especially among the mainstream players who are more focused on fun than progression. Veteran players who still wanted the challenge of playing against real players were free to continue playing the traditional BR modes. Hence all parties were pleased as they were both being catered for. However, and there is always a “however” when it comes to Call of Duty, the developers saw fit to remove the standard solo Battle Royale mode, leaving just the Battle Royale Casual mode with AI bots. Subsequently, a lot of players were perplexed and annoyed, as taking away choice is seldom good customer service. As a result of subsequent backlash, the mode was added back to the game mid-season.
I have written about “games we cannot play” several times over the years. By this I mean video games that we lack the skill, coordination and patience to master. For example, I often struggle with video games that are primarily designed for consoles and are therefore intended to be played via a game controller. I also don’t want to have to spend an excess of time (a very subjective thing) to learn how to play a video game. Hence there are games that I am interested in but have accepted that I will never play because I cannot or will not do what is required to play them effectively. However, in this post I want to discuss a tangential point. Games which have the potential to be exceptionally entertaining but that entertainment depends on a lot of factors that exist outside of the game itself. Hence you may never get the experience you desire which is often the one that was marketed.
There has been a resurgence of people playing Star Wars Battlefront II recently. Possibly because the game was discounted on many outlets on May 4th and may be due to the success of Andor season 2. There’s a lot more people streaming it as well as videos on YouTube. Whatever the reason, it is always good to see a deserving game enjoying a renaissance. Star Wars Battlefront II was blighted at launch, back in November 2017 by some egregious business decisions and it took nearly a year for the game to recover from the negative publicity and player animosity. Setting this historical debacle aside for one moment, there was always a handsome and engaging game to be found. One that used the licensed intellectual property well. Which is why I recently reinstalled the game and resumed playing its multiplayer mode.
When the Battle Royale Call of Duty: Warzone launched on March 10th 2020, the Verdansk map was one of the key elements of the game’s success. The subsequent lockdown due to the global pandemic was also a major shot in the arm for the game, with so many gamers being home. The Verdansk map along with the gameplay mechanics of the game at the time were a perfect combination and so Warzone was “just so”. It allowed both skilled and unskilled players to play together, without one group dominating the other. Gunfights could be intense but there were periods of downtime when traversing the map. Players also couldn’t continuously respawn if defeated, so there was a requirement to play with a degree of caution and strategy. I enjoyed the game immensely despite not being the biggest fan of PVP based gaming. It was a broadly equitable experience but sadly it didn’t remain that way.
I decided to play Call of Duty today as I wanted some undemanding entertainment. I was not surprised when the game client began an update, as I have not played for about three months. Hence, there was obviously new content to install. However, when I saw the size of the download, I knew this was more than just a season update. I therefore checked the Battle.net client and discovered that the game was installing Black Ops 6, the latest version of Call of Duty that is released on 25th October. A game I have decided not to buy for a multitude of reasons. Fortunately, you can modify your game installation on the fly, so I unchecked a few boxes and the download stopped. However, I was annoyed by the hubris of this “download by default” policy, so I decided to uninstall my existing installation of Modern Warfare 3 as it is no longer a mainstay of my gaming activities.
For those who are not familiar with this latest niche piece of “gaming outrage”, it regards the extraction shooter Warzone 2.0 DMZ, which is part of the Call of Duty franchise. When you enter the game (either solo or in a squad), you use gear that you have previously collected. A key part of the game is looting and upgrading your weapon, bullet proof vest (there are 3 tiers) and sundry support items. If you die, then you lose all the equipment you are currently carrying. With this in mind, Activision have recently added two purchasable gear bundles to the game store. One comes with a medium size backpack by default. The other comes with a 2 plate vest (tier 2) and two weapons that only have a 15 minute cooldown. This does offer a degree of convenience. Furthermore, the second bundle is tied to the Ghost operator skin, who within the game’s canon is an iconic figure. Hence there has been a great deal of debate over the rectitude of these bundles.
I have always dismissed hunting games as “not my thing”. Perhaps that stems from my ambivalent views about hunting per se. Yet after recently watching a YouTube video for The Hunter: Call of the Wild, I revised my opinion. The footage showed a slow and thoughtful game and I was also surprised to see that there was a campaign with a story. Hence I decided to step outside of my comfort zone and give the game a try. The base edition can be purchased for £20 on Steam and there is a wealth of optional DLC. I bought a bundle that included some additional maps, weapons packs and a dog that can be used for tracking. I also bought a quad bike as this is invaluable for traversing the open world, which is enormous. As ever with steam, the installation was easy and hassle free and within an hour I found myself exploring Layton Lake District, which is based upon the Pacific Northwest geographic region.
I like an analogy as a literary device, so here’s one for you. Video games are like parties. How so? In the following ways. They quite never live up to your expectations. The best ones are the ones you never go to, according to the “anecdotes” you’re told afterwards. And there’s always someone crying and throwing up at 2:00 AM. Okay, the last one isn’t quite relevant but the overall sentiment of the first two is sound. The reason I have used this visual metaphor is because both parties and multiplayer video games sell themselves on the alleged quality of their respective social dynamic. They supposedly offer you fun with your friends and a unique, memorable experience. However, the reality is a lot more lacklustre. Warzone 2.0 DMZ is a prime example. What enjoyment there is to be had in playing this game is offset by the iniquities of many of its players as they race to the proverbial bottom.
I want to talk about how we choose a new game from the countless titles that are currently available. I am going to be candid about how I do this as well as my own personal biases and prejudices. Because I am not open to playing any type of game. Like so many other aspects of life, I have very clear likes and dislikes that can only be tempered so far with logic and rational thinking. Video games as far as I’m concerned are supposed to be engaging, entertaining and inherently enjoyable. I don’t mind a degree of challenge and I’ll grind to achieve a specific goal, if I feel the reward to effort ratio is acceptable. I will on occasions attempt to step tentatively out of my comfort zone. However, there are some things that I simply don’t like, so they will not be considered. I think the best analogy for this is food. There are certain meals that I have tried (sometimes several times) and disliked, so they won’t ever be eaten again. Then there are other meals that contain ingredients I dislike or that are cooked in a style that I don’t enjoy. These are also off the proverbial table (no pun intended).
The last 31 days have gone by really fast, or at least that’s the way it feels. Despite having bought several new games recently and acquired yet more for free from the Epic Store, I did not embark on anything new throughout October. Due to the unexpectedly prompt release of the new “mini expansion” for The Lord of the Rings Online and the launch of a new event in Star Trek Online, I found myself focused upon the MMORPG genre, yet again. And after playing continuously for six months, Call of Duty Modern Warfare/Warzone has finally begun to lose its lustre. I didn’t especially enjoy the Halloween event, not that there was anything inherently wrong with it. It just wasn’t for me. I played a little Fall Guy: Ultimate Knockout but quickly discovered that the “season” system is just another gear treadmill, although the gear in this instance are novelty cosmetic outfits. I don’t want to be tied to too many games in this fashion (it’s bad enough with MMOs), so this is another title that has been relegated to occasional play when the fancy takes me.
September has been a difficult month. A family crisis and subsequent bereavement meant that gaming got pushed down the daily agenda. However, after the various chores and duties were done I did need some downtime and means to relax. Hence I did play some games in a limited fashion. Nothing fancy, just stuff like Fall Guys: Ultimate Knockout and Gang Beasts, which are light-hearted and undemanding. I also took the time to log on to The Lord of the Rings Online test server and check out the preview of the forthcoming “mini-expansion”. Not only was this informative but it provided material for a blog post. But overall I didn’t really achieve anything substantial with my gaming throughout September. Gaming was relegated to being just a convenient diversion from the immediate problems I’ve been facing but as such, it did fulfil that role well.
Developers do like to gate access to the best gear and equipment in video games. Often there will be an achievement or deed required to unlock the object that you desire. Now I have no objection to this concept in principle. It’s just that every now and then, the criteria required to access an item is beyond my abilities. Take Call of Duty Modern Warfare/Warzone. Infinity Ward recently added the Rytec AMR to the game. It is a semi-automatic sniper rifle that can use thermite and explosive rounds. It has a significantly higher rate-of-fire than the HDR and AX-5, and performs better at range than the Dragunov. I’ve been itching to get my hands on this weapon for a while. However, to unlock it, you have to complete the following achievement. "Get 2 quickscope kills using sniper or marksman rifles in 15 different matches". For me this is effectively one of the labours of Hercules.
I’m still somewhat shocked that August has been and gone. Even by 2020 standards it’s been an odd month. Due to illness in the family, my schedule has been turned on its head and subsequently there has not been as much time for gaming as I’ve previously enjoyed. However, I tried to put what time I had to good use. I attempted to return to the MMORPG The Lord of the Rings Online once again, to see if I could continue through the epic story. Sadly, the game has run into further server related issues, just as it did last month. Standing Stone Games community manager Jerry Snook was a little “snippy” in responding to players' concerns and at present there are no details regarding what the problem is and when it will be resolved. If this issue persists I suspect that it is going to do some genuine harm to both the player base and community relations. I hope matters improve for SSG and LOTRO over September.
Adding a train to a Battle Royale game is hardly a new concept. Both Apex Legends and PlayerUnknown’s Battleground have successfully done this. So it was only a matter of time before one was added to Call of Duty Warzone. We were tipped off by the addition of train tracks last season. The launch of Season 5 this week finally made the “choo choo” a reality. I must admit, I’m quite surprised at how adding something as straightforward as a freight train has reinvigorated the game. That and the fact that you can now access the stadium seems to have really enthused the playerbase. Since Tuesday, whenever you play Warzone or one of its variants, a large number of players head straight to the stadium or the station where the armoured freight train starts its journey around the map. As a result of this, new players or those who aren’t so skilled in combat can navigate the outlying areas of Verdansk with a greater degree of freedom and safety. Everyone else is at either of those locations.
Video games can offer a great opportunity for personal growth. If you are the sort of player who likes to prove themselves and continuously test one’s mettle, then some titles can provide the challenge required to be the best of the best. Hence many games are competitive, have league tables and other formal structures for measuring success. It is one of the reasons why esports have become so popular. But this desire to excel and master a particular play style extends beyond competitive games. For some players part of a games allure is understanding the numbers and stats that drive the game mechanics. Because these are often the key to optimising your build and maximising DPS output. Hence you will find skilled and learned players in a variety of games across multiple genres. Although they are often motivated for different reasons, they all strive to be elite players.
Call of Duty: Modern Warfare and Warzone have a wealth of customisation and cosmetics options. One of which is the ability to assign hand gestures to your character. These can be used as a means of giving instructions when playing in a squad but more often they’re just used for fun or humorously. Players will use them after a kill or sometimes make them part of a trick shot, such as making a gesture with the left hand while firing from the hip with the right. I’ve not noticed a lot of use of gestures while playing nor do I use them myself. It takes all my concentration to stay alive. However, they do seem to feature in the various CoD clip shows I watch on YouTube, so they’re more of an affectation used by “top tier” players. Recently, developers’ Infinity Ward removed the OK gesture from the game. This minor change was not mentioned in the patch notes and the gesture was replaced with a new one called "crush".
I was watching a YouTube video recently of someone trying the new Fennec SMG in Call of Duty Modern Warfare Multiplayer. It was a 5 versus 5 game and the player who made the video was clearly quite skilled. After quickly racking up multiple kills, 3 of the enemy team left mid game. He laughed and pointed out that they had “rage quit”, although that is just conjecture. They may have left the game for a multitude of reasons (a point I shall return to later). As ever this video began a train of thought which I would now like to explore. Multiplayer games often go hand in hand with a lot of informal social etiquette. Much of which stems from the original MMOs from two decades ago. However, these conventions are not in any way mandatory or enshrined in any games terms of service. Yet quitting in the middle of a multiplayer game is still frowned upon in certain quarters, often being seen as an act of selfishness and childish anger. However, like everything in life, I think it’s not as simple as that.
I stopped subscribing to The Lord of the Rings Online in June. I’ve always had a very cyclical relationship with this MMO and at present I feel I need a break from the games somewhat linear formula. Plus the new content scheduled for release centred around the wedding of Aragorn and Arwen doesn’t exactly sound enthralling. So I’ve left my primary character in Langflood and will return to the game later in the year when I feel the need to catch up with content. I have also abandoned the ongoing events in Star Trek Online as they’re getting too repetitive. I would like to see a new longterm story arc rather than just a continuous cycle of short term events and repeatable content. I don’t mind working towards a goal but it has to be something I want and the rewards offered in this MMO are getting a little too generic for my liking. I shall return to the game at some point as I’m a lifetime account holder and I’m curious to see how developer’s Cryptic overhauls the Klingon story arc.
Setting aside the debate regarding the rectitude of the Battle Pass system in Call of Duty Modern Warfare, I certainly enjoyed Season 3. I managed to find multiplayer games that suit my ability along with loadouts that allow me to hit something every once in a while. It was very much a learning process but from April 12th to June10th, I slowly improved my performance and re-acquainted myself with the fact that the FPS genre can be fun. I finally got to try a Battle Royale game and was pleasantly surprised by how accessible they are. However, (and there’s always a however) Activision Blizzard seem to be hell bent on losing the good will they seemed to have gained in recent months. Today’s release of Season 4 has been blighted by major performance issues with the patch servers. Furthermore, the developers still insist in removing certain maps and game modes to promote new ones. This “lottery” which results in a lack of choice for many players is especially galling when you’ve just bought the new Battle Pass.
Battlefield 6: Tips
Although Battlefield 6 is a straightforward and self-explanatory multiplayer FPS, there are a great deal of controls, systems and game mechanics to master. Simply learning your controller or keyboard layout takes some time. There is also a lot of information about the game that, if known, can greatly improve your online experience. These can range from simple changes to default settings to understanding how weapons handle in-game and how to control them effectively. Hence, I thought it would be useful to new or returning players, to collate a list of tips for Battlefield 6. Some are quite obvious where others may not be quite so well known. They’re in no particular order. Hopefully you’ll find them useful.
Although Battlefield 6 is a straightforward and self-explanatory multiplayer FPS, there are a great deal of controls, systems and game mechanics to master. Simply learning your controller or keyboard layout takes some time. There is also a lot of information about the game that, if known, can greatly improve your online experience. These can range from simple changes to default settings to understanding how weapons handle in-game and how to control them effectively. Hence, I thought it would be useful to new or returning players, to collate a list of tips for Battlefield 6. Some are quite obvious where others may not be quite so well known. They’re in no particular order. Hopefully you’ll find them useful.
Do not fire your weapon continuously because the longer you fire, the more bullet spread (or bloom ) you will experience. Tap fire to reduce bloom. You can also switch to semi-auto or burst fire (if the weapon supports it) for increased accuracy.
Mount your weapon on both horizontal and vertical surfaces for stability. If your weapon has a bipod equipped, press the melee button while lying prone to mount on the ground.
Weapons are zeroed to 50 metres, apart from sniper rifles. Therefore when ADS firing at close range, aim lower, IE at the groin or abdomen, to hit the central body mass. Otherwise you will fire too high.
Hip firing at close quarters is quicker and potentially more accurate.
When in combat, go prone selectively and tactically as you don’t register on the minimap when shooting and there is less recoil.
Use the game audio to your advantage. The game’s sound design is very good at providing audio cues and indicating location. Using a headset greatly helps pinpoint sounds.
Use the minimap. Increase its size via settings and consult it regularly. It shows enemy locations as well as your squad mates and team. Use it to locate resources such as ammo supplies.
Spot enemies by aiming at them and pressing the Q, L1 or LB. It is easier using a drone on the Recon class as you just have to move the crosshairs over the target to mark them.
Use the mounted heavy weapons such as the machine guns and recoilless guns when targets present themselves. They are accurate and deadly if used effectively. If possible, have a squad mate cover you while using mounted weapons.
Whenever possible attack tanks from the rear, where their armour is weakest. If you’re a Recon class, be creative with the use of C4. IE attach to vehicles and drones etc.
Engineers can use smoke grenades to provide cover when advancing, retreating and reviving players. Remember that smoke can be countered by the use of thermal weapon optics.
When running, stow your weapons and run with your combat knife, defibrillators or engineer tool equipped, to go faster.
Beware sniper scope glint. White glint shows a sniper aiming. A rainbow glint indicates that you’re at the right range for a one shot kill.
The Support class can use deployable cover at strategic locations and chokepoints. Engineers can repair deployable cover.
Any class can change the default melee weapon from knife to a sledgehammer. Use them to get through walls and floors, providing alternate routes to a strategic target.
I have written in the past about the video games we cannot play. The ones that require a keen understanding of a game’s mechanics, along with a strong degree of manual dexterity and situational awareness. Being 58 years old, I tend to have neither the co-ordination necessary to succeed or the patience to master such complex skill requirements. With this in mind, I recently watched a YouTube video for Chivalry 2 and thought, that looks like fun. The fact that it showed someone picking up a chicken and throwing it at an opponent is neither here nor there. However, after watching a few more videos I realised that combat in the game was complex and that, as usual, the reality of playing such a game would be different from my expectations. Hence, I came very close to not buying Chivalry 2. However, I eventually decided that I would, so I bought it for just under £10 from an online vendor.
In the wake of Disco Elysium, I’ve been playing through several other games that have a focus on narrative and plot. I began with Call of Cthulhu which I shall write about in a separate post. Let it suffice to say that although I enjoyed the game, I wasn’t quite satisfied. This is not necessarily the game’s fault, as it makes a good attempt at depicting Lovecraftian Cosmic Horror. It’s just that any game following hard on the heels of one of the best RPG’s I’ve ever played, is likely to come up short in comparison. So I looked through my game library and found that I had Still Wakes The Deep, which enjoys a good reputation for having a strong story. I subsequently played through the game over two late night sessions and was left suitably impressed. So much so that I’ve bought the additional DLC, Siren’s Rest, in the hope that it maintains the quality of its predecessor.
The Battlefield 6 Battle Royale game mode, known officially as Battlefield REDSEC, was released today at 15;00 on all platforms. REDSEC, which is short for “Redacted Sector,” offers an interesting take on the Battle Royale genre, blending familiar elements from games such as Fortnight and Warzone, while maintaining those unique aspects of Battlefield. Hence, you will find missions, loot crates and an ever decreasing environment, as well as the squad class dynamics and the destructible environment. The map offers both urban areas as well as open countryside thus supporting multiple play styles. Furthermore, REDSEC includes two additional modes. Gauntlet and Portal. Although it has launched alongside the first season of Battlefield 6 (which comes with an optional season pass), REDSEC is available to download as a standalone mode and is free-to-play.
One aspect of Battlefield 6 that some players struggle with is unlocking and levelling up new weapons. Players begin the game with a selection of weapons from each class but you then have to actively play with each of them to unlock specific attachments via Mastery XP. Further weapons become available as players gain experience and increase their overall Career Rank. Players who are well versed in playing the FPS genre will naturally progress faster. The downside to this is that new players equipped with a base weapon end up going up against seasoned players with superior firearms. Both Mastery and Career Rank XP are doled out according to team and individual performance in each game you play. It is a slow grind for players to unlock weapon and vehicle resources. Double XP tokens go some way to address this issue but they do not mitigate the progression speed, which exists by design.
Multiplayer gameplay in Battlefield 6 is often fast, chaotic and disorientating. There are numerous controls to learn and game mechanics to familiarise yourself with. It can be a struggle at times to try and navigate your keyboard while under fire. Often you will lose in a gunfight simply because you don’t know about something important that could help you out or save your life. Like many other online games, it all comes down to experience. So here are some further tips regarding gameplay, settings and online etiquette, that will broaden your knowledge of Battlefield 6 and hopefully improve your online experience. As ever these tips are in no particular order. Some may be self-evident, others not. They’re written from the perspective of a PC player but are applicable to all platforms.
Although Battlefield 6 is a straightforward and self-explanatory multiplayer FPS, there are a great deal of controls, systems and game mechanics to master. Simply learning your controller or keyboard layout takes some time. There is also a lot of information about the game that, if known, can greatly improve your online experience. These can range from simple changes to default settings to understanding how weapons handle in-game and how to control them effectively. Hence, I thought it would be useful to new or returning players, to collate a list of tips for Battlefield 6. Some are quite obvious where others may not be quite so well known. They’re in no particular order. Hopefully you’ll find them useful.
When Battlefield 2042 launched on 19th November 2021, it was a complete dog’s dinner. There were technical issues, including widespread bugs, poor performance and inconsistent hit registration. The launch was also criticized for the removal of core gameplay features like the class system, a scoreboard, and a server browser, which led to the game being considered unfinished and incomplete at release. Although developers, Battlefield Studios, worked hard to address many of the issues arising from the launch, the net result was that the franchise’s reputation was harmed. However, the beta testing of Battlefield 6 throughout August this year, has done much to restore the franchise’s good standing with a game that has clearly returned to a formula that works.
I bought Hell Let Loose last night. A decision I suspect that I shall regret. Despite the fact that I know that the YouTube videos of this game are carefully curated and therefore not truly representative of the reality of its gameplay, I felt compelled to try this World War II multiplayer tactical first-person shooter. From time to time I find a game that really appeals to me as a concept and I want to play it. However, more often than not these are online multiplayer games and as such the human element is distinctly “variable”. Hence the idealised gameplay that I imagine is a far cry from what playing the game is really like. I’m sure I am not alone in this mindset. Sometimes I have to just “get it out of my system” and the only real way to do that is buy the game in question, be disappointed and then move on.
The second Battlefield 6 Open Beta test started earlier today. A 7.6GB download added additional maps, new game modes and also resolved some technical issues. I was able to select my second monitor to display the game this time round and also made some basic performance related tweaks. The colour grading is still an issue for me and I struggle at times to correctly identify players and objects at distance due to the muted palette. Minor gripes aside, the game still performs well and all the game modes have something to offer. King of the Hill and some of the other close quarters maps are a little too intense for my skill level but I still had fun with projectiles and explosives. I still prefer the Conquest mode with its bigger maps and greater variety of gameplay options.
I spent several hours today trying Battlefield 6 during its first Open Beta weekend. Trying being an apt word as I experienced some technical difficulties during that time. There were server queues as there often are during test periods, which took 5-10 minutes to clear. I also found that when a multiplayer game ended the client would often freeze, requiring me to use the task manager to shutdown the .exe file . As I then had to restart the entire game it meant having to rejoin the server queue again. Furthermore, despite various methods, I could not get Battlefield 6 to display on my second monitor. Although there is a clear option within the graphics settings, I could not get the game to output to my Dell S2421H monitor. If I used the Windows + Shift + → key combination, the game would briefly appear on the second monitor then instantly snap back to the first. I also could not take any screen captures or use OBS to capture video. I believe this is down to the game’s anticheat software.
I was reading through my RSS feed this morning and found a post by Heartless Gamer, regarding how Battlefield 6 requires Secure Boot enabled on your PC. If it is not, then the game will not launch and you’ll get an error message. Naturally, this raised several questions. First off, what is Secure Boot and do I have it on my PC? Well apparently it is a security feature that protects a computer from malware during the startup process, by verifying the digital signatures of bootloaders and other software components before they are allowed to run. By using the msinfo32 command in the Run Window, I determined that I do indeed have it and went directly to the BIOS and enabled it. The next question to address was, why have I not been invited to the open beta for Battlefield 6? I subsequently checked the EA Game Launcher and discovered that I had. So I installed the game.
Warzone added a new “casual mode” to its Battle Royale at the start of Season 4. This reduced the number of real players in-game and substituted them with AI bots. The ratio is approximately one fifth real players, four fifths bots. This new mode for Battle Royale solos, duos and quads was well received, especially among the mainstream players who are more focused on fun than progression. Veteran players who still wanted the challenge of playing against real players were free to continue playing the traditional BR modes. Hence all parties were pleased as they were both being catered for. However, and there is always a “however” when it comes to Call of Duty, the developers saw fit to remove the standard solo Battle Royale mode, leaving just the Battle Royale Casual mode with AI bots. Subsequently, a lot of players were perplexed and annoyed, as taking away choice is seldom good customer service. As a result of subsequent backlash, the mode was added back to the game mid-season.
I have written about “games we cannot play” several times over the years. By this I mean video games that we lack the skill, coordination and patience to master. For example, I often struggle with video games that are primarily designed for consoles and are therefore intended to be played via a game controller. I also don’t want to have to spend an excess of time (a very subjective thing) to learn how to play a video game. Hence there are games that I am interested in but have accepted that I will never play because I cannot or will not do what is required to play them effectively. However, in this post I want to discuss a tangential point. Games which have the potential to be exceptionally entertaining but that entertainment depends on a lot of factors that exist outside of the game itself. Hence you may never get the experience you desire which is often the one that was marketed.
There has been a resurgence of people playing Star Wars Battlefront II recently. Possibly because the game was discounted on many outlets on May 4th and may be due to the success of Andor season 2. There’s a lot more people streaming it as well as videos on YouTube. Whatever the reason, it is always good to see a deserving game enjoying a renaissance. Star Wars Battlefront II was blighted at launch, back in November 2017 by some egregious business decisions and it took nearly a year for the game to recover from the negative publicity and player animosity. Setting this historical debacle aside for one moment, there was always a handsome and engaging game to be found. One that used the licensed intellectual property well. Which is why I recently reinstalled the game and resumed playing its multiplayer mode.
When the Battle Royale Call of Duty: Warzone launched on March 10th 2020, the Verdansk map was one of the key elements of the game’s success. The subsequent lockdown due to the global pandemic was also a major shot in the arm for the game, with so many gamers being home. The Verdansk map along with the gameplay mechanics of the game at the time were a perfect combination and so Warzone was “just so”. It allowed both skilled and unskilled players to play together, without one group dominating the other. Gunfights could be intense but there were periods of downtime when traversing the map. Players also couldn’t continuously respawn if defeated, so there was a requirement to play with a degree of caution and strategy. I enjoyed the game immensely despite not being the biggest fan of PVP based gaming. It was a broadly equitable experience but sadly it didn’t remain that way.
I decided to play Call of Duty today as I wanted some undemanding entertainment. I was not surprised when the game client began an update, as I have not played for about three months. Hence, there was obviously new content to install. However, when I saw the size of the download, I knew this was more than just a season update. I therefore checked the Battle.net client and discovered that the game was installing Black Ops 6, the latest version of Call of Duty that is released on 25th October. A game I have decided not to buy for a multitude of reasons. Fortunately, you can modify your game installation on the fly, so I unchecked a few boxes and the download stopped. However, I was annoyed by the hubris of this “download by default” policy, so I decided to uninstall my existing installation of Modern Warfare 3 as it is no longer a mainstay of my gaming activities.
For those who are not familiar with this latest niche piece of “gaming outrage”, it regards the extraction shooter Warzone 2.0 DMZ, which is part of the Call of Duty franchise. When you enter the game (either solo or in a squad), you use gear that you have previously collected. A key part of the game is looting and upgrading your weapon, bullet proof vest (there are 3 tiers) and sundry support items. If you die, then you lose all the equipment you are currently carrying. With this in mind, Activision have recently added two purchasable gear bundles to the game store. One comes with a medium size backpack by default. The other comes with a 2 plate vest (tier 2) and two weapons that only have a 15 minute cooldown. This does offer a degree of convenience. Furthermore, the second bundle is tied to the Ghost operator skin, who within the game’s canon is an iconic figure. Hence there has been a great deal of debate over the rectitude of these bundles.
I have always dismissed hunting games as “not my thing”. Perhaps that stems from my ambivalent views about hunting per se. Yet after recently watching a YouTube video for The Hunter: Call of the Wild, I revised my opinion. The footage showed a slow and thoughtful game and I was also surprised to see that there was a campaign with a story. Hence I decided to step outside of my comfort zone and give the game a try. The base edition can be purchased for £20 on Steam and there is a wealth of optional DLC. I bought a bundle that included some additional maps, weapons packs and a dog that can be used for tracking. I also bought a quad bike as this is invaluable for traversing the open world, which is enormous. As ever with steam, the installation was easy and hassle free and within an hour I found myself exploring Layton Lake District, which is based upon the Pacific Northwest geographic region.
I like an analogy as a literary device, so here’s one for you. Video games are like parties. How so? In the following ways. They quite never live up to your expectations. The best ones are the ones you never go to, according to the “anecdotes” you’re told afterwards. And there’s always someone crying and throwing up at 2:00 AM. Okay, the last one isn’t quite relevant but the overall sentiment of the first two is sound. The reason I have used this visual metaphor is because both parties and multiplayer video games sell themselves on the alleged quality of their respective social dynamic. They supposedly offer you fun with your friends and a unique, memorable experience. However, the reality is a lot more lacklustre. Warzone 2.0 DMZ is a prime example. What enjoyment there is to be had in playing this game is offset by the iniquities of many of its players as they race to the proverbial bottom.
I want to talk about how we choose a new game from the countless titles that are currently available. I am going to be candid about how I do this as well as my own personal biases and prejudices. Because I am not open to playing any type of game. Like so many other aspects of life, I have very clear likes and dislikes that can only be tempered so far with logic and rational thinking. Video games as far as I’m concerned are supposed to be engaging, entertaining and inherently enjoyable. I don’t mind a degree of challenge and I’ll grind to achieve a specific goal, if I feel the reward to effort ratio is acceptable. I will on occasions attempt to step tentatively out of my comfort zone. However, there are some things that I simply don’t like, so they will not be considered. I think the best analogy for this is food. There are certain meals that I have tried (sometimes several times) and disliked, so they won’t ever be eaten again. Then there are other meals that contain ingredients I dislike or that are cooked in a style that I don’t enjoy. These are also off the proverbial table (no pun intended).
The last 31 days have gone by really fast, or at least that’s the way it feels. Despite having bought several new games recently and acquired yet more for free from the Epic Store, I did not embark on anything new throughout October. Due to the unexpectedly prompt release of the new “mini expansion” for The Lord of the Rings Online and the launch of a new event in Star Trek Online, I found myself focused upon the MMORPG genre, yet again. And after playing continuously for six months, Call of Duty Modern Warfare/Warzone has finally begun to lose its lustre. I didn’t especially enjoy the Halloween event, not that there was anything inherently wrong with it. It just wasn’t for me. I played a little Fall Guy: Ultimate Knockout but quickly discovered that the “season” system is just another gear treadmill, although the gear in this instance are novelty cosmetic outfits. I don’t want to be tied to too many games in this fashion (it’s bad enough with MMOs), so this is another title that has been relegated to occasional play when the fancy takes me.
September has been a difficult month. A family crisis and subsequent bereavement meant that gaming got pushed down the daily agenda. However, after the various chores and duties were done I did need some downtime and means to relax. Hence I did play some games in a limited fashion. Nothing fancy, just stuff like Fall Guys: Ultimate Knockout and Gang Beasts, which are light-hearted and undemanding. I also took the time to log on to The Lord of the Rings Online test server and check out the preview of the forthcoming “mini-expansion”. Not only was this informative but it provided material for a blog post. But overall I didn’t really achieve anything substantial with my gaming throughout September. Gaming was relegated to being just a convenient diversion from the immediate problems I’ve been facing but as such, it did fulfil that role well.
Developers do like to gate access to the best gear and equipment in video games. Often there will be an achievement or deed required to unlock the object that you desire. Now I have no objection to this concept in principle. It’s just that every now and then, the criteria required to access an item is beyond my abilities. Take Call of Duty Modern Warfare/Warzone. Infinity Ward recently added the Rytec AMR to the game. It is a semi-automatic sniper rifle that can use thermite and explosive rounds. It has a significantly higher rate-of-fire than the HDR and AX-5, and performs better at range than the Dragunov. I’ve been itching to get my hands on this weapon for a while. However, to unlock it, you have to complete the following achievement. "Get 2 quickscope kills using sniper or marksman rifles in 15 different matches". For me this is effectively one of the labours of Hercules.
I’m still somewhat shocked that August has been and gone. Even by 2020 standards it’s been an odd month. Due to illness in the family, my schedule has been turned on its head and subsequently there has not been as much time for gaming as I’ve previously enjoyed. However, I tried to put what time I had to good use. I attempted to return to the MMORPG The Lord of the Rings Online once again, to see if I could continue through the epic story. Sadly, the game has run into further server related issues, just as it did last month. Standing Stone Games community manager Jerry Snook was a little “snippy” in responding to players' concerns and at present there are no details regarding what the problem is and when it will be resolved. If this issue persists I suspect that it is going to do some genuine harm to both the player base and community relations. I hope matters improve for SSG and LOTRO over September.
Adding a train to a Battle Royale game is hardly a new concept. Both Apex Legends and PlayerUnknown’s Battleground have successfully done this. So it was only a matter of time before one was added to Call of Duty Warzone. We were tipped off by the addition of train tracks last season. The launch of Season 5 this week finally made the “choo choo” a reality. I must admit, I’m quite surprised at how adding something as straightforward as a freight train has reinvigorated the game. That and the fact that you can now access the stadium seems to have really enthused the playerbase. Since Tuesday, whenever you play Warzone or one of its variants, a large number of players head straight to the stadium or the station where the armoured freight train starts its journey around the map. As a result of this, new players or those who aren’t so skilled in combat can navigate the outlying areas of Verdansk with a greater degree of freedom and safety. Everyone else is at either of those locations.
Video games can offer a great opportunity for personal growth. If you are the sort of player who likes to prove themselves and continuously test one’s mettle, then some titles can provide the challenge required to be the best of the best. Hence many games are competitive, have league tables and other formal structures for measuring success. It is one of the reasons why esports have become so popular. But this desire to excel and master a particular play style extends beyond competitive games. For some players part of a games allure is understanding the numbers and stats that drive the game mechanics. Because these are often the key to optimising your build and maximising DPS output. Hence you will find skilled and learned players in a variety of games across multiple genres. Although they are often motivated for different reasons, they all strive to be elite players.
Call of Duty: Modern Warfare and Warzone have a wealth of customisation and cosmetics options. One of which is the ability to assign hand gestures to your character. These can be used as a means of giving instructions when playing in a squad but more often they’re just used for fun or humorously. Players will use them after a kill or sometimes make them part of a trick shot, such as making a gesture with the left hand while firing from the hip with the right. I’ve not noticed a lot of use of gestures while playing nor do I use them myself. It takes all my concentration to stay alive. However, they do seem to feature in the various CoD clip shows I watch on YouTube, so they’re more of an affectation used by “top tier” players. Recently, developers’ Infinity Ward removed the OK gesture from the game. This minor change was not mentioned in the patch notes and the gesture was replaced with a new one called "crush".
I was watching a YouTube video recently of someone trying the new Fennec SMG in Call of Duty Modern Warfare Multiplayer. It was a 5 versus 5 game and the player who made the video was clearly quite skilled. After quickly racking up multiple kills, 3 of the enemy team left mid game. He laughed and pointed out that they had “rage quit”, although that is just conjecture. They may have left the game for a multitude of reasons (a point I shall return to later). As ever this video began a train of thought which I would now like to explore. Multiplayer games often go hand in hand with a lot of informal social etiquette. Much of which stems from the original MMOs from two decades ago. However, these conventions are not in any way mandatory or enshrined in any games terms of service. Yet quitting in the middle of a multiplayer game is still frowned upon in certain quarters, often being seen as an act of selfishness and childish anger. However, like everything in life, I think it’s not as simple as that.
I stopped subscribing to The Lord of the Rings Online in June. I’ve always had a very cyclical relationship with this MMO and at present I feel I need a break from the games somewhat linear formula. Plus the new content scheduled for release centred around the wedding of Aragorn and Arwen doesn’t exactly sound enthralling. So I’ve left my primary character in Langflood and will return to the game later in the year when I feel the need to catch up with content. I have also abandoned the ongoing events in Star Trek Online as they’re getting too repetitive. I would like to see a new longterm story arc rather than just a continuous cycle of short term events and repeatable content. I don’t mind working towards a goal but it has to be something I want and the rewards offered in this MMO are getting a little too generic for my liking. I shall return to the game at some point as I’m a lifetime account holder and I’m curious to see how developer’s Cryptic overhauls the Klingon story arc.
Setting aside the debate regarding the rectitude of the Battle Pass system in Call of Duty Modern Warfare, I certainly enjoyed Season 3. I managed to find multiplayer games that suit my ability along with loadouts that allow me to hit something every once in a while. It was very much a learning process but from April 12th to June10th, I slowly improved my performance and re-acquainted myself with the fact that the FPS genre can be fun. I finally got to try a Battle Royale game and was pleasantly surprised by how accessible they are. However, (and there’s always a however) Activision Blizzard seem to be hell bent on losing the good will they seemed to have gained in recent months. Today’s release of Season 4 has been blighted by major performance issues with the patch servers. Furthermore, the developers still insist in removing certain maps and game modes to promote new ones. This “lottery” which results in a lack of choice for many players is especially galling when you’ve just bought the new Battle Pass.
Thinking Out Loud
To quote Sam Gamgee “It's the job that’s never started as takes longest to finish, as my old gaffer used to say”. I recently had a timely reminder that this aphorism is 100% true. I finally got round to updating my blog, something that I had been putting off because I knew it would result in breaking the site and incurring a great deal of work. Well I did it. The process was relatively straight forward and didn’t result in anywhere near the amount of formatting issues that I had feared. Within 72 hours I had figured out how to fix most of the problems that arose and after a week I had added new pages and revised those that required a makeover. I still have to correct image sizes in many previous posts but the site has finally been dragged into the current blog era. Furthermore, addressing this issue has lifted a weight of my mind and I feel far more disposed towards writing and posting regularly. I wish I had done this sooner.
Thinking Out Loud is a recurring post in which I present a selection of thoughts and ideas that have recently crossed to my mind. While some of these could be developed into lengthy blog posts in their own right, that is not the primary objective of this initiative. Thinking Out Loud serves as a platform to share some ideas for mutual contemplation and reflection. Hopefully, this will stimulate some debate and discussion. As always, I invite you to leave a comment and welcome any insights you might wish to contribute.
Website Upgrade
To quote Sam Gamgee “It's the job that’s never started as takes longest to finish, as my old gaffer used to say”. I recently had a timely reminder that this aphorism is 100% true. I finally got round to updating my blog, something that I had been putting off because I knew it would result in breaking the site and incurring a great deal of work. Well I did it. The process was relatively straight forward and didn’t result in anywhere near the amount of formatting issues that I had feared. Within 72 hours I had figured out how to fix most of the problems that arose and after a week I had added new pages and revised those that required a makeover. I still have to correct image sizes in many previous posts but the site has finally been dragged into the current blog era. Furthermore, addressing this issue has lifted a weight of my mind and I feel far more disposed towards writing and posting regularly. I wish I had done this sooner.
Fan Podcasts
15 years ago the majority of the podcasts that I regularly listened to were fan made productions. Many of these were video game related. I was far more passionate about gaming back then and would happily listen to fellow players relate their in-game experiences and discuss the minutiae of a specific class or instance. These shows were sometimes a little rough around the edges but they were driven by passion and had a sense of honesty about them. Sadly, many of these shows have ceased production and the “wild west” spirit of the internet has slowly been tamed. I find nowadays that the majority of podcasts that I listen to, although independently produced, use professional production companies. There are still people out there recording via Zoom and using dodgy mics but it’s not so commonplace. I wonder if the perceived need to be slick and professional discourages people from having a go themselves?
Green Vegetables
I was channel surfing the other day and watched a few minutes of a shopping channel that was selling kitchen appliances. The “brand ambassador” was extolling the virtues of steaming fresh vegetables. Everything they said about them from a nutritional perspective was factually correct. However, then they went and spoiled it by saying “and they taste great”. I beg to differ. I find that very few vegetables have a pleasant taste. I don’t mind carrots, peppers, sweet potato or butternut squash but tend to find most “green” vegetables to be bitter or sulphurous. I eat vegetables because they’re a nutritional necessity and because I don’t want to get scurvy. Drowning them in gravy or some kind of spicy condiment helps. Beans are a far more interesting substitute.
Cutting Your Fingernails
Old age is marked by the decline of the human body. Your waistline expands, hair turns white and skin loses its elasticity. I am a sad wreck of the man I was thirty years ago. However, that being said, one part of my body remains resolute in being healthy. Namely, my fingernails. They grow at a prodigious rate and I find myself regularly having to cut them as I cannot stand having nails like a velociraptor. Furthermore, having recently purchased some good quality nail clippers and being observed to have well manicured nails, I now find myself regularly pressganged into having to cut other people’s fingernails and toenails. While I’m on the subject, what is the correct way to dispose of nail clippings? They are biodegradable. However, you don’t want them falling into the wrong hands, what with voodoo and such like.
Phone Calls
I found an old mobile phone bill from 2011 recently. Over the course of a month it listed dozens of daily phone calls. I was working in short term IT contracts at that time so a great deal of those itemised calls were work related. I also used voice calls and texting for all my social arrangements. When I stopped working to be my parent’s carer, I continued to use my phone regularly. Although at that point the bulk of all my calls were related to hospital appointments, social services and other healthcare and local government institutions. Nowadays, it is very unusual to get a phone call. I am no longer a carer and have retired from work. The number of contacts on my phone has reduced dramatically. I mainly stay in touch with friends and family via WhatsApp. If the phone rings and the number is not recognised, I let it go to voicemail by default. It’s odd how we’ve become disinclined to talk to each other.
Thinking Out Loud is a blog post series where I share random ideas and thoughts that have come to mind. Some of these could could lead to a full article in themselves but that’s not really the aim. Instead I see these thoughts as just starting points for broader discussions. Some of the ideas espoused can be quite serious, while others are light-hearted and trivial. Such is the nature of random thought. As ever there is no rhyme or reason to the various ideas that I’ve chosen or any significant point or concept linking them all. They are as they claim to be, random thoughts, born from thinking out loud. I do edit myself to ensure what I post here is suitable. It can get a but dark and grim inside my head, so I try to apply some degree of quality control to Thinking Out Loud but not too much. As ever, feel free to comment below if you have anything to add. The idea with this post is to start a conversation of at least provide something to think about.
Kingdom Come: Deliverance and its subsequent sequel have been very well received, both commercially and critically. Hence the recent announcement that developer, Warhorse Studios, are currently working on an open world RPG, set in Middle-earth has caused a great deal of excitement in the gaming community. At present, details are scarce and speculation is rife with regard as to what period in the history of Middle-earth will the game be set in. As far as I’m concerned, I don’t really mind when and where it is set as there are so many potential good choices. But I would like clarification as to whether the game is being made in in first person or third person perspective. By default, I prefer the latter when it comes to this RPG genre. Naturally the best outcome would be if the game supports both. However, it should be noted that the developer’s previous games were in first person. If that is the case with this project, I will revise my expectations.
I was listening to a podcast recently in which comedian Stewart Lee talked about the comedy, music and local arts scene in London during the eighties. He highlighted how you could make a living out of music journalism at the times, albeit not an especially good one. He also talked about bands and comedians that lived from “hand to mouth” in shared properties and squats. Essentially it was still possible to pursue a career in the arts due to its standing within British culture which meant there was still some local funding as well as the revenue generated by those working in it and adjacent to it. The UK economy was such that is could “accommodate” working in the arts. Sadly, the internet and commodification culture has effectively killed such career avenues. You now need a regular job to fund your artistic ventures, which puts pay to such dreams for many people. You also have use social media to promote your work, which comes with its own set of full-time problems. The world changes but not all changes are for the better.
Our household has a newspaper delivered once a week on a Saturday. It is specifically for Mrs P who still likes to sit down at the weekend and catch up with the recent events via print media rather than the 24/7 rolling coverage on TV. There was a time, back in the seventies and eighties, when this delivery service was the province of children trying to earn some money. Nowadays it tends to be adults that undertake this work. Our local newsagents were bought out by a bigger chain a few years back. They in turn were acquired by Morrisons supermarket. A month ago they sacked 1700 “paper boys” nationwide and contracted the newspaper delivery service out to a specialist company, Newsteam. Today at 04:00 a large vehicle pulled up on our drive and noisily rammed a newspaper through the letterbox. This is apparently “progress”.
To quote Sam Gamgee “It's the job that’s never started as takes longest to finish, as my old gaffer used to say”. I recently had a timely reminder that this aphorism is 100% true. I finally got round to updating my blog, something that I had been putting off because I knew it would result in breaking the site and incurring a great deal of work. Well I did it. The process was relatively straight forward and didn’t result in anywhere near the amount of formatting issues that I had feared. Within 72 hours I had figured out how to fix most of the problems that arose and after a week I had added new pages and revised those that required a makeover. I still have to correct image sizes in many previous posts but the site has finally been dragged into the current blog era. Furthermore, addressing this issue has lifted a weight of my mind and I feel far more disposed towards writing and posting regularly. I wish I had done this sooner.
I was quite surprised by an unusually high number of participants in this year’s Blaugust: Festival of Blogging. The current count is 165. I am pleased by this because I worry about the decline in written skills that appears to be happening in western society. Yet here we have 165 individuals all writing in their own unique way. It is quite reassuring. My RSS feed currently has over 200 blogs that are still regularly updated, many of which are prior Blaugust participants. I try my best to keep up to date with posts and to leave comments, if they’re supported. A bit of blogging solidarity can go a long way and it’s important to encourage all forms of writing and keep the community strong.
Art is a big subject, so I shall keep this brief. Art has a massive impact on shaping our personalities, whether we think it does or not. Consider for a moment, any online service that requires you to write a profile about yourself. Something that is designed to provide a summary of your personality, abilities and your likes and dislikes. IE Facebook, a dating app or even your online resume. Frequently, these profiles will require us to define ourselves by what we read, watch and listen to. Yes, other information is included in such profiles but directly or indirectly, we are asked about our artistic preferences. Possibly we do not consider such a line of questioning to be about art but essentially it is. So we dutifully state which art we cleave to and then look for reciprocal taste in others. Does this not prove that art is important?
When people think about large sums of money, especially in relation to their own salary and any future expectations of wealth, the phrase “a million pounds” (feel free to substitute that with your own currency of choice) will often be bandied about. Culturally it quickly conveys the concept of a large sum of money and as such, something that would transform your life. Although I am not in any way averse to the idea of winning “a million pounds” on the lottery or by some other means, I’m afraid it is no longer the gateway to wealth that it used to be. In fact a so-called cool million may not even last you a lifetime. UK property prices are grossly over inflated, so you could easily blow 50 to 75% of your money just buying a new house. Perhaps we now need to think in tens of millions instead of just a million with regard to life changing wealth.
At present the UK is enduring some relatively harsh winter conditions. Usually November to February is continuously filled with rain and drizzle. When it is not enduring either of those things it tends to be overcast and gloomy. However, for a change the nation is currently experiencing snow, ice and heavy frosts. Even as far as the South East of England (IE where I live) the weather is cold, reaching temperatures as low as -3° celsius. Oh and before we get into the usual “You call that cold? It’s -X degrees here” argument, more fool you for living somewhere freezing. You can move, you know. Getting back on point I hate this time of year because it is so dreary. There’s nothing immediately on the horizon to look forward to and the cold weather just makes the matter worse. The UK is never equipped for snow to begin with. The idea of a fortnight somewhere warmer suddenly becomes a lot more appealing.
I appreciate that talking about illness can often make people uncomfortable. It’s not exactly my favourite thing. However, I do not subscribe to the school of thought of avoiding such matters. We all get ill from time to time to varying degrees and we’re all going to die one day. You can’t just wish problems away. My significant other, Mrs P, has a history of heart disease and her overall health has declined this year. To cut a long story short, she is having surgery on 28th November to effectively repurpose a previously bypassed artery. Throughout this month we have been going to outpatient clinics as well as meetings with consultants. We have also been busy putting practical measures in place for her recovery. As you can imagine, it is a worrying time. Hence, I have not written much in recent weeks as her well being is my current focus.
If you want to buy a grapefruit spoon with an inlaid mother of pearl handle or 25Kg of exotic aquarium gravel, then a simple Google search (other search engines are available) will yield a multitude of results. However, the search engine does not fare so well with finding online communities. Many years ago I joined The LAMB (Large Association of Movie Blogs), which at the time claimed to be the world's largest movie blog directory/community. It was a useful website. From what I can see, this site is now partially dormant. New reviews are being posted but the directory service of other movie related websites seems unavailable. Hence I am looking for a comparable online community where I can share my film reviews and read other peoples. Trying to find one is proving quite difficult.
Simply put, I got fed up with my ongoing diet last week, so I came off the wagon. There were a few glasses of wine too many and a couple of meals that were larger than the new prescribed portion size. As a result, my weight has remained the same as last week’s. On mature reflection, I am glad it didn’t gain weight as that would be very counterproductive. Weight loss and trying to change your diet are difficult tasks and somewhat joyless. Mainly because you are denying yourself pleasure. However, I don’t like what I see when I look in the mirror, so if I wish to regain my former status as a minor deity and sexual Tyrannosaurus (in my mind), then I need to get back on track.
With Blaugust: Festival of Blogging fast approaching, I have decided to close several side projects I started last November (which rapidly ran out of momentum) and focus all my writing endeavours back on Contains Moderate Peril. I have taken a 9 month break which has served its purpose. I have decided to make some minor changes to the base template I am currently using for the blog, as it has remained essentially unchanged since summer 2015. I did toy with the idea of involving a third party developer to improve the site but employing such a company with specific Squarespace experience meant spending between £2000 and £3000, which is far more than my initial budget.
First of all let’s begin with an activity that I have a love hate relationship with. Namely, tinkering with your PC. I’ve been looking at the specs of my computer and it would appear that its performance Achilles heel is the graphic card. In a perfect world, I would just buy the latest top of the range model and be done with it. However, I am not sufficiently wealthy to do such things. Hence, I have to set a budget and then search for what is considered the best option within it. This is a tedious, contradictory and wearisome task. It involves trawling through reviews written by people who often do not understand the concept of a budget and figurative lines in the sand. They are infuriating, but that’s people for you.
Phone Internet Tethering
Usually I don’t have a problem with internet access when Mrs P and I are travelling. My phone data plan is sufficient for Google Maps and social media usage. Once we reach our hotel, it’s just a question of connecting to the free Wi-Fi or if need be, buying upgraded access. It’s seldom that expensive. When I went on holiday to Croatia this summer, I bought a bespoke data plan before arriving that granted me extra internet access. Our hotel in Makarska also had very robust internet access. Hence, regardless of being out and about or by the pool, I never had any issues getting online. The ubiquity of internet access means we often take it for granted. I seldom go to places in the UK or abroad that don’t have advanced IT infrastructure. Until this week.
Usually I don’t have a problem with internet access when Mrs P and I are travelling. My phone data plan is sufficient for Google Maps and social media usage. Once we reach our hotel, it’s just a question of connecting to the free Wi-Fi or if need be, buying upgraded access. It’s seldom that expensive. When I went on holiday to Croatia this summer, I bought a bespoke data plan before arriving that granted me extra internet access. Our hotel in Makarska also had very robust internet access. Hence, regardless of being out and about or by the pool, I never had any issues getting online. The ubiquity of internet access means we often take it for granted. I seldom go to places in the UK or abroad that don’t have advanced IT infrastructure. Until this week.
I am currently in St. Leonards-on-Sea in East Sussex on a 5 day break. We’re staying at Combe Haven Holiday Park for “reasons”. The caravan/static home/park home or whatever you want to call it is very well equipped with “all mod cons”. However, there is no internet access in the caravan itself. If you go to either the pub or the restaurant, there is complimentary wireless internet available. Sadly, such environments are not practical for me to sit down for an hour or so and write as they’re busy and somewhat loud. Thankfully, the 4G signal on my phone in this part of the UK is reasonably strong, so I decided to see if I could use this device for internet tethering. I have a Google Pixel 8a.
On my handset, there are specific settings for tethering that are easily accessible. There is a choice of turning the phone into an internet hotspot and connecting devices such as a laptop wirelessly. Alternatively you can attach the phone to a device via a USB cable and tether that way. I found that the wireless hotspot method was a little too unstable and the connection would intermittently drop. However, directly connecting to the phone via a USB cable has proven a far more reliable method. The internet connection is far from fast, about 3.49 Mbps, but it is sufficient for me to access my website and publish this post. Streaming media and gaming are off the table but as I’m technically on holiday, such activities weren’t part of my schedule anyway.
Although I have no immediate need at present, I have already started researching Portable Wi-Fi Routers/Mobile Hotspots. Rechargeable travel routers that can accommodate a SIM card, access the internet and act as a local hotspot for up to 10 devices. They’re ideal when travelling to locations where the only internet access available is 4G/5G via the phone network. If combined with a data only SIM package they can prove invaluable, according to consumer feedback. I read a comparison of common models on TechRadar and the reviews indicated that they can provide stable coverage within modest parameters but to to expect miracles. However, compared to Starlink they’re a far more affordable option. One I may take up in the future.
Before we begin, let me clearly state that this is not a comprehensive installation guide for installing Steam OS on your PC. Mainly because the variety of hardware that can be present in any PC makes each installation a somewhat bespoke affair. Hence I have decided to provide a list of bullet points of the various steps and issues I encountered during my installation, last week. Consider it advance warning of things you may encounter if you install this operating system. As ever, if this is something that you are intending to do, I would advise allowing yourself a suitable amount of time so you can accommodate any issues should they arise. It is entirely possible that this may be a two hour job for the technically literate running the most generic or commonplace hardware. However, I suspect that a lot of people undertaking this project will run into variations of the same problems that I encountered.
I am intrigued by the growth of the IndieWeb, owning your domain and static websites. I certainly agree with the notion of not relying on big corporations and I have an ongoing project to divest my dependency on software produced by major market players. However, although I own my own domain, my website is hosted by Squarespace. I’ve not really had any problems with them over the last 11 years and I would describe our business relationship as equitable. However, the monthly subscription price has increased over time and is likely to keep on doing so. It has crossed my mind as to whether there is a suitable alternative. However, if I were to migrate Contains Moderate Peril elsewhere I suspect it would be logistically complex and problematic.
I like learning new skills and starting projects. I regularly undertake such things with varying results. However, if they don’t work out that’s not a problem. You have to try something to see if you like it. I’ll add “within sensible parameters” as a caveat to the last statement. And it’s perfectly fine to discover that something isn’t for you. I like certain genres of video games, music, films and books. I am comfortable wearing certain types of clothes and not others. I’m picky about colours. I’ll even go so far as to say that I won’t drink out of any mug that’s just lying around. If I don’t like the joke, logo or overall aesthetic of it, I ain’t using it. However, I digress. Let’s get things back on track and talk about projects. This year I have wound down several websites and have decided not to move forward with making YouTube videos. I have focused my energy on improving my website and adding functionality. I am also trying to broaden the scope of my writing.
It’s funny how it is often the little things that become the proverbial straw that breaks the Camel’s back. I have been struggling for a while with the overall performance and functionality of my Windows 11 PC. The operating system is bloated, slow and buggy. It all too often commits that unpardonable sin of trying to do my thinking for me and enables some stupid feature by default. Despite having good specifications, my PC takes too long to boot up for my liking and is becoming too much of a wild card with regard to whether it will co-operate or not when I try and undertake a simple task. As someone who is very particular in their PC habits, IE I see my PC as a tool that I use on the terms that suit me. Hence, I find the faux enthusiasm that accompanies each uncalled for “improvement” that results in me losing agency, singularly antagonising. Then a minor issue arose recently that escalated into a thorn in my flesh and I decided that it was time that something must be done.
This is a post about the power of nostalgia and how sometimes, interacting with something from your past, be it physically or mentally, can produce a very strong and tangible emotional reaction. In some instances, this can be the result of something that you have specifically set out to do. On other occasions you can wander into a sense of nostalgia purely by chance. Today I experienced a very strong sense of nostalgia while watching a YouTube video and then again when I sought to replicate what I had seen. The video showed someone installing Windows 95 on to an old 486 PC from that era. The Window’s start up sound really touched a nerve (but in a good way) and then when the guy in the video launched Space Cadet 3D Pinball, a game that shipped with the operating system, I felt a strong compulsion to track down a copy and install the game myself, thus revisiting something that was an integral part of my life in 1995.
For the last few months I have being using Google Gemini. I subscribed so I could access a wider spectrum of services and evaluate it effectively. I also wanted to dispel some of the hysteria that accompanies any conversation about Large Language Models and Artificial Intelligence. The results were initially interesting and Google Gemini proved useful when researching material for blog posts. It is good at providing summaries about well documented subjects. I wrote a post about food banks recently and it distilled a lot of data into a manageable amount, which was ideal for my article. Google Gemini has also produced some visual basic scripting and simple batch files that have allowed me to automate processes on my PC. Such as changing the default monitor, or screen resolution at the click of an icon. However, I found this AI struggled with in-depth software troubleshooting and that its ability to create images varies greatly depending on the subject.
The UK Government has formerly announced its intention to ban under-16s from using social media. This is due to increasing public pressure that “something must be done” about the perceived iniquities of many online platforms. However, as with most complex social problems of this nature, no one has any clear or practical ideas as to what that “something” is. It remains a nebulous, non-specific panacea and clearly someone else’s job to identify and implement. As ever, why choose a nuanced and multifaceted solution to a complex problem, when it is far easier and politically expedient to just “ban” something. The former requires effort and a degree of thinking. If such an approach fails it also means that those who came up with it now carry the can. The latter dumps the problem in the lap of various third parties, who can then be conveniently blamed when the ill conceived policy fails.
Yesterday we changed internet service providers. We moved from EE (formerly BT) to Plusnet. The transition went surprisingly well, mainly due to the existing infrastructure remaining the same. We’ve had fibre to the premises (FTTP) since 2022 so this was essentially an administrative change. The previous ISP terminated their service at 1:30 AM in the morning, while I was playing Star Trek Online. By 6:30 AM I received a message from Plusnet that the new service was live. It took about an hour to configure the new Netgear Nighthawk RS100 router (I bought my own) and get all our household devices attached to the new network. The connection is running at exactly the same speed and stability as it had under the previous supplier. At present a 1Gbps connection is sufficient for our needs. The main factor that has driven this change is cost. We are currently paying £28 per month for internet access which is a competitive price in the UK.
In 1990 I was working at the DWP (Department for Work and Pensions). I had just taken the role of Computer Support Officer where I administered user access to the mainframe and provided first line support to staff using the terminals. That summer the office moved to a PC based network and the project was undertaken by the newly formed Siemens Nixdorf company. To cut a long story short I befriended one of the contract engineers and over the next 9 months he became an unofficial mentor to me. Technically he was only supposed to train me in the most basic of fashions but he liked the fact that I was always asking questions and effectively ended up schooling me in PC and server architecture, network administration and the associated protocols. For me this was the best way to learn. It was not a case of coming to grips with theory in a classroom environment. It was learning by doing and having direct and exclusive access to a source of knowledge and experience.
My Windows 11 PC is a cobbled together mess of upgrades, customisations and workarounds. It seems okay at first glance, mainly because my desktop is well organised and I don’t allow too many apps to start on boot up. But beneath this superficial veneer of efficiency and optimisation is a bloated mess. Every Windows update adds yet more spurious features which slows performance and tries to harvest your data. Windows is no longer a user friendly operating system that you buy and use without impediment. It is now a sprawling live service that actively gets in the way of your productivity so that it can make a buck off your inconvenience. There was a time when you could quickly learn its processes and foibles, so you could customise it into the tool you needed. Nowadays I have to continuously use third party tools to get Windows to do many of the things I want, or to access functionality that Microsoft has obtusely decided to restrict.
As the New Year is still young, I have embarked upon several new projects that I’ve been planning since Autumn last year. These undertakings have gone beyond the planning stage and are currently being implemented. The fun thing about the phrase “implemented” in this context is that it implies that it is by far the easiest and most straightforward part of the process. The initial brainstorming of ideas has been completed. A cogent and detailed plan has been written. The costing of materials and time required have been determined. These are the hard parts. All that remains is to “just do it”. It should be a piece of piss (a British phrase indicating that something is easy). It virtually “implements” itself. However, that is a load of bollocks. Because there is always scope for something to go wrong. It may well start as something minor and innocuous but it all too often ends in a “problem cascade”.
This time last year I made a decision to replace Microsoft Office or Office 365 as it is currently known. Mainly because I only use Outlook out of the entire suite of software. This project stalled because I couldn't easily import my existing email archive into Mozilla Thunderbird. Hence the status quo has been perpetuated. However, there is an ongoing cost associated with this software as well as some wider considerations about ethics and privacy which is why I have returned to this matter. Although this time I wish to replace not only Office 365 but all the other "production tools" I use to write and browse the internet. I have managed to make some progress towards this goal but it has been hard to adapt. Mainly because I had everything set up to my liking. Although alternatives are available, they're never exactly alike and require a lot of fine tuning to be deemed satisfactory.
Last summer I wrote a post about my experiences using various screen capture software. At the time I was using Bandicam which suited all my needs. I had configured the software to launch at Windows start-up and had a hotkey assigned to capture images from my primary monitor. Hence I could quickly grab a screenshot from my desktop or when playing a game. However, this changed in November 2025, when I bought two new monitors. Both of which supported HDR (High Dynamic Range). Although they provide superior picture quality, HDR has a knock-on effect on Bandicam. Screen capture images and video look over exposed. Hence I had to stop using the software and find an alternative. Fortunately the same company has been developing an alternative product with HDR support; Bandi Camera. So I swapped to this software. The screenshots were far better but the functionality of the app was lacking.
Our home has a 1 Gbps “fibre to the premises” internet connection. It has proven reliable since it was installed in June 2022. Our internet service provider EE (part of the BT group) are neither the best of worst suppliers. The monthly cost is not especially competitive and so we may be looking to move providers next Easter. However, that is a matter for the future. For the present there is a more immediate issue. Starting on Friday 21st November, our internet connection has started randomly dropping. Furthermore, both the Wi-Fi extender in the lounge and the wireless printer in my office have become disconnected from the network. It was as if their details had been erased from the router. I suspected that a recent firmware upgrade may be the culprit although EE denies it. However there are posts online from other customers with similar technical issues.
A couple of times a year, Mrs P asks me to copy onto her laptop, all the pictures that I’ve taken over recent months, as well as those that have been shared with us via WhatsApp. She then diligently whittles them down into a manageable amount which we then print off and put in our photo album. Yes we’re of the generation that still likes to print off hard copies of photos and from time to time look at them nostalgically. We have several albums with photographs in chronological order and numerous frames placed around the house, filled with pictures of family. The bulk of the photos are 4x6 inches (10x15 cm). We use an online photo printing service for the majority of our pictures and visit a local store with a self-service photographic department to print off specific pictures for bespoke frames. The original photos, now neatly organised, are backed up and archived.
I take a lot of screen captures of video games and Windows apps, usually for blog posts. I use both Bandicam and Windows Snipping Tool to do this and have set up various hotkeys to make the process easy. Of late, the screen captures that I’ve taken have all suffered from washed out colours, regardless what tool I used to take them. I checked to see if both these apps needed to be updated but they are running the latest versions. Hence I was initially stumped as to why this problem had started happening. After some thought, I deduced that the only new elements in my PC hardware were my two new monitors. Both of which support HDR. Google Gemini quickly informed me that this was a known issue and taking screen captures from an HDR enabled device resulted in an excessively bright image that looked over exposed.
I recently bought two new monitors and a stand for my PC tower case. Today I thought I’d take the opportunity to disconnect every peripheral, clear my desk and then after a thorough clean, reassemble everything ensuring good cable management. I even went so far as to buy a new power extension lead so I could reorganise where everything was plugged in and therefore be able to isolate specific hardware. It seemed such a simple, straightforward task on paper. The reality was much different. It took me over three hours to sort out, mainly due to the fact that I don’t “bend” so well these days. During this Herculean task, my watch kept on notifying me that my heart rate was “high”. However, I regularly took breaks and fortified myself with gin for medicinal reasons. I am pleased with the results of this task.
I use two monitors with my PC, as I find having the additional screen “real estate” invaluable when writing or playing games. Both monitors that I’ve been using up to now are somewhat old and they are not exactly the same size or resolution, although both are FHD. I have previously written about the problems I’ve had trying to get certain games and programs to display on specific monitors and the lengths I’ve had to go to to resolve this issue. To cut a long story short, I recently decided to replace both monitors with larger models with a higher resolution. Mainly because my eyesight is not what it used to be. I see best when working with a bright screen that can produce clear text. New monitors would also address my ongoing screen output problem. Hence, I set myself a reasonable budget and began researching appropriate replacements.
In July the UK Government introduced the Online Safety Act which requires age checks for accessing sexually explicit content online. As a result of this, Pornhub, the 19th most visited site on the internet, has reported a 77% decline in UK traffic. Furthermore, according to the UK regulatory body, OFCOM (The Office of Communications), overall visits to pornographic websites from the UK have fallen by 33%. Naturally, those who championed this legislation are claiming a moral and political victory. However, once you consider what these facts actually mean, they paint a somewhat different and potentially more worrying picture. It would be staggeringly naïve to think that UK visitors to Pornhub have ceased visiting such sites due to the age verification requirements. The more likely explanation is that UK porn consumers are now using VPNs to circumnavigate these restrictions and that this traffic to Pornhub is now recorded as coming from elsewhere.
It may be a case of preaching to the Choir but dust contamination in your PC causes overheating, decreased performance, and potential hardware failure. This mainly occurs due to dust restricting airflow, impeding components such as heat sinks and creating short circuits from conductive particles. Fluff builds up and restricts cooling fans, forcing them to work harder. Heat build can lead to issues like system crashes, lagging, and even permanent damage to the motherboard and CPU. Over time, it can shorten the lifespan of the computer and in severe cases, poses a fire hazard. When I used to work in IT contracting, I used to see the effects of dust contamination all the time. PC placed on carpet tiles or on top of desks and surrounded by other objects. I remember one PC replacement project I was working on where we found an old PC with a dead mouse in it. It was desiccated by the heat.
Usually I don’t have a problem with internet access when Mrs P and I are travelling. My phone data plan is sufficient for Google Maps and social media usage. Once we reach our hotel, it’s just a question of connecting to the free Wi-Fi or if need be, buying upgraded access. It’s seldom that expensive. When I went on holiday to Croatia this summer, I bought a bespoke data plan before arriving that granted me extra internet access. Our hotel in Makarska also had very robust internet access. Hence, regardless of being out and about or by the pool, I never had any issues getting online. The ubiquity of internet access means we often take it for granted. I seldom go to places in the UK or abroad that don’t have advanced IT infrastructure. Until this week.
Back in January, I was very pleased because I had finally found some open source software, DisplayMagician, which allowed me to quickly and easily alter my display profile and run specific games and applications on my second monitor. Prior to this I would find that some programs just wouldn’t stay put, once they were dragged or otherwise cajoled to display on the monitor of my choice. They would continuously snap back to the primary display, regardless of my actions. DisplayMagician solved this issue and did so with aplomb. Or it did, until last weekend when I upgraded my PC from Windows 10 to 11. Then it stopped working. I therefore did some digging online and it became apparent that this is a known issue that is currently being addressed by its creator, Terry McDonald.
As part of our increasing dependency upon software, we have also grown accustomed to its associated foibles, especially the negative ones. Today, I upgraded my blog from Squarespace 7.0 to 7.1 and my PC operating system from Windows 10 to 11. I started early in the morning and ensured that all my personal data was backed up. My default expectation was that both processes would go wrong in some way, shape or form. Let’s take a moment to consider this mindset, which is born out of experience. It is now taken as read that whatever you upgrade, be it an app on your phone or a program on your PC, that it’s going to be problematic. It won’t be a seamless transition and you’ll end up having to do some sort of troubleshooting. Despite our lives becoming more dependent on such software, the quality of these products seems to be deteriorating. What a sorry state of affairs.
The ability to take a screen capture of a video game that you’re playing, or an open application or browser tab, is just something we take for granted. Windows 10/11 have a built-in tool called Snip & Sketch that is simple to use. Most of the games that I play have a specific hotkey for taking screenshots and a default directory to store them. Similarly, the latest builds of Windows also include the Xbox Game Bar software, which allows you to capture video from any application that you’re running on your PC. You can then edit via Clipchamp which is the successor to the old Windows Movie Maker. I believe the macOS comes with comparable default software. The absence of such apps today would be noticeable. However, there was a time when such things were not considered standard features.
30 years ago, in early 1995, I bought my first PC, a second hand Compaq Prolinea 4/33. It had an Intel 486 DX processor, 340MB HDD, 4MB RAM, 3½-inch floppy disk drive and a 14-inch monitor with a screen resolution of 1024 x 768. It ran Windows 3.11 installed via MS-DOS 6.22. It didn’t come with a soundcard or a CD-ROM drive. I believe I paid around £750 or so at the time, which was approximately half its original retail price. This model was 2 or 3 years old when I bought it. However, at this time, PC specifications did not change as quickly as they do these days. Hence, this was a good starting point for someone new to computing. I subsequently upgraded the processor to a 486 DX2, increased the RAM to 16MB and installed a Creative Labs Sound Blaster AWE32 soundcard and CD-ROM drive.
Three months ago, I wrote a blog post regarding how I wasn’t going to replace my phone because I was pretty much done with the endless treadmill that is “upgrade culture”. At the time my Google Pixel 6 was three years old but continued to serve all my smartphone needs. So I signed up for a new “SIM only” contract with Vodafone and went about my business, feeling somewhat pleased with myself. However, “needs must when the devil vomits into your kettle”, to quote Blackadder. I recently noticed that the screen on my phone was coming away from the main enclosure. There was a distinct curve along the right hand edge, as if there was something inside the phone applying pressure outwards. Sadly, that is precisely what was happening. I searched online to see if this was a known issue and was subsequently introduced to the problem known as battery bulge.
I had a novel experience (at least for me) this morning. I went to the cashpoint (that’s an ATM for those outside the UK) at my local supermarket, only to find it out of service. I had an imminent haircut appointment and no cash to pay my barber, who doesn’t take card payments. Fortunately, the supermarket did “cashback” so I bought a loaf of bread and some milk, paid £23 for them and was given £20 in cash. It’s a useful facility that I have never used until today. Usually I just make sure that I have a float of cash available but today the cashpoint being unavailable threw a spanner in the works. If the store did not do “cashback” then I would have had to reschedule my haircut. This minor hiccup got me thinking about our dependence on technology in our daily lives. A point that was further brought home, as my barber told me he had recently visited Spain and was affected by the national power outage.
I last bought a new phone in March 2022. At the time I decided to move away from Samsung after a decade of brand loyalty and try the Google Pixel 6. Let it suffice to say that I have found this handset to be most satisfactory. I like the size. It fits into the front pocket of my jeans. Its overall performance is very good and it has no issue running any of the apps that I regularly use. Subsequent software updates have improved some aspects of the camera, which initially had a poor zoom. Overall the good points of the Google Pixel 6 outweigh its flaws. Hence despite being 3 years old I am happy to keep using it. I have looked at what the subsequent iterations of the Google Pixel have to offer and I really don’t see any significant improvements or benefits. So despite being offered a handset upgrade by Vodafone, I have decided against one.
Have you ever embarked upon a tech related task that you consider to be a relatively simple undertaking, only to find it slowly becoming more complex and more involved as you progress. For instance, configuring software, upgrading your PC or changing internet service providers. I’m sure the answer is yes, because this seems to be life’s default position these days. Every endeavour starts with a simple premise, only to become bogged down in additional requirements and unforeseen issues that weren’t apparent at the beginning. The icing on the cake is often a cost that hadn’t been anticipated. To get the job done you have to put your hand in your pocket and pay someone or buy something. It is a pain in the butt, annoying and sadly, all too common these days.
Humans are creatures of habit. Often we find it easier to stick with the status quo, rather than try something new or make a change. I have used Microsoft Office throughout my career and it is a habit that has persisted into my retirement. However, overtime I have ceased to use much of the functionality Microsoft Office offers. Google Docs adequately caters for my needs. Yet I still subscribe to Microsoft Office, due to my affection for Outlook and the fact that I have 10 email addresses to manage. However, I don’t use half of the functionality that it provides, so it’s a bit like using a sledgehammer to crack a walnut. Furthermore, the monthly subscription for Microsoft Office is increasing due to the inclusion of Copilot AI assistant. So I’ve decided that it is time to say goodbye to Microsoft Office and to find myself a new email client. I shall also say adieu to the email archive I’ve been hoarding since 1997.
Battlefield 6: Thoughts on the Launch
When Battlefield 2042 launched on 19th November 2021, it was a complete dog’s dinner. There were technical issues, including widespread bugs, poor performance and inconsistent hit registration. The launch was also criticized for the removal of core gameplay features like the class system, a scoreboard, and a server browser, which led to the game being considered unfinished and incomplete at release. Although developers, Battlefield Studios, worked hard to address many of the issues arising from the launch, the net result was that the franchise’s reputation was harmed. However, the beta testing of Battlefield 6 throughout August this year, has done much to restore the franchise’s good standing with a game that has clearly returned to a formula that works.
When Battlefield 2042 launched on 19th November 2021, it was a complete dog’s dinner. There were technical issues, including widespread bugs, poor performance and inconsistent hit registration. The launch was also criticized for the removal of core gameplay features like the class system, a scoreboard, and a server browser, which led to the game being considered unfinished and incomplete at release. Although developers, Battlefield Studios, worked hard to address many of the issues arising from the launch, the net result was that the franchise’s reputation was harmed. However, the beta testing of Battlefield 6 throughout August this year, has done much to restore the franchise’s good standing with a game that has clearly returned to a formula that works.
Hence, yesterday’s launch of Battlefield 6 was of particular significance. Players would finally be able to experience the entirety of the new game and determine if Battlefield really was “back”. It was also a chance for developer’s, Battlefield Studios, to restore the franchise’s reputation. Fortunately, the launch went relatively well, with record player counts being set (740,000 concurrent players on Steam) as soon as the game went live at 16:00 GMT. However, there were some problems such as the game not working at all via the EA app, thus inconveniencing a sizable group of players. There were also some general errors such as “DXGI_ERROR_DEVICE_REMOVED”, which PC players encountered across multiple platforms. And being a game launch, there were server queues, which at one point were over a quarter of a million.
Thankfully, within 24 hours the majority of these issues were resolved. During this period I had to use EA support and I was impressed how quick and efficient the live chat option was. The communication was clear and the troubleshooting comprehensive. I was finally able to launch and play Battlefield 6 at about 13:00 PM today. The game is extremely well optimised and immediately configured the graphics to a level my PC could handle, without any need for me to do any fine tuning. Despite there still being an extremely large number of concurrent players, finding a multiplayer game does not take long and the server performance is robust. All of which is a step up from Call of Duty: Warzone where finding and connecting to a game can sometimes take 3 or 4 minutes. It will be interesting to see what happens when Battlefield 6 releases its Battle Royale game and starts directly competing with Warzone.
It is worth noting that EA were acutely aware that there were problems with the launch of Battlefield 6 yesterday. They were not as bad as those that blighted its predecessor but a lot of people were inconvenienced. While writing this post I received an email from EA addressing the failure of the EA app and apologising for the problem. As compensation they have offered the following. “Anyone on the EA app who was impacted will receive 12 Hardware and 12 Career 60-Minute Boosters, which should be arriving in impacted players’ in-game inbox this weekend. In addition, we will also be granting impacted players full access to a seasonal Battle Pass. Phantom Edition owners will get Season 2’s full Battle Pass”. As someone who uses the EA app and who purchased the Phantom Edition of the game, I appreciated the gesture. I shall share my thoughts on live gameplay in my next post.
I have written in the past about the video games we cannot play. The ones that require a keen understanding of a game’s mechanics, along with a strong degree of manual dexterity and situational awareness. Being 58 years old, I tend to have neither the co-ordination necessary to succeed or the patience to master such complex skill requirements. With this in mind, I recently watched a YouTube video for Chivalry 2 and thought, that looks like fun. The fact that it showed someone picking up a chicken and throwing it at an opponent is neither here nor there. However, after watching a few more videos I realised that combat in the game was complex and that, as usual, the reality of playing such a game would be different from my expectations. Hence, I came very close to not buying Chivalry 2. However, I eventually decided that I would, so I bought it for just under £10 from an online vendor.
In the wake of Disco Elysium, I’ve been playing through several other games that have a focus on narrative and plot. I began with Call of Cthulhu which I shall write about in a separate post. Let it suffice to say that although I enjoyed the game, I wasn’t quite satisfied. This is not necessarily the game’s fault, as it makes a good attempt at depicting Lovecraftian Cosmic Horror. It’s just that any game following hard on the heels of one of the best RPG’s I’ve ever played, is likely to come up short in comparison. So I looked through my game library and found that I had Still Wakes The Deep, which enjoys a good reputation for having a strong story. I subsequently played through the game over two late night sessions and was left suitably impressed. So much so that I’ve bought the additional DLC, Siren’s Rest, in the hope that it maintains the quality of its predecessor.
The Battlefield 6 Battle Royale game mode, known officially as Battlefield REDSEC, was released today at 15;00 on all platforms. REDSEC, which is short for “Redacted Sector,” offers an interesting take on the Battle Royale genre, blending familiar elements from games such as Fortnight and Warzone, while maintaining those unique aspects of Battlefield. Hence, you will find missions, loot crates and an ever decreasing environment, as well as the squad class dynamics and the destructible environment. The map offers both urban areas as well as open countryside thus supporting multiple play styles. Furthermore, REDSEC includes two additional modes. Gauntlet and Portal. Although it has launched alongside the first season of Battlefield 6 (which comes with an optional season pass), REDSEC is available to download as a standalone mode and is free-to-play.
One aspect of Battlefield 6 that some players struggle with is unlocking and levelling up new weapons. Players begin the game with a selection of weapons from each class but you then have to actively play with each of them to unlock specific attachments via Mastery XP. Further weapons become available as players gain experience and increase their overall Career Rank. Players who are well versed in playing the FPS genre will naturally progress faster. The downside to this is that new players equipped with a base weapon end up going up against seasoned players with superior firearms. Both Mastery and Career Rank XP are doled out according to team and individual performance in each game you play. It is a slow grind for players to unlock weapon and vehicle resources. Double XP tokens go some way to address this issue but they do not mitigate the progression speed, which exists by design.
Multiplayer gameplay in Battlefield 6 is often fast, chaotic and disorientating. There are numerous controls to learn and game mechanics to familiarise yourself with. It can be a struggle at times to try and navigate your keyboard while under fire. Often you will lose in a gunfight simply because you don’t know about something important that could help you out or save your life. Like many other online games, it all comes down to experience. So here are some further tips regarding gameplay, settings and online etiquette, that will broaden your knowledge of Battlefield 6 and hopefully improve your online experience. As ever these tips are in no particular order. Some may be self-evident, others not. They’re written from the perspective of a PC player but are applicable to all platforms.
Although Battlefield 6 is a straightforward and self-explanatory multiplayer FPS, there are a great deal of controls, systems and game mechanics to master. Simply learning your controller or keyboard layout takes some time. There is also a lot of information about the game that, if known, can greatly improve your online experience. These can range from simple changes to default settings to understanding how weapons handle in-game and how to control them effectively. Hence, I thought it would be useful to new or returning players, to collate a list of tips for Battlefield 6. Some are quite obvious where others may not be quite so well known. They’re in no particular order. Hopefully you’ll find them useful.
When Battlefield 2042 launched on 19th November 2021, it was a complete dog’s dinner. There were technical issues, including widespread bugs, poor performance and inconsistent hit registration. The launch was also criticized for the removal of core gameplay features like the class system, a scoreboard, and a server browser, which led to the game being considered unfinished and incomplete at release. Although developers, Battlefield Studios, worked hard to address many of the issues arising from the launch, the net result was that the franchise’s reputation was harmed. However, the beta testing of Battlefield 6 throughout August this year, has done much to restore the franchise’s good standing with a game that has clearly returned to a formula that works.
I bought Hell Let Loose last night. A decision I suspect that I shall regret. Despite the fact that I know that the YouTube videos of this game are carefully curated and therefore not truly representative of the reality of its gameplay, I felt compelled to try this World War II multiplayer tactical first-person shooter. From time to time I find a game that really appeals to me as a concept and I want to play it. However, more often than not these are online multiplayer games and as such the human element is distinctly “variable”. Hence the idealised gameplay that I imagine is a far cry from what playing the game is really like. I’m sure I am not alone in this mindset. Sometimes I have to just “get it out of my system” and the only real way to do that is buy the game in question, be disappointed and then move on.
The second Battlefield 6 Open Beta test started earlier today. A 7.6GB download added additional maps, new game modes and also resolved some technical issues. I was able to select my second monitor to display the game this time round and also made some basic performance related tweaks. The colour grading is still an issue for me and I struggle at times to correctly identify players and objects at distance due to the muted palette. Minor gripes aside, the game still performs well and all the game modes have something to offer. King of the Hill and some of the other close quarters maps are a little too intense for my skill level but I still had fun with projectiles and explosives. I still prefer the Conquest mode with its bigger maps and greater variety of gameplay options.
I spent several hours today trying Battlefield 6 during its first Open Beta weekend. Trying being an apt word as I experienced some technical difficulties during that time. There were server queues as there often are during test periods, which took 5-10 minutes to clear. I also found that when a multiplayer game ended the client would often freeze, requiring me to use the task manager to shutdown the .exe file . As I then had to restart the entire game it meant having to rejoin the server queue again. Furthermore, despite various methods, I could not get Battlefield 6 to display on my second monitor. Although there is a clear option within the graphics settings, I could not get the game to output to my Dell S2421H monitor. If I used the Windows + Shift + → key combination, the game would briefly appear on the second monitor then instantly snap back to the first. I also could not take any screen captures or use OBS to capture video. I believe this is down to the game’s anticheat software.
I was reading through my RSS feed this morning and found a post by Heartless Gamer, regarding how Battlefield 6 requires Secure Boot enabled on your PC. If it is not, then the game will not launch and you’ll get an error message. Naturally, this raised several questions. First off, what is Secure Boot and do I have it on my PC? Well apparently it is a security feature that protects a computer from malware during the startup process, by verifying the digital signatures of bootloaders and other software components before they are allowed to run. By using the msinfo32 command in the Run Window, I determined that I do indeed have it and went directly to the BIOS and enabled it. The next question to address was, why have I not been invited to the open beta for Battlefield 6? I subsequently checked the EA Game Launcher and discovered that I had. So I installed the game.
Warzone added a new “casual mode” to its Battle Royale at the start of Season 4. This reduced the number of real players in-game and substituted them with AI bots. The ratio is approximately one fifth real players, four fifths bots. This new mode for Battle Royale solos, duos and quads was well received, especially among the mainstream players who are more focused on fun than progression. Veteran players who still wanted the challenge of playing against real players were free to continue playing the traditional BR modes. Hence all parties were pleased as they were both being catered for. However, and there is always a “however” when it comes to Call of Duty, the developers saw fit to remove the standard solo Battle Royale mode, leaving just the Battle Royale Casual mode with AI bots. Subsequently, a lot of players were perplexed and annoyed, as taking away choice is seldom good customer service. As a result of subsequent backlash, the mode was added back to the game mid-season.
I have written about “games we cannot play” several times over the years. By this I mean video games that we lack the skill, coordination and patience to master. For example, I often struggle with video games that are primarily designed for consoles and are therefore intended to be played via a game controller. I also don’t want to have to spend an excess of time (a very subjective thing) to learn how to play a video game. Hence there are games that I am interested in but have accepted that I will never play because I cannot or will not do what is required to play them effectively. However, in this post I want to discuss a tangential point. Games which have the potential to be exceptionally entertaining but that entertainment depends on a lot of factors that exist outside of the game itself. Hence you may never get the experience you desire which is often the one that was marketed.
There has been a resurgence of people playing Star Wars Battlefront II recently. Possibly because the game was discounted on many outlets on May 4th and may be due to the success of Andor season 2. There’s a lot more people streaming it as well as videos on YouTube. Whatever the reason, it is always good to see a deserving game enjoying a renaissance. Star Wars Battlefront II was blighted at launch, back in November 2017 by some egregious business decisions and it took nearly a year for the game to recover from the negative publicity and player animosity. Setting this historical debacle aside for one moment, there was always a handsome and engaging game to be found. One that used the licensed intellectual property well. Which is why I recently reinstalled the game and resumed playing its multiplayer mode.
When the Battle Royale Call of Duty: Warzone launched on March 10th 2020, the Verdansk map was one of the key elements of the game’s success. The subsequent lockdown due to the global pandemic was also a major shot in the arm for the game, with so many gamers being home. The Verdansk map along with the gameplay mechanics of the game at the time were a perfect combination and so Warzone was “just so”. It allowed both skilled and unskilled players to play together, without one group dominating the other. Gunfights could be intense but there were periods of downtime when traversing the map. Players also couldn’t continuously respawn if defeated, so there was a requirement to play with a degree of caution and strategy. I enjoyed the game immensely despite not being the biggest fan of PVP based gaming. It was a broadly equitable experience but sadly it didn’t remain that way.
I decided to play Call of Duty today as I wanted some undemanding entertainment. I was not surprised when the game client began an update, as I have not played for about three months. Hence, there was obviously new content to install. However, when I saw the size of the download, I knew this was more than just a season update. I therefore checked the Battle.net client and discovered that the game was installing Black Ops 6, the latest version of Call of Duty that is released on 25th October. A game I have decided not to buy for a multitude of reasons. Fortunately, you can modify your game installation on the fly, so I unchecked a few boxes and the download stopped. However, I was annoyed by the hubris of this “download by default” policy, so I decided to uninstall my existing installation of Modern Warfare 3 as it is no longer a mainstay of my gaming activities.
For those who are not familiar with this latest niche piece of “gaming outrage”, it regards the extraction shooter Warzone 2.0 DMZ, which is part of the Call of Duty franchise. When you enter the game (either solo or in a squad), you use gear that you have previously collected. A key part of the game is looting and upgrading your weapon, bullet proof vest (there are 3 tiers) and sundry support items. If you die, then you lose all the equipment you are currently carrying. With this in mind, Activision have recently added two purchasable gear bundles to the game store. One comes with a medium size backpack by default. The other comes with a 2 plate vest (tier 2) and two weapons that only have a 15 minute cooldown. This does offer a degree of convenience. Furthermore, the second bundle is tied to the Ghost operator skin, who within the game’s canon is an iconic figure. Hence there has been a great deal of debate over the rectitude of these bundles.
I have always dismissed hunting games as “not my thing”. Perhaps that stems from my ambivalent views about hunting per se. Yet after recently watching a YouTube video for The Hunter: Call of the Wild, I revised my opinion. The footage showed a slow and thoughtful game and I was also surprised to see that there was a campaign with a story. Hence I decided to step outside of my comfort zone and give the game a try. The base edition can be purchased for £20 on Steam and there is a wealth of optional DLC. I bought a bundle that included some additional maps, weapons packs and a dog that can be used for tracking. I also bought a quad bike as this is invaluable for traversing the open world, which is enormous. As ever with steam, the installation was easy and hassle free and within an hour I found myself exploring Layton Lake District, which is based upon the Pacific Northwest geographic region.
I like an analogy as a literary device, so here’s one for you. Video games are like parties. How so? In the following ways. They quite never live up to your expectations. The best ones are the ones you never go to, according to the “anecdotes” you’re told afterwards. And there’s always someone crying and throwing up at 2:00 AM. Okay, the last one isn’t quite relevant but the overall sentiment of the first two is sound. The reason I have used this visual metaphor is because both parties and multiplayer video games sell themselves on the alleged quality of their respective social dynamic. They supposedly offer you fun with your friends and a unique, memorable experience. However, the reality is a lot more lacklustre. Warzone 2.0 DMZ is a prime example. What enjoyment there is to be had in playing this game is offset by the iniquities of many of its players as they race to the proverbial bottom.
I want to talk about how we choose a new game from the countless titles that are currently available. I am going to be candid about how I do this as well as my own personal biases and prejudices. Because I am not open to playing any type of game. Like so many other aspects of life, I have very clear likes and dislikes that can only be tempered so far with logic and rational thinking. Video games as far as I’m concerned are supposed to be engaging, entertaining and inherently enjoyable. I don’t mind a degree of challenge and I’ll grind to achieve a specific goal, if I feel the reward to effort ratio is acceptable. I will on occasions attempt to step tentatively out of my comfort zone. However, there are some things that I simply don’t like, so they will not be considered. I think the best analogy for this is food. There are certain meals that I have tried (sometimes several times) and disliked, so they won’t ever be eaten again. Then there are other meals that contain ingredients I dislike or that are cooked in a style that I don’t enjoy. These are also off the proverbial table (no pun intended).
The last 31 days have gone by really fast, or at least that’s the way it feels. Despite having bought several new games recently and acquired yet more for free from the Epic Store, I did not embark on anything new throughout October. Due to the unexpectedly prompt release of the new “mini expansion” for The Lord of the Rings Online and the launch of a new event in Star Trek Online, I found myself focused upon the MMORPG genre, yet again. And after playing continuously for six months, Call of Duty Modern Warfare/Warzone has finally begun to lose its lustre. I didn’t especially enjoy the Halloween event, not that there was anything inherently wrong with it. It just wasn’t for me. I played a little Fall Guy: Ultimate Knockout but quickly discovered that the “season” system is just another gear treadmill, although the gear in this instance are novelty cosmetic outfits. I don’t want to be tied to too many games in this fashion (it’s bad enough with MMOs), so this is another title that has been relegated to occasional play when the fancy takes me.
September has been a difficult month. A family crisis and subsequent bereavement meant that gaming got pushed down the daily agenda. However, after the various chores and duties were done I did need some downtime and means to relax. Hence I did play some games in a limited fashion. Nothing fancy, just stuff like Fall Guys: Ultimate Knockout and Gang Beasts, which are light-hearted and undemanding. I also took the time to log on to The Lord of the Rings Online test server and check out the preview of the forthcoming “mini-expansion”. Not only was this informative but it provided material for a blog post. But overall I didn’t really achieve anything substantial with my gaming throughout September. Gaming was relegated to being just a convenient diversion from the immediate problems I’ve been facing but as such, it did fulfil that role well.
Developers do like to gate access to the best gear and equipment in video games. Often there will be an achievement or deed required to unlock the object that you desire. Now I have no objection to this concept in principle. It’s just that every now and then, the criteria required to access an item is beyond my abilities. Take Call of Duty Modern Warfare/Warzone. Infinity Ward recently added the Rytec AMR to the game. It is a semi-automatic sniper rifle that can use thermite and explosive rounds. It has a significantly higher rate-of-fire than the HDR and AX-5, and performs better at range than the Dragunov. I’ve been itching to get my hands on this weapon for a while. However, to unlock it, you have to complete the following achievement. "Get 2 quickscope kills using sniper or marksman rifles in 15 different matches". For me this is effectively one of the labours of Hercules.
I’m still somewhat shocked that August has been and gone. Even by 2020 standards it’s been an odd month. Due to illness in the family, my schedule has been turned on its head and subsequently there has not been as much time for gaming as I’ve previously enjoyed. However, I tried to put what time I had to good use. I attempted to return to the MMORPG The Lord of the Rings Online once again, to see if I could continue through the epic story. Sadly, the game has run into further server related issues, just as it did last month. Standing Stone Games community manager Jerry Snook was a little “snippy” in responding to players' concerns and at present there are no details regarding what the problem is and when it will be resolved. If this issue persists I suspect that it is going to do some genuine harm to both the player base and community relations. I hope matters improve for SSG and LOTRO over September.
Adding a train to a Battle Royale game is hardly a new concept. Both Apex Legends and PlayerUnknown’s Battleground have successfully done this. So it was only a matter of time before one was added to Call of Duty Warzone. We were tipped off by the addition of train tracks last season. The launch of Season 5 this week finally made the “choo choo” a reality. I must admit, I’m quite surprised at how adding something as straightforward as a freight train has reinvigorated the game. That and the fact that you can now access the stadium seems to have really enthused the playerbase. Since Tuesday, whenever you play Warzone or one of its variants, a large number of players head straight to the stadium or the station where the armoured freight train starts its journey around the map. As a result of this, new players or those who aren’t so skilled in combat can navigate the outlying areas of Verdansk with a greater degree of freedom and safety. Everyone else is at either of those locations.
Video games can offer a great opportunity for personal growth. If you are the sort of player who likes to prove themselves and continuously test one’s mettle, then some titles can provide the challenge required to be the best of the best. Hence many games are competitive, have league tables and other formal structures for measuring success. It is one of the reasons why esports have become so popular. But this desire to excel and master a particular play style extends beyond competitive games. For some players part of a games allure is understanding the numbers and stats that drive the game mechanics. Because these are often the key to optimising your build and maximising DPS output. Hence you will find skilled and learned players in a variety of games across multiple genres. Although they are often motivated for different reasons, they all strive to be elite players.
Call of Duty: Modern Warfare and Warzone have a wealth of customisation and cosmetics options. One of which is the ability to assign hand gestures to your character. These can be used as a means of giving instructions when playing in a squad but more often they’re just used for fun or humorously. Players will use them after a kill or sometimes make them part of a trick shot, such as making a gesture with the left hand while firing from the hip with the right. I’ve not noticed a lot of use of gestures while playing nor do I use them myself. It takes all my concentration to stay alive. However, they do seem to feature in the various CoD clip shows I watch on YouTube, so they’re more of an affectation used by “top tier” players. Recently, developers’ Infinity Ward removed the OK gesture from the game. This minor change was not mentioned in the patch notes and the gesture was replaced with a new one called "crush".
I was watching a YouTube video recently of someone trying the new Fennec SMG in Call of Duty Modern Warfare Multiplayer. It was a 5 versus 5 game and the player who made the video was clearly quite skilled. After quickly racking up multiple kills, 3 of the enemy team left mid game. He laughed and pointed out that they had “rage quit”, although that is just conjecture. They may have left the game for a multitude of reasons (a point I shall return to later). As ever this video began a train of thought which I would now like to explore. Multiplayer games often go hand in hand with a lot of informal social etiquette. Much of which stems from the original MMOs from two decades ago. However, these conventions are not in any way mandatory or enshrined in any games terms of service. Yet quitting in the middle of a multiplayer game is still frowned upon in certain quarters, often being seen as an act of selfishness and childish anger. However, like everything in life, I think it’s not as simple as that.
I stopped subscribing to The Lord of the Rings Online in June. I’ve always had a very cyclical relationship with this MMO and at present I feel I need a break from the games somewhat linear formula. Plus the new content scheduled for release centred around the wedding of Aragorn and Arwen doesn’t exactly sound enthralling. So I’ve left my primary character in Langflood and will return to the game later in the year when I feel the need to catch up with content. I have also abandoned the ongoing events in Star Trek Online as they’re getting too repetitive. I would like to see a new longterm story arc rather than just a continuous cycle of short term events and repeatable content. I don’t mind working towards a goal but it has to be something I want and the rewards offered in this MMO are getting a little too generic for my liking. I shall return to the game at some point as I’m a lifetime account holder and I’m curious to see how developer’s Cryptic overhauls the Klingon story arc.
Setting aside the debate regarding the rectitude of the Battle Pass system in Call of Duty Modern Warfare, I certainly enjoyed Season 3. I managed to find multiplayer games that suit my ability along with loadouts that allow me to hit something every once in a while. It was very much a learning process but from April 12th to June10th, I slowly improved my performance and re-acquainted myself with the fact that the FPS genre can be fun. I finally got to try a Battle Royale game and was pleasantly surprised by how accessible they are. However, (and there’s always a however) Activision Blizzard seem to be hell bent on losing the good will they seemed to have gained in recent months. Today’s release of Season 4 has been blighted by major performance issues with the patch servers. Furthermore, the developers still insist in removing certain maps and game modes to promote new ones. This “lottery” which results in a lack of choice for many players is especially galling when you’ve just bought the new Battle Pass.
LOTRO: Free Transfers from Former 32-bit Game Worlds
After a six month migration period, Standing Stone Games formally closed all their legacy 32-bit game servers for the MMORPG, The Lord of the Rings Online, on the 31st August 2025. Despite this planned closure being widely discussed via the game’s official forums, professional video game websites and fan blogs, many LOTRO players were unaware of this deadline. Hence many were unable to migrate their respective alts to the new 64-bit servers. Naturally those affected by these closures were upset, especially those with longstanding characters who didn’t relish the prospect of starting from scratch with a new alt. Thankfully, SSG have been true to their word and as of today, have re-opened these “dark worlds” to character transfers. If you have an alt trapped on one of the older game worlds, then now is the time to use the transfer wizard and move them to a new active game world.
After a six month migration period, Standing Stone Games formally closed all their legacy 32-bit game servers for the MMORPG, The Lord of the Rings Online, on the 31st August 2025. Despite this planned closure being widely discussed via the game’s official forums, professional video game websites and fan blogs, many LOTRO players were unaware of this deadline. Hence many were unable to migrate their respective alts to the new 64-bit servers. Naturally those affected by these closures were upset, especially those with longstanding characters who didn’t relish the prospect of starting from scratch with a new alt. Thankfully, SSG have been true to their word and as of today, have re-opened these “dark worlds” to character transfers. If you have an alt trapped on one of the older game worlds, then now is the time to use the transfer wizard and move them to a new active game world.
Standing Stone Games have a comprehensive transfer guide on their website which is well worth reading. I have also made a video of how to use the transfer wizard, here. Due to historical differences between the US and European LOTRO game servers, alts from U 32-bit servers have to be migrated to US 64-bit servers. Similarly, alts from EU 32-bit servers have to be migrated to EU 64-bit servers. The service is free of charge and SSG is offering transfers from the “dark worlds” until 1st October 2027, which is a sizable timeframe. Players should bear in mind that depending on demand, the transfer service can take anything between 24 hours and several days to complete. Also, that the “dark worlds” are only available for character transfer. You cannot log into them. If players experience any issues when transferring alts, they should contact SSG customer support.
The next expansion for the MMORG, The Lord of the Rings Online, was announced on the 1st August, via the gaming website MMORPG.The Wolves of Mordor, which will launch later in the year, appears ambitious in scope as it will include two new game systems as well as the obligatory story update. This expansion takes place in Draugardh located in the North East of Mordor, beyond the Plateau of Gorgoroth. It includes the new zones of Heledhris, Parth Rhavas and Nan Ogol. These vary environmentally ranging from the arid, volcanic and semi-tropical. Players will encounter the Daugrim in these regions, Werewolves but not in the modern sense. This is not the lycanthropy of Eastern European legends but in the established Tolkien idiom of fell spirits inhabiting the bodies of Wolves. The region also sees the return of the Woses and players can expect to encounter Elves and scouts from Gondor. As ever with LOTRO expansions, there will be new instances as well as a raid.
I was recently perusing my archive of old blog posts, when it struck me how much I’ve written about the MMORPG genre over the years. Naturally, there was far more material from between 2008 and 2012 as that was period when I immersed myself in the genre and was very enthusiastic about it. I was at a point in my life when I had the time to dedicate to such games and I was happy to participate in the social aspect of they offered. I would regularly play through group content and spend time socialising online with fellow guild members. My experience remains a textbook example of how online games can be more than the sum of their parts and that where you are at in your life has a major impact upon your overall enjoyment. As I read though various old posts it became clear that my experiences where specific to this particular part of my life and that they cannot be repeated. My relationship with the genre is very different now and that’s fine.
Video games as a genre are extremely poor at explaining themselves. When you buy a new game you’ll often find little or no information regarding the basic systems and mechanics. The industry assumes that their customers are by default familiar with the fundamentals of playing a modern video game. Hence if a game has a tutorial, it is often based around videos rather than detailed verbal instructions. You are are briefly shown a clip of a specific move being successfully undertaken but it is seldom shown in a wider context. The industry also expects the fan community to take on the role of curating and disseminating information about its games. The move away from forums and bespoke websites to Discord highlights this. Discord is a primarily a real time communication tool and not good at maintaining a historical data archive. If you want an answer to a specific gaming question, you’ll more than likely find it on YouTube in a video made by a fellow gamer.
According to the recent “letter to the players”, Standing Stone Games will be adding a new zone to the MMORPG The Lord of the Rings Online in the second quarter of this year. Possibly around May or June. Having spent the last three expansions in the South of Middle-earth exploring the tropical Umbar and the deserts of Harad, I would certainly welcome a change of location. I have gradually warmed to these zones over the last eighteen months but I do find them so incongruous. They are so radically different to the European style content that has been the mainstay of the game for so long. Tolkien’s source text has plenty of detail regarding Eriador and Rhovanion. Information regarding Harad is scarce, hence it has afforded the developers a great deal of artistic freedom. Although exceedingly well realised these tropical zones have taken a while for me to get used to.
I’m not sure exactly when it started but I’ve recently noticed a graphical bug within the MMORPG The Lord of the Rings Online. This problem often occurs within caves or in areas where there are a lot of rocky surfaces. Hence it has become very apparent in the latest two expansions, set in Umbar and Harad. This graphical glitch causes some surface textures to appear to flash from light to dark intermittently. The resulting strobe effect is hard to ignore and very distracting. Fortunately, a quick online search showed that this is not a problem unique to my installation of LOTRO and is a known problem. Furthermore, there is a very simple workaround, which is to go into the Advanced Graphics setting and uncheck “Per Pixel Lighting”, which immediately remedies the problem. I have no idea why this has recently started to happen but at least it can be resolved.
The latest expansion for the MMORPG The Lord of the Rings Online, Kingdoms of Harad, launched on December 3rd. With this release the level cap was raised from 150 to 160. It should also be noted that the cap for virtue traits was also raised from 96 to 100. Naturally these changes meant that there is a requirement to replace all armour and jewellery once the new cap is reached. Similarly Legendary Items have to be reforged and any traceries upgraded or replaced. If you follow the Epic Story it will lead you from quest hub to quest hub. The main quest rewards, along with those from side quests will provide adequate gear as you slowly progress towards the new level cap. The new raids, instances and missions/delvings then provide a means to acquire higher quality level 160 gear. LOTRO and indeed, many other MMOs are consistent in this methodology.
It is customary in a post such as this to list the various games that I’ve played over the last twelve months and share my thoughts on them. Wider analysis of the video game industry is also de rigeur. Unfortunately, I don’t really feel disposed to do either of those two things. My thoughts on the games I’ve played have already been published and can easily be accessed via the links at the bottom of this post. As for the video game industry, it suffers the same flaws as music, TV and cinema. There is creativity and innovation out there but it is often drowned out by mainstream products which are demonstrably inferior due to their inherent mediocrity. As for the business side of things, we once again clearly see the failings of the corporate management class. Sadly, they do not face the consequences of the mistakes that they make.
Today Standing Stone Games began beta testing Update 46.1 for the MMORPG The Lord of the Rings Online. The current preview on the Bullroarer test server is mainly for the new instance cluster that comes with the Kingdoms of Harad expansion which launched a few weeks ago. However, it would appear that this latest preview has another feature or note. One that should please LOTRO players. Contrary to what a lot of people thought, myself included, SSG have been working on a scaling UI for 2K and 4K monitors and the results are now available for testing from today Monday 15th through to Friday 19th December. Until now the main workaround to the lack of UI scaling has been to use either Nvidia or AMD graphics software to upscale the game from 1920 x 1080, or a third party app such as LosslessScaling. Having an official solution is a far better option.
Kingdoms of Harad, the 13th expansion for the MMORPG The Lord of the Rings Online, was released today. Highlighting developer’s Standing Stone Games continuing commitment to this eighteen year old game. As 2025 draws to a close, I thought it would be prudent to reflect upon the current state of LOTRO and to consider what may come next year. Two words that I associated with this MMO are stable and consistent. The playerbase is loyal and dependable. Player numbers never greatly decline nor do they notably expand. LOTRO fills a very specific gaming niche and one of the reasons it retains its players is that there is no suitable alternative game. Although there is not a great deal of data in the public domain, it is generally accepted that LOTRO has an older player demographic and that many are consummate Tolkien fans.
The MMORPG The Lord of the Rings Online runs on a broad spectrum of PCs. From archaic laptops to high end gaming rigs, although it may require a bit of tweaking. At present, the optimal way to play the MMO is at a resolution of 1920x1080 (FHD) with the graphics setting maxed out. The graphics are sharp and the UI is readable. However, a growing number of gamers are now using 2K and 4K monitors. You can play LOTRO at higher resolutions such as 2560×1440 (QHD) and 3840x2160 (UHD) and the game looks great. However, the UI does not scale and so is very small on 2K and 4K monitors. The skill icons on the quickslots (shortcut bars) and the in-game text become difficult to see at these resolutions, which deters some players from using them. It is a known issue that Standing Stone Games are attempting to address but it is unlikely to be resolved any time soon.
I recently read a post on Massively Overpowered about skills rotation in the MMORPG genre. I found the subsequent discussion in the comments fascinating. Mainly because I have never used a fixed rotation of skills in any of the MMORPGs that I play. I understand the reasoning behind such things and why some players want to optimise their combat performance. Using one’s skills in a specific order to maximise damage and manage their subsequent cooldown has a logical appeal. In Star Trek Online, some players go so far as to create keybinds for their rotations and assign it to a specific hotkey, which is then continuously pressed throughout combat. However, rotations are a blunt tool that lack flexibility, often being geared towards dealing with a single target or using an area of effect skill against a larger group. They may not be the optimal approach to combat when things do not go to plan.
Tolkien enthusiasts may recollect Athlon Games, a subsidiary of Leyou Technologies, announcing that it was developing a new MMORPG, based upon The Lord of the Rings, back in September 2018. The following summer, it was revealed that Amazon Game Studios was the partner developer for the project. In late 2020, Leyou Technologies (a Hong Kong-based company), was acquired by the Chinese conglomerate Tencent. This triggered a contract clause with the license holder, Middle-earth Enterprises, allowing them to terminate the existing arrangement if a new deal could not be met. Amazon and Tencent were unable to agree upon how to proceed with the project, leading Amazon to withdraw from negotiations. The project was subsequently scrapped. No details or images of the MMO have been released.
After a six month migration period, Standing Stone Games formally closed all their legacy 32-bit game servers for the MMORPG, The Lord of the Rings Online, on the 31st August 2025. Despite this planned closure being widely discussed via the game’s official forums, professional video game websites and fan blogs, many LOTRO players were unaware of this deadline. Hence many were unable to migrate their respective alts to the new 64-bit servers. Naturally those affected by these closures were upset, especially those with longstanding characters who didn’t relish the prospect of starting from scratch with a new alt. Thankfully, SSG have been true to their word and as of today, have re-opened these “dark worlds” to character transfers. If you have an alt trapped on one of the older game worlds, then now is the time to use the transfer wizard and move them to a new active game world.
MMORPG announced earlier today and it was subsequently confirmed by Standing Stone games, that the new expansion for The Lord of the Rings Online will be Kingdoms of Harad and that it will launch later in the year. The expansion will see the conclusion of the epic Song of Waves and Wind storyline and the level cap raised from 150 to 160. There will be a new region to explore, Mûr Ghala, comprising four zones. Adagîm, Idagâl, An Shêru and Kighân. The latter contains the main trading hub of Zajâna. Players will travel into the region with Gandalf the White, along with allies of the Kindred of Coins and Mizadi as they seek to counter the regional power struggle brought about by the fall of Sauron. Canonically, this takes place three months after the destruction of the ring, hence King Elessar and Eomer are busy with domestic affairs in their respective kingdoms.
Skirmishes were added to the MMORPG The Lord of the Rings Online, in 2009 with the release of the Siege of Mirkwood expansion. Skirmishes are a repeatable and scalable combat system that allows players to access various instances for solo or group play from anywhere in the in-game world. Players can choose a Skirmish Soldier from a variety of classes to accompany them and provide healing, tank or additional DPS. On paper it’s a great system which is why many other MMOs offer something similar. I recently decided to tinker with my Skirmish Soldier build on my main character to see if I could optimise their performance. As my primary alt is a Lore-master, for the last few years I have had a Warrior as their Skirmish Soldier, to take some of the aggro from attacking mobs. I used the excellent guide by FibroJedi and swapped over a few Training and Personal Traits.
On 2nd August 2025, I was playing the MMORPG The Lord of the Rings Online, on my primary character, a level cap Lore-master. I decided to continue with one of the Allegiance Quest lines, specifically Durin’s Folk. I played through several quests and earned the appropriate tokens that advance the Allegiance system. I then handed these in to the NPC in the Hall Under the Mountain, expecting the next quest in the series “Chapter 3: Gimli’s Request” to be unlocked. An item appeared in my inventory that I then clicked on, which should have bestowed the quest. Unfortunately, nothing happened. Furthermore, the item vanished from my bag and therefore I could not attempt to click it again. I checked the LOTRO Wiki and then looked around the Hall Under the Mountain to see if any NPC had a ring icon above their head. As they did not, I surmised that this was a software glitch and logged a support ticket with Standing Stone Games.
Let’s start with a quote from a classic Walter Hill film, The Warriors. “Can you count, suckers?” says Sirus. The gang leader was referring to the number of Police in New York City at the time. Whereas, for the purpose of this post, I am referencing how many Delving Writs a player needs to acquire 6 pieces of level cap armour in LOTRO. Because, next to the gear you get from endgame instances and raids, Delving gear is a good alternative.. It is marginally better than the items you can get from lootboxes. Hence, Delving armour is a good source of high end gear for the solo player. Through the miracle of mathematics, the number of Delving writs required to acquire a full set of this armour is 9,000. At first glance, that seems like a lot. If you then do some further research to put the number in context, you realise it is indeed a lot and a substantial undertaking.
I am currently enjoying a renewed interest in the MMORPG The Lord of the Rings Online since I migrated all my characters from the old 32-bit servers to the new 64-bit replacements. I’ve created a new High Elf Lore-master on Peregrin server and am currently levelling them in a targeted play through of the Epic Story, supplemented by curated side quests. While playing recently, I realised the game UI on this alt wasn’t as I usually have it laid out. So I checked through the various documents on my PC and found a text file I had created many years ago that had a few hints and tips written down. I’ve added a few more and decided to share them as a blog post. I’m sure veteran players will be familiar with many of them but a lot of them are worth repeating. They may prove useful to those new to LOTRO or returning to the game after a long hiatus.
In mid-March, while the server migration debacle raged, I created a new alt for the MMORPG, The Lord of the Rings Online, on Peregrin server. The idea was to play casually through content focusing on enjoyment, rather than worrying about progression. I was to level at a pace that suited me and had no specific plans to develop my alt in any particular way. I have been playing LOTRO since 2008 and have a primary level-cap character that has been my main focus over the years. Hence I have previously experienced all story content from all the expansions and am therefore very familiar with what the game has to offer. Which is why I thought I’d do things differently this time. So I started my new Lore-master in Mossward in Swanfleet, the new starting area added to the game in 2022.
In massively multiplayer online games (MMOs), alts (short for alternate characters), are new characters created by a player in addition to their primary character (often called the “main”). Alts are often encouraged by developers as a means to keep players engaged with their game(s). Sometimes an MMO will actively reward the creation of alts either with access to exclusive content, or with additional skills or items previously unlocked by primary characters. As the myth that an MMO really begins at endgame still persists in gaming culture, some games sell boosts that will instantly raise the level of an alt to that of the current level cap. Creating alts is such a key aspect of the MMO genre, that some games will sell additional character slots, so that players can create further alts beyond the default amount allowed. There are many reasons why players create alts. Let us consider some.
I wrote a while ago that a lot of kinships from the MMORPG, The Lord of the Rings Online, would probably not survive the recent server migration. MMOs are social endeavours by nature, often with strong emotional ties but a lot of kinships (or guilds) have already fallen into decline, simply due to gaming entropy. Hence the migration has seen players leave existing kinships to move to the superior 64-bit servers, resulting in a lot of people who may be potentially looking for a new home. This is exactly what happened to me. I opted to move to Meriadoc server promptly, at the cost of leaving a kinship I have been a member of since 2009. However, the move presented me with an opportunity to remedy this problem myself. I subsequently set up my own kinship and decided to make it available to others.
The dust appears to have settled for the MMORPG The Lord of the Rings Online, after last month’s server transfer debacle. Despite the technical issues arising and subsequent delays to the migration timetable as well as the procurement of in-game housing, LOTRO seems to be enjoying a minor resurgence. Many former players are returning to the game and moving retired alts to new servers, due to the superior performance. The migration issues have also brought a lot of attention to this 18 year old game and it would appear there are many new players trying this Tolkien themed MMO. I was pleasantly surprised to see that a further two 64-bit servers, Grond (EU) and Sting (US), are to be added to the game to meet demand. As I predicted in my previous posts, LOTRO has a habit of bouncing back due to its unique niche in the gaming ecosystem.
It has not been a good week for the MMORPG, The Lord of the Rings Online and its developer Standing Stone Games. The migration from legacy 32-bit servers to 64-bit servers has not gone smoothly. The transfer queue was overwhelmed by the sheer number of accounts and it has taken far longer than expected to process the backlog of requests. Today has been the fifth day of waiting to see if my 3 main characters from Laurelin server have successfully migrated to their new home on Meriadoc. When I checked this morning, the transfer wizard indicated that my characters were back where they originally came from. I therefore considered repeating the entire process. However, around midday, Community Manager Cordovan indicated that SSG had caught up with transfer requests made around 8:00 AM EST on Sunday 9th March. So I decided to be patient and wait a little longer.
I’ve been busy this weekend, so it wasn’t until late afternoon today that I found time to sit down and attempt to migrate my characters from the old 32-bit server Laurelin, to the new 64-bit server Meriadoc. The “Great Server Migration” has not gone smoothly and the week has been a litany of changing deadlines and unfulfilled expectations. However, developer’s Standing Stone Games, have been “firefighting” issues on a daily basis and communicating regularly with the player base of the MMORPG, The Lord of the Rings Online. Sadly, a lot of players have not responded well to the ongoing technical difficulties and there is subsequently a lot of ill feeling on the official forums. I have chosen to adopt a more pragmatic outlook and to let events run their course.
Standing Stone Games were scheduled to open their new 64-bit servers for the MMORPG, The Lord of the Rings Online, today. However, when the free transfer service went live yesterday, it was quickly overwhelmed by the sheer number of players trying to migrate their alts from the older 32-bit servers to the new ones. Eventually SSG had to disable the transfer facility so that they could process the backlog. Hence today’s launch of the new servers has been postponed till tomorrow. In the meantime, the official LOTRO forum’s have gone into meltdown with irate players berating the developers for handling the migration poorly. True to form, SSG have been somewhat defensive and prickly in response to what they see as unjust criticism. Let it suffice to say that neither party has covered themselves in glory and there is a good chance that the technical problems will persist a while longer.
What Massively Overpowered calls LOTRO’s “Great Server Migration” began today. The MMORPG The Lord of the Rings Online has opened 4 new 64-bit servers in conjunction with the 2 existing 64-bit legendary servers and the long term plan is to migrate all current players over to them. Eventually, the 32-bit legacy servers will be shut down, however that is a long way off at present. As of today, VIP players can select a new server, log into it and create new characters with their desired names. These placeholder characters cannot be played at present but can be used to reserve names. Tomorrow, if all goes well, the new servers formally open and free transfers begin. Players can then delete placeholder characters and rename alts that they have migrated, thus restoring desired names. It should be noted that none of this is mandatory and players can remain on the old servers for the present.
I have many pleasant memories associated with playing the MMORPG The Lord of the Rings Online during its first decade. A lot of them are due to the kinship (guild) that I have been a member of since 2009. I started playing LOTRO in December 2008 and it took me a while to find a suitable kinship but once I did, it made logging into the game a real pleasure. I was at a point in my life where I had sufficient time to play the game regularly and take part in kinship organised raids. It was also an added bonus to be able to spend some time and chat with some like minded people. I’m sure such an experience is not unique to me and that many LOTRO players have enjoyed similar periods of time. The lucky ones may still be enjoying a comparable kinship experience today.
I have two monitors on my desk. The first (which is the primary monitor as far as my PC is concerned), is on the left and the second is on the right. The primary monitor is a 24 Dell U2412M, which has a resolution of 1920 x 1200. It therefore has an aspect ratio of 16:10 which adds a little extra desktop real estate, which I prefer when writing. The second monitor is a 24 inch Dell S2421H with a screen resolution of 1920 x 1080. It has an aspect ratio of 16:9 which is standard FHD. My chair is adjacent to the middle of my desk and I can turn according to each monitor I’m using. I tend to use the primary, larger monitor on the left for tasks such as writing via Google Docs and emails. The second monitor on the right is used for YouTube and gaming. This is because of its FHD format. I also have a Nintendo Switch connected to the second monitor for the same reason.
I always remember the sage wisdom of the great children’s TV character Huxley Pig. “If in panic, if in doubt. Run in circles, scream and shout”. Such was the initial reaction of players of the MMORPG The Lord of the Rings Online, when it was announced recently that there is to be a new 64-bit server rollout in Q1 of 2025. At first glance, new servers are surely a good thing? The 64-bit legendary servers, which were tested in 2024, have proven to be a success and do much to address the lag issues that plague the existing 32-bit servers. Surely this is what players want? Well, yes it is, in principle but new infrastructure ultimately raises the issue of server migrations. Developer’s Standing Stone Games intend to consolidate the player population in the long term with the addition of 4 new 64-bit servers. The 2 legendary servers will remain but the 32-bit legacy servers will eventually close.
Bree Royce, editor-in chief at Massively Overpowered, recently asked the question “what is the most expensive MMORPG right now”. My first thought was to search through my old draft blog posts and track down an MMO cost analysis I wrote circa 2019. It includes data such as subscription rates and the price of current expansions. There was also information on what were the most popular cash shop items at the time. However, I then read some of the comments that had been left on Bree’s post and I quickly realised that this wasn’t just a matter of financial expenditure. Whether or not an MMO is expensive is also determined by one’s disposable income, respective wealth and personal relationship with money. The latter is perhaps the most important, irrespective whether you consider yourself rich or poor.
Before we begin, let me clearly state that this is not a comprehensive installation guide for installing Steam OS on your PC. Mainly because the variety of hardware that can be present in any PC makes each installation a somewhat bespoke affair. Hence I have decided to provide a list of bullet points of the various steps and issues I encountered during my installation, last week. Consider it advance warning of things you may encounter if you install this operating system. As ever, if this is something that you are intending to do, I would advise allowing yourself a suitable amount of time so you can accommodate any issues should they arise. It is entirely possible that this may be a two hour job for the technically literate running the most generic or commonplace hardware. However, I suspect that a lot of people undertaking this project will run into variations of the same problems that I encountered.