10 Sad Movie Death Scenes Part 2
Up (2009). The opening scenes of Up are a beautiful distillation of the life of Carl Fredricksen (Ed Asner), the movies main character. Comprising of a montage, we are shown him meeting his childhood sweatheart Ellie and there subsequent marriage. The narrative then explores the major events of their life together. The couple are not blessed with children and also have to sideline their ambitions to travel the world, due to the realities of work and married life. Ellie grows sick in her autumn years and dies leaving Carl a widower. The sequence plays out wordlessly against a winsome and understated score by Michel Giacchino. The emotional depth and craftsmanship apparent in these scenes are of a quality seldom seen in modern film making. They validate the skills of Pixar Animation Studios and the medium of animation.
10 Sad Movie Death Scenes Part 1
The Black Hole (1979). Like many Disney's movies, The Black Hole has hidden depth and is more than just a late seventies Space Opera. The relationship between the anthropomorphic robots Bob and V.I.N.CE.N.T. has an interesting metaphysical subtext. The voice casting of Slim Pickens and Roddy McDowall is sublime and provides the audiences with an immediate connection to the characters. Bob's death scene rises above the contrived as a result of this and has genuine pathos. It is further enhanced by the skill of the animatronics effect work and the subtleties of their physical performances. The way V.I.N.CE.N.T. lowers his eyes when Bob shuts down is wonderful embellishment. The sequence is completed by John Barry's beautiful and dignified music cue.
Doomsday (2008)
Neil Marshall's third film is fast paced action movie, which pays homage to the "Post Apocalypse" genre and much more. It is a text book example of a film in three acts and is also pretty much the sum of its parts. The dialogue is minimalist, the acting adequate and the action frenetic and violent. Be warned, this film has earned it's 18 certificate for its UK release. However, none of these attributes are bad things. Doomsday makes its intention clear right from the beginning. If you want any further clues, take a look at the UK theatrical poster. The club with spikes is a fair indication that subtlety is not this movie’s strong point.
Village of the Damned (1995)
The original 1960 version of Village of the Damned is regarded as a classic of science fiction film genre and it remains one of the creepiest movies of its kind. The mixture of nuclear age paranoia and “evil children” reflect the social concerns of the decade. The 1995 remake directed by John Carpenter, trades subtlety for more explicit chills and violence. That is not to say it doesn’t show the director’s usual creative flair and the basic premise of the story remains effective, drawing on the original 1960 screenplay and John Wyndham’s novel, The Midwich Cuckoos. However, despite being stronger in content than the original film, Carpenter’s movie actually has a softer tone overall and opts for a less bleak and somewhat incongruous ending.
Outlander (2008)
Sometimes a movie can have a premise that is sufficient to carry the proceedings. If you then add some quality character actors and ensure that the production values are high, then you can bluff your way to the end credits before the audience realises they're watching something really dumb. Outlander achieves this prodigious feat. It is an incredibly stupid film yet perversely entertaining. It boasts beautiful cinematography, a cast that is more than capable and perfectly acceptable CGI. At times, you feel like the entire production is challenging you to shout out loud quite how dumb the plot is. However the audience blinks first and director Howard McCain gets away with it.
Middle-earth: Shadow of War
I was sceptical about Middle-earth: Shadow of Mordor when it was first announced back in 2014. Let it suffice to say that despite the hype and the marketing controversy that ensued, the game was surprisingly good, especially the nemesis system. The "extrapolation" of the lore was also quite intriguing and although I tend to be a Tolkien purist at heart, I really liked the narrative and the overall aesthetic of the game. The look and feel of Middle-earth: Shadow of Mordor was very much based on Peter Jackson's movies. At the time of the games launch, I managed to purchase a discounted steam code via a CD key seller and also received the "Dark Ranger" cosmetic skin as a bonus. Overall, I spent about one hundred and forty hours playing Middle-earth: Shadow of Mordor which was good value for money.
For Honor: Multiplayer Problems
Most multiplayer games use peer-to-peer networking as a cheap and easy way to connect players. Running dedicated servers and writing the accompanying connection code is costlier and requires a greater degree of developer involvement with a game, post launch. If you play Overwatch or any of the Call of Duty franchise, then you’ve experience multiplay via this technology. It’s cost and convenience are offset against its technical weaknesses. The player that hosts a game has a potential speed advantage and if they quit the game will pause while a new host is found among those still playing. Then there are exploits and cheats that can be used by unscrupulous players such as lag switches and DDoS attacks. Thus, P2P networking is far from an ideal alternative to dedicated third party hosts.
Starting from Scratch
I was watching a LOTRO stream this week by Kaz Travio who is currently levelling a Dwarf Hunter on the EU server Laurelin. The Hunter class is both enjoyable and straightforward to play. It can satisfy your “pew pew” itch and doesn’t have a particularly steep learning curve. It’s porting and poison curing skills use to be invaluable. Overall, the Hunter is a great way for a new player to discover and explore the Lord of the Rings Online. This becomes very apparent in Kaz Travio’s stream. So, to cut a long story short, I decided to create a new Hunter myself and go tool around in Middle-earth.
Arena of Sompek Special Event
Star Trek Online regularly runs short term events with unique rewards to keep the player base engaged. The latest of these, the Arena of Sompek Special Event, has just gone live today and will run until to February 27th at 9:00 AM PST (17:00 PM GMT). Level 50 to 60 Captains can queue publicly or form bespoke groups to battle in the ancient Klingon tradition of the qaD HoS; an endless battle against allies and enemies alike. Set in a holodeck, teams of six players face waves of ever increasingly powerful enemies as well as environmental hazards. There are infinite respawns as long as there’s one active player. Once all players are incapacitated, the event ends and rewards are distributed based on how many rounds are completed. These include a choice of reputation marks, Dilithium, crafting materials and a voucher once per day, that can be applied toward a special reward, The Sompek Lightning Universal Kit Module.
Classic Movie Themes: The Black Hole
The Black Hole was a major gamble for Disney back in 1979 as they tried to capitalise of the post Star Wars sci-fi boom. Although audiences are still split over the strange mix of anthropomorphic robots, armchair philosophising and the one of the most metaphysical endings ever filmed, John Barry's score is universally praised. It features all his hallmark musical signatures and greatly embellishes the on-screen action with its stately and portentous style. There is also a substantial amount of music, with over an hour of cues for the ninety eight minute running time. This was the second space themed score that Barry wrote that year, the first being Moonraker, the eleventh Bond film.
Diary of a Podcaster Part 4
Over the recent weeks, it’s become increasingly apparent that the two new podcast projects that I’m currently working on are taking too much time to produce. Like many people, my leisure time is a finite commodity. At present I am writing daily, maintaining a presence in two MMOs, as well as trying to keep abreast of several TV shows and a growing list of movies. So far, despite a lot of work, the new projects have not yielded any satisfactory results. So, rather than produce nothing, I deemed it prudent to return to my previous podcast creation. Thus, the Burton and Scrooge Podcast has been reinstated and been given a production makeover. At present, both Brian and I are well disposed towards gaming and other pop culture subjects, so have plenty to discuss. We always find are recordings are more rigorous when we are enthused, as opposed to mildly interested.
Burton & Scrooge Podcast #31
After a short hiatus, Messrs Burton and Scrooge make a welcome return to the world of podcasting with their lavishly tooled and finely crafted show. No expense has been spared upon the production as once again this esteemed broadcasting duo, bring you another erudite and august debate. As ever they focus on the relevant issues and ensure that their scholarly discussions are free from unnecessary phatic language and tabloid hyperbole. The podcast also sports a new introductory voiceover and complimentary epilogue at the close of the show. Liam Neeson has graciously endorsed Burton and Scrooge yet again.
Birth of the Living Dead (2013)
These day’s zombies are a somewhat ubiquitous plot device and enjoy an entire literary, artistic and cinematic sub-genre. The Walking Dead is one of the most popular TV shows internationally and hundreds of thousands of gamers fight the undead, online every day. Yet there was a time when zombies were just a minor subset of the horror genre and far from a popular one. That all changed in 1968, when a low-budget, independent film called Night of the Living Dead was released upon an unsuspecting public. The movie’s impact upon the film industry and popular culture was extraordinary. Rob Kuhns’ appropriately titled documentary Birth of the Living Dead analyses the creation of George A. Romero’s seminal classic and strives to determine how a single movie could have such impact.
Mordor or Bust: A Retrospective
My friend and regular podcast co-host, Brian, celebrates a significant birthday today. So first off let me wish him many happy returns of the day. Now while the Burton & Scrooge podcast is on hiatus, Brian has been pursuing his own side project; namely the Scrooge Uncut podcast. The latest episode is a retrospective look at Brian’s former LOTRO fansite and show, Mordor or Bust. The both these creative endeavours were a significant part of the LOTRO community, back in the halcyon days of the MMO. Brian had the unique experience of predicting LOTROs transition to F2P, days before Turbine’s announcement. He also caused a minor furore when he posted screenshots of every item in the LOTRO store while the beta test was going on.
Mad Mad 2 (1982)
Mad Max 2, or The Road Warrior, as it is known in the US, is a milestone in the action film genre. For many this was their first exposure to Australian cinema, other than art house material from the likes of Peter Weir. It certainly put Mel Gibson on the map. It also started an entire sub-genre in its own right, branching off from the established post apocalypse formula. Drawing on the traditional western, the seventies anti-hero and the road movie, Mad Max 2 creates interesting (and at times camp) characters and has some of the best action sequences committed to film. Despite being 35 years old, it has recently been given a new lease of life through its Blu-ray release.
Doctor Strange (2016)
Visually creative and sporting an ensemble cast, the 14th entry in the Marvel Cinematic universe is a curious yet satisfying blend of pseudo-science, eastern philosophy and soul searching boat load of vivid CGI. Despite being somewhat confined by the narrative framework of the “origin movie”, Doctor Strange is subtly different entry in to the Marvel pantheon, with it nods to Christopher Nolan’s Inception and the magic versus reality themes of the Harry Potter series. It effectively juggles the evolution of a flawed central character in to an equally flawed hero with the eye-popping visuals and set pieces. There’s a lot of intense brooding, witty quips and action. Furthermore, it has a great deal of flair and strikes an appropriate tone for such material. It comes close to being camp without stepping over the line.
For Honor
Every now and then, I’ll see a trailer for a game and think to myself, “man, that looks cool. I want that”. The curious thing is, the ones that enthuse me the most are those that I know I’ll be utterly crap at. For Honor definitely falls into that category but I just liked the idea of running around hitting things with a huge sword so much I ended up buying the Gold Edition today. Luckily, I got a very good deal on a key, so if this game is beyond my skills set or fails to meet expectations I won’t be too disappointed. The last time I “come a cropper” with an impetuous purchase of this nature was with Watch Dogs, back in 2014. Spookily enough that was a Ubisoft game, same as For Honor.
Conan the Barbarian (2011)
On a superficial level the 2011 reboot of Conan the Barbarian provides two hours of perfunctory blood and thunder. For those seeking a quick fix of such material, who aren’t burdened by a strong affection of Robert E. Howard’s source material, the film will prove adequate. I suspect that Marcus Nispel’s offering will find a home with a younger viewers. Sadly, with regard to purists or those who have fond memories of John Milius’s 1982 version, then this is not the film you are looking for. Move along. To be honest, considering the directors track record, does this really come as any surprise? For those with a long memory, cast you mind back to Nispel’s 2007 movie Pathfinder. That Vikings versus Native Americans high concept movie had a lot of potential but was sadly chronically mishandled.
The Return of the DPS Meter
Back in the Summer 2015 I wrote about my flirtation with DPS meters in STO and how they are both a boon and a bane. Eighteen months later I’m still of the same opinion. Chasing numbers is addictive and a source of frustration when you don’t see any significant change. And that is what has happened to me. My overall DPS on my main Federation character has increased from under 5K DPS to somewhere between 23K and 26K DPS. These are perfectly respectable numbers but I hit 30K once and I want to see it again to ensure it wasn’t a fluke. So, I’ve been tinkering with various aspects of my build and regularly parsing my output but the results have been inconsistent. This has led me to do some further research which has highlighted a new set of problems.
The Importance of Internet Access
There are many factors that contribute to deciding where you live. Price and location are primary considerations. If you have a family then schools are a major factor. Then there are other issues such as council tax, local facilities and transportation. If you use any of the major property listing websites, then you’ll find data on all of these points. However in recent years an additional factor has been added to this list of requirements. Internet access now plays a role in deciding whether a property is right or not. Having a fast and stable connection not only improves our leisure time but also play a part in many peoples work life. Self-employment and working from home are becoming more common, as is a culture of working outside of traditional hours. For many, internet access is now as essential as any other utility service.