LOTRO: Abandoned Game Mechanics and Systems Part 1
According to Merlin, played by the great Nicol Williamson in the 1981 film Excalibur, “It is the doom of men that they forget”. A criticism that could be levelled both at me and Turbine/Standing Stone Games. The MMORPG The Lord of the Rings Online is littered with systems, game mechanics and features that have been introduced to the game, proven unsuccessful, unpopular or too complex to maintain and subsequently abandoned. I can’t help but think that the last reason is possibly the most common factor in determining the fate of a new game system. Cryptic removed The Foundry system of player created content from Star Trek Online because the sole member of staff that curated it left the company, proving this problem isn’t unique to LOTRO. However, as it’s been my main MMO of choice for 14 years, I shall be using it as a point of reference. Here are a few examples.
LOTRO: The Hytbold Experiment
In 2012, developers Turbine embarked upon an interesting experiment as part of the Riders of Rohan expansion for the MMORPG The Lord of the Rings Online. I do not refer to mounted combat. Let us leave that debacle for another discussion. I was referencing the rebuilding of the burnt out village of Hytbold, which was promoted at the time as an alternative to raiding for solo players. Hytbold is a settlement located within the Sutcrofts in East Rohan, which was burned down in an attack by Orcs from the East Wall. Once a player reaches level 84 they can undertake repeatable daily quests, participate in mounted combat and other unique events. Over time a player can rebuild the two dozen buildings that make up Hytbold and access services such as Stable Master, Provisioner and Barber. The rewards for this task are class and trait-specific armour sets that are comparable to level 85 raid gear and the title of Thane of Rohan.
LOTRO: The Pros and Cons of Complex Lore
Professor Tolkien has created one of the most complex and rich fictional mythologies found in twentieth century fiction. There is both detail and ambiguity to be found in his collected works. For example, the line of Númenórean Kings or the family tree of Elrond are clearly explored and catalogued. Yet there are many more obscure and esoteric references littering the various texts, that pique the imagination by alluding to more nebulous people and events. What was the fate of the two Blue Wizards, Alatar and Pallando? What was so special about Queen Berúthiel cats which she used as spies? Are there really Were-worms "the East of East"? It is this balance between richly detailed faux heraldry and vague apocrypha which makes Middle-earth such a credible and living world.
Standing Stone Games: Is the Honeymoon Over?
I was not that surprised when Standing Stone Games announced that their Mordor expansion for LOTRO would be released at the end of July, just weeks after several open beta tests. This is something the developers have done for a while, with all their major updates. One has to remember that despite a change of name, to core team developing LOTRO has not radically changed since they extricated themselves from Turbine. Something that SSG went out of their way to stress when they formally announced their move, last December. The press releases and interviews at the time focused on a sense of continuity and implied that SSG was now free from the corporate yolk of Warner Bros. and Turbine. It led to a great deal of optimism among LOTRO players and sparked a resurgence in the game. The fact that the MMO has now reached the end of Tolkien’s story and is about to embark upon its own original narrative has been well received. Yet LOTRO has always been regarded both by the faithful and by those outside, as a game that never quite lived up to its potential. Perhaps the release of Mordor would remedy that?
LOTRO Server Issues
Monday’s datacentre migration has unsurprisingly proven problematic for Turbine. As a result major issues continue to affect LOTRO players with faults such as severe lag, bad rubberbanding and random crashes to desktop and server disconnects being common place. Players have also had to endure loss of housing items, loss of friend lists and disconnection from chat servers. Five days later, despite hotfixes and continuing maintenance many players still find the game “problematic”. Turbine are naturally trying their best to keep the community informed but the longer this problem persists the more damage it potentially does.