Starfield: Unexpected DLC
According to my Steam statistics, I last played Starfield on 19th December 2023. I bought the game upon its release in September of that year and played in total for 136 hours. Starfield held my interest for three and a half month and I wrote seven blog posts about various aspects of the game. Although there were some engaging aspects to Starfield, I did feel that that the game was somewhat lacking in systems and content, at that point in its lifecycle. I also think that the marketing and player expectations associated with Starfield were overblown and unrealistic. The shadow of Skyrim looms large over all new Bethesda releases and they don’t seem able to quite recapture that magic. Hence, I inevitably drifted away from Starfield and to another game and was effectively “done” with it. I have not played the game since which seems to validate the theory that game are becoming increasingly more ephemeral.
Skyrim: 30 Million Copies Sold and a Decade Later
I read the following post over at Kotaku recently, “Skyrim Player Tries To Kill Every Single Living Thing In The Game” and it struck me how Skyrim is still popular with gamers after ten years. Since its initial launch back on 111th November 2011, The Elder Scrolls V: Skyrim has sold over thirty million copies worldwide, across multiple platforms making it one of the best selling games of all times. Originally released on the PC, PS3, and Xbox 360 Skyrim has been ported to all subsequent generations of consoles including the Nintendo Switch. A remastered Special Edition of the game that was released in 2016 and a VR version followed in 2017. It has proven extremely popular with the video game modding community and currently supports thousands of nds and addons. You can log on to Twitch at any time of the day and find someone playing Skyrim. That is quite a legacy for a game that’s a decade old.