A Year in Technology, A Year in, Technology, 2020 Roger Edwards A Year in Technology, A Year in, Technology, 2020 Roger Edwards

A Year in Technology

In my lifetime technology has always been promoted as something that improves our lives, especially at a domestic level. The VCR in the eighties is a prime example of this. It liberated us from having to watch TV at a specific time and place. Then there the personal computer, which brought into our own homes tools, that until that point, had been exclusive to the office. And for all the ill that it brings, the internet has certainly made the world demonstrably smaller. It’s revolutionised shopping and has improved the administration of services. So overall, I still feel that technology is a force for good. However there have been changes. In recent years technology on a domestic level has ceased to be quite as transformative and become more of a disposable commodity. Tech is now a fashion accessory, with a distinct lifecycle and upgrade treadmill. It is fast becoming just another form of superfluous crap to fill your home with.

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A Year in Blogging, 2020, Blogging, A Year in Roger Edwards A Year in Blogging, 2020, Blogging, A Year in Roger Edwards

A Year in Blogging

Despite the tumultuous events of the last twelve months and the accompanying emotional fallout that has followed in their wake, I’ve managed to keep writing throughout 2020. My output has been somewhat inconsistent this year and I’ve noticed some changes in what I write about. This is inevitable as one’s tastes and focus changes naturally change over time. I’m finding it tougher to write enthusiastically about the video games industry per se, as it has hardly covered itself in glory this year. However, I still enjoy writing film reviews although I haven’t set foot inside a cinema for over a year. I suspect that this will remain the case for much of 2021. My writing has broadened in its scope and I find myself writing social commentary about various aspects of life, rather than just posting articles about my hobbies. Sharing my thoughts on the pandemic itself and “caring for the elderly” has proven very cathartic. But as I’ve stated many times before, writing is one of the ways in which I make sense of the world around me.

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COVID-19 Pandemic 2020 Part 7

Although I don’t especially enjoy doing so, I thought it prudent to update this series of blog posts about the state of the COVID-19 pandemic here in the UK. A lot has happened in the last few weeks and there has been a degree of optimism in some quarters, because of the news regarding the vaccine and hopes that the lockdown rules would be “relaxed” over the festive season. However, those who look beyond tabloid and 10 Downing Street propaganda, have had growing concerns that the chickens are coming home to roost and it would appear that is now happening. A new strain of COVID-19 has been identified and is now spreading rapidly in London and the South East. It does not appear to be deadlier than the original strain but the increased speed at which it spreads is the major concern. The National Health Service is very worried about reaching capacity of ICU beds.

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Video Games: Just Another Leisure Industry

I was going to start this post with the phrase “there was a time” but then it struck me, that sounds like the opening gambit of a power ballad, so I decided against it. Instead let’s keep it simple. I’ve always played video games. But overtime my relationship with this activity evolved from just being an amusing diversion into a major hobby that I became enamoured with. Two factors contributed to this change in perspective. Moving from console to PC gaming in the late nineties and playing massively multiplayer online role-playing games (MMORPG) circa 2008. By 2010 I was regularly writing about gaming, immersing myself in the culture and participating in the wider community. I naively thought for a while that video games were a unique and exceptional manifestation of pop culture, compared to music, film and literature. However, ten years later, although it is clear that video games can at times be true art just like those other mediums, they also suffer from all the endemic failings and iniquities that exist in the other leisure industries.

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A Christmas Carol (2009)

There are three key elements to Disney’s 2009 3D computer-animated adaptation of A Christmas Carol. Firstly, director Robert Zemeckis clearly seeks authenticity and hence includes a lot of original dialogue from the novel, as well as a bleaker depiction of the period. Secondly, he uses the digital production tools at his disposal to create sweeping vistas of 19th century London as well as highly stylised caricatures of the central characters. Thirdly, as this is a Disney production, there is an occasional lapse visual humour and levity that is required by their business model. Sadly all of these aspects of the production make for strange bedfellows that are at odds with each other. The result is a visually sumptuous film that loses its way as it lurches between bleak drama, odd humour and CGI driven spectacle.

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Cyberpunk 2077: Too Much Information

In 1979 I started learning French, as it was a standard part of the UK school curriculum then. For the first year or two, I remember learning the rules of French grammar and keeping pace with what was being taught. And then in the third year, something odd happened. I was asked a question one day and my mind was blank. This wasn’t a case of forgetting something that one can recall when prompted. No. This was due to an informational void. I found myself at a point where I was suddenly and totally out of my depth. Somehow in the months prior, I had reached a point where I had stopped comprehending and absorbing what was being taught. And I had now strayed beyond and was no longer equipped to deal with the situation. For those wondering where I am going with this analogy, allow me to clarify. I found myself in a similar situation with the role playing game, Cyberpunk 2077, within hours (not years) of starting it.

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Mickey's Christmas Carol (1983)

Upon its theatrical release, Mickey’s Christmas Carol was the first animated film to star Mickey Mouse for thirty years. It was therefore accompanied with a large amount of hype and a wave of nostalgia. The US marketing stated “He’s Back. Mickey Mouse in his first new motion picture” which was somewhat misleading, as the actual animated film was just 26 minutes long. It was shown theatrically along with a re-release of The Rescuers in the US and The Jungle Book in the UK and other territories, in late December 1983. And despite his name being in the title, Mickey doesn’t have a lot of screen time as he plays Bob Cratchit. This is very much a vehicle for Scrooge McDuck as Ebenezer Scrooge. Overall, it’s a succinct distillation of the plot of Dickens’ A Christmas Carol, filled with cameo appearances by classic Disney characters. Naturally it is replete with the humour and sentiment that is inherent in the process known colloquially as Disneyfication. However, does this mitigate the book’s message?

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The Godfather Coda: The Death of Michael Corleone (1990)

The Godfather Part II (1974) effectively ended the story of Michael Corleone. The man who so resolutely argued he would not become like his father ended up doing exactly that. In doing so it cost him his wife, his relationship with his children and arguably his soul. The film ends with Michael reflecting upon his past and family, all powerful but utterly alone. So in many ways, there was no major artistic or narrative requirement for a third instalment. Francis Coppola himself had no desire to return to the story. However a decade later, after a string of box office failures, he found himself in debt and in need of a financial solution. It was at this point that Paramount Pictures long standing offer to make a third Godfather movie, suddenly became a practical necessity. Coppola never intended it to be a comparable instalment to the original duology but more of a cinematic codicil. Sadly, the studio, the critics and ultimately, the viewing public never saw it that way. The rest is cinematic history and The Godfather Part III (1990) remains to this day a strongly debated film.

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Smart Bands

Mrs P and I enjoy walking for exercise and pleasure. Due to our age and disposition, we like our workouts to be slow and steady, rather than rapid and intense. Walking is therefore ideal. Mrs P also has a heart condition which needs to be monitored and managed if she is to exercise safely. Hence, over the last few years we’ve both started using fitness apps on our smartphones. Keeping a daily step count and settings targets has been fun. Tracking weight loss has also proven beneficial. Having health related data collated and presented in a way that’s easy to understand, has proven useful. It has helped us manage a practical and appropriate fitness regime. Furthermore, the setting of goals has kept us both engaged. Recently, a need arose to monitor Mrs P’s heart rate. So we both decided to buy smart bands as they collect and track more data.

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A Christmas Carol (1982)

At first glance, there is not much to distinguish this low budget production by Burbank Films Australia, from any of the other adaptations that were ubiquitous during the seventies and eighties. However, attentive viewers will discover a few details that lift this particular version above the mundane. Firstly, this is the second animated adaptation to feature the voice acting of Ron Haddrick as Ebenezer Scrooge. He had previously voiced the character in Air Programs International's shorter version of A Christmas Carol in 1969, thirteen years earlier. Secondly, despite the modest production values, there are a few additional scenes taken from the source text by Dickens, that don’t usually make it most film and TV adaptations. It is these minor embellishments that compensate for the simplicity of the animation (during the opening scene, some background characters do not move).

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LOTRO, Daybreak Game Company and Enad Global 7

It has long been suspected that Daybreak Game Company owned Standing Stone Games and was more than just their publisher. However, being a private company, DGC has been exempt from public scrutiny. Infact, they’ve gone out of their way to keep their cards close to their chest in recent years. Press releases and tweets have been posted and then deleted to try and cover their tracks. To quote Lord Melchett from Blackadder, DGC “twist and turn like a ... twisty-turny thing”. It’s all been somewhat unseemly but at the same time great fun to speculate about. However, on Monday 1st December, Swedish games company Enad Global 7 (EG7) announced that they were buying DGC. Furthermore, as EG7 are a publicly owned company, information about them is freely available. Hence an investor presentation was posted on their website, rich with details of their new acquisition.

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A Month in Gaming

November proved to be a very productive month, gaming wise. I had to self isolate for 14 days, due to coming into contact with someone who had tested positive for COVID-19. Hence I had far more leisure time than usual. For a second month I applied myself to progressing through the new “mini expansion” in The Lord of the Rings Online. The new zone is a two phase map. The first is Elderslade, a mountainous region to the North of the Wells of Langflood. This area contains mainly story quests. The second phase, called War of Three Peaks, is the same zone but during a period of open war between the Dwarves and the Orcs. Quests here are mainly repeatable slayer and achievement quests. I did not discover this until I had completed the first round, so to speak, only to be offered exactly the same quests again by an NPC. As I had reached maximum rank in reputation for this new faction and there were no rewards of any note for me to spend my barter currency upon, I simply stopped playing through this content.

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Gaming, MMORPG, Neverwinter, Cryptic, Tutorials Roger Edwards Gaming, MMORPG, Neverwinter, Cryptic, Tutorials Roger Edwards

Video Game Tutorials, Again

I’ll try and keep this post concise so it doesn’t sound like a rant. It is intended to be a legitimate complaint. I just find it dispiriting that this topic has raised its head yet again. I am currently playing the MMORPG Neverwinter, a game I haven’t touched for 7 years. I created a new character and am currently working my way through the low level quests. So far the game has had a few tooltips appear on screen and the occasional voice over pointing out issues of importance. Overall, I have seen neither hide nor hair of what I would define as a tutorial. I have managed to bluff my way through the game so far, by drawing upon my experience in other MMOs. As this is a game developed by Cryptic, there are elements of the interface that are similar to Star Trek Online. However, this and my general knowledge of other genre games can only help me so far. I knew that sooner or later, I was bound to be flummoxed by something and today this finally occurred.

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The Mandalorian (2019 - Present)

Over the years, I have had what I would describe as an ever diminishing relationship with Star Wars as a franchise. I grew up with the original trilogy, seeing them all when they were originally released. Those three films were a wonderful, self-contained story. I also broadly enjoyed aspects of the Expanded Universe, as it was confined to other mediums such as books or comics. Hence it was an optional extra, as it were. Sadly, over the years, the additional film trilogies proved to be inferior products that suffered under the weight of their own ever expanding lore. The fetishisation of the hardware, actions scenes and overall aesthetic by both the filmmakers and the fans, came at the expense of good narrative content and character development. The one film that tried to take the franchise in a more mature and thoughtful direction, The Last Jedi, proved controversial and divisive. Overall it was the animated TV show Rebels that best showed an understanding of the franchise.

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Return to Neverwinter

I originally tried the MMORPG Neverwinter during its beta test in early 2013 and having checked my original notes I wrote at the time, I enjoyed it. I think the main reason I didn’t persist with the game was due to not having a major connection to the franchise and that there was a lot of competition from other MMOs at the time. If memory serves my only niggle during the beta was that you couldn’t use your skills while moving. Combat is therefore a question of running, attacking and then repositioning your character. Although you can dodge or perform a variation thereof, fighting in the game is not what I would define as “action combat”. It is more of a hybrid of old and new MMO fighting styles. However, that notwithstanding, I decided to finally re-install the game and give it another go. A lot has happened in the intervening 7 years and Neverwinter is now more polished and has a lot more content to offer.

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Should You Have Expectations of Other Players?

Just for a change, Star Trek Online has another event. “Best Served Cold” is a Task Force Operation in which the 5 players must prevent a prison break from the Klingon gulag Rura Penthe. Complete this TFO 14 times and you can earn rewards including a Nanopulse Targ Combat Pet. If you feel disposed to do so, you can set up a private group and complete this with friends. However, most players simply use the auto-group facility that the game offers. As the interdependency of all classes has diminished in STO, there is no obstacle to quickly joining a pick up group. More often or not, there is little or no criteria for failure for these TFO’s so some players will group and do as little as possible. In some events in STO it is possible to join a group and go AFK. The activity will complete regardless of player participation and all then receive the designated reward.

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TV, Horror, Harry Price Ghost Hunter Roger Edwards TV, Horror, Harry Price Ghost Hunter Roger Edwards

Harry Price: Ghost Hunter (2015)

I was somewhat perplexed by this curious, one off, TV drama from 2015. Firstly, this is not a biography of the well known and controversial British psychic researcher. Secondly, despite being based upon a novel by Neil Spring, Harry Price: Ghost Hunter doesn’t follow the source text. Instead we are offered an original story in which Harry Price is requested to investigate a series of alleged supernatural events, surrounding a politician’s wife. If judged purely upon its own merits this is quite an enjoyable ninety minutes drama. The production benefits from strong performances, subtle period detail and a story that doesn’t overreach itself. I suspect that Harry Price: Ghost Hunter was intended to be a pilot for a TV series that was never commissioned, which is a shame. There’s a lot of potential in the material and the period setting is ideal for exploring the supernatural, as there was a surge of public interest in spiritualism in the wake of World War I.

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TV, Documentary, Carl Sagan, Cosmos, A Personal Voyage Roger Edwards TV, Documentary, Carl Sagan, Cosmos, A Personal Voyage Roger Edwards

Cosmos: A Personal Voyage (1980)

Carl Sagan's seminal science documentary Cosmos: A Personal Voyage was initially broadcast in the US between 28th September and 21st December 1980. Six months later it was shown in the UK on BBC One throughout the summer of 1981. I was thirteen years old at the time and this science documentary series had a tremendous impact upon not only me but an entire generation. The complexity of some of the subjects explored and discussed by Carl Sagan often left me perplexed. However, I knew that there was something special about this show and the way it presented science in such a personal manner. Therefore, I found myself going to both my local and school library to further read about the topics raised in each episode. But perhaps the most standout aspect of the show was Sagan himself. His commentary delivered directly to the camera was both enthralling and lyrical. His love and enthusiasm was palpable and clearly bled through into every aspect of the show. His ability to communicate clearly, complex and at times esoteric ideas, was a revelation and in many ways a gift. Similar to that of Jacob Bronowski and David Attenborough.

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Conspiracy, World War II, Movies Roger Edwards Conspiracy, World War II, Movies Roger Edwards

Conspiracy (2001)

Conspiracy is a 2001 co-production between the BBC and HBO, that dramatises the events of the Wannsee Conference of 1942. Based upon secret minutes of the meeting, the drama explores the businesslike manner in which the German State decided and implemented the "Final Solution of the Jewish Question" during World War II. Set in a confiscated lakeside villa in the Berlin borough of Wannsee, the plot unfolds around a conference table. The screenplay by Loring Mandel is free from theatrics and hyperbole. Instead it focuses upon a chilling meeting in which genocide is calmly debated in the same way as armament quotas or economic growth. Frank Pierson’s direction is straightforward and uncomplicated allowing the viewer to dwell on the manner and tone of the proceedings. Conspiracy features an ensemble cast, including Kenneth Branagh as Reinhard Heydrich, Stanley Tucci as Adolf Eichmann, Colin Firth as Dr Wilhelm Stuckart and an early appearance by Tom Hiddleston.

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"Why Am I Doing This?"

In-depth story quests, complex systems and incrementable progression are the foundation of the MMORPG genre. The player explores the virtual world, undertakes quests, earns gear and advances through various systems that improve their stats. It’s a formula that has been tried and tested over more than two decades. It works and keeps millions of players engaged with their MMO of choice. However, no matter how much new content developers add to an MMO, there are always a percentage of players that quickly complete it and demand more. The genre is a time sink by nature and many players are happy to do exactly that. Therefore, the most practical way to address this dilemma is to attempt to slow player progression. Hence time gating, making required items “rare” and making content repeatable are just some of the ways developer’s can extend a game’s longevity. And so “grinding” has also become an integral aspect of these games.

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