Orcs! (2011)
As a fan of the horror genre I’ve sat through numerous low budget films in my time. This has usually been at festivals or conventions. Sometimes watching something as part of a group, with likeminded individuals, makes a difference. You find yourself groaning in unison and the shared experience helps compensate for potential deficiencies. Watching questionable material in the comfort of your own home, purely on your own can be a lot tougher. However, due to my abiding love of the genre, I am prepared to cut a lot of cheap ass indie flicks considerably more slack than I would others. So, I'll endeavour to review Orcs! with as much impartiality as possible. Oh, and before we start, let us clarify the term Orcs. Although Middle-earth is not referenced in any way, this film is definitely about Tolkien's creations. Or at least their depiction in another well-known series of films.
LOTRO: More Public Relations Problems
I’m not currently playing LOTRO but it hasn’t escaped my notice that there’s been a “wee stooshie” this week regarding Standing Stone Games handling of the “Incomparable Gear” debacle. To summarise, the cost of some specific high-end gear was set too low (about 75% cheaper than it should have been). Naturally, players bought these items from the barter vendor in good faith. Once the error was discovered, SSG’s initial solution was to patch the game and remove the item(s) from those who currently had it, without adequatecompensation. Naturally this was not well received by those affected by the issue, many of whom had bought the new items, then broken down and asset stripped the gear it was replacing. Drama, rancour and poor public relations ensued, further damaging community relations between SSG and the LOTRO player base. It should be noted that SSG is still trying to recover from the last marketing blunder they made back in July when they announced the profligate pricing range of the Mordor expansion.
Jury Service
If you wish to enjoy the benefits of living in a “civilised” and democratic society, then there are certain “obligations” that the state calls upon its citizens to fulfil. Taxation is one. It’s is not especially popular but most rational people understand that the machinery of government and the provision of public services needs financing. Another example of a “civic duty” is jury service. All UK citizens have a right to trial by jury of my peers, should the need require. Naturally, these juries have to be filled with people, so you may well be invited to serve if you meet the following criteria.
- Between the ages of 18 and 70 years old.
- Registered to vote in parliamentary or local government elections.
- A registered citizen in the UK, the Channel Islands or the Isle of Man for at least five years since their 13th birthday.
Centurion (2010)
I have enjoyed Neil Marshall's body of work since his debut film Dog Soldiers back in 1999. Both it and his follow up movie The Descent were exceptional genre pieces. Doomsday was more of an indulgence, being a homage to similar such movies from the eighties. However, as I’m from the same generation as the director, I forgave this. Marshall is one of the few British film makers whose work maintains an inherent English perspective. Centurion continues to reflect this, tackling the enduring mystery of the demise of the Ninth Legion and offering an inventive explanation. Making good use of forest locations both in Surrey and Scotland, the film is a violent survivalist tale, with a few twists along the way.
Killing Orcs and Taking Names
Middle-earth: Shadow of Mordor unlocked on Steam at 6:00 PM today and within minutes I was back in Mordor murdering Orcs once again. It is interesting sequel, to say the least. First off, I’ve not seen quite as much mainstream publicity for a game for a while. There has been a fair amount of TV advertising and every London Bus I see, seems to be adorned with promotional posters for the game. Next, this game is acutely aware that it’s a sequel and does everything it can to improve and embellish upon the previous instalment. Such a policy broadly works but there are times when there seems to be an overabundance of choice. Many of the core skills from the first game make a return but have a subset of modifiers. Not all of them seem that important or relevant. However, the new double jump is invaluable for navigating the environment which features numerous iconic locations such as Minas Ithil and Cirith Ungol. There’s also a far greater number of mobs about this time so stealth is not always an easy option.
The Dark Tower (2017)
Stephen King’s body of work has proven to be an invaluable source of material for film and television over the last forty years. The results have often been as varied as the books themselves. Because of the inherent differences between the respective mediums, sometimes the complexity and sheer scope of King’s work can be lost in translation from one to the other. It’s happened before with several high-profile adaptations and it will no doubt happen again. The Dark Tower is a classic example failing to capture the essence of King’s work. Trying to distil and convey a mythos that is spread over eight volumes, into a single movie is a tall order for any director and screen writer. It can be cogently argued that material of this sort is better suited to television where lengthy, complex story arcs can be indulged and characters can be explored at leisure. In fact, during it’s time in development hell, The Dark Tower was at one point destined to be adapted for the small screen. However, the desire to create a lucrative film franchise ultimately prevailed.
Operation Avalanche (2016)
Conspiracy theories and found footage movies. Two genres with infinite scope to be tedious and uninspired on a low budget. Yet writer and director Matt Johnson manages to do something quite clever with both cinematic styles in his recent movie Operation Avalanche. He takes the basic conceit of the two formats and uses them to tell a tale based upon one of the most iconic moments of twentieth century history. Namely the moon landing of 1969. The results are surprising, intelligent and thought provoking, although a little uneven. Furthermore, I discovered this enjoyable curiosity via the GoodBadFlicks on You Tube. If you are interested in obscure and niche market genre creations then do check out this channel. It is informative, well presented and entertaining.
Strictly Come Dancing 2017: Part 1
Yes, we’re three weeks into this year’s season of the BBC’s flagship entertainment show, Strictly Come Dancing (that’s the UK version of Dancing with the Stars for the benefit of US readers). The tabloid press has already started obsessing, dissecting and outright lying about the antics of a handful of minor celebrities as they struggle with the rigours of learning to dance. From now until Christmas, prime time Saturday night viewing on the Beeb will be suffused with the superficial glamour of showbiz, a barrage of camp innuendo and a mixture of well-honed muscles and wayward flesh as well as far too much make-up. You also get to choose whether to laugh along with heavily scripted and contrived comments from the professional judges. If we’re particularly fortunate we may even be blessed with a professional dancer meltdown as they balk at a “ill deserved” poor score (yes, we’re looking at you Brendan Cole).
Gaming Heresy: Part 1 My Gaming Epiphany
It’s been a while since I’ve had a rant, frothed at the mouth and vigorously shaken my clenched fist at clouds. If you do this too often when running a blog you can paint yourself into a corner. Ranting then becomes the defining aspect of how your writing is perceived. Another reason why I don’t want to write an endless succession of irate screeds about the failings of the gaming industry and its associated player communities, is because as I get older, I simply do not care as much about these things. The recent debacle about microtransactions in Middle-earth: Shadow of War, garnered nothing more than a raised eyebrow from me. A decade ago I would’ve been marshalling a restless lynch mob, armed with hoes, rakes and flaming torches. Time and old age have a habit of cooling one’s ardour. However, letting off steam can be very cathartic, so I’ve decided to inaugurate this infrequent column in which I shall vent my spleen about the things that displease me and express views that may well fly in the face of the prevailing consensus.
The Purge: Anarchy (2014)
The Purge: Anarchy is an example of the curious and rare cinematic beast, a sequel that is superior to its predecessor. This time round the movie makes a greater effort to explore the themes associated around its premise and takes to the streets to show the impact of the purge upon the working class. It’s a far more political movie and all the better for it. You can’t have a story about a national event designed to implement social engineering in the most visceral of manners and try and keep it free from social commentary. Furthermore, The Purge: Anarchy features a far more agreeable and accessible group of protagonists this time round, creating a far more plausible sense of trepidation for audiences. The film is also more violent than the first instalment given the scope of its narrative.
Game Graphics: A Question of Aesthetics and Personal Taste
The "cartoon versus realistic graphics" debate is a perennial one and regularly appears on gaming websites, often on slow news days. A variation of this question appeared on Massively Overpowered yesterday and reminded me once again that a games aesthetic is a really important selling point and that players tastes are far from universal. There’s a lot of buzz at present associated with the indie run and gun platform game, Cuphead. The game has a striking visual design inspired by the work of Polish-American animator Max Fleischer. Think Betty Boop, Popeye and Color Classics (which were a direct rival of Walt Disney's Silly Symphonies). It certainly gives the game a charismatic look and feel, making it stand out from the crowd. However, choosing such a radical style can also have a very polarising effect. Where some may find a quaint charm in the graphic design, others may abhor it.
Playing PC Games with an Xbox Controller Instead of a Keyboard and Mouse
To fill the gap in my current gaming activities, I decided to try one of the various titles that I have stockpiled. Often these have been bought on a whim but there’s always something of interest to try and explore. So, having recently enjoyed the open world of Mafia 3, I decided to return to GTA V. I’ve owned this title since December 2015 but have never seriously played through in story mode. Last time I dabbled with it was when I bought it and I just fooled around with the various cheat codes that are available and spent a few hours causing mayhem. This time round I’ve decided to apply myself to all facets of the game. However, I ran into one issue with GTA V that I can usually ignore with other titles. Namely, the control set up. I’ve previously played many games that have been developed for multiple platforms or have been direct console conversions. Although such games are intended to be played with traditional games controllers, I have happily managed to play them using a keyboard and mouse. Sometimes I’ve had to spend a lot of time re-mapping keys but I've always got by.
Ouija (2014)
It boggles my mind that the American multinational toy and board game company Hasbro, currently holds the copyright and patent to a device that is essentially designed to communicate with the dead. How a tool of spiritualism became a commercial toy that was then marketed to a strongly Christian nation is a blog post in itself. However, this post is about the 2014 horror feature film based upon the Hasbro game. Hasbro like many leisure companies, has in recent years looked at ways to expand its business portfolio. Subsequently, in 2009 it set up a film division and licensed TV shows and movies based upon its toy and game back catalogue. Like their traditional products, these forays into film and television have proven lucrative. If you haven’t noticed, we’re already up to our fifth Transformers movie, with several more in pre-production.
The Vietnam War (2017)
After watching several hours of the documentary, The Vietnam War, one has to wonder at the utter inability of the US government of the time, to think outside the box during the period of that conflict. Seldom does a military, political, and social analysis of an historical event go this deep. During its eighteen hour running time directors Ken Burns and Lynn Novick cover a wealth of issues associated with this conflict, exploring it from multiple perspectives. Not only do they shine a light upon the hubris and folly of both respective governments, they manage to keep a very intimate and human perspective. Personal stories from both sides are told and if there is a common theme, it is sadly one of tragedy and regret.
Insidious: Chapter 2 (2013)
James Wan is a clever film maker who knows and fully understands the mechanics of his trade. Perhaps a little too well, because therein lies the problem with Insidious: Chapter 2. It is a succession of well-crafted set pieces that seamlessly follows on from the previous movie. Yet it is a little too enamoured with its own cleverness. I found myself frequently praising the director after a well-constructed shock, instead of revelling in the unease a horror movie is supposed to create. A great deal of scares and jumps are due to the clever sound design, superb editing and the creepy score by by Joseph Bishara, who previously collaborated with director James Wan on the first movie as well as The Conjuring. Fortunately, the film still provides viewers with a family that are likeable and an ensemble cast that help lift the story beyond its somewhat formulaic limitations. As I've mentioned before, Wan has an eye for depicting families.
Insidious (2010)
Shortly after moving to a new house, parents Josh (Patrick Wilson) and Renée Lambert (Rose Byrne) life is shattered when their eldest son Dalton (Ty Simpkins) slips into a coma. Doctors are unable to explain their son’s medical condition and the family subsequently assailed by a series of supernatural happenings. Eventually, Josh’s Mother Lorraine (Barbara Hershey) invites paranormal investigator, Elise Rainer (Lin Shaye) and her team, to help the family. Her investigations soon determine that Dalton has the gift astral projection and has become trapped in “the further” by a demonic force. Lorraine reveals that Josh had a similar when he was a young, that he has subsequently forgotten about because it endangered his life. Can he revive his gift, enter "the further" and rescue Dalton before he his lost forever?
Star Trek: Discovery
Finally, it’s arrived. The first new Star Trek TV show for twelve years. Star Trek: Discovery became available for Netflix UK customers to watch at 8:00 AM this morning. Needless to say, I cleared my schedule in advance so I could sit down and watch this much-anticipated show. Furthermore, I made it my business to avoid Twitter and the internet until I had finished viewing the first two episodes because I knew in advance that Star Trek: Discovery was going to be controversial and divide fans. Having now seen The Vulcan Hello and Battle at the Binary Stars and taken time to reflect upon both episodes, I have reached the following conclusion. From what we’ve seen so far, the spirit and emotional heart of Star Trek, is reflected in the new show. I found the characters to be interesting and well defined. Lead performances by Michelle Yeoh, Sonequa Martin-Green and Doug Jones were good and there’s an intriguing crew dynamic. The story has already touched upon numerous canonical themes and I am eager to learn more about the main characters and the universe they inhabit. I therefore shall continue to watch Star Trek: Discovery. However, not everyone feels the same, as my subsequent forays online have shown. Much has changed in this new iteration of Star Trek and as we know, some fans do not like change in any way, shape, or form.
Unlocked (2017)
CIA specialist interrogator Alice Rancine (Noomi Rapace) is on secondment to MI5 while she nurses her guilt over a previously failed operation that left civilians dead. Her old boss Eric Lasch (Michael Douglas) thinks it’s time she returned to what she does best. Rancine then receives a request from the CIA London Station to crack a terrorist courier who can provide access to a major cell. However, it soon becomes clear that the operation has not been officially sanctioned and Rancine has been duped by rogue elements within the Agency. Alone and on the run from the CIA, MI5 and independent contractors, Alice finds an unexpected ally in ex-Marine Jack Alcott (Orlando Bloom) who she finds robbing her apartment. Together, the pair pursue the lead she obtained while interrogating the courier and attempt to stop a biological attack from happening on UK soil.
The Driver (1978)
Walter Hill is a much underrated director, whose back catalogue is often overlooked. After several years as a writer, Hill moved into directing. His second major film, The Driver is a neo-noir, minimalist thriller, with characters named by their profession (The Detective, The Driver etc.) and a plot that extols Hills favourite theme, of a man being defined by his actions. The title character (Ryan O’Neal) a professional getaway driver, plays a game of cat and mouse with "The Detective" (Bruce Dern), who is determined to bring him down. “I’m gonna catch the cowboy that’s never been caught,” he tells "The Driver". "The Detective" becomes so obsessed with his foe, that he sets up a bank job in order to trap "The Driver". Yet the plan does not run smoothly and "The Driver" learns that he being set up. Does he walk away or does he take the bait and face the inevitable consequences?
Is Shared Fandom a Bridge to Reconciliation?
There are and always will be books that have a clear political agenda or make a very particular statement. Orwell’s 1984 springs to mind as an obvious example. Then there are also books that attract political interpretations by the nature of their plot or the subjects that they explore. Whether the author intended such a debate about the work or not, is a secondary issue. I have always taken Tolkien’s work at face value and to be what he stated they were. Epic and intricate faux histories, free from allegory. Furthermore, I appreciate that the moral position and themes of his work stem from the authors world view, personal experiences as well as the prevailing social dogma of the time. I find it interesting how his work attracts praise and adulation from a wide variety of groups. Catholics will naturally gravitate towards Tolkien’s writings due to his faith and that is the prism through which they will critically view his work. There are of course other examples about how The Hobbit and The Lord of the Rings appeals to different people in different ways. It is a common aspect of fandom.