LOTRO: Tying Up Loose Ends
I discovered an excellent thread on the official Lord of the Rings Online forums today, created by Tesalion Lortus, which tackles the complicated subject of outstanding and unresolved storylines within the game. It is a very well researched and comprehensive post. I try my best to keep abreast of the various ongoing stories within the MMORPG but this list of plotlines that have yet to be completed, is a timely reminder of the sprawling narrative that Turbine/Standing Stone Games have woven over the last 14 years. The story is a major reason for this game’s longevity and many players enjoy the way it references and compliments so much of Tolkien’s overall lore. But it would appear that there are numerous story arcs that have not reached fruition, going back as far as the Helm’s Deep expansion that was released in 2013. Naturally, now that this matter has been highlighted so well, I am curious to see what SSG intends to do to resolve the situation.
Petworth House and Park
On Thursday 21st of October, Mrs P and I decided to use our recently acquired National Trust membership and visit one of the many sites within driving distance. After perusing the brochure in true old school fashion, we decided to visit Petworth House and Park in West Sussex. This was primarily due to the collection of paintings on display by such artists as Turner, Gainsborough, Reynolds and Van Dyk. However, as I am a “non-driver” I made an error while planning the route. It wasn’t a navigational issue, I simply didn’t consider the distance and hence the time required to get there and back. So we spent over five hours travelling in comparison to just eighty minutes at the Petworth House. We wished to spend another ninety minutes or so walking around the grounds and Deer Park but decided if we wanted to get home at a sensible time, it was best to leave straight after viewing the paintings. This error didn’t spoil the day but the lesson has been learned and it’s not a mistake I’ll make again.
LOTRO: Fate of Gundabad Bullroarer Preview
Yesterday afternoon (UK time) Standing Stone Games made the forthcoming expansion for the MMORPG, The Lord of the Rings Online, available on the Bullroarer test server. This new release, Fate of Gundabad, is due to launch on the 10th of November which is under two weeks away. However, I suspect that this expansion has been under development for a while as it appears fairly complete without very little or no placeholder material. Players have already been providing feedback on the official forums and it would seem that the nuts and bolts of the area are in place and functional. There appears to be a substantial amount of new zones in this expansion with areas both above and below ground. It is worth mentioning straight away that if you are a LOTRO player who didn’t especially enjoy navigating your way through Moria, you will probably find the new areas underneath Mount Gundabad as equally frustrating. There are dense groups of Orcs and other enemy mobs to get past and I suspect these areas will be quite taxing.
Retroactive Continuity
If you are old enough to remember the popular eighties “soap opera” Dallas, then you will no doubt be au fait with the infamous ninth season of the show. Having painted themselves into a corner with the death of a popular character, the writing team effectively revealed in the season finale that everything that had transpired in the previous thirty episodes had been “all a dream”. Let us take a moment to reflect upon the hubris of this “creative” decision. Did fans complain and roll their eyes at this utterly trite plot device? Yes, they most certainly did. But they also kept watching and the ratings increased. It got the writers out of a fix of their own making and allowed them to move on as if nothing had happened. It was a very high profile example of so-called retroactive continuity being used in a mainstream TV franchise and my first experience of such a narrative device.
Halloween Kills (2021)
Director and co-writer David Gordon Green scored a major hit with his direct sequel to John Carpenter’s 1978 masterpiece, Halloween. He managed to bring a fresh perspective and modern sensibilities to the slasher genre and furthermore gave us a very entertaining and tense horror film. It was a superb bookend to the original film and the only real criticism that could be levelled at it was the confusing decision to call it Halloween, just like the original, rather than something that clearly indicated that it was a sequel. Irrespective of this the film fared very well both with critics and audiences, becoming a box office hit. However, financial success all too often begets further demand. Hence a film that was originally intended to be a standalone and definitive sequel, suddenly morphed into the first instalment of a new trilogy. Halloween Kills is the second instalment of this new story arc and compared to its predecessor it is far less coherent and relevant.
Laptops Have Changed
I am spending more and more time at my Mother’s house due to my caring duties. Hence I recently determined that I need a laptop so I can continue to write during some of the slacker moments. For a while I’ve been using my sister’s but to put it succinctly it’s an obsolete piece of shit that runs slower than a rusty abacus. So I decided to buy a Chromebook as they offer a means to do what I need to do but on a fiscally prudent budget. However, due to a complicated administrative error that I can’t be bothered to go into here, I have ended up with a more traditional laptop running Windows 10. Mercifully this has not cost me anymore than I initially planned to spend, so ultimately I have come out ahead in this situation. Hence, I now own a Dell Inspiron 15 3000. It has a 15.6” Full HD display, an AMD Ryzen 5 3500U processor, Radeon Vega 8 graphics, 8 GB RAM and a 256 GB SSD. Not a bad spec, considering I was originally intending to get a Chromebook.
LOTRO: Problems With the Revised Legendary Item Systems
NB. If you have a strong feeling of deja vu while reading this post, it’s not just you. Most of the points raised here were mentioned previously a few weeks ago when I wrote about my experiences during the beta testing of Update 30.3 on Bullroarer server. I’m sure long time LOTRO players will not be at all surprised by what is discussed in this post.
Developer’s Standing Stone released Update 30.3 for the MMORPG The Lord of the Rings Online today. This includes the new Brawler class and the revised Legendary Item system. The latter has proven to be problematic. Firstly, there has been no support information from SSG as to how the new system works. There is no in-game tutorial or quest that orientates the player. In fact unless a player opens up the LI window and discovers that there is a new “appraise” button added to the UI, they could easily continue playing totally oblivious to the revised system. Secondly, all the bugs and glitches that were highlighted by players on the test server have not been addressed and have been ported over to the live servers. Unless you are the type of player who is heavily invested in the game and has kept abreast of the various threads about the revised LI system on the official forums, you will have to muddle through the best you can. Furthermore, you will be at risk of making mistakes, wasting valuable in-game resources and potentially gimping your new LI.
Old Bexley and Sidcup By-election Part 1
Last week James Brokenshire, MP for the constituency of Old Bexley and Sidcup, died of lung cancer at the age of 53. He had held this parliamentary seat since 2010 and maintained a strong majority throughout the 2015, 2017 and 2019 general elections. Hence the constituency of Old Bexley and Sidcup is considered a “safe seat” for the Conservative Party. In fact it has only ever returned MPs from that party since its creation in 1983. As a result of Mr Brokenshire’s death, there will now be a by-election held in the constituency of Old Bexley and Sidcup to return a new MP to parliament. What makes this local election a little more interesting than usual, is that it will not be taking place against a wider ongoing national election. Therefore, there is scope that local issues may well play a greater part in the electioneering of all participating parties.
Up and Down Voting User Comments
I was reading an article on Eurogamer this morning when I noticed that like so many other websites, it allows readers to vote user comments either up or down. It is a functionality that has become increasingly more commonplace in recent years. I would hazard a guess that Reddit set the trend for this so-called “social tool” and is the source of its ubiquity. If, like me, you are someone who finds the rectitude of this system “questionable”, you can set the filtering options in such a fashion so you can effectively disable the results of up or down voting. But that means taking a few minutes of your time to alter the comment settings, which means that a lot of people simply won’t bother to do it. Thus a lot of readers will miss out on content that their peers have deemed to be of little or no value, irrespective of whether or not that is actually the case. I find this a very disturbing concept and the ongoing use of up or down voting a worrying trend.
MMO Tropes: “Kill Ten Rats” and Fetch Quests
“The MMO genre is rife with its own set of tropes; recurring themes and motifs that have become established and ubiquitous. All of which are ideal material for a hastily produced, lazily conceived, recurring blog post”.
The MMORPG genre is a curious subset of video games. Not only is it predicated on violence against the individual, institutions and “others”, as so many video games are but also species-specific genocide and general mass extinction of fauna and flora. It is easy to understand how this gaming specific trope came about. Early MMOs often had very little or no narrative driven quests and players simply levelled their characters by gaining XP from any sort of combat. Be that against other players, mobs or general in-game wildlife. What is far more perplexing is why such an arbitrary mechanic still persists in the modern MMO. Is it simply due to “laziness” and the fact that it’s easy to implement and rely upon? Or is there more to it than that?
Arthur C. Clarke's Mysterious World (1980)
Television programmes that deal with the so-called supernatural, mysterious and the unexplained are commonplace these days. They fill the schedules of channels that used to broadcast quality wildlife, historical and scientific documentaries. All too often these shows focus on the sensational nature of their subject matter and lack any real objectivity, analysis and scientific rigour. The idea is not to impartially explore a subject to determine its veracity but to simply provide a degree of spectacle for as broad a viewing demographic as possible. However, that was not always the case. Back in 1980, Yorkshire Television produced Arthur C. Clarke's Mysterious World. A high profile exploration thirteen-part British television series looking at unexplained phenomena from around the world. The presence of Clarke, who introduced and book-ended the various subjects the show explored, brought a degree of impartiality and credibility to the proceedings.
A Month in Gaming
September has been and gone and the nights are now drawing in. Usually this time of year is ideal for gaming but sadly I’ve had a lot on over the last 30 days and as a result there’s been precious little time for gaming or indeed writing. Such is life. When I did have some leisure time, MMOs were the easiest way to get a quick gaming fix, as per usual. Standing Stone Games announced that the next expansion for The Lord of the Rings Online would be released in November and that a revision of the Legendary Item system would be coming prior to that. Hence I took a look at the beta builds on the Bullroarer test server and then started prepping my various alts on the live servers, to get ready for this major change. I also managed to complete the latest event in Star Trek Online. However, beyond these straightforward tasks I didn’t really get to do much more.
LOTRO: Bullroarer Update 30.3 and Legendary Item Conversion
Bullroarer Update 30.3 - Beta 3 is currently live on The Lord of the Rings Online test server. This latest build focuses on Brawler Class and New Legendary Item System. As a player whose primary character (a level cap Lore-master) has two Legendary Items that are currently “maxed out”, I have been very interested in the revisions that developer’s Standing Stone Games have been working on. However, having logged into the test server last night and tried the new system, I now have reservations regarding the current build and concerns regarding several issues associated with converting an existing LI to a new one. I will try to keep my thoughts on the matter as clear and as simple as possible because despite changes, the new LI system is still very arcane. The average LOTRO player who struggles with the intricacies of the current game mechanics may possibly find the revised process just as complex.
LOTRO: Following an Established Formula or Demonstrating a Lack of Vision?
Standing Stone Games have announced that Fate of Gundabad, the next expansion for the MMORPG The Lord of the Rings Online, will launch on November 10th. Pre-orders are now available and like the last three expansions, the latest will be available in three different versions. A Standard Edition which retails for £30. A Collector’s Edition with some additional items priced at £60. And then there’s the so-called Ultimate Fan Bundle which is loaded with trinkets and baubles. This costs £100. Whether the more costly versions offer anything tangible and of “value” is obviously subjective and is already up for debate. However, there are no real surprises here. This pricing model has been established since August 2017 and the release of Mordor. And the game content is similarly formulaic.
Bloodbath at the House of Death (1984)
During the early eighties Kenny Everett was one of the most popular comedians on UK television. His mix of “zany” characters, slapstick and innuendo filled the gap between traditional comedians and their sketch show format and the anarchy of the new alternative comedy scene. Therefore his foray into feature films in 1984 was a logical progression of his growing success. Bloodbath at the House of Death was conceived as a satire on the Hammer Horror genre, although the script by Barry Cryer and Ray Cameron touched upon everything from An American Werewolf in London, Alien, The Amityville Horror, The Legend of Hell House and The Entity. Featuring a solid cast of British character actors and a cameo appearance by the great Vincent Price, on paper the film had all the trappings of a potential box office success. Sadly, it failed to meet expectations and was savaged by the UK press who used it as a means to attack Kenny Everett for his perceived transgressions.
Night of the Animated Dead (2021)
George A. Romero’s Night of the Living Dead is a true genre milestone that is praised not only by horror film fans but mainstream critics alike. If you are interested in watching an intelligent, well researched and entertaining documentary about the film’s provenance and cultural impact then I thoroughly recommend Birth of the Living Dead (2013) by Rob Kuhn. It tells you pretty much all you need to know about why this classic film is so important. As for Night of the Living Dead itself, it still holds up well after 53 years. It is the immediacy and relatability of the premise and overall story that still makes the film relevant. The zombies are purely a “MacGuffin” and the real focus of the plot is how people behave under pressure in life threatening situations. It’s a film about how we can react to the same situation differently and how cultural baggage and the need for people to be “right”, hinders co-operation and thwarts progress.
Star Trek Online: Playing the Story Arcs in Order
Over the course of its eleven year lifespan, Star Trek Online has evolved from a rushed, incomplete MMO to a far more coherent product. Cryptic have done much over the years to revise the game and make it a more linear experience. However, these changes have not been without consequence. One of which is that the central storylines are now somewhat confused. This is because several missions have been removed from the game and several story arcs have been consolidated. Cryptic have stated that some of these missing missions will be remastered and returned at some point, although as time passes, this becomes less likely. Others which served as wrappers to story arcs have been replaced by alternative content produced in later revisions. The net result is that new players may find the various stories somewhat difficult to follow due to gaps in the plot or content being offered in the wrong order. That is not a good thing for a game founded on an intellectual property driven by complex, interconnected stories and themes.
Star Trek Online: Bugs
All video games have bugs of some sort. It is impossible to release such complicated products without some technical issues getting past “quality assurance”. With regard to contemporary triple A releases, pre-sales and unmovable release dates means that games often launch in a quasi-finished state and are therefore marred by major problems. Hence we frequently see substantial “day one patches”. But such is the nature of the video games industry. Bugs, glitches and flaws are part of the landscape and we as gamers live in hope that they’ll get fixed over a titles lifecycle. Except they are often not. Take The Elder Scrolls V: Skyrim for example. It has been released on multiple platforms since its release in 2011 and yet the same bugs still persist in every iteration. And it’s no different in the MMORPG genre. If you want further evidence of this, look no further than Star Trek Online.
The First World War (2003)
Over the years I have seen many documentaries about World War II. Although I do not claim in any way to be an expert, I believe I have a good grasp on the causes and the course of that six year conflict. However, it recently struck me that I could not say the same about World War I. In my youth I watched a repeat showing of the BBC documentary series The Great War (1964) but I remember very little of its prodigious 26 episodes. The one thing that stood out were the interviews with veterans. So I was very pleased when perusing BritBox over the weekend to find the 2003 documentary The First World War, based upon the book of the same name by Professor Hew Strachan. This ten part analysis takes a global view of the conflict, rather than excessively focusing upon the Western Front and also debunks a lot of the apocryphal ideas and notions that have persisted over the years. I found it so compelling that I binged watched the entire thing over two evenings.
The Thomas Crown Affair (1968)
Millionaire businessman Thomas Crown (Steve McQueen) arranges for four men to steal $2,660,527.62 from a Boston bank. The men, who have never met before or seen Crown, successfully carry out the robbery. A fifth man then transports the stolen money and dumps it in a cemetery trash can. Crown retrieves the money, flies to Geneva and deposits it in a Swiss bank account. Eddy Malone (Paul Burke), the Boston police detective in charge of the case makes no progress until the bank’s insurance company assigns him one of their top investigators, Vicki Anderson (Faye Dunaway). Anderson thinks like a thief and works based upon her instincts. Looking through the evidence, she deduces that Crown is the culprit, potentially committing crimes just for amusement. Anderson subsequently meets Crown socially. Despite the situation and their respective positions, they are immediately attracted to each other and begin a relationship.