Guild Wars 2: Once Bitten, Twice Shy
When Guild Wars 2 launched in the summer of 2012, I was very enthusiastic about the game on the Contains Moderate Peril podcast. I had participated in the beta and was impressed by many of the game's mechanics and its overall accessibility. Although I did not expect the game to be the focal point of my gaming activities, I (and many others I suspect) felt that this casual MMO had a lot to offer and would become a firm favourite. And that was pretty much the case up until 2015 when the first expansion, Heat of Thorns, was released. I have written in the past about how this new content changed the nature of Guild Wars 2 and contradicted its existing laissez-faire approach to solo game play. I didn’t want content gated behind skills I didn’t enjoy earning, Nor did I want my access to zones subject to player unlocks and thus making my gaming activities dependent on others. Hence I parted company with the MMO and have not returned.
Job Hierarchies and Thoughts on Employment
I appreciate that this is a somewhat ponderous blog title but I’m trying to consolidate several ideas and streams of thoughts into one post. So to begin with it is the third week of the Blaugust 2021 Festival of Blogging event. Specifically it’s “Developer Appreciation Week”. At first glance a laudable undertaking. An opportunity to praise the developers of a game that’s close to your heart. However, given the current debacle with Blizzard Entertainment, I think there’s a conversation to be had about how fans virtual deification of specific developers of World of Warcraft and how treating them like rock stars, may well have had some bearing on their subsequent misdemeanours. I would in fact go further and say that the video game industry is another sector of work, like film, TV, music and sport that is perceived to be glamorous, aspirational and generally put on a pedestal. Fans lose sight of the fact that these companies have a lot of staff who don’t get any kudos and endure tough working conditions. Just like more conventional jobs.
LOTRO: Wildwood, Deeds and Virtues
I recently logged into the MMORPG The Lord of the Rings Online with the intention of completing Update 30: Blood of Azog. I got as far as some of the wrapper quests which set up the main story and then I lost interest when I reflected upon the content ahead. I tire of some of the excessively dour regions one has to play through in LOTRO, although I realise they are fully lore appropriate. LOTRO is also one of those games where I frequently struggle to see what is going on if there is low lighting. In such instances I have to tinker with the video settings to try and improve things. So with all this in mind, I decided instead of participating in the Battle of Azanulbizar, I would go and visit the Wildwood region in Bree-land which was added to the game in April. Now you may ask why take a level cap Lore-master to a zone that has content at level 45? Well the answer is simple. There are deeds to be completed.
Star Trek Online: Then and Now
I recently found my original post about the MMORPG Star Trek Online from February 2010. I pre-ordered the Steam Digital Deluxe Edition version of the game for £40 a month prior. I remember that I was very excited about the launch of this MMO and I wasn’t at the time au fait with its tumultuous development history. Myself and two friends started playing virtually immediately and I can remember struggling to find the game’s virtues. It was confusing, unfinished and unbalanced. My friends quickly got tired of the situation and returned to The Lord of the Rings Online. I stuck with STO for about a year before moving on. I briefly returned to the game in early 2013 but it was still unpolished. It wasn’t until the Delta Recruitment Event of 2015 that I found that the game had finally hit its stride. I’ve been playing regularly since then. Reading back over my original thoughts is quite a trip down memory lane.
Fall Guys: Is it Just Me?
Before I began writing this post, I tried to do some research regarding odds, percentages and statistics associated with the game Fall Guys: Ultimate Knockout. However, I soon discovered that this appears to be a contested field with conflicting data. Furthermore you have to navigate a lot of forum posts and subreddits which are filled with players bragging and talking shit. So I haven’t got any tangible data to present as such, yet I believe that my suppositions are as logical as they can be. Moving on, Fall Guys: Ultimate Knockout, is a platform battle royale game developed by Mediatonic and published by Devolver Digital. It was released for Microsoft Windows and PlayStation 4 on 4 August 2020. I began playing it a few days after launch and have continued to do so regularly over the last twelve months.
Looks Matter
You’re strutting around in your favourite MMORPG, dressed to the nines in your finest outfit. You recently acquired The Tabard of Marginal Statistical Improvement after finally beating that particularly difficult raid boss. As you stroll into the auction house with the confident air of someone who knows they’re looking damn good, you keep an eye on the chat window anticipating comments and praise from other players. You stop in front of an NPC and stand their basking in presumed public adulation and revelling in your own self satisfaction. Suddenly another player appears on the periphery of your monitor and catches your attention. Oh calamity, their avatar looks virtually identical to your. Same fez, monocle and handlebar moustache. They’re also wearing The Tabard of Marginal Statistical Improvement, except theirs is in electric pink. Oh the humiliation. Oh the humanity. Oh Vienna. You log off in tears, your ego crushed, a victim of a game with insufficient character customisation and diversity.
Gamergate: Seven Years On
Not so long ago, Gamergate was referenced in a chat channel on one of the Discord servers that I frequent. Contrary to what I was expecting, this passing remark sparked very little response. Due to the age of some of the people present, they had to Google Gamergate to determine what it was all about. Those who were more au fait with the entire debacle broadly expressed the following sentiments. Firstly, was it seven years ago already? Secondly, in light of the ongoing Blizzard Entertainment controversy, it doesn’t seem that much has changed either within the gaming industry or the wider gaming community. The angry backlash against progressivism in video games now just seems to be focused elsewhere in society. Overall Gamergate was just one facet of the ongoing culture wars. At present that battle is being fought over some other issues and in a different field. But it’s still out there.
Another Boat Missed
It would appear that due to the ongoing woes of Blizzard Entertainment, that the world and his wife are migrating from MMORPG World of Warcraft and relocating to the alternative game, Final Fantasy XIV. Other games are feeling the benefits of this ongoing exodus but it seems that FFXIV is by far picking up the most new players. I certainly think that the fact that several high profile streamers moved from WoW to FFXIV has contributed to this trend and the resulting surge in social media postings about the game has had a further impact. Furthermore, judging from what I have read about FFXIV and been told by my peers, the game has a lot going for it. There’s a wealth of content, solid mechanics and a favourable environment for group gameplay. And yet despite all these positive attributes I have looked at FFXIV and decided that this game is not for me.
Blaugust 2021: Getting to Know You
According to the Blaugust 2021 Festival of Blogging schedule it is “getting to know you week”. Although I have been knocking around the blogging community since 2007 it would be extremely arrogant of me to assume that people know who I am. Plus, as I am allegedly a mentor in the Blaugust event, it is both polite and proper to introduce myself to those who are new participants. I’ve never been especially keen on the whole standing up and introducing yourself thing that comes up from time to time in one’s social and working life but it is a necessary evil. Whenever I used to attend training courses for work, I’d always go first when it came to introductions, just so I could get it out of the way. So with all that in mind let’s tackle this now. Here are a few minor facts about me so that people can “get to know me”, so to speak.
Deciding the Scope of Your Blog
One of the most helpful pieces of advice you can give someone who is just about to take up blogging for the first time is “write about what you know”. Expressing opinions and views on subjects that you’re familiar with or especially knowledgeable enables you to write with confidence. Stepping outside of your comfort zone is a more complicated proposition, unless you're writing to specifically document your learning experience. Which is why most of the people that I know who maintain a blog tend to write about the games they’re currently playing. Sometimes if someone is especially enamoured with a particular title, that single video game will be the sole focus of their blog. I did this in 2008 with Misadventures in LOTRO which catalogued my experiences playing the MMORPG The Lord of the Rings Online. It was a fun starting point and being focused on a single subject, kept me engaged with my writing.
Should You Monetise Your Blog?
If you search online for advice on “how to monetise your blog” you’ll find a wealth of articles claiming to have all the answers. There’s a veritable cottage industry out there offering guidance and help on how to make money from your writing. Such posts range from proven business advice to utter bilge peddled by the worst sort of snake oil salesmen. Yet good or bad, there is a strong demand for this sort of information because blogging is still perceived by a lot of people as a means to make money. It would appear that the idea of setting up a blog, making a living off it and quitting your day job is still a common goal and the various “lockdowns” we’ve all experienced in the last 18 months have only boosted such perceptions. Some people have been successful with their home businesses in 2020, although I would argue that the market has been anomalous, to say the least.
The Chairman (1969)
The Cold War was a mainstay of many a thriller and action movie throughout the sixties, seventies and eighties. However, all too often it was depicted in terms of the US versus the Soviet Union. China didn’t seem to feature so much, although it was just as equally an “enemy” of the West. Hence when I recently read about The Chairman (which has just had a Blu-ray release), it was of interest to me. An espionage story, starring Gregory Peck with a hidden bug implanted in his skull, infiltrating China to steal a secret enzyme formula is quite an intriguing premise. Furthermore, director J. Lee Thompson had previously worked with Peck on The Guns of Navarone, which is a solid action movie. Therefore I was initially optimistic that this film which I was previously unaware of, would be an interesting diversion. Unfortunately, having now seen The Chairman, all I can really describe it as is a cinematic curiosity. One of numerous films produced by a big studio in the late sixties that failed to satisfy anyone's expectations.
Red Tails (2015)
In 1944, the USAAF faces increased losses of Allied bombers conducting operations over Europe. The 332d Fighter Group (The Tuskegee Airmen), consisting of young African-American fighter pilots, are confined to ground attack missions in Italy and hampered with ageing, poorly maintained Curtiss P-40 Warhawk aircraft. After the Tuskegee Airmen distinguish themselves in support of the Allied landings at Anzio, Col. A.J. Bullard (Terence Howard) is surprised when the USAAF Bomber Command asks him if his men will escort the Boeing B-17 Flying Fortress bombers on their day time raids. Casualties have become unacceptably high. Bullard accepts on the condition his unit be supplied with the new North American P-51 Mustang. The tails of the new aircraft are painted bright red and become the unofficial name of the outfit. Bullard orders his pilots to remain with the bombers that they’re escorting and their first escort mission proves a success without the loss of a single bomber. Slowly, entrenched racist attitudes within the USAAF begin to change.
The Marksman (2021)
Former United States Marine Corps Scout Sniper and Vietnam War veteran Jim Hanson (Liam Neeson) lives on a ranch on the Arizona-Mexico border. The mortgage on the property is in arrears after the death of his wife has left him medically bankrupt. One day while patrolling his property he encounters Mother Rosa (Teresa Ruiz) with her son Miguel (Jacob Perez) illegally crossing the border fence. He calls his step daughter Sarah (Katheryn Winnick) in the border patrol and reports them as they’re miles from any habitation. However, Rosa and Miguel are fleeing a drug cartel and Mauricio (Juan Pablo Raba), one of their enforcers. When Mauricio and his men try to forcibly take Rosa, Jim intervenes and a car chase and firefight ensue. Mauricio’s brother is killed and Rosa is fatally wounded. She gives Jim a note with her family's address in Chicago and he reluctantly agrees to take Miguel there.
Your Writing Persona
People bookmark sites and regularly visit blogs for a multitude of reasons. If you’re writing guides for a specific game then you may well gain traction within the appropriate community. Writing reviews or providing commentary on pop culture issues can also attract a growing audience. Some bloggers find themselves simply at the right place at the right time with regard to their writing activities and then later find they’re the “go to” site on a given subject. Never underestimate the importance of diligence and hard work. Writing regularly, interacting with others and building up a back catalogue of material does yield results. There is an element of truth in the old adage that if you throw enough mud at a wall, some of it will eventually stick. But content is not necessarily the only defining factor of a blog’s popularity or success. There is the matter of the writer’s persona.
Yet More PC Peripherals or How I killed a Game Controller in Under a Year
I bought a new game controller for my PC last September. Specifically a PowerA Spectra Enhanced Xbox One Wired Controller for £35. I chose this model as it has good reviews and is deemed a good alternative to the exorbitantly priced official Microsoft equivalent. I chose a wired controller to further keep the cost down. I mainly use a keyboard and mouse for PC gaming but specifically use a game controller for driving vehicles or for titles with simpler game mechanics like Fall Guys: Ultimate Knockout. Much to my surprise after less than a year this game controller has developed a problematic left thumbstick. It doesn’t register direct forward movement which is a major impediment. I have recalibrated the entire controller via Devices and Printers in Windows 10 but the problem persists indicating a physical fault with the controller.
Minigames
“Minigames” are small, short and self-contained games, within a larger RPG or MMO (as well as other game genres). Sometimes they are incidental and have no major bearing on the wider narrative or progression. For example, in The Lord of the Rings Online, you can take up fishing as a hobby. It is an additional activity and nothing more. Many players enjoy it as it can be very relaxing. Minigames of this nature are optional and can be ignored if the player sees fit. When mining Dilithium in Star Trek Online, there is a simple minigame where you have to match your onscreen triangular reticle over a secondary triangular marker that moves over the Dilithium seam. When they are aligned you start mining. It adds a nominal amount of effort to what is otherwise an arbitrary task. However this minigame is mandatory if you wish to do this task. If you elect not to do it then you cannot mine but there are plenty of other ways to acquire Dilithium.
Blogrolls
As today is the first day of Blaugust, I thought I’d write something pertinent to blogging. If you’re not sure what Blaugust is then follow the link and you’ll find a wealth of posts that explain this yearly event along with useful advice and guidance. So returning to the matter in hand, bloggers tend to form informal communities which support and promote each other's work. This can be either due to altruistic reasons or down to pure pragmatism. Either way networks of bloggers emerge, often around specific subjects or facets of popular culture. Our own community that holds the Blaugust event is one that is broadly centred around video games, although that is not in any way a defining criteria. All are welcome. However, the point I’m striving to make is that if you run a blog then you need people to read it. And if you want people to read it it helps if you cross promote others and they in turn promote yours. And the easiest way to do this is with the humble blogroll.
Minions (2015)
It would appear that there is a Minions 2, although it’s release around the world has been staggered due to the pandemic. So I thought I’d revisit the original movie for a second viewing. Spin-off movies can be a risky venture. Side characters may work well in a supporting role within a successful movie but may not necessarily find an audience in their own vehicle. However this is most definitely not the case with Minions. The movie is ninety one minutes of exquisitely crafted cinema. From the opening Universal fanfare (which the Minions sing-a-long to) to the post credit rendition of Revolution, the film is consistently funny and perfectly paced. The production design and overall aesthetic is beautifully realised and the central characters of Kevin, Stuart and Bob are thoroughly engaging. Actually, forget "engaging ''. They are genuinely loveable. Directors Pierre Coffin and Kyle Balda barely put a foot wrong.
Everything That is Wrong With Management Hierarchies in a Nutshell
The following video appeared in my Twitter timeline three months ago. Upon watching it, I was annoyed on multiple levels and it takes quite a lot to get me agitated these days. I felt disposed towards writing a blog post about what I had seen. However, other stuff came up, as it always does and I ended up writing something else and this post ended up consigned to the “phantom zone” that is “draft posts”. However, I had a conversation today with someone online, that started a train of thought that led me back to this Tweet and my draft post. Someone used the word “literally” when they clearly meant something figuratively and it made me think about how so many people use words incorrectly. Not being able to express yourself clearly and accurately is a major problem. With regard to the anecdote featured in the video it is a clear demonstration of this. It also raises a lot of other issues, all of which are the bane of management.