Resetting the Market
Over the last five years Cryptic have introduced a variety of themed lock boxes into Star Trek Online. Each type of lock box has only been available for a limited period of time, thus making much of their contents quite rare. Naturally this has led to a booming market based on the trading these items. Consoles such as Plasmonic Leech and such ships at the Wells Temporal Science Vessel have regularly sold on the exchange for hundreds of millions of energy credits along with other scarce rewards. STO has long been a haven for commodity speculators and even led to an illicit trade outside of the game where rare items are sold for real money.
A Gamer By Name and Nothing More
I have played video games since I was a child. I use to play arcade games, then home consoles in my youth during the late eighties. I moved to PC gaming in the mid-nineties and have remained there ever since. I play a variety of game genres but the common factor has always been that I play for fun, amusement and entertainment. There is an element of personal challenge involved and I do like some of the social interaction that comes with certain genres. However I'm don't game to be the best of the best, nor am I looking to be excessively stretched with a steep and complex learning curve. Although I like being part of the gaming community it is not the centre of my social activities. For me games are just a pleasant pastime and an amusing diversion.
J.R.R. Tolkien's The Lord Of The Rings Volume 1
In a fit of nostalgia I recently found myself perusing several retro gaming websites, pondering on some of the titles that I use to play on the Super Nintendo Entertainment. During the early nineties when this platform was my primary source of gaming I use to meticulously research new titles before purchasing. This was the pre-internet age and console cartridges came at a premium price, so you did not want to waste valuable money on a poor game. Magazines featuring previews and in-depth reviews were the main source of information. The other would be your local gaming boutique where you could hang out and discuss such matters with fellow gamers. Broadly this system worked and I enjoyed most of the games I played on the SNES.
Star Trek Online Skills System Revamp
The current skill system in Star Trek Online is both esoteric and somewhat clumsy. For many players rather than risk experimenting with a build that may prove ineffective and costly to undo, generic templates are frequently adhered to. I recently asked in fleet chat about a simple DPS build for a tactical Captain and was directed to one of the most common place skills point allocations there is. Furthermore it worked perfectly for me. However I am fully aware that there are players at the other end of the games spectrum that use the existing system in a way that grants them far more subtle and bespoke builds. Not only does this provide practical benefits but it’s also a source of pleasure for them and part of STO’s overall appeal. Therefore Cryptic’s announcement today that the skills system was due for a revamp has been met with mixed reactions.
Goodbye Bingo Boffin
When Turbine introduced the episodic content, The ballad of Bingo Boffin to LOTRO last June, I was fully aware of its underlying purpose. The weekly story is a tour guide around the ageing games various zones and serves as a marketing campaign for free players to either subscribe or buy quests packs. The story has at times had its charms and despite its fundamental lore breaking premise, has proven intermittently entertaining. However the current instalment episode 21 First Breakfast is perhaps the most lacklustre undertaking to date. Firstly we now find ourselves in Mirkwood, perhaps the most lamentable zone in LOTRO and secondly the narrative and quest parameters are by far the most arbitrary. I feel that the game that I’ve played consistently since 2008 has now crossed a line and I no longer see any reason to continue logging in for the immediate future.
SWTOR - Knights of the Fallen Empire
I decided to return to SWTOR today, not because I wanted another MMO but instead required a narrative driven RPG. I’ve been convinced by several websites and podcast that BioWare has effectively given us KOTOR 3 via Knights of the Fallen Empire and so I decided it was time to revisit the proverbial galaxy far, far away etc. I initially played SWTOR upon its launch in late 2011 and returned to the game after the F2P conversion, when Rise of the Hutt Cartel expansion was released. Although I enjoyed the game more second time around I still felt that it sat somewhat uncomfortably between an old school MMO and a more contemporary variation. The less said about Galactic Starfighter the better, as that expansion just wasn’t to my liking. Essentially my return to the game is based on the promise of a single player RPG experience and the underlying appeal of the franchise.
Upgrading Gear in Star Trek Online
The recent upgrade weekend in Star Trek Online has proven to be an interesting experience. The 100% increase in technology points that the event offered meant upgrading gear has been a far more viable proposition than usual. So I decided to explore this aspect of the game and see if I could improve my overall build on my primary Federation character. However I am far from a knowledgeable player and was therefore initially unsure as to where to start. Should I upgrade my ship’s equipment such as deflector, warp core and shields first or focus on the various consoles. Concern over spending precious resources incorrectly is often an issue in the MMO genre. So I decided to do some research before I proceeded.
MMOs - Look to the Future, Not the Past
My local High Street has numerous restaurants of all varieties. A few years ago one such establishment changed ownership and re-opened serving traditional Italian cuisine. It was family run and subsequently had a great atmosphere with a very personal touch. The food was excellent and the chef endeavoured to do things differently, rather than slavishly churn out the usual UK interpretation of Italian cuisine. Naturally this had an impact on prices but I was happy to accommodate this because I felt I was getting a superior product and experience. Sadly L’Angelo’s closed because it couldn’t compete with the chain restaurants that subsequently opened up. Quality and ambience fell victim to corporate market domination.
Getting What You Want in MMOs
MMOs are all about the proverbial carrot on a stick. The carrot can take on many guises and not everyone is pursuing the same goal. However most players at some point have set their sight on something in particular and doggedly gone about pursuing it. The tale I am about to tell is regarding Star Trek Online, although I’m sure readers may well find parallels with other MMOs that they may play. Essentially this is about when you just decide that you want something in a game. It may be relevant to your overall gameplay and offer a significant enhancement. It may also be just a cosmetic item that has taken your fancy. Either way you’ve decided that you must have this specific thing and that you are going to get it, come hell or high water.
LOTRO – Update 17.2 Adds New Quests in Minas Tirith
Having recently completed Update 17 for LOTRO one of my main complaints was a shortage of quality quests in the new area. The Epic Story dominates the proceedings and I was quite surprised by the lack of secondary quest hubs both inside and outside of the Pelennor Fields. However update 17.2 that was deployed today has addressed this issue by adding several new quest lines. These can be found near the Stone Theatre (in the northern 1st Tier), inside the Houses of Lore, inside the Houses of Healing, at the Citadel, at the Training Ground, and near the Baths of Belecthor (in the 4th Tier). A new public endgame space is available in the city Cisterns.
LOTRO Server Issues
Monday’s datacentre migration has unsurprisingly proven problematic for Turbine. As a result major issues continue to affect LOTRO players with faults such as severe lag, bad rubberbanding and random crashes to desktop and server disconnects being common place. Players have also had to endure loss of housing items, loss of friend lists and disconnection from chat servers. Five days later, despite hotfixes and continuing maintenance many players still find the game “problematic”. Turbine are naturally trying their best to keep the community informed but the longer this problem persists the more damage it potentially does.
Hearts of Stone
The Witcher 3: Wild Hunt was a gaming milestone in many ways and was by far the best game I played in 2015. For me an RPG is all about character and plot first, followed by gaming mechanics. The Witcher 3 has a rich and varied narrative that doesn’t shy away from difficult issues. The plot is nuanced and doesn’t offer glib binary dialogue options. I actually cared about the characters and was moved by the tragedy of some storylines. It’s the nearest I’ve come to an interactive novel. The open world is enthralling and combat is accommodating of different play styles. Overall I feel that the £27.48 I spent on the base game and season pass has been incredible value.
Teddy Floppy Ear - Kayaking
I saw a trailer for this game last year and for some reason found it amusing. I did some digging around online and discovered that Teddy Floppy Ear or Miś Uszatek was an established character from Polish children’s literature. There was a TV show using stop motion animation, which ran from the mid-seventies to the late eighties similar to the likes of Paddington or The Clangers. There’s also a statue dedicated to Miś Uszatek Piotrkowska Street in Łódź, so it would seem that he’s held in high regard and considered to be cultural significance in Poland. So when a gaming bundle appeared recently at Indie Gala, including the above game and two others featuring Teddy Floppy Ear, I considered it rude not to buy them.
Oculus Rift to Retail at $599
The consumer electronics industry has been labouring on virtual reality for decades, pursuing what they see as the next major technological innovation of our time. I have never doubted that VR has many practical applications that are both beneficial and profitable. Gaming is certainly one of them, offering a new medium in immersive entertainment. However I have never felt especially enthralled the prospect of VR and what it has to offer. I don’t like experiences that isolate my senses and so the idea of placing a device over my head that does just is far from inviting.
An Unpleasant Truth
A few years ago I was listening to talk radio presenter Nick Ferrari discussing violence in video games. It’s a perennial subject that often fills the phone in schedules. Nick is in his mid-fifties, is not a gamer and struggles to understand its appeal. While talking to a caller, the conversation continuously came round to the fact that killing plays such an integral role in so many games. The caller did their best to highlight the other aspects of gaming, such as the challenge of attaining achievements, the development of new skills and the social dimension. To which Mr Ferrari simply said “so why not play chess?” which also offers all of the above. Now I considered this to be a good question at the time. Then recently I purchased a game that stated as a selling point that it contained absolutely no violence, which brought this subject back to mind.
Classic Game Themes: Star Trek Online
MMORPG genre frequently benefits from a robust and charismatic score. It helps greatly in establishing specific races, classes and regions within the game, giving them a unique identity and characteristics. Music can be used to provide the player with audio cues about the environment and the quests they are undertaking. The use of a leitmotif can be invaluable in establishing a games tone as the story progresses. Therefore many games in this genre have sumptuous scores by established composers. As so many are set within a traditional fantasy setting, many soundtracks seem to follow a particular pattern. Star Trek Online however is one of a handful of science fiction based MMOs and as a result its soundtrack is subtly different.
A Year in Gaming Part 2
I started 2015 playing RPGs. Despite becoming bored with Dragon Age: Inquisition and its ponderous storyline, I still found this particular genre engaging. January and February are often slows months in my line of work, so it’s a good time of year to immerse oneself in games of this type. I played through both Arcania : Gothic 4 and Rise of the Argonauts and found them both to be enjoyable. Neither of these titles was revolutionary, being mainly “business as usual” RPGs. However both were bought as part of gaming bundles and the discounted price does have an impact upon my gaming expectations. For what they were, I enjoyed them.
A Year in Gaming Part 1
This time last year I wrote a two part post called A Year in MMOs. Twelve months later I find myself writing a similar round-up of my gaming activities. However this time round the title has now become A Year in Gaming. One of the most significant changes for me over the course of 2015 has been my step away with the MMO genre. Where in the past I would seek out new titles and stay abreast of those in development, I now find myself no longer drawn to the genre by default. Traditional titles such as LOTRO have been sidelined. This is because both MMOs and I have changed over recent years. Although I still play this genre (mainly STO), I do so sparingly and it is no longer the apple of my eye or the mainstay of my gaming time.
LOTRO – Major Initiatives for 2016
Turbine has published their 2016 road map (or major initiatives as they now call them) for LOTRO and as ever, it is being hotly debated on both the official forums and on sites such as Massively Overpowered. Next year LOTRO will see a level cap increase to 105, the inclusion of a new instance clusters, a twelve player raid and the start of a collection system. The two yearly updates will take players to the Battle of Pelennor Fields and then on to the Black Gates of Mordor. Turbine are also promising to regularly fix bugs and improve what they call “quality of life”. Overall I think this is just “business as normal” as far as LOTRO goes and once again I think we have to be realistic about the sort of new content you get in an MMO of this age. If Turbine can deliver all the above then frankly I’ll just roll with it.
Is there Such a Thing as Game of the Year?
December is a time for top ten lists, retrospectives and summaries. You’ll find them on most blogs, fansites, podcasts and You Tube channels. I’m sure I’ll be producing some content of this nature myself over the next fortnight. Christmas puts a lot of demands upon our time so posts of this kind are a necessity more often than not. Naturally one of the most common subjects of debate is the so called “Game of the Year”, which at first glance seems a somewhat innocuous subject. However it’s a far more contentious matter when you stop and consider by what criteria do you judge a game to award it such a title? Plus there’s the perennial issue of gamers not being the most level headed group when it comes to controversies and dissent.