Star Trek Online: Reputation System

Star Trek Online has many in-game systems that are common to the MMORPG genre. The reputation system is one such example. In STO there are 13 reputation factions. Once a player has reached level 50 they may start progressing through the 6 reputation tiers of each one. Players gain progression through daily projects (20 hours in duration). Hourly projects are also available though they yield less reputation advancement and are limited to three times a day. Hence 20 hour projects are consider by default the most efficient way to gain rep. Projects require 30 Faction Specific Marks (earned via various activities in-game), 15,000 Energy Credits (standard in-game currency) and 2000 Expertise points. The most efficient way to tackle the reputation grind is to build up the necessary resources in advance and then at a designated time each day, start all 13 respective projects. Upon completion projects yield a player bound lockbox containing a random space or ground weapon, a console or Elite Marks which can be used to acquire faction gear.

Star Trek Online has many in-game systems that are common to the MMORPG genre. The reputation system is one such example. In STO there are 13 reputation factions. Once a player has reached level 50 they may start progressing through the 6 reputation tiers of each one. Players gain progression through daily projects (20 hours in duration). Hourly projects are also available though they yield less reputation advancement and are limited to three times a day. Hence 20 hour projects are consider by default the most efficient way to gain rep. Projects require 30 Faction Specific Marks (earned via various activities in-game), 15,000 Energy Credits (standard in-game currency) and 2000 Expertise points. The most efficient way to tackle the reputation grind is to build up the necessary resources in advance and then at a designated time each day, start all 13 respective projects. Upon completion projects yield a player bound lockbox containing a random space or ground weapon, a console or Elite Marks which can be used to acquire faction gear.

The reputation system in STO is intended to be a lengthy process. The time required to complete each reputation tier increases as you progress. If a player maintains a regular schedule with regard to undertaking 20 hour reputation projects, then they can complete all 6 tiers within 70 days. However, once a player has reached Tier 5 in a specific reputation, they then unlock reputational “sponsorship” which effectively halves the time it takes to gain rep on any subsequent alts on that account. Sponsorship doubles the amount of reputational experience you gain from projects. This makes the process somewhat easier but it is still considered one of the biggest chores within STO. However, unlocking each factions reputation provides players with access to a wealth of useful gear and traits, some of which are currently deemed to be the default meta by the community. Reputations also provide a means to earn Dilithium which is a major currency in STO.

I recently created a new account for STO, so I could document the overall experience of being a new player. As I mentioned in a previous post, I do not have the advantage of being able to access account wide unlocks from prior alts. However, my current rep progression is complex, as I did claim the free Jem’Hadar Vangard alt as part of the ongoing Gamma Recruitment Event. This is a level 60 character that has three reputation factions already progressed to tier 5 and inherent reputation sponsorship. Hence I was similarly expecting to have the benefit of sponsorship on my new TOS era alt across all 13 rep factions. However that is not the case and for some reasons, Discovery Legends and GammaTask Force factions are progressing at the normal, unsponsored rate. I am not sure whether this is a bug or by design but it means that not all rep factions will progress in a uniform fashion.

It’s been a while since I have through the reputation grind in STO. All my other alts belong to a lifetime account and benefit greatly from the myriad account wide unlocks. A new alt associated with that account is showered with claimable faction marks and therefore has all the resources necessary to fast-path through the rep system before they even reach level 50. Not so with this new alt. In fact I recently decided to farm the ongoing Crystalline Catastrophe Event, which rewards the player with 105 reputation marks of their choice each time. I ended up doing this event 26 times in one play session to build a stockpile. Obviously, I could have chosen not to do this but that would have made the timetable for gaining maximum rep in all factions longer than the current 50 days (70 for the two factions that aren’t sponsored). It should be noted that Cryptic do give players the option to buy tier 5 rep if they see fit. I do not. I like convenience but I have my limits.

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