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I’m sure I’ve mentioned this issue before in previous video game related posts. But I don’t think I’ve devoted an entire article to the matter, which is what I’m going to do today. So to provide some context, I logged into The Elder Scrolls Online today as I’m fast approaching that point in the year where I spend a few months subscribing to the game. Due to some recent patch, once again all my Champion Points have been refunded. Judging by the change in graphics, it may be that the entire Champion Point system has been updated. Whatever the reason, I have to re-allocate 501points into three skill trees. I wasn’t au fait with the last system, so I followed a build I found online. Now that it has changed, I’ll have to find a new one and copy it. Until I do, my character will be gimped. Shame the game doesn’t offer a selection of generic builds that can be easily implemented at the press of a button.

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The Perils of Installing Old PC Games

This is a big subject with thousands of PC games from over a decade ago that could be referenced. However, for the sake of brevity, I am just going to mention three in this post. So to begin with let’s just bypass the entire “nostalgia versus current” debate. Simply put, I feel there is value and enjoyment to be found in older PC games. Graphics and game mechanics naturally date, but often the technical limitations that existed at the time made the game developers both innovative and creative. Therefore you will often find that there are older titles that still have merit and something to offer. I recently bought Mafia which is the first instalment of a franchise currently owned by 2K Games. I have only played the latter two iterations of the game, namely Mafia II released 2010 and Mafia III released 2016. I was aware that the original released back in 2002, had a good reputation for its story driven gameplay and that it is still considered both challenging and creative.

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Classic Themes, Gaming, Hidden & Dangerous 2 Roger Edwards Classic Themes, Gaming, Hidden & Dangerous 2 Roger Edwards

Classic Game Themes: Hidden & Dangerous 2

Hidden & Dangerous 2 is one of the most enjoyable, yet frustrating games I have encountered. There are some moments of brilliance to be had whilst playing it but sadly bugs and some questionable AI always seems to trip the proceedings up. Released late 2003 when World War II games were still very much in vogue, this third person squad based shooter still has many outstanding features to this day. One of which is the terrific score by Michal Szlavik and Martin Benes, performed by the Brno Philharmonic Orchestra from the Czech Republic.    

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Gaming, Hidden & Dangerous 2 Roger Edwards Gaming, Hidden & Dangerous 2 Roger Edwards

Hidden & Dangerous 2

Hidden & Dangerous 2 was released in 2003, one of many WWII based tactical shooters that were a popular genre at the time. It was an indirect sequel to Hidden & Dangerous from 1999, which had met with moderate success. The game was developed by the Czech company Illusion Softworks and published by Gathering of Developers and Take-Two Interactive. Hidden & Dangerous 2 featured single player campaigns set around Europe and North Africa, as well as the option for online multiplay hosted via player created servers.

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