Star Trek Online: Restoring Episodes

Over the course of the last 16 years, the MMORPG Star Trek Online has changed greatly. What started as a disjointed, rushed game with unfinished systems and a lack of overall cohesion has now evolved into streamlined MMO with clearly defined systems and very strong narrative arcs. Let it suffice to say that STO makes very good use of its license and the intellectual property it is built upon. Although new content has been continuously added to STO over time and refinements are regularly rolled out, the developer’s have also removed content from the game in the past, that they feel is substandard or too dated in it presentation. Hence in October 2018 Cryptic took out the following eight missions from the game, with the proviso that they would be updated and replaced at a latter date. Until fairly recently, STO players had given up hope on this ever happening and the episodes being reinstated. Eight years is a long time.

Over the course of the last 16 years, the MMORPG Star Trek Online has changed greatly. What started as a disjointed, rushed game with unfinished systems and a lack of overall cohesion has now evolved into streamlined MMO with clearly defined systems and very strong narrative arcs. Let it suffice to say that STO makes very good use of its license and the intellectual property it is built upon. Although new content has been continuously added to STO over time and refinements are regularly rolled out, the developer’s have also removed content from the game in the past, that they feel is substandard or too dated in it presentation. Hence in October 2018 Cryptic took out the following eight missions from the game, with the proviso that they would be updated and replaced at a latter date. Until fairly recently, STO players had given up hope on this ever happening and the episodes being reinstated. Eight years is a long time.

These are the missions that were removed in October 2018:

Hide and Seek. Coded messages by an Undine infiltrator sent you to a distant nebula where enemies lie and wait.

Stop the Signal. The player is ordered to the Bomari System to find and destroy a Klingon listening post in the area.

The Kuvah'Magh. Ambassador Kas invited Miral Paris, who is said to be the Kuvah'Magh, as a mediator to a peace conference on Regulus IV. However, spurred by B'vat's propaganda, the talks are sabotaged by Klingons and their Orion mercenaries who believe Miral to be a false saviour. Although the talks have failed, Kas eventually assists the player in chasing B'vat away before he can abduct Miral Paris.

Treasure Trading Station. Starfleet has received a communication from a servant of one of the Klingon great noble houses. She claims to have vital information about the Klingon's war plans and she is willing to exchange that information for relocation to a planet out of the Empire's grasp.

Task Force Hippocrates. There are more reports than usual about Klingon and Gorn attacks along the border of Federation space. Starfleet has created a task force to patrol the area.

The Ultimate Klingon. After rescuing Julian Bashir from a Gorn ambush on his research lab in the Korvat System, the player has to investigate a genetic research facility on H'atoria and discovers Amar Singh creating genetically modified super warriors for the Klingon Empire.

City on the Edge of Never. After helping Captain Thelin of the U.S.S. Kirk against a Klingon ambush, he reports that Miral Paris, the supposed Kuvah'magh, was kidnapped by B'vat. The player follows him to the Gateway System, where B'vat takes Miral through the Guardian of Forever.

Past Imperfect. In Past Imperfect the player is transported to the past by the Guardian of Forever to defeat B'vat's schemes and preserve the present.

However, on 7th July 2026 Cryptic re-released The Kuvah'Magh, a completely revamped and remastered cross-faction version of the original episode. It combines elements of the original episode and The Ultimate Klingon. Then on September 22nd The City on the Edge of Never was re-released. This reimagining again included elements from the original episode along with plot elements from Past Imperfect. These two revised episodes include voice acting from Leonard Nimoy, Ethan Peck, Robert Picardo and Lisa LoCicero. Both have been expanded and have additional story elements introduced, covering some very interesting Star Trek lore. The role of Spock has been greatly expanded, with Cryptic repurposing some of Leonard Nimoy’s old dialogue and adding new material performed by actor Piotr Michael. His performance is very good as he has previously recreated the voice of Spock for the game Star Trek: Resurgence.

Both The Kuvah'Magh and The City on the Edge of Never are now revised and updated to the standard of all other existing episodes in STO. Both are enjoyable stories with lots of canonical references. At least the narrative arc now has a definitive ending for the Klingon antagonist B’vat. These sorts of things amuse fans greatly. It is also reassuring to see developer’s Cryptic honouring their original promise and finally reinstate content. Perhaps other long missing features may return to the game? In the meantime, 2026 has certainly proven to be a good year for Star Trek Online and the game appears to be in a strong position, especially after all TV iterations of the franchise have been cancelled after the recent Skydance acquisition of Paramount. It will be interesting to see Cryptic’s next roadmap for STO and what other developments are planned for the game. I personally always prefer new episodes rather than short term events. Perhaps the balance between the two will become more equitable in 2027.

Read More