Contains Moderate Peril Episode 89: Insert Pop Culture Reference Here

In this weeks Contains Moderate Peril Podcast, Brian and I look at mini-games and daily repeatables in the MMO genre. Are they a true alternative to raiding or just an easy way for developers to keep players “engaged” with their product. Is rebuilding Hytbold in LOTRO worth the effort? Are The Mist of Pandaria‘s dailies and incentive or a turn off? We also take a look at the demise of HMV and Blockbusters Video and consider which iconic brand will be the next to fall, as the retail market continues to shift online. Finally as the US government sanctions the CDC to research violent behaviour, we ponder what the implications may be for the video gaming industry. Can the allegation that they lead to violence finally be laid to rest?

Show notes for this weeks podcast

  • Are mini-games & dailies used as substitutes for traditional content in MMOs: [Starts 01:38]
  • Time gated dailies are specifically designed to slow players.
  • Hytbold was “sold” to LOTRO players as an alternative to raiding.
  • Is this just an easier option for developers?
  • Other examples of dailies in MMOs: WoW, STO.
  • The carrot and stick mindset only works if the end reward is deemed relevant by the player.
  • Blockbuster and HMV go into receivership: [Starts 21:50]
  • HMV has been in the music business for 110 years.
  • There has been a lot of articles in the press relating to the passing of these companies. Is this simply nostalgia?
  • Online retailers have effectively killed these markets.
  • Is there a demographic that requires traditional local retailers?
  • Congress to fund research into effects of violent behaviour: [Starts 35:42]
  • Research to be carried out by Centre for Disease Control to study the causes of violent behaviour.
  • This will include looking into media such as movies, television, and video games.
  • Do we expect anything tangible to come of this research?
  • Europe seems to have dealt with this question a decade ago.
  • Django Unchained has thrown fuel on the fire. Gangster Squad was re-edited as a result of the Aurora shootings.


The podcasts are intended to be broad in content and casual in their nature. They are fun to record and are intended to inform and amuse. All opinions offered are our own and do not reflect any official view held by the game developers or film studios whose products we discuss. There is some strong language used occasionally. To listen to the show you can use the embedded media player below, directly download the MP3 file or alternatively use the iTunes store.

Music Credits:

Operation Smash by Morton Stevens

OP40 by Sean Murray

Roaming Free by Chance Thomas

EUROSEC Space Centre by Barry Gray

Aunt Flo by Derek Griffiths

Voiceover by DJ Ric Santos

9 thoughts on “Contains Moderate Peril Episode 89: Insert Pop Culture Reference Here

  1. Otto says:

    Brian, having fun and enjoying an MMO?

    Give it a week and…

  2. Brian says:

    For the record it lasted almost two weeks. 😛

  3. Adam says:

    You need to be 84 to unlock hytbold, but yeah, close enough. Its a ridiculously complex system, without that forum post/guide, everyone would be lost.

    Hytbold does allow you to complete the murder mystery quests, and run a fun final little instance that ties up all the lords and leaders you have met, not a load, but worth doing once to see it.

    The final reward for completing it, is the ability to barter all the classes armour for alts on that character. Not pertinent to you guys I know not having alts, but for me, having rebuilt it I can now barter armour for all my other characters the minuite they hit 85, regardless of whether they never set foot in Hytbold… It has made gearing up alts with nice gear, for raiding or for fun, very very easy.

  4. Brian says:

    I wish they had more rewards that were more spread out for Hytbold. It was nice to get the armor and crafting instance unlock so quickly, but once it happened I didn’t feel the need to continue.

    What would keep me going in Hytbold? If I knew at the very end when I got it entirely rebuilt I’d get a title, a cool cosmetic item and a “First Age Hytbold Bow of Awesomeness” I’d still be there plugging away. In other words, if you want me to grind at content for a couple months there better be a darn good reward at the end.

    I will go back and get it all rebuilt at some point. More for kicks than any real reason. No rush — plenty of time before we need to level up again…

  5. Adam says:

    I glad they didn’t make any amazing prize for finishing it, as is most my kin, as they all have alts, and they would have felt compelled to complete it on them all if it was a first ager! (though you’d think on this logic, Tubine would do exactly that!

    Perhaps a cosmetic would have been cool, or the best idea I have heard, the option to buy a house in Rohan, in Hytbold itself, that’d be cool, and would be at least a ‘once per account’ thing.

  6. Brian says:

    The Hytbold house idea is outstanding! So obvious now that I’ve heard about it. It just makes sense.

  7. Adam says:

    I forgot to add… I read something where someone was saying we need to support our town centres as what would we do without the shops. I dunno where to start with that load of nonsense.

    Aside from the fact that it should be clear that human beings did fien before town, and probably will afterwards, it also brings up the odd notion that without a place to purchase things, a community has no purpose or value? Talk about the deep saturation of consumerism and marketing. Aside from that of course its extremely unlikely and silly anyway, change happens, there will be casualties, adaptation, a backlash, then we’ll carry on as normal for a while until it happens again.

  8. Braag says:

    I think that Hytbold got a few things right. Many believe that content and story lines intricately woven to the IP are some of the things that Turbine does best and is a primary driver for a lot of players in the game. Having the reward for the grind be an additonal content piece that wraps up the storyline of Eastern Rohan to an extent was a refreshing change from just the usual reward and title. I wanted my character to experience that closure. I do agree that the grind was probably worth at least a Tarnished symbol though as well. I am exceedingly glad that I had to do the grind with only one character before being able to equip the others with gear. That was well thought out.
    The other plaudit I would hand out, would be in the variety of daily quests available for those enduring the Hytbold grind. Having 24 or so different quests to choose from with several different categories (public instance, platforming challenge, Mounted Combat, etc) made it much more enjoyable that it would have been if relegated to the same 4 or 5 dailies like we have seen in some past releases. Some of this public instances had some nice artwork/settings that I am sure a lot of work went into. They could have phoned this part in, but they didn’t and it made the wait for the raid cluster a little more bearable. At least that part of the design was well done and I applaud Turbine for trying something different, even if they need, as others have pointed out, to make it a little less convoluted for the common player next time out. Hopefully they will learn from that.

  9. Brian says:

    Agree the quest variety was good.

    I definitely liked the idea I was making a tangible impact on the world with my character. My actions had consequences and I was able to see the results. That is the best part of Hytbold IMO. I can’t wait to see the next version of this sort of content (Hytbold 2.0 if you will) with some tweaks. Perhaps they will think even bigger — how about a sub-region we can impact in the same way?

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